Total War: ATTILA mods
Total War: ATTILA battle mods
Everything filed under battle by its own author, ordered by how much it is used.
325 battle mods
- Sebidee's Better Battles Modby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. Hi guys, Here's my own personal battle mod, it's designed to make battles longer and more enjoyable. It makes several changes to fatigue, morale, damage and p...7.8k downloadsupdated 2 y ago
- The Dawnless Days - Voice Addon (unofficial)by 76561199071489700NOTE: updated and compatible with 0.9 - do not use with older versions of TDD! For other submodders: if you want your units to also use my lines, just change the voiceover in land_units_tables to what I used. Voice Addon for The Dawnless Days Did you ever get annoyed by hearing "Melee fighters ba...7.7k downloadsupdated 14 mo ago
- Better BATTLE AI for Radiousby MINOSThis mod really changes the AI behaviour on the battlefield by maxing the visibility_spotting_range_min and the visibility_spotting_range_max to a value of 9999. Because normally AI is nearsighted and can only see between 500 and 1687 meters (feets) on the battlefield map, whereas the Player look...7.6k downloadsupdated 11 y ago
- Realistic Fatigued Overhaul for 1212by EARLSummary: 🛠️ This mod fundamentally rewrites MK1212's fatigue system. The original armor-based stamina design was non-functional due to Attila's engine limitations. Now units have true weight-class stamina differentiation - 🏹 elite light units like Janissaries can dominate through mobility. SUB-MO...7.0k downloadsupdated 10 mo ago
- Simply Slower Combatby WillPlease rate this mod ----------------------------- Do you hate how fast battles play out in Attila? Do you want to be able to enact proper tactics, have your troops hold the line for a reasonable amount of time, or just be able to watch your plan unfold. Do you want a mod to make battles last lon...6.9k downloadsupdated 10 y ago
- Attila Ultimate Animations (Ancient Empires Version) (OBSOLETE check description)by WhiteSushiEaterUpdate: As of June 14, 2025, I have rewritten the code of the original Attila Ultimate Animations mod to allow it to work with Medieval Kingdoms, Ancient Empires, Vanilla Attila, and most other small scale overhaul mods without the need for separate versions. This means that going forward, you wi...6.7k downloadsupdated 3 y ago
- MacklesMod: No Siege Escalation Melee Penaltiesby CaratacusWhen defending a settlement with maximum settlement destruction, the defender not only has to deal with all towers being destroyed, several breaches in the walls and quite probably a horde of angry men, but also a number of morale and melee penalties. These penalties are -18 morale, -18 melee att...6.7k downloadsupdated 10 y ago
- Guard Mode - Quick, Easy & Mod Compatibleby TheOneWhoKnocksWhat this mod does: This mod adds a Guard Mode Button to all units in the campaign, that makes them hold their position when toggled on. Nothing more, nothing less. No stat changes. No AI troubles. Only enabled for human players. However, due to the method it is implemented it only works in campa...6.6k downloadsupdated 8 y ago
- Movie Chargesby Itaewon Rat(This mod is not balanced) Support me by donating if you want ;) paypal.me/LittleLoyal Have you ever felt like the cavalry in Attila doesn't feel heavy and stops too soon. Or do you just wanna smash a unit in a single charge. I bring you Movie Charges, charges flatten unbraced units or units spre...6.6k downloadsupdated 9 y ago
- Larger Battlefieldsby ApeirianThis mod is a direct copy/paste port-over from a Rome 2 mod made by "Theodora" -> It doubles the total area of battle and spreads armies out to their furthest extent (regular field and naval battles only.) For me, this really improved the feeling of commanding the army in battle, and gave some co...6.5k downloadsupdated 4 y ago
- Hold The Wallsby Itaewon RatAre you tired of sieges being fought in the streets of the city and not on its defences because they are too weak and vulnarble to artillery fire. Well heres your fix, - Walls are stronger - Artillery is not ridiculously accurate - Units get small battle bonusses fighting on the walls Support me...6.4k downloadsupdated 9 y ago
- More Barricades& Deployables(Romans)by Gluteus maximusI have always wondered why the defense deployables were a joke. Decided to do something about this. 1. All Deployables have been given Minor Damge increases 2.The size of the deployables are Now Expanded for Greater Reach. NOW! For The ERE-WRE There is now Deployable Defenses for Every Minor and...6.4k downloadsupdated 5 y ago
- The Dawnless Days : Last Breath Massive Armies Submod with unlimited Unit Caps Updated for 0.7by XxPREDATORxX1312This Submod is making the infantry units size at 300 men , melee cavalry at 200 men and missile cavalry at 150 men . It also removes the multiplayer Unit caps For 0.8 please come to this link6.4k downloadsupdated 3 y ago
- XAI: Advanced Battle AI 2.0by Xeryx(NEW V2.0) This is a required module for XAI and is designed to be used ONLY with the XAI: Complete units overhaul. You can find the old version here (insert link) if using it stand alone. XAI is a core improvement mod and designed to fix most of the vanilla issues that are present in the game. X...6.4k downloadsupdated 9 y ago
- Stronger Archers (Better Range and More Damage)by Knight HamodArchers are useless in vanilla grand campaign, so I decided to make a mod that makes them much more viable. All archers now have 50+ Damage. I have increased the damage of fire arrow significantly so they are now actually viable, don't worry though. Fire arrows don't have strong armour penetratio...6.4k downloadsupdated 11 y ago
- Roman Shield wallby Insurgent KorrahA standart shield wall for the Roman infantry, untill CA or someone else will create a fulcum* formation Close shieldwall was a common formation used by the late roman army. In the mod, the default shieldwall ability was added, meaning that the representation of the roman shield wall will not be...6.4k downloadsupdated 10 y ago
- Bring Back the Fire!!! (Deployable DLC)by ᛉAmerikanerᛣThis mod brings back the good ole fireball and brimstone pits that you used to roast your enemies in eternal fire! Mod Abstract -Adds fully textured, and fuctional Fireball and Brimestone Deployables to the battlefeild Mod Compatibility -Fairly sure it will not conflict with any mods -Please comm...6.3k downloadsupdated 11 y ago
- WarCry Battle Mod for Ancient Empiresby MenumorutWarCry Battle Mod, a submod for Ancient Empires. Now updated(2026) for Ancient EMpires III Click the image to explore all my mods! Support the Mod: If you enjoy this mod and want to say thanks, please consider buying me a coffee! ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀ ⠀.. ... .... .. .....6.2k downloadsupdated 6 mo ago
- Large unitsby Dankthis mods enhances the unit sizes in total war attila,all units were changed,no exceptions. melle infantry was raised to 400,missile infantry was raised to 400,cavalry was changed to 200,now artillery has 2 more engines,and twice as much crew,war dog units have twice as many dogs and so on6.1k downloadsupdated 9 y ago
- Dom's x2 Unit Size - Radiousby Sacripanta BestialDoubles the units changed by or provided by: Radious Total War; Radious Total Units. Please relate any bug or crash. Other mods: x1.5 Unit Size - x2 Unit Size - x2 Unit Size for AUM - x2 Unit Size for ArchES - x2 Unit Size for Renovatio Imperii - x3 Unit Size - x4 Unit Size -5.9k downloadsupdated 3 y ago
- Better Civilians!by DuxA mod that increases the amounts of civilians in a settlement to; Large = 250 Medium = 180 Small = 120 It also imcreases the base damage and morale of the civilians so they actually have a chance at killing a unit, and dont just run away, report anything i broke to me please and i will fix it rig...5.4k downloadsupdated 8 y ago
- No Morale(Naval & Land)by xMusashiKorianxSo I decided to port my No Morale mod into attila. Enjoy - I keep this updated whenever I can whenever they patch the game so just be patient. :) This will make ALL units fight to the death and never rout. *Known Issue(s)* Naval units sometimes don't always completely die off and sometimes get gl...5.4k downloadsupdated 11 y ago
- Double Unit sizes and Artillery models Submod for MK1212by ProconsulFor those of you who love to use artillery to crush their foes, this submod simply doubles the number of Men in every unit and also the number of artillery models in Heavy artillery units (Trebuchets, Cannons, Great Bombards etc) of the MK1212 Mod. This submod also removes unit Caps for custom ba...5.4k downloadsupdated 2 y ago
- Realistic Battle Rebalance 0.65 [ Beta ]by ✠ Apollyon ✠i didn't find any good battle rebalance mod on the internet ( just my opinion ) so i decided to do it myself . And the CA or SEGA Battle Balance is trash and makes mostly no sense . -are you tired of watching slow motion marching troops - are you mad insane slow horses and useless cavalry charges...5.4k downloadsupdated 9 y ago
- No more rain and fog during battleby Mar45690Sick of the AI attacking you while it is raining or when it is foggy? This is the mod for you.5.3k downloadsupdated 8 y ago
- 1529-War of Gunpowder BETA NEXT LARGE UPDATE!!!!by GudbaamHi guys! This mod is a mod of pike and gunpowder based on the 1212 sauce and Gudbaam's own source. It's still in beta, so you can only play custom battles. Don't run the campaign! It's just the result of two months of pain and solitude and the failure of the 30 Years War project, so don't be surp...5.3k downloadsupdated 5 y ago
- Guard Mode Buttonby MenumorutMod was updated. 10/DEC/2020 This mod adds a Guard Mode Button like to all units in the game, that force them to hold their position when toggled on and is called "Hold the Line" -works like a Guard Mode for all the units in this game -your missile and infantry units won't chase the enemy routing...5.2k downloadsupdated 5 y ago
- Refill Ammunition Ammo 2018 update for Attilaby ShephA 2018 upgrade for Magnar's original refill mod. New features: 1) Includes refillable troops and ships that have been added since 2015 via DLC's and patches. 2) Limits the number of refills that can be obtained to 3. 3) Lowers the refill time by 10 seconds (I think this is realistic) 4) Includes...5.1k downloadsupdated 8 y ago
- Realistic Cav Chargesby Itaewon RatThis is a mod that only adjusts the cavalry charges in the game. This mod is for people who do not like the archery changes that Realistic Battle Pack brings to the game. Support me by donating if you want ;) paypal.me/LittleLoyal This is a standalone mod and doesnt require anything other than th...5.1k downloadsupdated 8 y ago
- (AoC) 1078 Medieval Wars More Man per Unit (1.5x)by Wolf Of IberiaHey all. Just a simple 1.5x multiplier on number of men. 2x as much artillery. Have fun!5.0k downloadsupdated 10 y ago
- CUP: Community Units Patch - AoC - Stats and Bugs Fixed - part 1/2by VOTRRCUP: Community Units Patch - AoC - Stats and Bugs Fixed - part 1/2 Recommended Load Order: Additional Tweaks - part 2/2 Stats and Bugs Fixed - part 1/2 Description: After dozens of hours of work, testing and bug hunting, I’m glad to finally share this mod with you - Community Units Patch for Age...5.0k downloadsupdated 7 mo ago
- Siege Tower Mounted Ballistaby The_YogiThe Mod admittedly started out as a much more ambitious Artillery Overhaul Mod, but alas, the core mechanics and featured units of the greater mod ended up a complete failure. So I ended up decided, what the hell, just release the part of the failed mod that works. This small mod simply adds: - L...4.8k downloadsupdated 8 y ago
- Sebidee's Minimal Battle Advisorby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. Hi guys, this is a small and simple mod that for the most part removes the battle advisor (or aide de camp) from the game. I find it quite annoying to hear hi...4.7k downloadsupdated 2 y ago
- Wooden Screen Deployableby octridnOld Version Download: ---------------------------------------------------- ---------------------------------------------------- Simple mod add Wooden Screen as Deployable items. Available for custom battle and campaign. it only available when you; - Have general / governor unit in the force. - As...4.7k downloadsupdated 5 y ago
- Extreme Civilians Mod 2019by Spartan.117Ave, with this mod you get Extreme Civilians. ps: This mod only give more civilians no other modification. Large: 2000 civilians Medium: 1200 civilians Small: 500 civilians Feel free to report every problems you counter with the mod. ps game wont process 7000 civilians no idea why so i reduced it4.7k downloadsupdated 6 y ago
- [AoC \ 1078 Medieval Wars] Battle Improvement Modby Wolf Of IberiaHello all! Here's my most recent mod an adaptation of my Battle Improvement Mod 2.0 from RIITW to ATW! I'm always looking for improvements on my mods so feel free to pop an opinion and sugestion here. It works with the 1.5x unit sizes! What does the mod change? Unit run\charge speeds, mass, exp g...4.6k downloadsupdated 10 y ago
- More Civilians Mod (2016)by Lord Felixi take no credit or direct ownership of this mod this is just an updated version to the other more civilians mod out there enjoy~ What does it do?: It increases the civilians in battle and in siege battles 2x more4.6k downloadsupdated 10 y ago
- animated_fightsoundfix.packby mai_tuoisangThis fix the no sound issue of molotovsoda vic's animated_fight mod. Only use this one and disable the other will solve the problem4.4k downloadsupdated 9 y ago
- Bloody Battles Final Editionby Viscount DankuThis mod uses Starbuck's "Bloody Battles" mod ( as its backbone but additionaly removes all secondary attacks and fixes spear vs spear and spear vs sword animations. With the removal of all secondary attacks what-so-ever come some other problems: - Battles take a lot more time (1v1 lasts about 10...4.3k downloadsupdated 7 y ago
- Battleby Greq7Battle Overhaul Land Units Edited (not compatible with mods that did the same) This is a sub modification of "Very Hard Campaign Overhaul" project and its already included if you are using Radious version (this version will conflict with Radious). When editing this part of db I have been inspired...4.2k downloadsupdated 6 y ago
- Parthian Shot (and Fire Whilst Moving) for all Missile Cavalry and Hybrid Cavalryby AugustusngThis mod does exactly what the title says. All cavalry classified as missile cavalry now have Parthian Shot and Fire Whilst Moving. I've also given the Parthian Shot ability to those hybrid cavalry units that carry bows: Taifali Cavalry, Elite Sarmatian Cataphracts, Clibanarii, Shamans of the Ete...4.2k downloadsupdated 10 y ago
- Tarkiann_Larger Battles.packby Lord TarkiannSimple Dawnless Days SubMod that makes all units larger (size x2). For players that want a feeling of epicness and longer battles. Works fine with my other Dawnless Days SubMod : Longer Battles I just edited the "main_units_table" and "land_units_table" files.4.2k downloadsupdated 9 mo ago
- Closer deployment zonesby XplosiveJust makes deployment zones closer so your armies don't have to march so damn long into battle! Works with the base game and all the dlc. Credit to Sheridan on TWC.4.2k downloadsupdated 10 y ago
- All Factions In Custom Battles! (UPDATED TO Newest DLC)by Blue22111It does what the title says. It makes it so you can use any faction in custom battles.4.2k downloadsupdated 11 y ago
- Dom's x3 Unit Sizeby Sacripanta BestialPlease relate any bug or crash. Other mods: x1.5 Unit Size - x2 Unit Size - x2 Unit Size for Radious - x2 Unit Size for AUM - x2 Unit Size for Renovatio Imperii - x2 Unit Size for ArchES - x4 Unit Size -4.1k downloadsupdated 11 y ago
- Dom's x1.5 Unit Sizeby Sacripanta BestialThis mod is made for those that want the "almost extreme" option for unit size! It does not affects the following units and The Last Roman expansion (yet!) Desert Cav: abunas / some mavias / almaqah / wadai Please, relate any bug or crash! Other mods: x2 Unit Size - x2 Unit Size for ArchES - x2 U...4.1k downloadsupdated 11 y ago
- Templar T3by darren753159這是我把1212ad 的廢棄單位聖殿騎士T3 可在戰鬥中使用包括戰役和自訂 (耶路撒冷.安條克) 更新 T1 醫院 聖殿騎士 還有 聖殿騎士T3 的馬 This is the abandoned unit Templar T3 I put in 1212ad. It can be used in battle including campaign and customization (Jerusalem. Antioch) Updated T1 Hospital Templar and Templar T3 Horse 2024/03/29 稍微改了聖殿騎士T3 的模型 Slightly...4.1k downloadsupdated 14 mo ago
- Bloody Battles ALL ANIMATIONS FINALby Manfred von RichthofenHello everyone! After years of working on animations for Attila Total War, I'm proud to bring you the final result of this journey here today. I finally managed to include ALL the bloodiest animations, including the basic and critical ones. But most importantly, all animations are visible EQUALLY...3.8k downloadsupdated 15 d ago

