Nebuchadnezzar
Nebuchadnezzar mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Stronger Pumpsby DonchafféeWorks with: 1.4.2 Changes vanilla pumps to generate 10 times as much water.5.0k downloadsupdated 4 y ago
- Improved Marketsby DonchafféeUpdated for: 1.4.2 Increases the capacity of goods for every market from 10 to 25 and adds 3 additional worker slots (to a total of 8). Warning: Do not use it with pre-existing markets on the map (historic start) or savegames with placed markets, it can cause errors on startup.3.6k downloadsupdated 4 y ago
- Don Coreby DonchafféeUpdated for 1.4.2 Dependency for some of my mods and probably most future mods. Creates a new build menu tab which contains buildings added by my mods and may contain functions for future mods. This mod should be placed below all other of my mods inside the mod manager (right side).3.3k downloadsupdated 4 y ago
- Big Stockpileby DonchafféeUpdated for: 1.4.2 Adds a big 4x4 Stockpile into the game. It can hold a total of 64 items. This Workshop item requires Don Core. This building will be unlocked in each of the 17 vanilla missions and the 5 Vanilla sandbox maps (both peaceful and war versions). To use it in your own missions (or m...2.9k downloadsupdated 4 y ago
- GamerZakh's Clearer Colour Industriesby GamerZakhMakes the colour coding of industries clearer so you can recognise things in your cities faster. For example, in vanilla, well water was brown that made it blend in with everything else. Fishing pier tarps were just white. Bakeries and ceramic shops looked similar. This adds and enhances colour o...2.7k downloadsupdated 7 mo ago
- GamerZakh's Vibrant Rivers and Greener Grassby GamerZakhReplaces water tiles with a more colourful blue and teal versions along with making natural grass and trees greener.2.7k downloadsupdated 3 y ago
- freeplay scenarioby Little Strawberryhas every building unlocked with decent space and grass for testing purposes don't demolish the road to the south2.6k downloadsupdated 6 y ago
- GamerZakh's Brighter Homesby GamerZakhBrightens all levels of housing so homes stand out more and higher level housing looks shinier. On peasant housing, the white tarps are made more white to make the colour code of white = house to be clearer, but also peasants can't afford white walls so it's just the tarps.2.4k downloadsupdated 3 y ago
- More Farmer Slotsby DonchafféeUpdated for: 1.4.2 Quick and simple mod that increases the amount of worker slots for animal and plant farms by 2, allowing the use of a full farm (4 workers) while still being able to maintain some distance to the storage yard. Warning: Do not use it with pre-existing farms on the map (historic...2.3k downloadsupdated 4 y ago
- GamerZakh's Verdant Farmsby GamerZakhA colour enhancement on farm buildings and crop tiles.2.2k downloadsupdated 3 y ago
- GamerZakh's Popping Goodsby GamerZakhMakes some of the warehouse stored goods more vibrant with no carpet underneath. This also makes milk whiter to indicate 'milk' more and tablets darker so they're easier to see when in storage. Meanwhile beer is made a bit yellow to differentiate it from milk.2.2k downloadsupdated 8 mo ago
- GamerZakh's Blue Fishby GamerZakhTurns the fish swimming in the water blue.2.1k downloadsupdated 3 y ago
- GamerZakh's Repainted Servicesby GamerZakhIncreases the colour on emergency service buildings like police stations, fire stations, and healers. Healers have more red to reinforce 'red/green' representing health. By popular request, water in firestations is now blue. This makes your city more readable at a glance.2.1k downloadsupdated 3 y ago
- GamerZakh's Lush Parks and Treesby GamerZakhBoost the colours of decor items including parks, trees, flowers, and buildable grass.2.1k downloadsupdated 3 y ago
- Irrigation Spotby NokiroThe irrigation spot will deliver water to wider range than the usual canal but at somes costs: money and more water. Update: irrigation spot can now becomes bridged with stone road. Thanks to DonChaffee and Matashiel for the help.2.0k downloadsupdated 4 y ago
- GamerZakh's Warm Sand and Stoneby GamerZakhHeats the sands and brightens the sun to bring warmth to the desert landscape. UPDATE! By popular demand, sand is now *slightly* even warmer.2.0k downloadsupdated 3 y ago
- Desert Wellsby DonchafféeUpdated for: 1.4.2 Adds pumps that can be placed on solid ground. Their output is 2/3 of the output of a normal irrigation pump. If Stronger Pumps is installed it will increase to 33% of the output of a buffed irrigation pump. If used with Stronger Pumps please make sure this mod is placed above...1.5k downloadsupdated 4 y ago
- Better Ports - 1.4by MisterGelweMod increses ports warehouse range (small) from 4 to 8 and (big) from 6 to 12.1.4k downloadsupdated 4 y ago
- Bigger Houses - 1.4by MisterGelweHouses can accommodate 2x more residents - Taxes/Wages are also increased 2x times. HISTORICAL START DOESN'T WORK WITH THIS MOD!!!1.2k downloadsupdated 4 y ago
- Forestryby shiranaiTired of importing expensive wood just to please your aristocrats? Well, just grow your own trees then! This is my first mod adding a new farm building to produce wood. Unfortunatley you can't use modded buildings in any of the default missions, so I also added a short example scenario to try out...1.2k downloadsupdated 6 y ago
- Small Minesby Donchaffée1.3.x Ready! Adds 2x2 versions of the stone, copper and gold mine into the game. It has the same placement requirements as vanilla mines and comes with the same amount of worker slots. Each worker slot requires 2/3 as many workers as vanilla mines but their production is significally slower (-60%...1.2k downloadsupdated 5 y ago
- Better Civil Service - 1.4by MisterGelweThe mod balances civil sevice buildings.1.1k downloadsupdated 4 y ago
- Small Clay Pitby Donchaffée1.3.x Ready! Adds a 2x2 version of the vanilla clay pit into the game. It has the same placement requiements as the normal clay pit. This building comes with 3 worker slots only, allowing you to place them in a 1:1 ratio with production buildings as long you don't use a slot for a transport worke...1.1k downloadsupdated 5 y ago
- Granaryby Viriathus1.1k downloadsupdated 4 y ago
- Mini Stockpileby DonchafféeUpdated for: 1.4.2 Adds a small and cheap stockpile into the game. It has the size of 2x2 tiles and can hold 16 items. This Workshop item requires Don Core. This building will be unlocked in each of the 17 vanilla missions and the 5 Vanilla sandbox maps (both peaceful and war versions). To use it...941 downloadsupdated 4 y ago
- FasterWalkerby NokiroWalkers goes fast. Hauler, Caravans, Markets, and other units will goes faster.925 downloadsupdated 5 y ago
- Forestry for Campaignby MatashielBased on Shiranai's mod of the same name, this version of Forestry is available in missions of the campaign for which furniture is available **Compatible with More Farmer Slots mod by Donchaffée. Forestry must be over More Farmer Slots in the Mod Manager list within the game.871 downloadsupdated 6 y ago
- Small Crop Farmby MatashielSmall crop farm that can be used in all missions of the campaign **Compatible with More Farmer Slots mod by Donchaffée. Small Crop Farm must be over More Farmer Slots in the Mod Manager list within the game.801 downloadsupdated 6 y ago
- Mini Caravanserai v1.4.8by 징징이이잉1x1 Mini Caravanserai : ) sargon DLC update794 downloadsupdated 4 y ago
- Small Living Stock Farmby MatashielSmall Living Stock Farm to be used in all missions of the campaign. **Compatible with More Farmer Slots mod by Donchaffée. Small Living Stock Farm must be over More Farmer Slots in the Mod Manager list within the game.696 downloadsupdated 6 y ago
- Viriathus Gardens IIby DonchafféeThe 2nd part of Viriathus Gardens. Graphics were originally meant to replace the trees of the first mod. However I decided to keep them because their style is very different, and added the new (fancy) graphics as a seperate mod. Like the first mod this one adds 5 new gardens as decorative buildin...674 downloadsupdated 5 y ago
- Small stone quarryby DonchafféeNOTE: This mod wont work in the current version of 1.1.x The mod is discontinued duo to the vanilla game adding stone quarries. If you want a 2x2 mine (compared to the 3x3 vanilla version) you can subscribe to the small mines mod on the workshop. Adds a 2x2 stone quarry into the game. It can curr...644 downloadsupdated 6 y ago
- viriathus_gardensby DonchafféeAdds a total of 5 trees as decoration buldings to the game to the game. The amenity spread is slightly higher than statues/fountains and their pollution absortion is the same as those of vanilla gardens. They come at relatively high costs. Graphics made by Viriathus. This building will be unlocke...641 downloadsupdated 5 y ago
- Expanded Resources: Wood Productionby NugsyNashAdds a logging camp under the industry tab to grow and harvest wood. This only affects scenario missions - add Wood Production for Campaign Missions. See images for mod load order. Compatible with Organized Industry Menu (by target) | (by worker)) mods. Source code can be found on GitHub Mod by N...622 downloadsupdated 3 y ago
- Irrigation Spot618 downloadsupdated 5 y ago
- Viriathus Roadsby DonchafféeAdds 2 types of decorative roads to the game. Their cost and amenity spread is similar to vanilla decorative roads. Graphics made by Viriathus. This building will be unlocked in vanilla mission 7 to 13 and the 5 Vanilla sandbox maps.. To use it in your own missions (or missions from the workshop)...518 downloadsupdated 5 y ago
- Kan_Dinirak503 downloadsupdated 6 y ago
- Planning Markersby NugsyNashAdds a new planning tab under the infrastructure menu with transparent markers for roads, walls, irrigation, and various building types. Lay out the design of your city without needing to spend any money. All marker colors can be customized. Source code can be found on GitHub Mod by NugsyNash498 downloadsupdated 3 y ago
- Olivesby Hyperion478 downloadsupdated 3 y ago
- Goldby Hyperion449 downloadsupdated 3 y ago
- Exchangeby ViriathusIt's a large warehouse (capable of storing 9 times more than a normal warehouse) for all goods except edibles. It's useful in confined spaces and/or to avoid long caravan trips. If used correctly, it can prevent industry from stopping for lack of storage space. It only works with the Sargon's DLC...445 downloadsupdated 4 y ago
- Shine AoE: +4by NugsyNashIncrease the tile range of shrine effects by 4 squares. Only one Shrine AoE mod can be used at a time. The one higher in the Active Mods list of the Mod Manager will take precedence if multiple are loaded. Source code can be found on GitHub.436 downloadsupdated 4 y ago
- Appealing Stone Roadsby NugsyNashGives stone roads two square's reach of beauty appeal, versus the base game where they provide no appeal. Adds enough beauty for peasant houses to be upgraded, but not enough for villas or residences to upgrade without other decor. See Less Appealing Stone Roads for a version with less beauty app...414 downloadsupdated 4 y ago
- papyrusby Hyperion411 downloadsupdated 3 y ago
- Organized Services Menuby NugsyNashSplits service menu into three tabs organized by service worker type. Market buildings are included on the tabs for the residents they serve. Source code can be found on GitHub Mod by NugsyNash404 downloadsupdated 3 y ago
- Wood Production for Campaign Missionsby NugsyNashAdds a logging camp under the industry tab to grow and harvest wood for all applicable campaign missions. Warning: this will throw off the game balance and make the campaign easier. Requires Expanded Resources: Wood mod to be loaded below[\b] this one. Compatible with Organized Industry Menu (by...403 downloadsupdated 3 y ago
- Copper Mineby HyperionCompatible with Sargon DLC399 downloadsupdated 4 y ago
- ivoryby Hyperion373 downloadsupdated 5 y ago

