Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
4,008 mod mods, most downloaded first · newest update 30 Oct 2026
- Skellige Inspired Battle Mapby FasterMaster1012Hi guys, I haven't made a map in a few weeks so I thought I'd put this one together quickly to get me back into the swing of things. This map was inspired by the Skellige Isle from the Witcher 3 now unfortunately I don't have the models for the Skellige buildings but I did my best, it includes a...1.1k downloadsupdated 11 y ago
- Mogar's Better Buildings - Age of Chalemagneby KFMogarHello and Welcome to Mogar's Better Buildings ! Intended to be the first (standalone) part of a multi-part Age of Charlemagne overhaul, Better Buildings seeks to enhance province development in Age of Charlemagne by adding a plethora of balanced and sensible effects to buildings that increase the...1.1k downloadsupdated 10 y ago
- Cornuti Seniores reskin by Jankielby michaloooA simple reskin of the Cornuti Seniores. Requires the Last Roman and Charlamagne DLC.1.1k downloadsupdated 10 y ago
- Culture specific agentsby VoodooI was inspired by this agent mod from Rome II: and decided to make something similar for Attila. I always thought it was weird how certain factions share the same pool of agents, like how Christian Axum gets persian Zoroastrian priests... With this mod I adress this issue and add a couple of fact...1.1k downloadsupdated 3 y ago
- Turonum (4th century)by QuintusFully functioning walls... guerrilla deploy on the other side of the river. Not a 100% accurate depiction of the city. Questions?1.1k downloadsupdated 10 y ago
- Formation Attack for Appropriate Unitsby SwissbobThis is a variation of my "Formation Attack for All Units Mod" ( ), which adds Formation Attack to all units. This mod does the same, except rather then giving Formation Attack to everyone, it attempts to give Formation Attack only to those who likely would stay in formation historically (Note: I...1.1k downloadsupdated 11 y ago
- 2x Unit size +Artillery +Naval (two ships per unit)by WingmanThere are many 2x Unit size mods on the workshop but there's always something missing... Ship size is never doubled, meaning your navy is so underpowered that it's just not worth the cost. Artillery is also rarely doubled (i know balance and all that but if I want 2x Unit size I want ALL of it!)...1.1k downloadsupdated 7 y ago
- Enable levy elite unity from puppet stateby 平底鍋殺人魔Enable to levy elite unite frome puppet state but may incompatible with other mod For all grand campany faction1.1k downloadsupdated 8 y ago
- Player ranged unit bonusesby 765611997518302083 times ammunition amount +60 range +10 firing speed It only takes effect in campaigns and is only valid for players. It also works for the 1212 mod.1.1k downloadsupdated 17 mo ago
- Bigger pikes and units size. The Dawnless Daysby 76561198843924852Increases amount of models in Pike and Halberd units to 256 (196 for the Elves) and overall +20% more units to make some kind of balance, yeah i'm a fan of pikes. Land units only, no artillery change too Place this mod above TDD files. Starting units will have basic size, only newly recruited wil...1.1k downloadsupdated 9 mo ago
- Vanilla Unit Model Fixesby pizzaman6This is purely an aesthetic bugfix mod, and is completely free of any subjective vision for how these units should look like. I have fixed these units to look how CA intended them to appear in-game. This mod does not change any vanilla gameplay, is savegame compatible and is compatible with any m...1.1k downloadsupdated 8 y ago
- No Imperium From Technology - Medieval Kingdoms 1212AD Compatibleby KalaynI get annoyed that researching technologies gives you Imperium, and I like Medieval Kingdoms 1212AD, so I created this for my own use. I hope you like it too! This mod removes all Imperium gain from technologies. This affects all base game/DLC campaigns, as well as the Medieval Kingdoms 1212AD ca...1.1k downloadsupdated 5 y ago
- Agincourt 1.2 (work in progress)by 76561198395271861The Battle of Agincourt was one of the greatest English victories in the Hundred Years' War. It took place on 25 October 1415 near Azincourt in the County of Saint-Pol, in northern France. England's unexpected victory against a numerically superior French army boosted English morale and prestige,...1.1k downloadsupdated 8 y ago
- Archers and Crossbows for Northernersby DukeArchers Crossbows Two Hander Berserker for Geats, Jutes, Danes.1.1k downloadsupdated 4 y ago
- TheZuma presents: Giantsby TheZumaIF THEIR SKIN ARE INVISIBLE, THEN USE THIS VERSION Hello there ladies and lords! Today i presents to you a little small mod, suggested by danny.shadbolt. GIANTS!!! This mod contains one unit, which is the "giants". DON'T WORRY The unit aren't OP as my mods has tendency to be... They are actually...1.1k downloadsupdated 11 y ago
- European High Middle Ages 1.3 (español)by Miguel_BtKEste Mod se sitúa en el año 1004 d.C., justo al comienzo de la Plena Edad Media. En Europa, han surgido grandes cambios políticos y redistribuciones territoriales. Esta etapa conlleva a la formación de un nuevo espacio europeo con mayor estabilidad que en siglos anteriores y donde se consolida el...1.1k downloadsupdated 9 y ago
- Terminus Total War - Ageless Empires. Russian localization.by TheBrainПришлось создать отдельно русификатор под Terminus Total War - Ageless Empires. Русификатор обновлен под последнею версию игры. Ссылка на новый русификатор мода Terminus Total War – Imperium1.1k downloadsupdated 10 y ago
- horse speed rollbackby 76561198846807227horse_speed_roll_back simple mod very heavy speed 45 > 65 super heavy speed 40 > 60 +Recommended mode 1. <barding change> 2. <alan bug fix> ------------------------------------------------------------------------------------------ 말 이속 롤백 모드 너프당한 말의 이동속도를 롤백 시켰습니다 매우 무거움 45 > 65 가장 무거움 40 > 60 +...1.1k downloadsupdated 5 y ago
- ammo_refill_ru.packby Black SoullРуссификатор для Ammunition Refill, без этого файла на Русской версии игры криты и вылеты во время боя...а с ним все работает=) Огромное спасибо Aors который этот мод перевел. That mod need only for RUSSIAN version of game...becous if you use original mod, game has crashed. p.s. Sorry for my engl...1.1k downloadsupdated 10 y ago
- Expanded Elves Unit Cap Adjustmentsby 76561198354967859This mod adjusts the unit caps for the Expanded Elves submod for the Dawnless Days. Some units have their caps completely disabled while others have their caps increased. It is intended to bring the caps closer to the previous 0.8.5 version of the Dawnless Days. Load this mod above the Expanded E...1.1k downloadsupdated 16 mo ago
- Ravenna as WRE Capitalby BladeukThis mod simply sets the WRE Capital to Ravenna, which should happen during the campaign, but does not. This is not save game compatible, nor compatible with mods which edit the startpos (turns per year mods). Other Capital change mods are: Rome as WRE capital:1.1k downloadsupdated 11 y ago
- Desert Legionsby MercenaryBy request. Desert Legionaires and Desert Palatinas for the Sassanids. Its attached to their military infantry buildings. Done by PKM. No DLC should be needed. Well... Until CA pops out with a Desert Culture Pack. As always, leave a comment if it doesn't work or something.1.1k downloadsupdated 12 y ago
- The Dawnless Days 56 More Governorby 76561198874716161This submod increases the governor limit in the Dawnless Day mod at each level, up to a maximum of 56 governors at the highest level. You need to put this mod on top of all Dawnless Day Mod Pack1.1k downloadsupdated 9 mo ago
- Roman successor and faction leader variety reskinby VoodooThis mod adds 34 unique and custom reskins for Eastern and Roman successors and leaders. These skins will appear on the successor emperors for eastern and western Rome, as well as minor Roman factions like Hispania, Pontus, Italia, Oriens and more. All of the skins have a unique and detailed flai...1.1k downloadsupdated 4 y ago
- 1212 Less Ranged Damageby DreamNegaterTired of pesky archers slaughtering your beloved Scutatoi? This mod decreases ranged damage by around 40% (not artillery). Obviously this mod requires 1212. All credits to them.1.1k downloadsupdated 5 y ago
- Submod_Script_Loader_v2.pack (project reactivated)by 76561198325830295A customer loader for TDD scripts. Don't register FirstTick/UICreated callbacks. Set your script environment into TDDs own table. Execute your script only if cm is ready. Loader has to be placed on top in the launcher. Comments, bug reports & suggestions Best place to discuss all is our Discord c...1.1k downloadsupdated 7 mo ago
- Alaric's Romano-British Veteran Legionnairesby Alaric============== Please read the description! =================== This is a unit available to WRE in campaign and custom battles. It's my first unit mod ever - It's my vision of battle hardened Romano-Brits who defend their homeland - It's NOT meant to be an 100% historical unit! I have based their...1.1k downloadsupdated 10 y ago
- Ancient and Class Empires Complete Asset Pack Sept 2023 for moddersby ShephWork in Progress This is meant to support would-be modders in comparing the ancient empires with my new released WIP below. It has no gameplay utility that is superior to the traditional CE / AE build other than being consolidated and easier to work with as a modder. This asset pack merges Ancien...1.1k downloadsupdated 3 y ago
- The Dawnless Days - Local Traditions Removedby Lord AnthargA submod that removes local traditions in each region. Needs to be put before the main mod. Save game compatible, it can be safely added or removed at any time.1.1k downloadsupdated 11 mo ago
- Franco_Prussian_War_assetv1.packby Ostrogoth2299You Will need the Second version of Unficition wars of 1866 in order for this to work1.1k downloadsupdated 18 mo ago
- Franco_Prussian_War_terrainv1.packby Ostrogoth2299You Will need the Second version of Unification wars of 1866 in order for this to work1.1k downloadsupdated 22 mo ago
- 101 Synergy Combatby papeionThe combat system. Connection in harmonious blend of some ideas from several modders. From nnn900: Fighting formation before the battle, templates formations From Sauromate (tuning from modification "Dark Combat"): Idea: easy tuning basics of the combat system of Total War Attila, because, in the...1.1k downloadsupdated 7 y ago
- Herds_for_Tanukhidsby MINOSThis Mod enables the Nomad-Herdes for the Tanukhids, with Technology-Dependance! ---------------------------------------------------------------------------------- Radious compatible. ---------------------------------------------------------------------------------- Savegame compatible.1.1k downloadsupdated 11 y ago
- Ghorzas AI Modby GhorzaThis Mod changes some things: -the Ai wants now to conquer the world -the ai recruits better troops -the ai can have as many armies as it can handle -the ai resettle destroyed regions -the nomads and the hunns destroy more -a marriage is more important now -overworked General Loyality -you can bu...1.1k downloadsupdated 7 y ago
- Legions of Rome: Skins Only Editionby flying_llamaThis mod contains the unit skins, officer skins and custom unit cards for Legions of Rome, WITHOUT any of the associated stat changes. For screenshots, see LOR mod page. Using this means that many of the units will play differently to how they look (e.g. armour type, weight, melee ability). I rec...1.1k downloadsupdated 9 y ago
- Anno Domini 919 Double Unit Sizeby The Iron DukeDouble Unit Size. Nothing else changed. Load above main mod1.1k downloadsupdated 6 mo ago
- 1212 Luckier Nations: Ayyubids, Abbasids, Almohads, France, Nicea, and Polandby DreamNegaterAyyubids, Abbasids, Almohads, France, Nicea, and Poland are the lucky nations in this mod. Put this above 1212 mods and these factions should do really well. Creds to DETrooper, it's his script.1.1k downloadsupdated 4 y ago
- Lost Factions Unit Cap Adjustmentsby 76561198354967859This mod adjusts the unit caps for the Lost Factions submod for the Dawnless Days. Some units have their caps completely disabled while others have their caps increased. It is intended to bring the caps closer to the previous 0.8.5 version of the Dawnless Days. Load this mod above the Lost Factio...1.1k downloadsupdated 15 mo ago
- Increased Unit Spacingby SwissbobThis mod increases the spacing between units to something comparable to Shogun 2's unit spacing, causing the units to spread out more, and clump up/moshpit less, so you can see what's going on better. It shouldn't effect the outcome of battle too much, as far as I am aware. Works fine with any mo...1.1k downloadsupdated 11 y ago
- Roman Civilisation V2by Greq7Roman Empire Very Strong and Powerful! Compatible with all other mods unless they also included startpos This modification makes both empires even stronger: - Rome can recruit more variety of units from the start of a campaign - Faction traits has been slightly improved from version 1 - Some tech...1.1k downloadsupdated 7 y ago
- Garrison Building for EREby TrombonistanianI did not make this mod. I subscribed to it in the past and it has since been deleted but I had it saved on my computer. I decided to upload it so others could use it.1.1k downloadsupdated 8 y ago
- Grand Campaign Mechanics Update: Roman Factionsby MurranjiDescription This mod adds several new lightweight scripted mechanics to the Roman culture factions in the Grand Campaign to add additional flavour and depth, while keeping to the balance and design of the base game. The faction features added to Western Roman Empire and Eastern Roman Empire by th...1.1k downloadsupdated 13 mo ago
- Ammo_refill_ammo_AOC.packby LordZarmack1.1k downloadsupdated 11 y ago
- Tanukhid Foodby DJPenguin ♫If you're like me who enjoys the Tanukhids as a desert horde faction but not a fan of its food mechanic then this mod is for you! This mod simply gives your Tanukhids Philly Cheesesteaks for 1000 turns after sacking or razing a settlement. It does not alter the amount of food given. The mod is sa...1.1k downloadsupdated 11 y ago
- dlc_suebi_playable.packby Musculus MaximusThis mod add Suebi as playable Kingdom, with Victory Conditions and Chapter Missions. Change log coming soon. - Chapter Mission (not ready) - Victory Conditions - New Logo - Coloured Icons - Name is "Kingdom of Suebi" - Add Wife to Familytree - Religion changed Is only Beta - Chapter Mission not...1.1k downloadsupdated 11 y ago
- Unification wars of 1866 V2(Being Shelved to work on another time due to serveral annoying crashing issues)by Ostrogoth2299Recommanded solfware to reduce ram lag issue: Process Lasso "The Demo is Out!!!" Unification wars of 1866 is going to be about a mod where the Victorian Era and the struggles for German and Italian for Unification of these two areas take place on the grand campaign map. You get to see weapons and...1.1k downloadsupdated 18 mo ago
- Tuscanyby ConanBattle through dense forest and over rolling hills the map features a river with two bridges passing over it and an Italian villa on the hillside mod in the screenshots:1.1k downloadsupdated 9 y ago
- ERE Invisible Daughter fixby 3dahsThe Eastern Roman Empire Arcadius has an invisible daughter who is not visible in the Family Tree but still very much active. It's practically game breaking as my invisible daughter elopes with a Governer and now makes him invisible not allowing me to interact with him anymore. This is a major bu...1.1k downloadsupdated 9 y ago
4.0k mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

