Sid Meier's Civilization VI
Sid Meier's Civilization VI mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
10,867 mods, most downloaded first · newest update 29 Oct 2026
Gameplay2.7kGathering Storm2.2kRise and Fall1.4kLeaders1.3kCivilizations1.2kBase Game1.1kUnits565Buildings550UI538Game Balance516AI412Districts357Game Setup227Map Packs203Scenario165Map Utilities162Skins136Technologies99Civics96Religions89Climate75Governments69
- Civilizations Expandedby p0kiehlOverview Civilizations Expanded is a comprehensive mod that overhauls and buffs the abilities of every single Civilization in the game. Every single Leader ability, Civilization ability, unique district, unique building, and unique improvement has been buffed to be more exciting and engaging. The...173.4k downloadsupdated 4 y ago
- More Barbarian EXPby Josh MateWhat? Increases the Cap on Barbarian EXP by halfing the rate you stop getting full EXP from Barbarians. How? - Increases the Level Cap to recieve full EXP from Barbarians from: Level 2 to Level 4 - Increases the Minimum EXP gained from killing Barbarians after this cap from: 1xp to 2xp Why? Makin...173.3k downloadsupdated 8 y ago
- City Roadsby AOMImprovements by builders create roads allowing movement within cities to be as swift as movement between cities that are connected by roads. The road type updates with the era. Compatible with Rise and Fall (not required though) Updated to work with Gathering Storm (this expansion is not required...171.0k downloadsupdated 8 y ago
- Sukritact's Civ Selection Screenby sukritactA custom screen that changes how you select the leader and civilization you play as: Instead of a dropdown, you are now taken to a screen to select a civ and a leader. The actual leader you will be playing as are sorted under the civilization they control. During civ selection you may jump to the...168.4k downloadsupdated 6 y ago
- Moar Unitsby Deliverator23ATTENTION! This mod is no longer in development and has been replaced by the Steel and Thunder mods . ----------------------------------------------------------------------------------------- Greetings! This Civilization VI mod adds 9 general units and 2 additional unique units for each Civilizat...167.9k downloadsupdated 9 y ago
- Green Cities - Districts in Forestby JNRAllows building districts on Forests. Beautiful cities with trees among them. No more waiting for Mining to finish because there is a forest in your desired district spot - instead build it right away. Build attractive neighborhoods right inside the lush green and your people will thank you for i...166.1k downloadsupdated 6 y ago
- District Expansion: Goverment (Tier 4)by JNRThis mod adds Tier 4 buildings to the Government Plaza. These provide legacy policy cards for the future era governments but also have powerful bonuses on their own. Further bonuses added to the district itself. Alternative download from Civ Fanatics. Features Building a Government Plaza or Diplo...163.7k downloadsupdated 4 y ago
- Soviet Union: Joseph Stalinby JFDSOVIET UNION (JOSEPH STALIN) Trait: Ten Victories Yields from pillaging districts are doubled and all land combat units recover 50 Hit Points upon capturing a city. Gains the T-34 unique unit when they research the Combustion technology. Unit: T-34 Soviet unique Modern era unit that replaces the...161.9k downloadsupdated 6 y ago
- CIVILIZATION VI: CITY LIGHTSby AlbroNEW JAN 16 2022 BALANCE PATCH FOR CITY LIGHTS! New update is now available for City Lights, Click Here for details on the changes: Click Here to join the Discord Channel to discuss my mods and see whats in the Works! If you enjoy the content, consider becoming a Patron on Patreon. Your support me...159.4k downloadsupdated 4 y ago
- Sukritact's Tourism Overview Screenby sukritactDoes anyone understand how Tourism works? I certainly didn't. This aims to fix that. The Tourism Overview screen allows you to better understand and keep track of your progress (and only YOUR progress, at least for now), towards a Culture Victory. It provides a simple-ish explanation of how you a...159.1k downloadsupdated 4 y ago
- National Projects: Satellitesby JNRYour civilization can into space but there's nothing interesting? Launch satellites that do more than just advance the science victory! This mod adds eight new projects in the Spaceport which offer a broad variety of empire-wide bonuses. Spy on your enemies from high above, or broadcast the messa...158.8k downloadsupdated 3 y ago
- [OLD] Better Balanced Starts (BBS)by D. / Jack The NarratorThis mod is now out of date and not updatable (steam bug) Please subscribe to the following mod: I left the mod development, 57Fan is now taking the lead. It was fun! Best, D. / Jack ---------------------------------- Better Balance Starts: v1.6.9 - Post Balance Patch (22/04) Optimise the spawn l...154.5k downloadsupdated 5 y ago
- Suburban Roadsby JNRAutomaticlly builds roads around districts. For those who feel it's wrong that roads got oursourced to merchants and wonder how citizens who walk to work every day do not leave any trail. Roads are automatically built around city centers and specialty districts (those requiring population) beginn...153.0k downloadsupdated 7 y ago
- Faster Starting Settlersby SejickNo Longer Maintained This mod has not been updated since 2/19/2019. It may or may not still function correctly. Anyone who wishes may feel free to create a fork of this mod and modify it however you like. Faster Starting Settlers All starting Settlers have +1 movement and ignore terrain costs. Th...150.2k downloadsupdated 8 y ago
- NotificationClearby 76561199118559038A button has been added to the notification panel, which can be clicked to clear notifications other than transaction notifications.146.8k downloadsupdated 3 y ago
- Resourcefulby AmatheriaIMPORTANT: Due to several issues regarding updates, I had to make a new mod in order to continue improving it. I maintain this one for anyone who still has saved games, and I won't delete it, so you can use it. But if you want more resources, please subscribe here: Resourceful 2144.4k downloadsupdated 9 y ago
- Harmony in Diversity: Spring of Civilizationsby 76561198800628304This is a part of Harmony in Diversity that expands Civilizations and Leaders. We collected some excellent Civilizations and Leaders mod in the workshop, and made some adjustment and addition. We recommend to subscribe the full collection of Spring of Civilizations, however you may just enable th...143.7k downloadsupdated 2 mo ago
- TSL Earth Remasteredby totalslackerFeatures Real world resource placement and Real City Names Random Ice Cap generation and Ice Melting with Global Warming (GS) Includes 5 Maps: Standard Earth, Tiny Earth, Cordiform Earth, Huge Earth and Giant Earth All maps support the maximum number of players with YNAMP (60 players) Full contro...142.6k downloadsupdated 6 y ago
- Sukritact's Siam: Ramkhamhaengby sukritactLocated in Southeast Asia between Burma (a.k.a. Myanmar), Laos, Cambodia and Malaysia, Siam - now Thailand - has a long and storied history. A beautiful and mysterious land of dark forests and ancient mountains, Siam has seen occupation and revolution, flood and famine, and the rise and fall of e...142.3k downloadsupdated 2 y ago
- [GS] Leugi's City Styles Packby LeugiAdds some new City Styles, Canals and Monuments for Gathering Storm, and allows modders to use XP City Styles for their own civilizations. I suggest using this with any of the mods that allow max zooming because they are pretty if I do say so myself. IMPORTANT This mod also includes changes for t...141.6k downloadsupdated 6 y ago
- Wonder Tweaksby ADLERWonder Tweaks - Rise & Fall & Gathering Storm Compatible This mod adds more acceptable terrain for wonders to be built on, plus adds great works slots to most wonders for relics, art, statues etc. It also adds some great works slots to Temples, Libraries & Universites. It allows you to put wonder...140.2k downloadsupdated 6 y ago
- Better Balanced Maps 1.39.5by BaNiPouZBBM 1.39.5 Balanced spawn placement location and yields for competitive games. - Taking account for civilization biases. - Ensure minimum yields around start location. - Ensure having enough space to settle around starting location. It is recommanded to play with BBG. Non compatible mods: BBS, Te...134.5k downloadsupdated 3 mo ago
- Fresh Water Infrastructureby JNRAll water works districts (Aqueducts, Dams, Canals) provide fresh water if they are adjacent to the city center and have access to fresh water themselves. Aqueducts provide extra housing based on Appeal (just like Neighborhoods) when you have the Urbanization civic. This mod lets you save some sp...133.5k downloadsupdated 8 y ago
- Prismatic - Color and Jersey Overhaulby SeelingCatPrismatic adds 51 new colors and many new jerseys to the game, cutting down on the amount of times secondary jerseys will show up in game and ensuring that all leaders will get a color scheme even when playing with the maximum amount. Documentation of the different Jerseys can be found here. Also...133.3k downloadsupdated 4 y ago
- Warfare Expanded (Pack 1): Reloadedby Hizkiyahu------ATTENTION------ Mychenik has relesed a new mod that fixes the asset limit bug. Using this should stop the crashes and other graphical distortions. After 18 March 2021 Update ---->>>> Warfare Expanded: Reloaded has been split in three parts: Warfare Expanded: Relodaded, Warfare Expanded: War...131.8k downloadsupdated 21 mo ago
- Italyby JFDITALY Trait: Centers of Renaissance Districts produce additional Great People Points for being placed adjacent to another District. Building: Duomo Italian unique building that provides bonus Faith equal to the adjacency Culture bonus of its district. It has a slot for a Great Work of Art and yie...130.4k downloadsupdated 6 y ago
- Better Climate Screen (UI)by infixoNew version 1.3.1 as of 3.05. More information about CO2 footprint. Compatibility Requires Gathering Storm. Supports all languages and Linux. Works with CQUI-Lite. CivFanaticsGitHub (BCS) Compatible with Natural Gas mod. Description The game tracks separately CO2 footprint and usage of resources....130.2k downloadsupdated 4 y ago
- More Maritime: Seaside Sectorsby AlbroMore Maritime: Seaside Sectors This mod aims to expand the infrastructure available for your coastal cities by introducing 2 new Districts and 5 new Buildings! For a full design breakdown of the effects in this mod, see the Design Doc here This mod was made as a Commission. If you'd like to Commi...130.2k downloadsupdated 3 y ago
- Cheat Menu For Unitsby 76561198431320335Adds a collapsable UI mini bar with cheat actions for selected unit. Mod allows you to: - Duplicate/create unit (allows to duplicate selected unit or spawn unit of any type, allows to select position by map click) - Add Movement Points (Toggleable automated) * # % - Restore attack ability after u...128.2k downloadsupdated 7 y ago
- Annex City-Statesby OphidyIf you like this mod, please give me a 'like' which is important to me Annex City-States Annex City-States Remastered with a brand new UI panel and more functions Languages: 简体中文 繁體中文 English Intro This mod provides a UI panel that allows you to annex a city-state with enough envoys to your empir...125.8k downloadsupdated 13 mo ago
- Gift It To Meby FampatGift It To Me This mod enables a player to gift units to other players (human and AI). Features The intention of this mod is to be able to help out allies in need of units (or to strengthen an foe of your foe, proxy wars! XD) Units can be gifted to other humans (multiplayer!), other AI civs and a...125.7k downloadsupdated 6 y ago
- Sukritact's Ingolfur Arnarson (Iceland)by sukritactThe history of Iceland is a long and adventurous saga filled with many transitions and discoveries. When the first Viking settlers arrived in Iceland in the late 9th century A.D., they found an uninhabited island. Today Iceland is a thoroughly modern country - but evidence of past times and their...123.9k downloadsupdated 5 y ago
- Truly Abundant Resourcesby p0kiehlUPDATED FOR NEW FRONTIER PASS This mod creates two new resource settings in map options called "Plentiful" and "Truly Abundant." It also adds optimizations to the game's resource placement that apply to all Resource options, not just Plentiful and Truly Abundant. Therefore this mod will improve y...123.8k downloadsupdated 4 y ago
- Farms++by AngryrFarms now give 1 housing (instead of 0.5 housing). Housing boost for all 0.5 housing improvements can be found here If you'd like to donate and support my modding click here.122.9k downloadsupdated 6 y ago
- Production Queueby LozengeAdds production queues to cities. It currently does not work in hotseat games. _______________________________________________ Controls Controls when clicking an item in the "Choose Production" panel: Left-Click: Add the item to the bottom of the queue. Control+Left-Click or Middle-Click: Add the...122.6k downloadsupdated 8 y ago
- Better Balanced Game 4.8.3 (BBG)by EldenThe Better Balanced Game (BBG) Mod's overall goal is to make the game more balanced and have lesser used parts of the game be more playable. It accomplishes all of this by nerfing civs, abilities, units, mechanics, etc.. that are deemed Over-Powered (OP) and buffing things that are deemed under-p...120.0k downloadsupdated 4 y ago
- Take your Time Ultimate - Slower Research Treesby joshmanisdabombThis mod allows you to fully customise the research cost of technologies and civics under the Advanced Options when starting a game. This lets you advance through the technology and civic tree slower so you can get more of an experience of every era. Options You can hover over the options in-game...119.0k downloadsupdated 6 y ago
- Extended Erasby p0kiehlOverview Extended Eras improves the pace and flow of the game by modifying research costs and other adjustments. Eras will go by slower to give you enough time to make full use of the era, but without making the game unbearably long. Other changes prevent civilizations from rushing ahead of every...118.6k downloadsupdated 4 y ago
- 180*108 Earth Mapby 悲伤的柏林This is an Earth Map with 180*108 tiles. *NOTICE* It is still in development, you may see problems when using this mod. 6G Memory or above is recommend when using this mod. Right now there's no flood, no river names, I hope they could be added in future version.118.4k downloadsupdated 8 y ago
- Steel and Thunder: Everything Enabledby Deliverator23This mod enables all units from Steel & Thunder: Unique Units that are disabled by default. The units enabled are: Amazon Scout (Scythia) Armatolos (Greece) Cho-ko-nu (China) Chosen Infantry (Poland) Fatherland Volunteer (Brazil) Garde Republicaine (Kongo) Ghazi (Arabia) Hirdman (Norway) Jinete (...117.8k downloadsupdated 7 y ago
- Germany: Frederick IIby JFDGERMANY (FREDERICK II) Trait: Junker Academies Encampment Buildings yield Gold and Science equal to their intrinsic Production output. Gain the Landwehr unique unit when they research the Rifling technology. Unit: Landwehr German unique Industrial era unit when Frederick is their leader. Is unaff...117.6k downloadsupdated 6 y ago
- 毛泽东与中国共产党 | Mao Zedong and the Communist Party of Chinaby 76561199078219279This mod added a new leader Mao Zedong and the Communist Party of China(1929) under his lead. Require Expansion: Rise and Fall and Expansion: Gathering Storm. A brief description: Civ: Communist Party of China Ability: The Bugle from Gutian All land units may ignore zoc, +2 Movement if starting t...115.0k downloadsupdated 3 y ago
- Port Lime - Bridge Districtsby Captain LimeHere's a mod that adds Bridge districts to the game. They work exactly like the Golden Gate Bridge does, except without all the wonder crap. Have fun! Many thanks to Sukritact for helping immensely with the code and the model (read: held my hand through the lua process and actually made the model...114.6k downloadsupdated 6 y ago
- Start by Wondersby OphidyUpdate: Now you'll be initialized by wonders instead of placed to its side after entering game Update: Now compatible with Harmony in Diverse Update: Added "Start by Wonders" mode. When disabled, it will generate selected Start Wonders but will not place players to start playing near them Start b...114.5k downloadsupdated 3 y ago
- Denser Vegetation (for Civ V Skin)by JNRDo you love the lush forests added by the "Civ V Environment Skin" mod but have trouble identifying which terrain is uner all those trees? This mod adds several vegetation zones so that each terrain has its own look of forest. From dry forests in plains hills to the dark heart of lowland jungle,...113.6k downloadsupdated 2 y ago
- Soviet Union: Vladimir Leninby JFDSOVIET UNION (VLADIMIR LENIN) Trait: Proletariat Revolution +1 Great Engineer and Great Scientist Point per active Cultural, Economic, and Research Alliance (doubled at Level 3). +25% Alliance Points generation after researching the Class Struggle Civic. Agenda: World Socialism Favours Cultural,...112.6k downloadsupdated 6 y ago
- Progressive Power Consumptionby JNRPower Up! - Progressive Power Consumption overhauls everything around Power. Providing electricity to your cities will be a lot more important, but the rewards will be bigger as well. Power requirements start slightly lower than usual but increase as you progress on the tech tree. With this mod,...111.6k downloadsupdated 2 y ago
- Larger Map Sizesby p0kiehlTHE COLOSSAL MAP SIZE IS NOT STABLE WITH GATHERING STORM. THIS IS NOT A BUG FROM THE MOD - IT IS A HARDCODED LIMITATION INTRODUCED WITH GATHERING STORM. IF YOU USE THIS MAP SIZE, YOUR GAME WILL UNAVOIDABLY CRASH AT SOME POINT, LIKELY WHEN THE MAP FLOODS. IT DOES NOT MATTER HOW POWERFUL YOUR PC IS...108.7k downloadsupdated 8 y ago
10.9k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

