Total War: ATTILA mods
Total War: ATTILA overhaul mods
Everything filed under overhaul by its own author, ordered by how much it is used.
429 overhaul mods
- Kingdom Under Heaven: A Final Crusadeby WiidUpdated Version Located Here17.4k downloadsupdated 10 y ago
- Medieval Kingdoms 1212 Submod: Unlimited Governors and Armiesby jaydensworld2Based on: Inspired by: Medieval Kingdoms 1212 Submod: Allows both the player and A.I. unlimited (999) governors and armies at all imperium levels. Save game compatible Unlimited Governors Only: Unlimited Agents Only: Unlimited Governors and Agents: Unlimited Governors and Armies + Max Agents: ---...15.7k downloadsupdated 6 y ago
- Medieval Kingdoms 1212 Submod: Unlimited Governors and Armies + Max Agentsby jaydensworld2Based on: Inspired by: Greatly aided by: WARNING: Seems to produce potential bugs and even softlocks may appear with too many generals (Mingles): "it capped me out at 22/999 armies and wont let me recruit new general even to replace dying ones and then is in turn causing me not to be able to atta...15.2k downloadsupdated 6 y ago
- Athanasios' Attila Ultimate Fixesby 76561198882453168ALL NEW UPDATES: Misc. fixes 1) Fixed the Hull Strength bonus of the Carpenter building: correctly applied as an equipment upgrade (the building must be in a port City) 2) Fixed tne missing seasonal effects of Insulae Orientalis and Insulae Occidentalis 3) Fixed the campaign's lighting (this fix...15.2k downloadsupdated 5 y ago
- Age of Charlemagne: Byzantine Empire (Full Faction Overhaul - Kingdom Script, Chapter Objectives Incoming)by UrathFaction Description: "Imperium Romanorum. Basileia Rhomaion. The Roman Empire. Two centuries ago, the dream of a unified Roman state was nearly achieved: Justinian and his general, Belisarius and to be joined by Narses, fought a series of wars first against the Sassanian Empire in Armenia and Mes...14.4k downloadsupdated 11 y ago
- Anno Domini: 1051 AOC BETA Overhaul Part IIIby Big Boss14.3k downloadsupdated 10 mo ago
- Anno Domini: 1051 AOC BETA Overhaul 3.0 Part Iby Big Boss⠀ The year is 1051. It is an Age of Total War! 11th century Europe emerges fractured from the chaos of the 9th and 10th centuries. Kings rule in name only and christendom is torn apart by strife among petty lords. ⠀ In France and Italy, the Normans stand poised to lay claim to what they want. Byz...14.3k downloadsupdated 10 mo ago
- Anno Domini: 1051 AOC BETA Overhaul Part IIby Big Boss14.2k downloadsupdated 22 mo ago
- AoC Bodyguards Expansion (proto-knights, armoured horses, etc)by Drahz94This mod redesigns the General's bodyguards for AoC factions. These units have been redesigned and upgradable higher-tier Bodyguards have been added. Bodyguards of Christian factions can upgrade to proto-knights with kite shields, while the Avars and Cordoba can upgrade to armoured horses. All fa...13.8k downloadsupdated 9 y ago
- Nova Attilaby YenzaAve Romans! I am pleased to announce NOVA ATTILA A large range of mods, all merged together to create an experience we've all been waiting for. It is the update we never received and where our grand community has put years in to improving the game on all areas. This is for you if you are looking...13.8k downloadsupdated 13 mo ago
- FotE+EP Revised - additional units for WREby AurelinusJust submod allowing to play WRE with full list of units that had to be removed from main pack due to CDT caused by AI when it controls too many units. Use that submod if you want to play WRE and only if you play WRE. Disable if you play any other faction. Suggested armies composition for WRE: Ma...13.2k downloadsupdated 2 y ago
- Better resource buildingsby Matan27dI hate it how in Attila a resource building barely gives you anything(except for gold). I hate how having a resource in a settlement is just wasting a building slot, its unrealistic and annoying. That is why I made this mod that makes resources worth your time and allows settlements with those re...12.8k downloadsupdated 10 y ago
- FotE+EP Revised - additional units for EREby AurelinusJust submod allowing to play ERE with full list of units that had to be removed from main pack due to CDT caused by AI when it controls too many units. Use that submod if you want to play ERE and only if you play ERE. Disable if you play any other faction. Suggested armies composition for ERE: Ma...12.7k downloadsupdated 2 y ago
- All Occupation & Diplomatic Options for All (Except Huns Settling and confederations excluded for ERE, WRE and Sassanids)by AurelinusThis is basically the same mod as original: The only difference is that ERE, WRE and Sassanids are excluded from being able to make confederations as this is pretty unhistorical. The mod gives all Occupation and Diplomatic Options to All Factions. Huns do not have the ability to Settle. Diplomati...12.5k downloadsupdated 8 y ago
- Fall of the Eagles + Europa Perdita Revised - War Wearinessby AurelinusThis is experimental addon for my mod that utilizes War Weariness known from Charlemagne campaign (AoC is not needed). I didn't test it very deeply, but it seems the mod doesn't inflict more problems for AI than usually it has. For the player it may even help keep up public order as long as you h...11.1k downloadsupdated 6 mo ago
- Realistic Navy for 1212by EARLAttention: Here, I'd like to kindly advise everyone: if you have questions about my mods, please do not go to the Discord community for help — I am not active there. As things currently stand, certain discussions on Discord have strayed far from a rational and constructive atmosphere. Asking ques...11.0k downloadsupdated 2 mo ago
- Western Roman Empire: Divided into vassalsby Cooked MagikarpPlay as Western Roman Empire, but instead of a whole empire, it is divided into many vassals with Western Roman Empire as the master. They are like the western version of the Sassanid Empire; easy to play as, hard to fight against with endless stacks from their puppets. Auxilliary system has been...10.9k downloadsupdated 11 y ago
- Attila's Ultimate Chaos Cheat Modby Aspect of ChaosHey all! I noticed there was no big comp cheat mod out after this last update, so here is one I whipped up! Let me know how you like it, and if you want anything added. FYI this is a cheat mod, and it DOES affect AI (hopefully you can be even better than a cheat-y AI) Here's what it does: Units:...10.8k downloadsupdated 11 y ago
- 1Fall of the Eagles - Faster Battles Submodby DresdenRequires Fall of the Eagles Mod This submod decreases battle time by increasing hit chance and damage. The results are faster battles while maintaining battle balance.10.6k downloadsupdated 7 y ago
- Food Resources Upgradedby Tobias EntsThis mod increases the food you get from the resources: furs, fish, wine, olive oil, salt and spice trading. Screenshots will shown what changes, description down below Will all give + 200 food at level IV or a bit more. Counts for all factions since we all share the same resource buildings. Can...10.4k downloadsupdated 11 y ago
- Tycherious' Completeby TycheriousI originally made this version just for myself, so I wouldn’t end up juggling a dozen separate mods while working. It brings together four of my main projects — Effects, Battlemaps, Campaigns, and Tweaks — into one package. The Tweaks component also includes three of my smaller submods (Agents, V...9.7k downloadsupdated 12 mo ago
- FactionsEnhancedExpanded.packby 76561198376829835TDD Factions Enhanced and Expanded Greetings and salutations, salve fratres and mae govannen melon. Tired of playing your "Nth" run as Gondor, Rohan, and many of the other major playable factions? Look no further gents, this is the submod for the bored designed to ensure replayability and just sh...9.2k downloadsupdated 4 mo ago
- 1.75x Faster Research for 1212 AD Mod (AI & Player)by WittmannCredit for original to: His mod made it 4x faster which was a bit too fast for me, changed it from 400% -> 175%. Load this before your 1212 mods but after a 4-Turns per year mods.9.2k downloadsupdated 3 y ago
- Skidvar's Garrison Overhaul (Grand & Belisarius Campaign)by SkidvarGARRISONS OVERHAUL (GRAND CAMPAIGN & BELISARIUS) Content This is a complete overhaul of the vanilla garrison system for the Grand & Belisarius Campaign. For this particular mod I want to thank Xeryx, mainly for motivating me to finish it (as I was not actually planning on bringing out this mod an...8.7k downloadsupdated 9 y ago
- Skidvar's General Overhaul (Grand Campaign)by SkidvarGENERAL OVERHAUL (GRAND CAMPAIGN ONLY) USE WITH 2D GRAPHICS SETTINGS FOR BEST RESULTS TRY IT WITH THE COLOURED UNIT CARDS & UI IF YOU ONLY USE VANILLA UNITS Content Here is an overview of what this mod is about: Total graphical overhaul (2D & 3D) of all vanilla generals with background images (bo...8.5k downloadsupdated 9 y ago
- Ranks & Bonds*by SkidvarUpdated 20-09 for new DLC -Replaced council traits with council events every 12th turn for playable factions (culture specific, extra penalties for "hectic council/senate meeting") -Made everything compatible for Belisarius campaign -Added "Trusted" trait as an alternative for "Sworn Brothers" tr...8.4k downloadsupdated 11 y ago
- Garrison Reworkby GhenTuongI love siege battles and I'm tired of auto resolve. There is no purpose to fight manual battle when the enemy garrison is so trash, and in return, there is no way I can use that same trash garrison to defend against an enemy doom stack. So, I made this mod. This mod aims to solve that problem. It...8.1k downloadsupdated 8 y ago
- Unit Experience and Veterans Overhaulby AmaranthenVeteran Units Combat Efficacy Overhaul “Beware of an old man in a profession where men usually die young.” Description This mod increases the battle efficacy of individual veteran units and the impact of veterancy ranks have on each new unit. For every new rank or "level up", a unit gains the fol...7.9k downloadsupdated 3 y ago
- Avetis' "Sveta Huna" - white huns overhaulby AvetisTotal "White Huns" roster overhaul. Bunch of new models/textures, new roster, officers and generals. Feel the multi-culture beauty of Hephtalite Empir :) Probably it will provoke some discuss, but the most of Hephtalites are not Mongoloid. There were a lot of "researches" we've made, so I'm prett...7.6k downloadsupdated 11 y ago
- GR Total War RPG v3 Part 1by Green RavenMassive overhaul to Generals, Agents, Traditions and Offices. Its time to bring the RPG back to Total War! The goal of this mod is to make sure the game is jam packed with meaningful and exciting choices! Every level up now brings a host of strategic options, letting mold your armies, generals, a...7.5k downloadsupdated 7 y ago
- A Western Roman Empire Cheat Modby Aspect of ChaosMade a quick cheat mod for my campaign, figured I'd share and see if anyone had any suggestions or ideas Only affects Roman Empire, specifically geared towards Western Roman Empire. All units cost 1 gold, have no upkeep, and have extra long range on the campaign map All buildings cost 1 gold and...7.5k downloadsupdated 11 y ago
- Roman Rebirth II addon Unlock All Unitsby RuThis mod will add a does of barracks to recurit all units for both ERE and WRE.7.4k downloadsupdated 9 y ago
- GR Total War RPG v3 Part 2by Green RavenMake sure to grab Part 1 as well! All credit for content in this part goes to Bloodfist. Honor his talent, and sing his name as you charge into battle!7.3k downloadsupdated 7 y ago
- Medieval Kingdoms 1212 Submod: Unlimited Governors and Max Agentsby jaydensworld2Based on: Inspired by: Medieval Kingdoms 1212 Submod: Allows both the player and A.I. unlimited (999) governors and agents at all imperium levels. Save game compatible Unlimited Governors Only: Unlimited Agents Only: Unlimited Governors and Armies: Unlimited Governors and Armies + Max Agents: ---...7.2k downloadsupdated 6 y ago
- kgb61393 Infinite Ammo Modby KGBHello everyone, this little mod puts 500 ammo to all range unit (archers, artillery, slingers, skirmishers, elephants, archers at horse, skirmishers at horse, skirmishers at ship, archers at ship and artillery at shipe), so all your units will still have their ammo when the battle will be over. T...7.2k downloadsupdated 8 y ago
- Improved Blacksmith Upgrades Modby dragutYou are upgrading weapons, armors of your soldiers but not satisfied with the bonus they provide? And you are worried if building the blacksmith will worth upgrading your soldiers as you desire? Here you have the mod that changes such worries. This small mod improves any Weapon, Armor, Ammo, Hull...7.1k downloadsupdated 10 y ago
- Successors of Rome - Romanisation modby AnyaLiovandaTo every other modders, assets from my mod are free to use and implement, a proper credit will do. No need to ask for permission. Thanks Info Tired of seeing the Goths, Franks, Vandals, Suebians, Burgundians turning Roman cities into Wooden Barbarian towns? No more! This is a mod which completely...7.0k downloadsupdated 6 y ago
- Attila's Ultimate Chaos Cheat Mod- With Ammoby Aspect of ChaosHey all! I noticed there was no big comp cheat mod out after this last update, so here is one I whipped up! Let me know how you like it, and if you want anything added. FYI this is a cheat mod, and it DOES affect AI (hopefully you can be even better than a cheat-y AI) Here's what it does: Units:...6.9k downloadsupdated 11 y ago
- Better economyby Andrew BoyarskyThis small mod improves an economy. I have made the changes which seem to me more logical The profit of the cities and provinces with special resources is increased. Trade agreements brings more profit to you and it makes sense to try to conclude them as much as it possible.6.9k downloadsupdated 6 y ago
- Greater impact for Rank Experienceby VelarThis mod increases the growth rate within the stat table for unit ranks. I felt like the vanilla ranking system was incredibly underwhelming. After you grind a unit to rank 9 there was very little impact on the quality of the unit. I wanted to change this and make units power greatly increase per...6.8k downloadsupdated 9 y ago
- Medieval Kingdoms 1212 al español [0.1.6]by 76561198806820668¿Cansado del ''Our MeN are FleeEinG''?; ¿de la voz adusta del consejero en inglés?; ¿desearías disfrutar del 1212 gloriosamente en español? Pues no esperes más, presento mi traducción al español de Medieval Kingdoms - 1212 AD. Información relevante: -) Por supuesto que necesitas todas las partes...6.7k downloadsupdated 19 mo ago
- Improved Blacksmith Upgrades (Factionwide Version)by dragutThis is the Factionwide version of the previous Improved Blacksmith Upgrades Mod! What this mod is for? When you upgrade weapons, armors of your soldiers but not satisfied with the bonus they provide, this is the mod you are looking for! So no need to worry if building the blacksmith will worth u...6.5k downloadsupdated 4 y ago
- The Combined Might of Mordor - A Dawnless Days submod.by Lickher_ishThe Combined Might of Mordor A Submod for Those Who Dare Stand Against the Shadow If anyone is interested in testing my latest submod, I believe the major kinks have now been worked out. The Combined Might of Mordor is designed to make you feel the same relentless pressure the Men of the West fac...6.3k downloadsupdated 9 mo ago
- Kingdoms of Westeros OUTDATED [link to new version available!]by Master OogwayKingdoms Of Westeros (A Game of Thrones Mod) Do not use this old version but download the newest version on: Installation instructions ►Step 1: Subscribe to the newest version (link above). ►Step 2: Download the Ice and Fire mod ►Step 3: Select the Kingdoms of Westeros mod in the Attila modmanage...6.1k downloadsupdated 10 y ago
- Age of Charlemagne: Imperator Romanumby Big BossDO NOT SUBSCRIBE, DOWNLOAD FROM GOOGLE DRIVE LINK: This is a little side project I've been working on to make everything in the Age of Charlemagne DLC much more historically accurate. I have spent alot of time researching the life of Charlemagne and what his empire was like and I have tried to ch...6.0k downloadsupdated 9 y ago
- The Rise and Fall of Religions (Herakleios Submod)by SanmayaImportant: You need this submod AND the Texture mod to make it work. Hi all, In real life I’m a history teacher, that’s one of the reasons why I like the total war series so much. Why did i make this mod? After the turmoil following the Fall of Rome Christianity seemed to become the dominant reli...6.0k downloadsupdated 6 y ago
- Roman Paganism Buildings Upgradedby Tobias EntsThis mod buffs the Roman Paganism religion buildings. - Lowers food cost for the buildings. - Gives more public order. - Wealth from culture and more influence added. Save game compatible. Can i support you? Yes you can, i have an account on patreon, link down below. Thanks to: CA for the data an...6.0k downloadsupdated 11 y ago
- Tuskmod, the great bag of fixes.by Honks for HyenasTuskmod is a revamp to the games basic mechanics, a rebalancing of its units, and a partial retreading of the campaign as well. Focusing on harder battles that take more thinking, and a campaign which maximizes how often large pitched battles are likely to occur. Tuskmod has won the 2015 "Best Ov...5.8k downloadsupdated 10 y ago

