Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Aztec 2015 Graphicsby mkinGAztec 2015 Graphics (NEW) Version 1.02 released - Red skies bug fixes (thanks for reports). - Some bugs fixes - Some RED VALUES for a few battles fixes Features: ★ added more than 50 different scenes to the game (more in future) ★ added new and realistic Dust effects to the game ★ battles is more...66.4k downloadsupdated 10 y ago
- All Occupation & Diplomatic Options for All Factions (Including Confederations)by DresdenThis mod gives all Occupation and Diplomatic Options to All Factions. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Compatible with save games, most other mods and patches. Confederations do not work...66.3k downloadsupdated 11 y ago
- Better Family System! -READ DESC-by bonkDon't forget to rate up! Increases chances for male children Decreases chances for illegitimate children Increases chances for birth Changes possible children per family to 10 Note - The changes do take time to take place because of other factors li66.0k downloadsupdated 8 y ago
- Pikes ready in your handsby Noif1988This mod fix pikemens units and their disappearing long spears animation. Now they show up all time in active and inactive! Work with all mods!64.6k downloadsupdated 8 y ago
- Dawnless Days: Fiefs of Gondor (Updated for 1.0.3 and Campaign Integration) - MUST BE AT TOP OF LOAD ORDERby 「ZAP1619」------------------------------------------------------------------------------------------------------ MOD NOW WORKS WITH DAWNLESS DAYS 1.0.3 (LATEST UPDATE) MUST GO AT THE TOP OF THE LOADED ORDER ABOVE DAWNLESS DAYS RUNNING WITH OTHER SUBMODS MIGHT CAUSE BALANCING ISSUES. BEST RUN BY ITSELF. ---...64.5k downloadsupdated 5 mo ago
- Medieval Kingdoms 1212 AD New Units and New Unit Cards Submodby snoopyDescription 1 * New units and new unit cards for Medieval Kingdom 1212 AD and 1380 AD will be added with this mod. * This mod will be updated to include the Medieval Kingdom 1212 AD Early and Medieval Kingdom 1380 AD Late Campaign version. * Place this mod above the MK1212 mods. * Currently only...62.4k downloadsupdated 2 y ago
- Unofficial Attila Community Patchby TheOneWhoKnocksWelcome to the Unofficial Attila Community Patch! This mod is a community effort to fix all the little bugs that are left in Attila's code. It is a compilation of multiple smaller mods that can be found on the workshop. This mod aims to keep the balance as close as possible to the Vanilla experie...55.5k downloadsupdated 7 y ago
- Ammunition Refillby MagnarThis mod allows your to replenish your ammunition during combat This mod adds an ability that missile units have that when used will replenish the units ammo after 2 minutes of not beign able to move. This is meant to simulate the soldiers waiting for support troops to bring them more ammo as wha...55.3k downloadsupdated 10 y ago
- 1212简体中文汉化mod(Chinese Localization)V3.000版by biyishun13本mod需配合蒹葭汉化mod一同使用,具体排列顺序如上图所示,注意1212汉化mod在最上方,蒹葭汉化mod在最下方,版本号同1212本体mod一致。本次更新支持1212mod 2024/11版本 V3.000正式版更新日志: 1.补充全部兵种描述介绍 2.修正神罗脚本 3.军队名称翻译优化 4.更新修复事务官招募闪退问题 5.更新汉化mod加载顺序检查提示框 6.增加大量新增雇佣兵兵种汉化更新 7.补充空白兵种名称及任务目标汉化 8.修复了阿提拉本体更新优化后10格建筑槽插件失效的bug 9.修复了迁都乱码问题,同时补充了缺少的部分汉化 10.修正翻译错误及不当部分,统一关键词条翻译,...54.8k downloadsupdated 10 mo ago
- Return To Glory (Animations Mod)by PetroDescription This mod improve the animations and it's intended to make battles more realistic but also more cinematics, perfect for videos. I have made this mod for my personal use with Ancient Empires mod (that I use in the videos) but it works well also in vanilla game. Animations changes: - Rem...54.7k downloadsupdated 8 y ago
- Bright Weapon Textures (No black weapons!)by olvkhs99Texture reworked: spatha roman dagger shotel khanda sax falx himyar sword horse cutter all celtic swords all eastern swords all steppe swords all axes germanic spear this mod changes only texture files, so it's compatible with almost all mods,campaigns 13/07/2016 update -reworked textures -added...53.2k downloadsupdated 9 y ago
- Rise of Mordor 3.5 : The War of the Ring - Campaign [submod] [obsolete]by Vlaady the Impaaler: drive.google.com/file/d/1H1ii21pnZQOO6Mez2DucqqvKdKg96dVF/view?usp=sharing This is a Grand Campaign submod for Rise of Mordor 3.5! /!\ This is a complete rework & way more advanced version of the previous War of the Ring submod, thanks to a strong new dev, Alex! This mod is now a team effort! E...52.7k downloadsupdated 6 y ago
- Realistic Cavalry Overhaul For 1212by EARLAttention: Please do not go to Discord for help with my mods — I'm not active there. Discussions there have turned toxic. You may not get real help, and could be harassed just for using my mods. I don't want that for my users. Likewise, arrogant people are not welcome here. This page is for those...52.0k downloadsupdated 2 mo ago
- Ancient Empires: Dust Particlesby UMCenturionINTRODUCTION ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ We are proud to present the Ancient Empires sponsored, Dust Particles modification. This is a modication that branches off the previous work of Enhanced Particles for Total War Rome 2, and is made for the Attila engine. NOTE: This mod is compatible w...51.4k downloadsupdated 6 y ago
- Terminus Total War - Ageless Empiresby TerminusDiscontinued51.0k downloadsupdated 11 y ago
- Medieval Warfare - Graphicby AXXXEThe mod adjusts lighting, contrast, and other attributes for each season and weather. The difference is to know at first glance. The mod is intended as a supporting submod for the main Medieval Warfare mod. However, it is also compatible with other mods. installation: -click on favorite -click on...50.8k downloadsupdated 5 y ago
- Anno Domini 1080 {2.1}by Subotai (DC)I created this mod to capture the feel of the old M2TW game (1080 AD) for Atilla Total War This campaign uses AoC campaign map, so its more focused on Europe, but still has tons of unit diversity! This mod adds the MKTW 1212 units to the campaign map and removes all other units from the campaign....49.2k downloadsupdated 9 y ago
- Forgotten Realmsby MauzerHi! Forgotten realms is a campaign and battle overhaul. All parts of the mod required: Part 2 Part 3 FR collection +28 unlock factions(and MP too, not all new factions available in custom) -Victory conditions -New generals models for all factions -All factions have individual traits and unit rost...49.1k downloadsupdated 9 y ago
- Required RII Building Models for RII Theme custom maps (READ DESC)by Doomon15SUB FILE FIXED, NOW THE PACK HAS BEEN UPDATED AS STEAM HAS FIXED FILES SIZES AND ALLOWS THE PACK TO BE DIRECTLY DOWLOADED FROM HERE. THE MOD IS REQUIRED TO BE ENABLED FOR THE MAPS I MAKE IT A REQUIRMENT FOR IN ORDER TO MAKE THEM PLAYABLE. Other moders who use RII models in TEd for thier custom ma...48.8k downloadsupdated 8 y ago
- AoC Factions Packby MauzerSlavic faction: -Bohemia -Wiltz -Croatia -Obodrites Duchy: -Bavaria -Provence -Theme of Sicily -Venice Kingdoms: -Northumbria -Ulaid -Wessex -All factions have individual traits and unit rosters -Provence and Venice add Crossbows have fun Join to our group! awesome mods! thx Viriato47.9k downloadsupdated 8 y ago
- Forgotten Realms(part 3)by MauzerFeatures: -Playable +28 factions -Victory conditions -New generals models for all factions -All factions have individual traits and unit rosters -Simple mission added -All Nomads can settle -Overhauled nomadic -all units reskin All parts of the mod required: Part 1 Part 247.0k downloadsupdated 10 y ago
- BRAN MK 1212 BATTLE AIby BRAN MAC BORNNew Bran Battle AI settings for Medieval Kingdoms 1212. More dynamic and intense longer bloody battles with new morale and fatigue settings and armies that keep their formation as they advance to battle. Better cohesion. New armor values. Heavy mail now is better against weapons. New Movement gro...46.8k downloadsupdated 2 mo ago
- Forgotten Realms(part 2)by MauzerFeatures: -Playable +28 factions -Victory conditions -New generals models for all factions -All factions have individual traits and unit rosters -Simple mission added -All Nomads can settle -Overhauled nomadic -all units reskin All parts of the mod required: Part 1 Part 346.8k downloadsupdated 9 y ago
- Realistic Ranged/Missile Unit Overhaul For 1212by EARLAttention: Please do not go to Discord for help with my mods — I'm not active there. Discussions there have turned toxic. You may not get real help, and could be harassed just for using my mods. I don't want that for my users. Likewise, arrogant people are not welcome here. This page is for those...46.8k downloadsupdated 2 mo ago
- Medieval Kingdoms 1212 AD Supply System [FIXED]by mementomoriaImportant Place at the top of your load order Affects AI & player equally Not multiplayer compatible There's also an Ancient Empires Version and a Vanilla Version Description Forces need supplies to function properly. Each unit, including garrisons, usually consumes one supply unit per turn. To m...44.7k downloadsupdated 19 mo ago
- More deployables for fortified stance and more barricades and deployables for city's/townsby Tobias EntsThis mod gives you more deployables in fortified stance and gives you more deployables and barricades for your towns and city's. The screenshots tell the most so look at them if you want to know something :) I always found the defenses for fortified stance along with the city/town defenses a bit...43.3k downloadsupdated 10 y ago
- Medieval Walls for 1212 AD and Age of Charlemagne (campaign map)by 76561198882453168Medieval looking walls for European and Byzantine cities for the campaign map. Works for the 1212 AD mod, Age of Charlemagne and other medieval overhauls. Eastern walls seem fine so they remain unchanged for diversity and uniformity with the eastern campaign buildings. Factions that are considere...43.2k downloadsupdated 6 y ago
- MK1212 - 4 Turns per year - Complete Editionby Maska_zgzSince I didn't find any complete mod that allowed me to play this magnificent mod with 4 turns per year, I decided to create one myself. I call it "Complete Edition", because I have reviewed all the mod files, including scripts and events. I have played without problems a very advanced campaign,...43.2k downloadsupdated 7 y ago
- The Battle for Helms Deepby The_GodfatherRusThe battle for Helms Deep is over.. The battle for Middle Earth is about to begin... The enormous army of Uruks is marching across the lands of Rohan to exterminate the humanity.. King Theoden is leading his loyal men to the last stand - the fortress of Hornburg. I highly recomend you to play thi...42.8k downloadsupdated 8 y ago
- Lex Reformataby SkyblitzThis mod is a submod for MK 1212 campaign, I am not a dev nor part of the team and not endorsed. So Hi everybody, before everything I want to thank Jake for his help and DET for his cooperation. Lex Reformata is a submod for MK 1212, a mod I enjoy but find lacking an essential aspect of the medie...42.8k downloadsupdated 6 y ago
- The Dawnless Days: All Factions Unlocked Campaign Submodby GyrosmeisterTHIS REQUIRES THE DAWNLESS DAYS MOD TO USE Download The Dawnless Days from this link: Join the Dawnless Days Discord: This mod does what the title says. It unlocks all factions in the Dawnless Days Campaign. Keep in mind that these minor factions are not fleshed out and do not have any unique mec...42.4k downloadsupdated 6 mo ago
- Realistic Infantry Overhaul for 1212by EARLIt requires both Realistic Cavalry & Realistic Missiles Attention: Please do not go to Discord for help with my mods — I'm not active there. Discussions there have turned toxic. You may not get real help, and could be harassed just for using my mods. I don't want that for my users. Likewise, arro...42.0k downloadsupdated 2 mo ago
- rise of mordor unit addonby 76561199014823098this mods adds lake town guads longbowmen to dale loke rim swordsman to esterlings guards of the golden hall swordsman to rohan guards of the golden hall spearcarvarly to rohan guards of the golden hall sword calvary to rohan palace guards to w_r border guards to w_r palace guard archers to w_r l...41.4k downloadsupdated 5 y ago
- Attila Ultimate Animations (Medieval Kingdoms 1212 AD version) (OBSOLETE check description)by WhiteSushiEaterUpdate: As of June 14, 2025, I have rewritten the code of the original Attila Ultimate Animations mod to allow it to work with Medieval Kingdoms, Ancient Empires, Vanilla Attila, and most other small scale overhaul mods without the need for separate versions. This means that going forward, you wi...41.2k downloadsupdated 2 y ago
- Antiquity Updatedby LockeThis mod is an Attila to Rome 2 conversion. Nordic and desert factions are still mostly the same like in attila. Germanic rooster reworked. Gallic, Celtic and Iberian tribes are mostly like in Rome 2. Greek is owned completly by macedon with sparta as a migrating horde at the beginning. Rome owns...40.9k downloadsupdated 10 y ago
- Realistic Charge Impacts (UPDATE FEB 2025)by HiystaI've awoken from my slumber, 5 years sleeping in a coffin get's boring. So here's an update :) UPDATE - 08/02/25 - Added compatibility for MK1212 mod, including all new added units. What does this mod do? Upon impact units will no longer hit a brick wall and will mesh together. It may not be 'rea...40.2k downloadsupdated 19 mo ago
- Ancient Empires: Custom Battle Release OBSOLETEby ABHThis mod is obsolete and is no longer used. Please Download the official Ancient Empires Release.40.0k downloadsupdated 10 y ago
- No Cheats for the AI !by MINOSThis is a Mod for eliminating the Cheats for the AI and giving it the same (dis)advantages as the Player. ------------------------------------------------------------------------------------------------------------------------- Only Technology Research Cost are untouched, as i don't think the AI...39.1k downloadsupdated 11 y ago
- Medieval Kingdoms 1212 Submod: Sanitation Plus - Clinicsby jaydensworld2Updated for MK1212 December 2020 update. Based on: Inspired by: Medieval Kingdoms 1212 Submod: Doubles the sanitation values for both the "in-province" value and "nearby owned provinces" value of sanitation buildings (clinics, hospitals, etc.) for all nations except crusader. In-province values:...38.6k downloadsupdated 6 y ago
- 4 Turns per year Medieval Kingdoms 1212by MaffatoThis is a submod for Medieval Kingdoms 1212: Each year will consist in 4 turns, technologies, recruitment and building will have no problem and follow the 4 turns per year rule. Note: With 4 Turns per year you will take a lot of time to reach the end of the campaign. Unfortunately, it's not save...38.6k downloadsupdated 7 y ago
- Sebidee's Charlemagne Expanded - Unit Roster Overhaulby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. I proudly present Charlemagne Expanded, a massive overhaul of the campaign's unit rosters. This mod replaces the vanilla rosters and adds almost 300 new units...38.4k downloadsupdated 6 y ago
- agrez pack all in oneby agrezWORKS WITH ALL SAVED GAMES WORKS ALMOST WITH ALL MODS EXCEPT RESKINS Full Reskin of All Factions A big thanks to Berserkrhöfuð for his awesome video All my mods in one pack so u can finnaly enjoy multiplayer games and have more space in launcher enjoy and stay awesome BIG THANKS TO PARANOID MY CR...37.8k downloadsupdated 11 y ago
- [MAGA] Region Tradingby HardballerINTRODUCTION Make Attila Great Again is a mod that aimed to enhance your Total War campaign throught various inovating game mechanics and features. The first released mechanic bring back the possibility to trade or gift regions with the AI. This is in a very early alpha state, as of now the AI ca...37.6k downloadsupdated 9 y ago
- LOTR Units Packby Admiral VivecNB: For this mod to work, you must follow these steps: 1. Download this file here: 2. Extract/unzip its contents, and place the two files within your Total War ...(your custom directory)\Steam\steamapps\common\Total War Attila\data folder. 3. Check that you have these files: i] @LOTR_Units_Pack_b...37.0k downloadsupdated 9 y ago
- Medieval Kingdoms 1212 AD Submod T2/T3 Unitsby Grand Master Philip GregoryDisclaimer: This mod is not officially endorsed or supported by the Medieval Kingdoms mod team. It is a standalone mod, and it is NOT required to play the Medieval Kingdoms 1212AD mod. About This is a submod to introduce T2 and T3 units to MK1212 early. The devs are working on it and as a result...36.9k downloadsupdated 7 y ago
- 634 Fire & Swords DLCby 76561198860803021- This DLC sets the Attila map historical as accurate as possible to the year 634 - English language game settings are required - The "required objects" on the right are optional, do not enable Supply for MP Campaigns - 37 up to 51 factions are playable (depends on the DLCs you have) Hint: On Sat...36.8k downloadsupdated 5 y ago
- Expanded Elvesby FarfadetWe're glad to introduce to you Expanded Elves, a submod for The Dawnless Days (formerly known as Rise of Mordor). It aims at flourishing the rosters of elven factions, bringing in new units for new and old factions. Our balancing and roster design have followed closely the style of how TDD does t...36.6k downloadsupdated 6 mo ago
- MK1212AD Generals and Agents reskinby AXXXEThis is a submod to the excellent MK1212AD mod. It moves the generals and leaders of the factions to a completely different level. I made some kings according to a real historical portrait. The mod is not finished yet, I will gradually rework and adjust all the generals, agents and faction leader...36.3k downloadsupdated 6 y ago

