Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
- 1212 Less Ranged Damageby DreamNegaterTired of pesky archers slaughtering your beloved Scutatoi? This mod decreases ranged damage by around 40% (not artillery). Obviously this mod requires 1212. All credits to them.1.0k downloadsupdated 4 y ago
- Factionwide Military Upgrades [Hordes & Camps Version] [oudated]by FreitagThis alternative Version of my Factionwide Military Upgrades Mod makes the effects of military upgrade Buildings (and Tents) factionwide for everyone, including migrating hordes and Belisarius' Expedition Camp. works for all factions save game compatible works for all campains1.0k downloadsupdated 10 y ago
- JAPANESE Language MODby yagimaya0401Total War: ATTILAの言語を公式では対応していない日本語に変更するMODです。 ※注意! このMODは私が2015年から2016年にかけて製作したものですが、今回(2024年8月)Total War: ATTILAが日本国内でもSteamで購入可能になりましたので、それに合わせてWorkshopにアップロードしました。内容等の見直しはしていませんので、プレイにあたって不具合が生じるかもしれません。問題を発見した場合はここか私のブログまでご報告ください。 なお、フォントはフリーフォントのモトヤLシーダ3等幅を使用させていただいております。1.0k downloadsupdated 2 y ago
- Roman Grand Flavor Pack - Masemaby NiklasMakes WRE and ERE more unique roster. Western Roman Empire gains: - antesignani Infantry 4 - foederati cavarly military 1+ - imperial dromedarii Cavalry 3+ - hippo toxotai Skrimish 4 - bucellarii Cavalry 4 - Armoured Sagittarii Skrimish 3+ Eastern Roman Empire Gains: - bucellarii guard axemen Inf...1.0k downloadsupdated 6 mo ago
- Budini Factionby DavidPlay the Budini as a third nomadic faction! This is a start pos mod not compatible with other start pos mods. I simply added the Budinians to the playable factions, made them Graeco-Roman pagans (according to Herodotus) and gave them Nomadic Hunnic culture and military, Sarmatian Horsemanship as...1.0k downloadsupdated 9 y ago
- Improved early Foot Generalsby oNe & oNLy RammsteinThis Mods slightly improves Foot Generals in the game. After playing the campaign I noticed the upkeep of most of them specially Palatina Guards mostly all Tier I were just way too high for their performance. Most of them die very easy and don't kill much doing that. I decided to give them slight...1.0k downloadsupdated 8 y ago
- Painted Onesby Deputy Dropshot"The gods of the Groves gave us the woad, with this we become like them, powerful, fierce, indomitable." Recruitable from the Celtic Burial Ground and the Serpent Stone by all of the Celtic factions Requested by Spitfire, here ya go! (Sorry that the only woad painted skins are pretty bland.) As a...1.0k downloadsupdated 11 y ago
- Attila-Main Community Startpos Improvement Projectby ShephStartPos Fixes and Improvements Release 4 This is only a Startpos mod. It should be compatible with any mod lacking a Startpos. You can leave it in this pack or extract it into steamapps\common\Total War Attila\data\campaigns\main_attila It is meant to be the foundation for your own mod collectio...1.0k downloadsupdated 6 y ago
- 50% reduced upkeep - Player Onlyby TheRoyalBastardStrangeAK47's original: Reduced ukeep for the player only. I wanted reduced upkeep, but found the no ukeep mod to be a bit much, so I modified, and shamelessly uploaded AK's mod. I'll take it down if he/she/reliable lead spitter/it requests it. For 1212: This is a 25% reduction 1212 changes a lot...1.0k downloadsupdated 14 mo ago
- Expanded Elves Unit Cap Adjustmentsby 76561198354967859This mod adjusts the unit caps for the Expanded Elves submod for the Dawnless Days. Some units have their caps completely disabled while others have their caps increased. It is intended to bring the caps closer to the previous 0.8.5 version of the Dawnless Days. Load this mod above the Expanded E...1.0k downloadsupdated 14 mo ago
- Romans Wear Redby Chief ZumaFINALLY UPDATED Here's a simple mod I made that changes the battlefield color of Eastern Empire units from Purple to Red. The campaign map remains unaffected because I have not figured out how to change campaign map colors. The reason for this is that in this time in history purple dye was extrem...1.0k downloadsupdated 11 y ago
- Rescource&Defense(Garrison)by Gluteus maximusEvery culture and every Resource Buildings have Units Added to the Garrison. B. Level 1-2 Roman E. 1 Pike Roman W. 1 Noble Federati Jav Eastern- 1 Perisan Cataphracts Barbarian-- 1 Noble Germanic Swords Celt-Fianna Nordic- Axeman Desert- Legionary Defectors Nothing to Crazy. Each Level 3-4 Resour...1.0k downloadsupdated 9 y ago
- Tycherious' 1212 Asset Update - Effects (Less Blood)by TycheriousAlternative version to Tycherious' 1212 Asset Update - Effects. This version has much less blood effects. You can only have one activated at a time. Credits to CA for the Assets and Submodder: Mercenary who worked on the asset conversion. Acknowledgments: Huge thanks to the Medieval Kingdoms 1212...1.0k downloadsupdated 12 mo ago
- Generic Greek settlementby QuintusJust a quick generic settlement. The building prefabs are works of CA and not mine. I just organized them into something else.1.0k downloadsupdated 10 y ago
- Huns All Land Units - Masemaby Niklas(Compatible with radius and other balance/rework modds) Adds all units to the hunnic custom battle and grand campaign roster, reason for this mod are made it on request. Havn't have the time to balance it considering amount of units so all added units are reqrutable from infantry 3 and 4. (Not li...1.0k downloadsupdated 6 mo ago
- Ancient Empires - Ammunition Crew Unit [Submod]by octridnThis submod is Inspired by Divide et Impera / DEI Supply Unit. This mod basically add a new custom unit with 3 - in variant for.. Rome/Greek, African/Eastern and Barbarian. (they're just a copy model of vanilla Atilla onager crew) with their own climate trait except for Greek/Roman. If you're fam...1.0k downloadsupdated 5 y ago
- UI marbel gold_ blackby WHIT3 BROTH3RSame as my other UI mod but black marbel These screens dont represent the actual ingame look. they are not recently taken. just look at the other mod Enjoy Note: Now you can read the white font1.0k downloadsupdated 11 y ago
- «Беспросветные дни» — Русская локализация, Русификаторby SiegerДанный мод является локализацией на русский язык пользовательской модификации «The Dawnless Days» (ранее известной как «Rise of Mordor») версии 0.7.0 для компьютерной игры "Total War: Attila". Про модификацию «The Dawnless Days» («Беспросветные дни»), или где и как её скачать и установить: «Беспр...1.0k downloadsupdated 3 y ago
- Less immigration public order penalties for Eastern Roman Empireby 𝓑𝓮𝓵𝓵𝓸𝓻This mod halve the penalties of public order due to immigration I did this mod because i think that if i buff WRE that's right i do the same thing with ERE, but i also did it because someone asked me. However for not make ERE op i decided to put this bonus only at 50% Compatible with Radious and...1.0k downloadsupdated 9 y ago
- No Razing or Sackingby Chief Zuma**SCREENSHOTS SOON** I made this a while back when I got sick of huge armies wandering around a still entact Roman Empire simply raiding settlements over and over again, eventually burning them to the ground. I felt the exciting thing about Attila's campaign was that the map of Europe would gradu...1.0k downloadsupdated 11 y ago
- Non-Dynamic Battle Musicby DETrooperNon-Dynamic Battle Music: If you're someone who doesn't like dynamic battle music for some reason, then this mod is for you! Or if you're a modder seeking to replace Attila's battle music but don't want to work with 5 second clips of music, then this mod is also for you! What this mod basically d...1.0k downloadsupdated 8 y ago
- Profitable Resource Buildingsby PolkaSome resource buildings do provide a base income, such as fur trader, but many of them don't. We all know trading in Attila is pathetically low, I always modify the buildings to provide a base income to make up for the pennies you get from trading the goods they produce. This mod adds industry, a...1.0k downloadsupdated 2 y ago
- Setrus' cameraby setrus86This changes the battle camera so as to allow you to drop the camera further down when in battle. Simple but enjoyable. :-)1.0k downloadsupdated 11 y ago
- Better Spice Portby NamyThis mod adds to the spice ports wealth from commerce, just the same amount as the existing wealth from maritime commerce. The idea behind: I played as Aksum and the game couldn't establish trade routes through Red Sea, Arabia and finally Mediterranean Sea (for example with ERE). Therefore the re...1.0k downloadsupdated 11 y ago
- Hasta Mortalis - Ghorza Unitsby GhorzaThis is the Unit "Hasta Mortalis" for WRE and ERE. This Unit is taken from the Unit Pack: Ghorzas Unit Pack. ( ) The Mortalis are a very strong and heavy elite Unit. They are THE Unit for defending your Roman Empire. They are the best pikemen unit of the world. Nobody can pass them! For more info...1.0k downloadsupdated 7 y ago
- 634 Fire & Swords Compilation Submodby Emmortael634 Fire and swords SUBMOD Compilation ____________________ Adds 4 units to Byzantine Empire, English translation for Factions Renamed. Imports a few Rome II models, Legacy tech does not get disabled, Political power Rebalanced in a way that makes more sense. Factions Renamed, increased how many...1.0k downloadsupdated 5 y ago
- The Dawnless Days - Local Traditions Removedby Lord AnthargA submod that removes local traditions in each region. Needs to be put before the main mod. Save game compatible, it can be safely added or removed at any time.1.0k downloadsupdated 9 mo ago
- Rome All eagle emblemby Diruchange Rome All eagle emblem I can't English sorry 로마 문화권의 국가 군단 휘장을 모두 황금 독수리 휘장으로 바꾸는 모드입니다. 개인적으로 황금 독수리 휘장을 제외한 다른 휘장을 별로 안좋아해서 만들어 보았습니다. 그랜드 캠페인, 마지막 로마인에서 정상적으로 구동됍니다. 혹여 버그나 오류가 있을 시 댓글로 남겨주시면 감사하겠습니다!1.0k downloadsupdated 9 y ago
- 1212 Luckier Nations: Ayyubids, Abbasids, Almohads, France, Nicea, and Polandby DreamNegaterAyyubids, Abbasids, Almohads, France, Nicea, and Poland are the lucky nations in this mod. Put this above 1212 mods and these factions should do really well. Creds to DETrooper, it's his script.1.0k downloadsupdated 4 y ago
- Dom's x2 Unit Size - Renovatio Imperiiby Sacripanta BestialIt will double the unit sizes of Renovatio Imperii mod :D Hope you guys enjoy it and please, let me now of any bugs or problems. Other mods: x1.5 Unit Size - x2 Unit Size - x2 Unit Size for Radious Mod - x2 Unit Size for AUM - x2 Unit Size for AoC Byzantine Unit Expansion - x2 Unit Size for ArchE...1.0k downloadsupdated 11 y ago
- londoniumby QuintusNew version of London, which I previous made ages ago. Everything works. Units can climb the walls and assault. I dont have much to say besides the AI graph is not finished and I will try to work on that in the future. Otherwise the map is mostly a MP map because the AI will only assault from one...1.0k downloadsupdated 9 y ago
- 3x Unit size for Radiousby SerchantSince there is a 3x unit size mod for vanilla, why not for Radious? Do comment if anything has been forgotten or if bugs are found1.0k downloadsupdated 7 y ago
- Formation Attack for All Unitsby SwissbobThis mod adds Formation Attack to most units (some cavalry/artillery don't have it), so that they stay in formation more, and don't clump up or moshpit. Does not effect the outcome of battle much, as far as I am aware. Works well in conjunction with mods that space out units more, such as this on...1.0k downloadsupdated 11 y ago
- Lost Factions Unit Cap Adjustmentsby 76561198354967859This mod adjusts the unit caps for the Lost Factions submod for the Dawnless Days. Some units have their caps completely disabled while others have their caps increased. It is intended to bring the caps closer to the previous 0.8.5 version of the Dawnless Days. Load this mod above the Lost Factio...1.0k downloadsupdated 13 mo ago
- Skidvar's Garrisons Overhaul*by SkidvarGARRISONS OVERHAUL FOR UNIT SIZE OVERHAUL (GRAND CAMPAIGN & BELISARIUS) Content This is a complete overhaul of the vanilla garrison system for the Grand & Belisarius Campaign. For this particular mod I want to thank Xeryx, mainly for motivati1.0k downloadsupdated 9 y ago
- Glitchy's Model Packby That's GlitchyAs its name suggests, this mod is a compilation of all the models that are used in my mods. Some models or textures are either original creations and others are imported models which are used or not. This mod will be updated as necessary each time I release a new mod. Mods: Real Kings v2 / Factio...1.0k downloadsupdated 11 mo ago
- TFG's Crazy Celtsby The Flying GarbanzoJust a simple reskin to give the Celtic units a more fearsome look. Not historical, really, but somewhat historically inspired. Elite units look elite, while the changes to the low-tier units are fairly minimal. Originally made just to add a little pizazz to my second Picts playthough, but anyone...1.0k downloadsupdated 5 y ago
- Immortals for Lakhmids.packby Ja DSorry. I can't English very well. I have added Immortals, Elite Immortals, Royal Persian Archers for Lakhmids. Military Recruitment Level 5 has no garrison, so I added garrison. I found a problem with technology and made an update. 라흠에 불멸자, 정예불멸자, 정예 페르시아 궁병대를 추가했습니다. 불멸자 군제개혁시 군사 테크놀로지에 오류를 발견해서...1.0k downloadsupdated 9 y ago
- The Dawnless Days Faster Growing Cityby 76561198874716161Are you tired waiting for your 4 region province in The Dawnless Days mod to grow population point and unlock all the building slot? dont worry i got you. This mod reduce population surplus needed for gaining a new population point so you can unlock all your building slot faster. FAQ Q : What Loa...1.0k downloadsupdated 7 mo ago
- Orthodox Roman Empireby Davidstart pos mod The United Roman Empire: of course ERE subculture of course ERE unit roster of course capital Constantinopolis and of course Greek Christianity. All WRE characters become ERE members here. What should happen to former WRE faction? I didn´t want to delete it, so i renamed and resettl...1.0k downloadsupdated 7 y ago
- alternative charlemagne 2by WHIT3 BROTH3Ralso changes the faction and uniform colors to blue1.0k downloadsupdated 11 y ago
- Realistic Cavalry 1212 Original Editionby EARLA pure version that only optimized the cavalry's air wall and removed many of my settings. This version should have good compatibility, as it is compatible with unit size MOD, in fact, is not recommended, just to meet some users who dont like the settings of me.There are no surprises in this vers...1.0k downloadsupdated 2 y ago
- pax_romana.packby Donald7777Click on my name and you can find my other version of this mod that is 12 turns per year. Starting treasury for Both WRE and ERE are around 500k. WRE capital moved to ROME Old Roman Style sword unit availble. Balanced as a tier 3 unit. Available for both ERE and WRE. Roman tech is about 30% compl...1.0k downloadsupdated 8 y ago
- Player ranged unit bonusesby 765611997518302083 times ammunition amount +60 range +10 firing speed It only takes effect in campaigns and is only valid for players. It also works for the 1212 mod.999 downloadsupdated 16 mo ago
- Highborn Daughters- Rebornby WitchkingofdangmarHey folks, this is WitchKingofDangmar. I come bringing blood and iron for your skull crushing needs. This Attila unit was originally made by the ever-radiant Ser Eggmond, and I have just updated the unit tables for your recruiting pleasure. They are a bangin' bodyguard unit, as well as working we...998 downloadsupdated 8 y ago
- Bran MK 1212 Battle AI SLAUGHTERby BRAN MAC BORNBuffs bonus stats for AI Heavy Infantry, Missile Units and Artillery range and rate of fire and unit speed. By Request (Campaign Only)997 downloadsupdated 10 mo ago
- Yc2 Wonders of Attila (V 1.3 for Korean)by VOLTA이 모드는 3가지의 불가사의 건축물을 게임내에 구현시켜주며 직접 건설하며 보너스를 얻을 수 있는 모드입니다. 문화적 불가사의 - 콜로세움 로마에만 건설 가능한 불가사의로 모든 팩션이 건설/소유가 가능합니다. 신화적 불가사의 - 이르민술 게르만 문화권 팩션만 소유/건설이 가능한 불가사의로 중복 소유가 가능합니다. ※ 세력의 수도 도시이자 속주의 도시에서만 건설이 가능합니다. 종교적 불가사의 - 십자가의길 알리아 카피톨리나에서만 건설 가능한 불가사의로 모든 팩션이 건설/소유가 가능합니다. 모든 불가사의는 조건에 충족한다면 ai 역...995 downloadsupdated 11 y ago
- SAND UIby WHIT3 BROTH3RWIP Tell me what to change or how to improve this UI [email protected]994 downloadsupdated 10 y ago

