Total War: ATTILA mods
Total War: ATTILA overhaul mods
Everything filed under overhaul by its own author, ordered by how much it is used.
429 overhaul mods
- Better resource buildings (only buildings version)by Matan27dThis mod is just like my mod "better resource building" except it only changes the buildings- without adding the units. Why is that? well some mods edit unit recruitment, combined with my mod they could cause wierd things to happen such as celts recruiting xionite spears. So I made a version of t...5.4k downloadsupdated 10 y ago
- DEADLY_ARROWS.packby LordZarmack--NO MORE, CASUAL TRIPS TO THE MIDDLE EAST ON MAGICAL BUS JOYRIDES FOR VIKINGS/ WESTERN EMPIRES.--- YOUVE BEEN WARNED! YOU WILL BE SLAUGHTERD. .....UNLESS YOU USE LOCAL MERC HORSES, FOR THE BOWS ----- AND ENGAGE IN REAL TACTICS ;) welcome to5.3k downloadsupdated 8 y ago
- Rise of Mordor Benchmark (Gondor vs. Isengard & Dale vs. Easterlings)by Süleyman dür KrüsseWith this mod you can test your fps if you play with the Rise of Mordor mod and optimise your graphical options. This mod will add three benchmarks. 1. On the same map as in vanilla (londinium) but the units are changed to Rise of Mordor units (Defender: Gondor vs. Attacker: Isengard) 2. Battle o...5.2k downloadsupdated 8 y ago
- MaxRavenclaw's Easier Loyaltyby MaxRavenclawYour characters no longer lose loyalty because of events such as having more influence than the king and having a lower level character be promoted to an office before them (the most important change, as managing promotions was a pain). Savegame Compatible. Radious compatible if it loads first. C...5.2k downloadsupdated 7 y ago
- Attila Realismby JuveliraThis mod is a complete overhaul of the relatively arcade ATW's campaign and battle mechanics and features. The game will become somewhat harder and more realistic both in the faction management and during battle. Attila has a lot of potential and I just wished to expand the innovations and the co...5.1k downloadsupdated 10 mo ago
- MaxRavenclaw's No Negative Trait Effectsby MaxRavenclawWORKS FOR ALL CAMPAIGNS, vanilla, The Last Roman and Age of Charlemagne. Should remove ALL negative effects from all character traits, with the exception of the "impossible to make children" traits like Eunuch. Note that it doesn't remove the negative traits themselves, you can still get them, bu...5.0k downloadsupdated 7 y ago
- Medieval Kingdoms 1212 Submod: Sanitation Plus - Order of Saint Lazarusby jaydensworld2Updated for MK1212 December 2020 update. Based on: Inspired by: Medieval Kingdoms 1212 Submod: Doubles the sanitation values for both the "in-province" value and "nearby owned provinces" value of the crusader factions' Saint Lazarus buildings. In-province values: Chapel: 2 -> 4 Chapter House: 4 -...4.9k downloadsupdated 6 y ago
- The Dawnless Days: Wainridersby Sneed*NOTE: The TDD campaign released two days ago, on December 12th 2025. The mod will have it's own campaign starting in the year 1856 TA but will require at least several months of development time to be in a playable state. Do not ask about the units being added to the campaign.* "The Wainriders w...4.9k downloadsupdated 4 mo ago
- @Fireforged-Empire_ru.packby grif79@Fireforged-Empire_ru.pack – русификатор для мода Fireforged Empire. Fireforged Empire – глобальная историческая модификация: мод является полной переработкой игры Total War Attila с целью создания наиболее историчной симуляции мира периода поздней античности, а именно начала Великого переселения...4.9k downloadsupdated 2 y ago
- Immersive Traits Overhaulby wbwillis***A ROLE PLAYERS PARADISE*** Works with Medieval Kingdoms 1212! (The Legendary heirlooms and special traits will not activate, but all other traits will) My plan is to make an expanded version of this with more Medieval themed traits, as well as perhaps integrate heirlooms and special traits. So...4.6k downloadsupdated 8 y ago
- No more razing except nomadsby Humphries2594This mod removes razing from all factions except nomads Save game compatible and don't forget to hit that rate button!!4.5k downloadsupdated 11 y ago
- Greek in Attilaby RuThis mod add about 60 new unit for 5 Merage Faction(i.e. visigoths, alani, suebi, ostrogoths, vandals) and new type of greek building for the faction when the religion was Graeco-Roman Paganism. Given your to experence greek force in the Attila. So have fun :))) How to play 1 Begining Grand Campa...4.5k downloadsupdated 10 y ago
- Greater impact for Wife Traitsby VelarThis mod tweaks the trait system for wives. I was tired of having very little impact from marriages. My solution was to make wives more useful but also not make negative traits too penalizing. After some play testing I think I found a sweet spot. Wives are much more useful and can really define a...4.4k downloadsupdated 9 y ago
- [MAGA] Region Trading - MK1212 Campaign Compatibility Fixby FentanyahuThis small mod makes Hardballer's Region Trading mod compatible with the MK1212 Campaign scripts, such as the population system. Both the MK1212 Scripts and the Region Trading mod are required. LOAD ORDER: 1. This mod 2. MK1212 Scripts and everything else 3. The original MAGA mod4.4k downloadsupdated 6 y ago
- Real Kings / Factions Leaders Reskinby That's GlitchyWarning: the work presented here is still in progress and some elements may change. Hello everybody, If like me, you really like TW:Atilla but you find the leaders of some factions don't look like real kings and looks like ordinary soldiers. This mod is designed to change the appearance of all fa...4.3k downloadsupdated 8 y ago
- All my mods in one (for Radious Total War Mod)by Tobias EntsThis mod combines all my mods stated below, to be used with the mod "Radious Total War Mod". - Barbarian New Kingdoms Buildings Upgraded - Eastern Roman Buildings Upgraded - Western Roman Buildings Upgraded - Roman Paganism Buildings Upgraded - Food Resources Upgraded - Latin Christian Buildings...4.3k downloadsupdated 11 y ago
- Historical Roman Emperors, Roman Factions and Renamed Religionsby jacobeestThis is a small mod retexturing the Roman faction leaders to look more like their historical counterparts, I included pictures of Arcadius and Honorius for comparison. Arcadius' outfit was inspired on a depiction from a relief, and Honorius' outfit was based on a painting of him that I found. Thi...4.2k downloadsupdated 8 y ago
- No AI Razing except Huns and No AI Start Migrationby Nick NaughtyIs desolated settlements all over the campaign map becoming a problem. This mod does the following. AI can no longer raze, doesn't effect Huns who will continue to raze. AI can no longer start migration, this is to prevent addition desolation. AI can no longer subjugate other factions, this is be...4.1k downloadsupdated 11 y ago
- Characters Overhauled (Grand Campaign)by bloodfistDisclamer: This mod is an older version. You can find the most recent version here: I only keep this mod online for the players who are currently doing a campaign with this mod. I will not be updating this version of the mod (it would require 2x the work amount since i changed a lot of back-end s...4.1k downloadsupdated 11 y ago
- Rise of the North Overhaul BETAby Big BossDO NOT SUBSCRIBE, DOWNLOAD PACK FILE FROM GOOGLE DRIVE LINK: The year is 834. It is an age of total war! "While Islam was on the march, and Byzantium was recovering from seemingly fatal blows, Europe fought its way up through the "Dark Ages". Byzantine civilization continued to flourish during th...4.1k downloadsupdated 10 y ago
- Garrison Overhaul for MK1212 ADby EARLSummar This submod for the Medieval Kingdoms 1212 ADoverhaul completely rebuilds the garrison system from the ground up. It ensures all buildings provide corresponding garrison units based on a "recruitable as garrison" principle, filling in missing recruitment options to establish complete upgra...4.0k downloadsupdated 2 mo ago
- Sheep give wool! (MK 1212 submod)by dmfdnTHIS MOD REQUIRES ALL OFFICIAL MK1212 PARTS!! _______________________________________________________________ Introduction & Contents The modification adds a trading resource. Enjoy. _______________________________________________________________ Installation & Compatibility This mod is only comp...3.9k downloadsupdated 5 y ago
- Wrath of The Cumans (Outdated)by papy11This mod is a complete reskin of the Cuman-Kipchak roster for mk1212 as well as fleshes out the roster a bit. Mod Features -Complete reskin of every unit, No more invisible units when zoomed out - Fleshed out the cuman infantry and guard units - Added hidden cuman units to custom battle and campa...3.7k downloadsupdated 5 y ago
- Skidvar's Cavalry Bodyguardsby SkidvarCAVALRY BODYGUARDS Content Adds bodyguards the same way as my other mod. Units that are available to your commanders include Noble Germanic Horse Guard for Germanic factions (except Northern) Nordic Horse Guard for Northern Germanic factions Palatina Cavalry Guard for Roman factions Mormaer Caval...3.7k downloadsupdated 9 y ago
- Eldirath: Banners of Fallen Realms - Part 1by Aemond "Stong Chin" TargaryenWelcome to the Eldirath Mod for Total War: Attila! We appreciate you for stopping by our Steam Workshop page. This project is a passion project, created by a very small team over the course of roughly two years. Inspired by universes like A Song of Ice and Fire, The Witcher, and countless other u...3.6k downloadsupdated 22 mo ago
- Roman Rebirth(Old version)by RuRoman Rebith II now is available: please unsubscribe old first!!! This mod add A Legionary unit(import form rome2) and building to both East roman and West roman to enhance Graeco-Roman Paganism works for accident roman empire(containing Last Roman DLC and Charlemagne DLC). In game when you conve...3.6k downloadsupdated 10 y ago
- Eldirath: Banners of Fallen Realms - Part 2by Aemond "Stong Chin" TargaryenWelcome to the Eldirath Mod for Total War: Attila! We appreciate you for stopping by our Steam Workshop page. This project is a passion project, created by a very small team over the course of roughly two years. Inspired by universes like A Song of Ice and Fire, The Witcher, and countless other u...3.6k downloadsupdated 18 mo ago
- Eldirath: Banners of Fallen Realms - Part 3by Aemond "Stong Chin" TargaryenWelcome to the Eldirath Mod for Total War: Attila! We appreciate you for stopping by our Steam Workshop page. This project is a passion project, created by a very small team over the course of roughly two years. Inspired by universes like A Song of Ice and Fire, The Witcher, and countless other u...3.6k downloadsupdated 19 mo ago
- PGB's Huns Can Settleby ProGamer BleachBoth Huns can now - settle - have buildings - have governors - have garrisons - updated tech tree Have played extensively with some other mods and have received no crashed to date. Not compatible with other start.pos mods If you guys have any question feel free to message me or leave a comment. U...3.6k downloadsupdated 2 y ago
- PyccKuu nepeBoq Terminus Total War - Imperium (BETA)by ЦЕМЕНТАТОР+nepeBoq Ha3BaHuu BouHoB u3 MoqoB: Radious Total Units Mod u MHorux qpyrux3.6k downloadsupdated 8 y ago
- Age of Martel Overhaul 2.0by Big BossDOWNLOAD FROM GOOGLE DRIVE LINK: It is the year 716 AD, it is a time of Total War! This mod is a complete overhaul of the Age of Charlemagne Campaign in order to change the time period from Charlemagne in 768 AD to the time of his grand father, Charles Martel and his war to unite Francia before t...3.5k downloadsupdated 9 y ago
- Elven Accuracy(Dawnless Days)by KetalThis is a mod with the intent of being lore friendly. The mod reworks the calibration area and distance of arrows for elves and for gameplay reasons while I had originally changed the accuracy of the units, as well as the effective range and velocity of the arrows, it had made them TOO good, so I...3.5k downloadsupdated 8 mo ago
- Rise of The Turks (Outdated)by papy11This mod is the successor to my previous mod, Minor Ottoman Revamp, but now with a whole lot more included. This mod serves as a complete overhaul of the Sultanate of Rum In Medieval Kingdoms 1212. The aim of this mod is to make a somewhat more realistic Sultanate of Rum by completely overhauling...3.4k downloadsupdated 5 y ago
- Dawnless Days - Confederationby Ar Lath MaThis is a barebone version with only 1 db entry, this one is SAFE. I'll keep looking on how to allow wider Confederation without bugs. Allows Confederation between same subculture so that means; Orcs : Mordor, Dol Guldur & Mirkwood Creatures Northern Orcs : Gundabad & Goblins Northmen : Dale & An...3.4k downloadsupdated 8 mo ago
- Skidvar's Traits, Houses, Ancs, & Ranks (Grand Campaign & Belisarius)by SkidvarTRAITS, HOUSES, ANCS, & RANKS (GRAND CAMPAIGN & BELISARIUS) Content This new version supports the Grand Campaign and Belisarius DLC and does not affect vanilla faction income unlike the outdated version. Traits are also slightly more balanced. There are a few issues with Charlemagne DLC concernin...3.4k downloadsupdated 9 y ago
- Growth boostby KeshSimple mod which makes every city produce +100 growth. Having all 3 cities in the province will result in +300 growth. Hordes don't get any boost from this mod. WORKS FOR AI TOO !!!3.3k downloadsupdated 8 y ago
- Super Nova Attilaby AugustDrakeThis is a submod for Nova Attila that combine a number of popular mods, adding more complexity to your campaigns. I can see why these mods didn't make the cut for Nova Attila as a more focused, "Vanilla+" experience, but if you are like me, you like the campaign map feeling a bit more like a 4x g...3.2k downloadsupdated 12 mo ago
- The Last Persian - 661 Modmap with 400 new Unitsby king cyrus(the great)this mod have two other part. this story occur in 661 A.D when the last persian prince in sassanian family has returned to persia to save his homeland from arabian invaders and asked chinese emperor to aid him in this task .prince peroz was famous in china as good commander and as what he said be...3.2k downloadsupdated 6 y ago
- RomeRenaissancby biyishun13RomeRenaissanc是中世纪王国1212AD的子MOD,并非阿提拉全面战争原版战役MOD,原版玩家订阅无效,本MOD以plexreformata为基础(和plexreformata及事件议会MOD简中版不冲突,可同时订阅),添加了三个罗马残余势力各自的复兴改革运动事件及其他全势力触发决议事件,包含部分中世纪晚期的事件。当前MOD为暂定版本,并非最终成品,因测试人员有限,如发现跳出问题请及时向本MOD组反馈。 晚期的拜占庭似乎在历史上很容易被忽略,事实上罗马人在最后的二百年时间里也进行过挣扎,三个罗马残余势力在君士坦丁堡沦陷后都曾进行过救亡图存的努力,各自在境内进行了一些了政治、经...3.2k downloadsupdated 4 y ago
- Emperors Of Rome - Reskinby Rundr🐉This mod reskins the Roman faction leaders :D I am working on more faction leaders and still making new versions of the roman ones, will either upload a new induvidual mod or just update this one so please comment your opinions and rate! thanks :)3.2k downloadsupdated 11 y ago
- The Dawnless Days: No Cap Limit for All Factions 解锁全派系兵种招募上限by 76561199039890542已兼容v1.0.1补丁 如题,你可以不受数量限制的招募派系兵种了,无论是4阶兵还是特殊兵种 排序与兼容性 与Desgun's Fixering一起使用时,请将我这个mod放在上面 与我的WoodenStrength和GondorStrength一起使用时把这个mod放在下面 Compatible with v1.0.1 patch As the title suggests, you can now recruit faction troops without any limit on the number, including 4th-level troops and special...3.2k downloadsupdated 8 mo ago
- MaxRavenclaw's No Legacy Tech Disablingby MaxRavenclawRemoves the "Disable Legacy Technology" effect from all research. Savegame Compatible. Radious compatible if it loads first, BUT it will probably overwrite the technology effects table of Radious and therefore any modifications Radious did to it. Same goes for any other mod that modifies the tech...3.2k downloadsupdated 7 y ago
- Old AD919 pack3 backup (only compatible with AOC Grand campaign mod)by ZmZThis is a backup version of the old AD919 pack3, in order for AOC Grand campaign mod to be playable. Will not work without AOC Grand campaign mod : Temporary upload before AOC Grand campaign mod is fixed and playable with the updated AD919 files.3.2k downloadsupdated 2 y ago
- Medieval Kingdoms 1212 Traduccion Submod Unidadesby 76561198801037362-El Mod Como Lo Indica Traduce Unidades Del Submod De Tropas Para Tener Un Roster Mas Amplio Pero A La Vez Late Game del MK. -Toma Como Base La Traduccion En Español Que Se Le Hizo Hace Poco Al Mod En General, Por Lo Que Solo Si Se Va A Jugar Con El Submod Activado, Se Debe Usar Esta Traduccion,...3.1k downloadsupdated 4 y ago
- last_persian_part_three.packby king cyrus(the great)3.1k downloadsupdated 6 y ago
- last_persian_part_two.packby king cyrus(the great)3.1k downloadsupdated 6 y ago
- No AI Razing and No AI Start Migrationby Nick NaughtyIs desolated settlements all over the campaign map becoming a problem. This mod does the following. AI can no longer raze. AI can no longer start migration, this is to prevent addition desolation. AI can no longer subjugate other factions, this is because its a complete nightmare to un-vassel a f...3.0k downloadsupdated 11 y ago
- Latin Christian Buildings Upgradedby Tobias EntsThis mod buffs/edits the Latin Christian religion buildings. - Lowers maintenance cost for the buildings. - Gives sanitation to al regions. - Wealth from all buildings increased (larger bonus with the Pentarchy see chain. Can i support you? Yes you can, i have an account on patreon, link down bel...3.0k downloadsupdated 11 y ago

