Sid Meier's Civilization® VII mods
Sid Meier's Civilization® VII gameplay overhaul mods
Everything filed under gameplay overhaul by its own author, ordered by how much it is used.
AllUI325Gameplay Tweaks293Leaders197Civilizations151Units116Buildings108Gameplay Overhaul96Game Setup95Civics88Ages72Localization67AI63Maps55Wonders50Narrative Events46Skins44Mementos39Resources38Legacy Paths33Victories32Technologies27Religions26Governments23Scenario13Climate8Audio5
96 gameplay overhaul mods
- Khmer Tweakby 76561199222727591One Mod in a series aiming to buff Civilizations in the Antiquity Era which are weak compared to others. This time buffing Khmer. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. -Ksekam...523 downloadsupdated 14 mo ago
- City-State Walls Grantby MAOCity-State: Immediate Walls upon Grant According to my investigation, city-states do have a technology tree. If you find that some city-states haven't generated walls, it's simple—they haven't reached that technology yet. When an Independent Power becomes the subject of a Suzerain and is elevated...517 downloadsupdated 2 mo ago
- Persia Tweakby 76561199222727591One Mod in a series aiming to buff Civilizations in the Antiquity Era which are weak compared to others. This time buffing Persia. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. -Hamar...507 downloadsupdated 14 mo ago
- Unlimited World Wondersby 泡泡Wonders can be built multiple times. I don't like racing for wonders and I don't like AI disturbing my plans.476 downloadsupdated 12 mo ago
- Spain Tweakby 76561199222727591One Mod in a series aiming to buff Civilizations in the Exploration Era which are weak compared to others. This time buffing Spain. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. We Fe...466 downloadsupdated 14 mo ago
- Aksum Tweakby 76561199222727591One Mod in a series aiming to buff Civilizations in the Antiquity Era which are weak compared to others. This time buffing Aksum. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. -Kingdo...456 downloadsupdated 14 mo ago
- No Influence Penalty All Ageby 泡泡Remove influence penalty for conquers. Modern Age only version:416 downloadsupdated 12 mo ago
- Diplomatic Trade + Multi Lang. Supportby 76561198965370645Diplomatic Trade restores Civ VI–style diplomacy trading in Civilization VII. Tired of only being able to move settlements through awkward wartime peace deals? This mod adds a TRADE button on the right edge of the screen so you can open deals with any civilization you’ve met. FEATURES • TRADE but...408 downloadsupdated 1 mo ago
- More Building Slots增加建筑槽位by 76561198428607378Raises city center and urban district building slots from 2 to 4. 建筑槽位增加到4个 注意:由于本 Mod 将城市中心和城区的建筑槽位从 2 个提高到 4 个,文明特色区域/特色城区可能需要填满 4 个建筑槽位后,游戏才会判定为完整区域。这是因为原版规则默认区域上限为 2 个建筑,特色区域完成判定会受到建筑槽上限变化影响。 Note: Because this mod increases City Center and Urban District building slots from 2 to 4, Unique Qu...401 downloadsupdated 2 mo ago
- 【NO DLC VERSION】Wonders built on all the terrainby 一颗苹果核【NO DLC VERSION】Wonders built on all the terrain399 downloadsupdated 15 mo ago
- Ibn Battuta Wildcard Reworkby 76561198386754555This mod transforms Ibn Battuta from a generic leader with mismatched features, into the true wildcard exploration leader he was meant to be. As the one and only Wildcard leader in Civilization 7, we felt that Ibn Battuta was not living up to his potential as a truly unique leader. So to stand ou...385 downloadsupdated 9 mo ago
- ☢️ AI Nuclear ☢️by MAO☢️ AI Nuclear ☢️ Click to join the Discord server this need Vanilla AI barely builds nukes—and almost never uses them. This mod makes AI pursue the nuclear path in the Modern Age and actually launch strikes when you're at war. What to Expect AI researches nuclear tech, builds the Manhattan Projec...367 downloadsupdated 3 mo ago
- Homo Ludens: Gameplay Overhaulby 徂川Preface This MOD is compatible with the latest version following the 1.4.1 Test of Time update. It is the consolidated release of several previously published HomoLudens beta versions. As a game mechanics overhaul MOD, HomoLudens revises numerous unreasonable mechanics in the game, aiming to pres...365 downloadsupdated 1 mo ago
- Songhai Tweakby 76561199222727591One Mod in a series aiming to buff Civilizations in the Exploration Era which are weak compared to others. This time buffing Songhai. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. Tar...346 downloadsupdated 14 mo ago
- Chola Reworkby 76561199222727591One Mod in a series aiming to buff Civilizations in the Exploration Era which are weak compared to others. This time buffing Chola. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. Chola...343 downloadsupdated 14 mo ago
- No Improvement Cost Scalingby 夏尔尕Remove the cost scaling for repeatedly constructing the same improvement in the same settlement; You can build the Great Wall more easily, just like before Tot.327 downloadsupdated 3 mo ago
- Civilization Specific Wondersby PhaetomFully compatible with the Brush and Blade update (1.4.1)! This mod makes Wonders exclusive to their respective Civilizations. By default, every Civilization already has an associated Wonder. Unlinked Wonders have now been linked to the Civilizations they are historically associated with (or those...312 downloadsupdated 2 mo ago
- More Triumphs(THIS IS NOT A MOD)by MAOMore Triumphs Click to join the Discord server THIS IS AN EXPERIMENT MOD IF YOU'RE INTRESTED IN MAKING TRIUMPHS SUB IT I WILL NOT UPDATE THIS300 downloadsupdated 3 mo ago
- Multiplayer Balanced Gameby blind.34MBGCiv7 – Multiplayer Balance Mod for Civilization VII Description MBGCiv7 is a comprehensive gameplay balance mod for Civilization VII. It introduces carefully designed adjustments to leaders, civilizations, units, policies, wonders, and other gameplay elements. The goal is to encourage competit...287 downloadsupdated 12 mo ago
- Aventura Resources Stockpileby lieutenant74⛏️◆ Aventura Resources Stockpile ◆💰 A strategic resource overhaul for Civilization VII, turning map resources into national stockpiles, military supply lines, and a living trade market. Core System 🏛️ Every player, including AI, manages private stockpiles. ⛏️ Map resources generate fixed income e...280 downloadsupdated 3 mo ago
- 游戏物种:发展与经济(已废弃)by 徂川重要! 《游戏物种》正式版现已推出,本MOD已废弃。 前言 目前仅为beta测试版本,仅支持简体中文。 搭配《游戏物种:庆典与政体》《游戏物种:时代与胜利》食用效果更加。 欢迎加群讨论1056719307 详见在线文档 建筑 1、建筑的造价不再随城市数量和定居点内非仓库建筑数量而增长。 2、过时建筑也将保有对应的建筑标签(如科技值建筑)。 3、引入【专业化城区】概念:同一时代的2个相同类型(如金币建筑)的建筑将组成专业化城区,为6格范围内的所有定居点(包括自身所在定居点)提供+1(古典)/+2(探索)/+3(近世)对应产出。(过时代后将不再视为城区,因此该效果过时代会失效) 可组成专业化...258 downloadsupdated 6 mo ago
- 游戏物种:庆典与政体(已废弃)by 徂川重要! 《游戏物种》正式版现已推出,本MOD已废弃。 前言 目前仅为beta测试版本,仅支持简体中文。 搭配《游戏物种:发展与经济》《游戏物种:时代与胜利》食用效果更加。 欢迎加群讨论1056719307 详见在线文档 幸福值 1、超出定居点上限的幸福值惩罚调整为按时代叠加:(古典)5、(探索)10、(近世)15,且无上限。 2、厌战情绪的幸福值惩罚调整为按时代叠加:(古典)3/5/7、(探索)6/10/14、(近世)9/15/21。分别是你建立的定居点、你占领的定居点、你占领的由你交战对象建立的定居点。 3、定居点叛乱机制常驻,不再仅限叛乱危机(定居点如果幸福值为负,则每回合将随机毁坏...246 downloadsupdated 7 mo ago
- 【NO DLC VERSION】Unlock all unique buildings and improvementsby 一颗苹果核【NO DLC VERSION】Unlock all unique buildings and improvements232 downloadsupdated 15 mo ago
- Nerfed Warehousesby PhaetomFully compatible with the Test of Time update (1.4)! This mod nerfs warehouses via two distinct mechanics: 1. They are no longer Ageless, meaning they can now be overbuilt. 2. They are tied to specific Ages and cannot be built in subsequent Ages. This introduces further strategic depth: players c...221 downloadsupdated 4 mo ago
- Eureka & Inspirationby 76561199489113177Civilization VI's boosts, rebuilt for Civilization VII. Every base-game Technology and Civic that can take a boost gets a thematic deed. Do the deed and a Eureka! or Inspiration fires, pre-paying a share of that node's research. Cut your first Quarry and Masonry is part-learned before you begin i...212 downloadsupdated 1 mo ago
- Zapotec's Missionary Controlby ZapotecNobody expects the Spanish Inquisition! Missionaries are treated as military units and need Open Borders agreements to enter in another territory. They can also fight, pillage and be detroyed during wars, thus can trigger a Denounce Military Presence if ammassed along the enemy borders in time of...209 downloadsupdated 4 mo ago
- Vintage Print Fontby 夏尔尕𝑫𝒆𝒔𝒄𝒓𝒊𝒑𝒕𝒊𝒐𝒏 Replaces the original in-game font with Huiwen Mincho GBK This is a Mincho-style font with the character of traditional lead-type printing: classical letterforms and distinct strokes, well suited to historical settings and retro-style interfaces. 𝑺𝒄𝒓𝒆𝒆𝒏𝒔𝒉𝒐𝒕 The font’s in-game appearan...188 downloadsupdated 3 mo ago
- Icthiolavarunt's Alternative City Scaling Costby IcthiolavaruntChanges the way # of cities interacts with empire wide building production cost and Settlement limit. Now any town upgraded into a city consumes an extra Settlement Limit, but doesn't increase empire wide building production cost. This mod is meant to tie expansion with happiness and celebration...179 downloadsupdated 4 mo ago
- 游戏物种:时代与胜利(已废弃)by 徂川重要! 《游戏物种》正式版现已推出,本MOD已废弃。 前言 目前仅为beta测试版本,仅支持简体中文。 搭配《游戏物种:发展与经济》《游戏物种:庆典与政体》食用效果更加。 欢迎加群讨论1056719307 详见在线文档 时代 1、时代标准回合数调整为(短)140回合、(标准)160回合、(长)200回合(标准速度下)。 2、完成传承路径、消灭文明不再增加时代进度(研究未来科技、市政仍会增加时代进度)。 3、时代过渡时,将不再保留影响力(清空)。 胜利 1、胜利方式重做(提前体验),在达成胜利条件后,累积10回合倒计时(倒计时中断不会清零重算),即可获得胜利。 2、从探索时代起才能达成胜利...177 downloadsupdated 7 mo ago
- Challenge Mementosby orion⚠️ BEWARE: After launching the game, these Mementos will not be selectable. This is very easy to fix, you can either: Start any game and then return to the main menu Go to addons, disable the mod, return to the main menu, then re-enable the mod This mod adds 28 Challenge Mementos. Some provide to...168 downloadsupdated 5 mo ago
- Balance of Powerby BebaThis mod improves AI decision-making by making civilizations behave more like real-world nation-states under the balance-of-power principle. Instead of going to war based on random and irrational leader agendas, the AI prioritizes confronting the civilization that is the strongest while preying o...165 downloadsupdated 8 mo ago
- [1.4.0] Better Memento Setupby ScapehIf you enjoy this Mod - Please give it a rating to let others know! Allows you to choose every player's two mementos in single player game setup. AI can actually have mementos now too, not just the player. Each slot gets a Major and Minor dropdown in a dedicated column on the Advanced Options pla...165 downloadsupdated 3 mo ago
- Commander Range and XP Boost 更大指挥半径和指挥官经验by 76561198428607378Human commanders gain +3 Command Radius and +200% Commander Experience. 玩家指挥官指挥半径+3 多两倍经验164 downloadsupdated 2 mo ago
- Icthiolavarunt's Alternative Building Cost Scalingby IcthiolavaruntChanges the way internal building cost scales in each settlement. No longer will a normal museum cost more than the Oxford University. With this mod, I replace the scaling production cost based on number of cities and number of buildings to a scaling happiness maintenance cost. I introduce the co...154 downloadsupdated 4 mo ago
- Icthiolavarunt's Antiquity Apex Civs Reaffirmedby IcthiolavaruntREAFFIRMS THE APEX AGE FOR ANTIQUITY AGE CIVS By adding the exploration age affirmation effect to the base ability of antiquity age apex civs, to give them some more love that Firaxis took away (like seriously, why is Time Tested Russia a better wonder civ than Apex Egypt). The effect of their ab...138 downloadsupdated 4 mo ago
- Multiplayer-Balance-Modby 76561198884243133Multiplayer Balance Mod Change log -> MBM Discord server -> MCW Civ 7 Multiplayer Discord Server -> Icon made by @bensOn126 downloadsupdated 25 d ago
- More Specialist Cap 增加专家上限by 76561198428607378Adds +1 Specialist limit through each Age's first technology.在每个时代第一个科技增加一专家上限 完全由codex开发 Fully developed by Codex.124 downloadsupdated 2 mo ago
- Yield Fix For Natural Wonderby 76561198346449039bonus Yield effect from natural wonder redwood forest, grand canyon, torres del paine, uluru, machapuchare can effect plots of itself And wonder mundo perdido can yield science CORRECTLY on tropical natural wonders plots116 downloadsupdated 3 mo ago
- Enhanced Common Adjacency Ruleby 76561198346449039To make buildings in city set together usefully and systematically, add common adjacency rule for most of base buildings (not work on unique quarter). RULES are simple : 1. FOOD buildings get +1 adjacency from CULTURE building 2. CULTURE buildings get +1 adjacency from HAPPINESS building 3. HAPPI...105 downloadsupdated 1 mo ago
- Short Dynamic Turn Timerby MAOShort Dynamic Turn Timer 15s base + 5s/city + 2s/unit (Turn Timer Dynamic). MAO advanced option auto-enables Dynamic. Provenance The lobby pattern — an extra Advanced Turn Setting with city/unit-scaled MP turn segments — comes from Blind’s Multiplayer Balanced Game (MBG). Workshop 3530961670 This...102 downloadsupdated 5 mo ago
- Influence Rework [Legacy]by wuTzget the new version Test of TIme Update instead98 downloadsupdated 13 mo ago
- CivReven: Revolution Resurrectedby iHadTimeOnceCivilization Revolution pacing, rebuilt for Civilization VII. ~4.5 Hour Games, Decisive Combat, and Arcade Intensity. Bringing Civilization Revolution to PC in the modern format! Civilization VII: REVOLUTION (CivReven) CivReven compresses Civilization VII into a Civilization Revolution-style expe...95 downloadsupdated 9 mo ago
- Metropolis Ascendantby 76561199489113177Metropolis Ascendant One metropolis. Every victory. What is it? Most of Civ VII rewards going wide — more settlements, more of everything. Metropolis Ascendant flips that. You build few cities and pour everything into making them extraordinary: a dense, ever-growing metropolis that out-thinks, ou...93 downloadsupdated 1 mo ago
- Happiness Rework [ToT]by wuTzPart of the St Exupery Collection56 downloadsupdated 3 mo ago
- Zapotec's Explorer Controlby ZapotecFight for your Cultural Heritage! Explorerers treated as military units and need Open Borders agreements to enter in another territory. They can also fight, pillage and be detroyed during wars, thus can trigger a Denounce Military Presence if ammassed along the enemy borders in time of Peace! To...52 downloadsupdated 3 mo ago
- AI Bluewater Doctrine (AI远洋舰队与入侵)by 76561199137510589Turns selected naval civilizations into true bluewater powers that heavily prioritize fleets, naval infrastructure, balanced fleet composition, and long-range coastal invasions. Includes a standalone 1.4-compatible baseline and avoids double-applying that baseline when AI Naval Boost is active.35 downloadsupdated 2 mo ago
- Influence Rework [ToT]by wuTzInfluence is now less excessive and cumulative. Introducing Minor & Major CIVs Why this modification: I've found a way to use the new Influence resource to add strategic depth when deciding whether to expand or delay settling. With the Test of Time Update, I've diversified the idea further, givin...17 downloadsupdated 3 mo ago
- 爱丽丝野蛮时代by 76561199094887360依作者的个人意愿而实施的游戏性调整 本mod默认玩家已启用全部官方DLC 文明 汉朝、明朝、大不列颠、明治日本 领袖 孔子、卑弥呼(大巫师)、爱德华·蒂奇、腓特烈16 downloadsupdated 1 mo ago

