Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
4,008 mod mods, most downloaded first · newest update 30 Oct 2026
- ! AI - Compatibility Patchby Greq7This mirrored version loads before other overhauls making it more compatible than original version. Original version already uses "@" to make it load first before most mods out there but I realised that some overhauls may load even sooner (higher on the list of loading order). In this modificatio...1.2k downloadsupdated 7 y ago
- luetzow_radious_AUM1.9_ammo_refill.packby Oberst von LützowThis is a combination of Radious' Total Units, Swiss Halberdier's Additional Units for Radious & Magnar's Ammo Refill Mod. What it does: It gives ranged units (archers, javelinmen, slingers & siege weapons) the special ability to get additional ammo on the battlefield. While they are getting re-s...1.2k downloadsupdated 11 y ago
- More Raider Units (Destructive Invasions) - AoCby VOTRRMore Raider Units (Destructive Invasions) - AoC Description: This mod gives all Axe units the Raider attribute, creating more interesting gameplay and better unit diversity. It also feels more realistic, as axe‑armed troops should naturally excel at breaking locks, entering buildings, damaging ba...1.2k downloadsupdated 9 mo ago
- 1212 raid cant lose popby 원주딸배거지박종우Load order top of the top. 한글화 모드보다 더 앞에 놓으세요.1.2k downloadsupdated 3 y ago
- FIXED! Missing garrison units fix for AoCby ☩ Armoured ☩IF YOU LIKE, PLEASE GIVE THUMBS UP! Have you ever noticed how when you research and upgrade your units, your garrison either disappears or is significantly reduced to about 1 - 3 units? This mod fixes this CA mess. NOTE: 1) After subscribing to this mod, go to mod manager and tick off the box tit...1.2k downloadsupdated 11 y ago
- Romanization: Pictsby WölfeWhat does this mod do? This allows the picts to recruit certain Roman soldiers and Roman buildings but at the same time it allows the Picts to recruit their original units and buildings. The Picts also have extra things to research, allowing them to UPGRADE their Roman units! Technology Mastery O...1.2k downloadsupdated 9 y ago
- [SFI.2] - Inheritors of Romeby Dude with the FoodThis is the second part of a mod that will eventually change the icon of every faction in the game. For notes on the picture see For Part 1 - Empires of the East see Inheritors of Rome - Franks - Frankish Separatists - Ostrogoths - Ostrogothic Separatists - Visigoths - Visigothic Separatists - Va...1.2k downloadsupdated 11 y ago
- Double Size Troopsby white2x more troops pzdr Works with radious. Starting units will be old size, either disband or upgrade.1.2k downloadsupdated 7 y ago
- Timurids now playable in 1212 MPby LegendarianThis submod makes the Timurid Empire playable in Medieval Kingdoms 1212 AD Multiplayer. I have added units from the Ilkhanate, Khwarezmian Empire, and Ghurids to fully capture the diversity of his army (it was truly his strength) Load order: put on top of all 1212 files1.2k downloadsupdated 3 y ago
- Tortosaby QuintusThe city of Tortosa spain. The flag is located on a highpoint overlooking the river. Only a BETA so far... still working on the map. Open to suggestions and advice. As everyone should be aware the high stone walls are still buggy. I can place zones and units can be placed on the walls during depl...1.2k downloadsupdated 10 y ago
- Tycherious's 1212 Asset Update - Effects (Included in my 'complete' submod)by TycheriousAlternative version to Tycherious' 1212 Asset Update - Effects. This version has much less blood effects. You can only have one activated at a time. Credits to CA for the Assets and Submodder: Mercenary who worked on the asset conversion. Acknowledgments: Huge thanks to the Medieval Kingdoms 1212...1.2k downloadsupdated 13 mo ago
- TACTICA - Skills Redoneby 76561198354692273TACTICA is an overhaul mod improving character, army, navy skills, offices and attributes for the Grand Campaign only It completely rebuilds skill trees with a new design (choose your path style), changes all skills with new ones, reforms how offices and attributes work to simulate a rpg feeling...1.2k downloadsupdated 19 mo ago
- Ubique Romaeby ScheckerDas Mod verbessert das Hauptgebäude der beiden römischen Reiche. Besonders wird das Problem mit den sanitären Anlagen gelöst, um Seuchen zu vermeiden. Außerdem gibt es einen Bonus für dort ausgebildete Truppen und passt die Garnisionen etwas nach oben an. Übersicht: - besseres Hauptgebäude für Os...1.2k downloadsupdated 10 y ago
- No more Treesby Crying_FreeManNo more Trees in ALL Campaigns of Attila, helpfull mod for those with low performance systems. I did not make this mod, I just replicate aztecs no tree mod to all campaigns of Attila.1.2k downloadsupdated 8 y ago
- Ancient Empires - Rome 2 Classic Icon [Submod]by octridnOriginally was just my personal mod created for myself for Ancient Empires, so don't expect a fast update if thing changed or the main mod updated. Replaced Atilla building picture style to Rome II icon for easier browse thru and finding what you're looking for without the need of hovering every...1.2k downloadsupdated 5 y ago
- atila ai attack.packby 76561199113288209修改了ai对玩家城市和军队的实力判定,ai会更加轻敌,做出更多自杀式攻击,应该可以缓解部分ai游而不击的情况1.2k downloadsupdated 21 mo ago
- High contrast unit markers (Dawnless Days)by ClevelandSimple mod to make unit markers more visible when drawing out formations in Dawnless Days. Also works for vanilla or any other mod. Load above other mods. Credit for original graphic goes to the original author from the Dawnless Days team.1.2k downloadsupdated 3 y ago
- Expanded Geat and Jutes Naval Rosters.packby Corporal HimmelstossVery Simple mod that allows the Geats and Jutes to recruit the two elite ships availiable to the Danes, ie. the Dragon Ship with the Elite Marauders and the Dragon Ship with the Chosen Marauders.1.2k downloadsupdated 8 y ago
- Danes Gains Housecarls as seperate reqrutable units (Request) - Masemaby NiklasAdds vanila housecarls as recruitable aswell as normal place as general unit. *Mod Save game Compatible *Mod Radius and other mod compatible *Mod made on request from user1.2k downloadsupdated 7 mo ago
- elephant.packby DavidMy mod simply adds the Unit "Indian Elephants" to the Eastern Roman Empire. Playable in custom and multiplayer battles and in campaign as seen on pictures. In Campaign for Eastern Roman Empire this unit is recruitable by the building "Cavalry Stables" including Armoured Indian Elephants1.2k downloadsupdated 9 y ago
- fight at the fist of the first menby thecrapshackI bring to you my fourth a song of ice and fire map based on the first battle with the white walkers, shown through sams pov. warning it takes a good amount of time for the armies to get up to the fist if you want snow in the map then download the snow mod by velaryon and set the setting to winte...1.2k downloadsupdated 7 y ago
- Tower Rebalanceby Cotton Eye JoeReduces the damage of towers from 200 to 120 and therefore increases the accuracy so that your own troops wont be hit with every second shot.1.2k downloadsupdated 9 y ago
- Plague & disease rebalanceby 76561198806820668What does the Attila shop says? ‘Against a darkening background of famine, disease and war…’ So have you ever wondered why disease is such a small mechanic with almost negligible effects on your empire? Well, wonder no more, as this mod is set out to solve that! What does it do? It overhauls dise...1.2k downloadsupdated 4 y ago
- UI purple goldby WHIT3 BROTH3RIf you want me to change something let me know. Hope you like it. Enjoy This was a request by Caligula1.2k downloadsupdated 11 y ago
- Rome Era Chapter I.4: Carthago Delenda Est! - From The Third Punic War to Social Warby XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Seire This mod is the first part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requir...1.2k downloadsupdated 21 mo ago
- Slower Campaign Progressionby nullmanaSlower Campaign Progression This mod significantly slows down the pace of the campaign by reducing army movement range and technology research speed. The goal is to create longer wars, more meaningful positioning, and a less rushed campaign experience. Both Player and AI is affected. This mod als...1.2k downloadsupdated 10 mo ago
- [SFI.1] - Empires of the Eastby Dude with the FoodThis is the first part of a mod that will eventually change the icon of every faction in the game. For notes on the picture see For Part 2 - Inheritors of Rome see Included so far: Empires of the East - Eastern Roman Empire - Eastern Roman Seperatists - Sassanid Empire - Sassanid Seperatists - Ak...1.2k downloadsupdated 11 y ago
- The Dawnless Days (1.0.1) - Voice Addon - FRby ArawwnCe mod remplace les voix des unités sur la carte de campagne et les champs de bataille avec des voix françaises. A utiliser en complément du sous-mod Traduction Française - The Dawnless Days. Ce sous-mod a été réalisé par CHK08 de l'équipe du serveur Discord Traduction Française - The Dawnless Da...1.2k downloadsupdated 6 mo ago
- No free attila armies + AI will settle destroyed towns.by Young WaizzThis mod add: No free units Attila - getting a little weaker, now it will be easier to fight with him. AI will take much more more often captured destroyed settlement In some southern countries spearmen have a wall of shields, becouse in original game we dont have this.1.2k downloadsupdated 7 y ago
- Age of belisarius Reskin and new skins for Romanby 76561198849032819Greeting pleps ................. First thing first this mod reskin, is not Disrespect to wibblywobblywonder and his work, its just the Different taste, between me and him. He Made excellent roman models but he made the faces looks like a barbarans and this what I don't like about it, and speciall...1.2k downloadsupdated 5 y ago
- AD 1071 - AoC Grand Campaign: Romanos IV and the Battle of Manzikert (1.0)by Euro-Centric Military HistorianAoC Grand Campaign – AD 1071: Romanos IV & The Battle of Manzikert The year is AD 1071. The once-mighty Eastern Roman Empire stands at a crossroads of fate. In the east, the rising power of the Seljuk Turks gathers strength under the formidable Alp Arslan, while Emperor Romanos IV Diogenes marche...1.2k downloadsupdated 7 mo ago
- Last Roman Expedition Unit added to Grand Campaign - Masemaby Niklas* 21/10/2015 I will release 3 mods that are my first 3 mods for attila * Compatible with Radius Mod and Radius Unit mod As Title indicate this mod adds Last Roman Expedition Units to the grand campaign, it isn't supper balanced. This mod doesn't change anystats but only gives some faction larger...1.2k downloadsupdated 7 mo ago
- Belisarius, without helmet.by RAFThis mod changes Belisar's appeareance to his cutscene look. Should be compatible with all mods who doesn't affect Belisar's model. Of course you need the "Last Roman" Campaign.1.2k downloadsupdated 10 y ago
- Mugen1212Script (4 Turns Per Year Events)by chevonmogAdded 13th - 15th Century World Historical Events Messages. Adjusted Events Mongols, Great Famine, Timurid, Plague, English, France, Golden Bull Events for 4 Turns per year.1.2k downloadsupdated 17 mo ago
- Venedi cheat modby Sebastian the Crabmovement range +100% replenishment rate +50% melee attack +50 melee damage +60% melee defence +50 all shield +100% infantry melee shield +100% missile damage +60% missile firing rate +20% unit armour +200% unit ammunition +100% growth all +50 sanitation base +13 unit equipment gold: ammo, armour,...1.2k downloadsupdated 8 y ago
- Saxon Coastal Burh Siege versionby QuintusA Coastal map with a saxon burh. An old Roman fort with a saxon settlement inside and out. Land battle version :1.2k downloadsupdated 10 y ago
- Ravenna - capital of Western Roman Imperiaby pavel-albertyanRavenna - capital of Western Roman Imperia (startpos).1.2k downloadsupdated 10 y ago
- mk 12121 snow and desert inmunittyby 76561198371495338this submod of mk1212 is simple add the trait of inmunity attrition for next the factions: in desert: the ghurid sultanate the ayyubid sultanate the abbasid Caliphate the khwarzmian empire Ulus of tului (the Ilkhanate) the marinid sultanate the almohad caliphate the hafsi sultanate the seljuk sul...1.2k downloadsupdated 3 y ago
- Skidvar's Cavalry Bodyguards*by SkidvarCAVALRY BODYGUARDS* Content Adds bodyguards the same way as my other mod. This version is especially for my unit size mod (size x1.25). Units that are available to your commanders include Noble Germanic Horse Guard for G1.2k downloadsupdated 9 y ago
- Highborn Daughters- Nordicby WitchkingofdangmarHey dudes. As with the Auxila and Celtic versions of Highborn Daughters, this version changes the unit abit by adding it to the rosters of the nordic lords in the grand campaign. It is a bodyguard unit for the original german factions as well as the nords while being usable as powerful frontline...1.2k downloadsupdated 8 y ago
- Tycherious's 1212 Imperial Authorty Cheatby TycheriousCredit for Graham Turner for the thumbnail! With my script fixes in the official build I've released this as a standalone cheat mod, made originally for testing. Increase Imperial Authority Gained by the faction ruling the Holy Roman Empire by a considerable amount. Load above core 1212ad mods. R...1.2k downloadsupdated 8 d ago
- Chem's Banshee Unitsby GoldGhostTwo all female units are added with this mod. The two units are both ahistorical (especially the armor) though I did try to base them upon Celtic and Germanic folklore. They are available for all non-migrating Germanic and Celtic factions in custom battles and the Grand Campaign. The two added un...1.2k downloadsupdated 9 y ago
- Alans add Germanicby DiruAlans add Onager Levy Germanic Levy Germanic Spearmen Germanic Spear Masters Germanic Pikes Noble Germanic Swordsmen Germanic Band Germanic Bows Germanic Hunters Germanic Archers Elite Germanic Archers Germanic Crossbowmen Germanic Hurlers Germanic Brigands Germanic Mounted Warband Germanic Horse...1.2k downloadsupdated 9 y ago
- Governors x2by NelsonThis mod allows you to have twice as many governors i.e. 2 governors per imperium till a maximum of 14. Save game compatible.1.2k downloadsupdated 8 y ago
- Axiom's Unlimited Amounts of Governors For Maximum Pleasureby AxiomExoticThis mod changes the amount of governors to the max for ALL campaigns, it is compatible with radious! I.E you will have unlimited governors so you can finally build all you want without the public order dropping faster than the FineBros subscriber count (yes old meme)1.2k downloadsupdated 9 y ago
- Last Roman Style Roman Generals in Grand Campaignby Chief ZumaTHIS MOD REQUIRES "THE LAST ROMAN" DLC. Go buy it. It's actually pretty fun. So I finally got around to playing a Last Roman campaign and I was amazed at how much more I liked the generals in that campaign than the ones in the original, so I decided to see if I could bring some of that experience...1.2k downloadsupdated 11 y ago
- The Voices of Rome - French Editionby TheOneWhoKnocksThis is the Fench version of The Voices of Rome. For the English version click here. For the German version click here. Welcome to the Voices of Rome - French Edition! This mod adds all removed Roman voice lines back into the game. Your Roman generals and units will once again shout "Roma Invicta...1.2k downloadsupdated 8 y ago
- Call of Tuaregby Sébastien Senet-LarsonFull reskin for Tanukhids faction. (This mod is based on personnal preferences and is not historically accurate). This is my first try at modding and my first uploaded mod ever. This mod is an aesthetic reskin of most units for the Tanukhids faction. (Tanukhids specific units + common desert fact...1.2k downloadsupdated 11 y ago
4.0k mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

