Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Dorwinion Vineyards - The Dawnless Daysby KII0RNEDorwinion is a lush, fertile land on the shores of the Sea of Rhûn, known for its rolling vineyards, gentle hills, and rich river valleys. The air is warm and fragrant with blossoms and wine, and slender poplars and willows line the waterways. It’s a place of golden light, abundant harvests, and...2.3k downloadsupdated 10 mo ago
- Rome Era Chapter XVII: Human & Divine-The Anglo-Saxon Chronicle & the partition of Lotharingia; Treaties of Meerssen & Ribemontby XxRedHornetxX/Resonare RomanorumRome era Serie This mod is the seventeenth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. ALL THE CHAPTERS after XIII are considered to be more focused on MEDIEVAL STUFF THAN ROMAN HISTORY. Anno domini models Go...2.3k downloadsupdated 20 mo ago
- A Reduced Bastard Version of Family Tree & Marriage more realisticby 76561198860803021Basic changes: Character creation max age 30 Family base illegitimate child chance reduced from 6 to 3 Family base illegitimate child chance reduction per child 2 Family (max.) bastard gravitas remains on 100 Family age of (possible) adulthood reduced to 13 Family age of guaranteed adulthood redu...2.3k downloadsupdated 6 y ago
- MK1212 Realism Merge & UIby DaudLoad order in the Total War launcher: Mods that you want to overwrite this mod, such as 4TPY, extra UI, balancing, music, or cheat mods Graphics mods, such as Graphics mod 1 or Graphics mod 2 Performance mods, such as Performance mod 1 or Performance mod 2 This mod MK1212 content/new-unit mods wh...2.3k downloadsupdated 4 mo ago
- Danes reskin by Savaranby SavaranHistorical style reskin by me :) Compatible any other unit mod! Enjoy!2.3k downloadsupdated 9 y ago
- 1212Maximizing the benefits of warby 76561198421122995As long as you capture the city, you can get a lot of booty. When money is tight, it's time to go. 只要攻下城市就能得到大量战利品。资金紧张的时候就到了出征的时刻。2.3k downloadsupdated 5 y ago
- Garamantian Flavor Pack - Masemaby NiklasGaramantian Gains following units: - Dune Lancers - Sandstorm Lancers - Moorish Cavalry - Moorish Levy - Desert Pikes - Himyarite Shotelai - Armoured Himyarite Shotelai - Rumha Skrimishers - Large Onager *Mod radius and other mod compatible *Suggestion on improvement are welcomed *Save game compa...2.3k downloadsupdated 6 mo ago
- Ainjalut 1260: Historical Battles Mod for mk1212by M.A.EHi all , this is a template mod for a project ongoing and still a wip, the idea is making a collection of historical battles for mk 1212 you need this sequence to be able to play Ainjalut Medieval Kingdoms 1212 AD Scripts Medieval Kingdoms 1212 AD All Settlements Walled Medieval Kingdoms 1212 AD...2.3k downloadsupdated 6 y ago
- More Ammoby maxwellThis mod increases ammo for all units by 50%.2.3k downloadsupdated 10 y ago
- Strong Western Roman Empireby Greq7Western Roman Empire Strong and Powerful! Compatible with any other mods except startpos This version is focused on making WRE stronger. ERE also benefits from traits and techs but not as much and it's a perfect mod for ERE campaign actually so your WRE AI ally is not as weak as in vanilla. This...2.3k downloadsupdated 7 y ago
- @@fall_of_the_eagles_0(CHINESE2.0).packby 安茹的理查請按照旁邊要求訂閱,理論上應該翻譯到了所有單位這是第一個簡體翻譯,理論上後續都可能只會是繁體啦,畢竟簡體化有點麻煩,希望我的翻譯記得給點評價2.3k downloadsupdated 7 y ago
- Half Research Timeby Commander_MondlichtHi everyone, this little mod is what the name is meaning. It halves the research rate of all technologies and effects the AI too. Greetings Commander_Mondlicht Please note: I haven't checked for long time if the mod works well. If you want to use this mod and mod does what it should i am glad tha...2.2k downloadsupdated 8 y ago
- Jacobeast's Equites Sagittarii Romaniby jacobeestThey're finally here at Legend of Rome II's request: The Equites Sagittarii Romani! Ever felt like the Western (and Eastern) Roman empire was(/were) missing some good missile cavalry? Then this mod is for you! Picked from only the finest riders and most excellent archers within the borders of the...2.2k downloadsupdated 6 y ago
- CUP: Community Units Patch - AoC - Additional Tweaks - part 2/2by VOTRRCUP: Community Units Patch - AoC - Additional Tweaks - part 2/2 Description: Read the main description here: CUP: Community Units Patch - AoC Important: part 1 required. More of my mods: Attila Rome 2 Thrones of Britannia Have fun! --- If you like my mod please click the Like button and add it to...2.2k downloadsupdated 7 mo ago
- Rome Era Chapter I.5: Semper Fidelis - From The First Civil War to Pirates Warby XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Seire This mod is the first part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requir...2.2k downloadsupdated 20 mo ago
- Imperial Wars version 1.0by ArtLecksStudioThe Imperial Wars project Total War ATTILA There is an opportunity to transfer outdated basic operating time! To modify Imperial Wars to Total War ATTILA! Add to friends on Steam! The modification Imperial Wars version 1.0 will be available in 2024! In the development team you need: 3D designer!...2.2k downloadsupdated 5 y ago
- Bug Fix for #Medieval Warfareby 76561199071403099//What the mod does: ~Some of you fellas might remember this mod as the 'Faction Unlock' submod, but Axxxe the author of the original mod has a no-submod polity, since unauthorized edits could compromise his constant updates. So here we are, a heavily truncated version of the original one offers...2.2k downloadsupdated 2 y ago
- Trench Warfareby Alcoholic AdmiralA multiplayer map designed for two players. Each player gets an identical setup of trenches and a fort on their end of the map. The trenches have ridges that you can place archers on to shoot at enemies. Units can't move through trenches from the front, however you can sneak your men through gaps...2.2k downloadsupdated 10 y ago
- 1212 no cap, 1 turn recruit submodby 원주딸배거지박종우No cap and 1 turn recurit all units plz load this mod above of 1212 main mod2.2k downloadsupdated 5 y ago
- Beer's Vanilla Unit Expansionby TiredNeedSleepThis mod adds units that I feel should've been added to other factions by default. For example, it always struck me as odd that the Caledonian faction had Highland Archers when the Picts did not. I hope to have rectified this now. Here is the list of additions as of version 2. Saxons: Huscarls Ro...2.2k downloadsupdated 5 y ago
- Pike And Spear Wall Rework (Pike Wall, Hoplite Phalanx, Hollow Square, Square)by ShephBetter and Realistic Pike Walls, Spear Walls and Spear Squares Pikes and spear units themselves are some of the weaker units in Attila. A sword unit will beat a spear unit with the same stats most of the time. Spears and pikes are not good investments without their special abilities. The AI uses...2.2k downloadsupdated 5 y ago
- Barbarian encampmentby QuintusSimilar to a hillfort but less sturdy. The walls are meant to fall over from siege Machines because the camp is a basic marching camp in the barbarian style. It is a large camp. Because the walls are weak and the fort is large the defense radius is larger. There are four Watch Towers as well as a...2.2k downloadsupdated 11 y ago
- Double unit size+ 1 turn recruit for all units minus artilleryby Mar45690The purpose of this mod is to double the size of the unit sizes and make them all one turn recruit for those who want to be able to recruit their cavalry/infantry/skirmisher (minus artillery). Listening to any suggestion on Turn mod for units (ma2.2k downloadsupdated 8 y ago
- +50 sanitation / regionby StrangeAK47+50 sanitation per region player only cheat works with dlc save compatible enjoy2.2k downloadsupdated 2 y ago
- Skidvar's Houses, Ranks, & Bonds*by SkidvarIssue with desert factions having no quests is solved now. Only Charlemagne factions don't have any councils yet, but that should change soon ;) This mod adds Noble Houses (cf. Rome II) to the Ranks & Bonds Mod for every playable faction, also in the Last Roman campaign. (Ranks&Bonds mod are incl...2.2k downloadsupdated 11 y ago
- Roman bodyguard reskinby SiTehPr0n-------------- work in progress -------------- ---------- The Palatina Guard has a placeholder unit at the moment. I found a bug with the Scutum shield, during the campaign battles. In campaign battles, the scutum shield has 2 oval logos on it... don't know why... working on it.. ----------- Sers...2.2k downloadsupdated 11 y ago
- viking raiders reskinby Archimiddlesthis mod edits the look of viking raiders to make them look cooler and a bit more realistic than vanilla. Enjoy the mod!2.2k downloadsupdated 9 y ago
- luetzow_radious_ammo_refill.packby Oberst von LützowThis is my first mod for Steam's Workshop - and actually it's not even that. It's just more or less a combination of Radious' Total Units (I+II), Swiss Halberdier's AUM for Radious Total Units Mod & - of course - Magnar's Ammo Refill Mod. What it does: It gives ranged units (archers, javelinmen,...2.2k downloadsupdated 9 y ago
- Summary's MK1212 T3 Faction Leadersby SummaryDESCRIPTION This mod only changes the appearance of the faction leaders specified and their appearance in Battle Like the Byzantine Mods, this mod will have three variants for the frontend faction selection page and the campaign namely T1, T2 and T3. This mod unlike the Byzantine Mods will not co...2.2k downloadsupdated 3 y ago
- Ammo Refill for Radiousby VOLTA"This mod use for Radious ranged unit" 30second ammo refill ability 이 모드는 레디우스와 레디우스 호환모드에서 추가되는 원거리 병종에게 탄약 재보충 기능을 부여합니다. 30초 재사용 시간을 가지고 있으며 해당 사용시간 동안은 움직일 수 없게되고, 시간이 끝나면 일정량의 탄약이 보충됩니다. 아래 모드들이 호환됩니다. Radious Total War Mod Radious Total Unit Mod Renovatio Imperii Imperium Praetoria for radious2.2k downloadsupdated 11 y ago
- Expanded Langobard Recruitmentby BladeukThis mod allows the recruitment of more units for the Langobard faction. There are no units added to the game, they are pulled from other German factions, or were previously unrecruitable from the standard city building trees (not migrating). The extra units have also been added to custom battles...2.2k downloadsupdated 11 y ago
- Overhead Projectilesby axmaniac1234This mod makes missile units use an overhead trajectory when firing, almost identical to that of catapults. Thereby avoiding heavy friendly casualties and making them much more effective in battle. I have also increased the damage area of catapults to four times its size to make them more effecti...2.2k downloadsupdated 7 y ago
- Franks (outdated)by Cyrius PT" New update is now online " - 5 new unique units as been added - Hello everyone This is my second mod ( a little one ), simple, i have decided to work on the franish spears. the mod: - Removed the 3 Germanic spears from the Franks; - Removed the Germanic pikes too; - Removed Germanic Band and Ge...2.2k downloadsupdated 11 y ago
- 400 legionsby Son_Of_PeleusSimple mod that allows you and the A.I. recruit 400 armies in the grand campaign. This mod isnt compatible with any other mod that increases the amount of armies you can raise in the grand campaign.2.2k downloadsupdated 10 y ago
- Nile Valleyby *Marcus Valerius*Map type: 3vs3 land battle ---------------------------- VERSION: v1c Description: A desert map with 4 water crossings a temple hill and smaller hills. It's fun to attack but even more fun defending the temple hill UPDATE'S V1a - added more foliage - changed army position's - finished more terrain...2.2k downloadsupdated 10 y ago
- United States of Romeby MadflavorGreatly strengthens both the eastern and western roman empires, and turns some provinces within their control into vassal states of their respective empire. Basically what this does is give rome more armies to defend itself through the vassal system and ive developed both roman empires a little b...2.2k downloadsupdated 10 y ago
- 1212 realistic routing/morale Battle Overhaul submod 1.2by The ScrapperThe aim of this mod is to re-balance morale for far more decisive historically authentic battles with the focus on routing an enemy army with much of the casualties occurring in the retreat. This also should make battles feel intense in those moments when either army might break. I have already c...2.2k downloadsupdated 2 y ago
- Strong Eastern Roman Empireby Greq7Eastern Roman Empire Strong and Powerful! Compatible with any other mods except startpos This version is focused on making ERE stronger. WRE also benefits from traits but not as much and it's a perfect mod for WRE campaign actually so your ERE AI ally is not as weak as in vanilla. This modificati...2.2k downloadsupdated 7 y ago
- More Unit Upkeep Costs (for Radious Total War Mod)by MINOSThis is a Mod for higher Unit Upkeep in the Radious Mod. --------------------------------------------------------------------------------------------------------------------------------------- Mainly made for Radious Total War mod user, who want a more vanilla-like Upkeep, but can be used for oth...2.2k downloadsupdated 10 y ago
- Total War: Attila - Scourge of God 405 AD & Pater Europae 771 AD MODby WōtanzThe year of 405 AD... They made ready for war. The Roman Empire has approach to fall. The Western Empire land now barbarian hordes has settled. and Sassanid Empire is something will happening. The Kingdoms will rebelled to his master of Empires. and far for the land in eastern the scythia and sar...2.2k downloadsupdated 5 y ago
- Influence Cheatby nugget80Alot of influence points per turn you won't be able to spend it fast enough. Save game compatible, hit end turn and takes effect next turn. I put last in mod order. DB: ministerial_positions_to_character_effects_tables Columns: Position - faction_leader Effect Scope - character_to_character_own_f...2.2k downloadsupdated 3 y ago
- archers_for_vikings.packby jjcm13191Adds germanic bows, germanic hunters, germanic archers, and elite germanic archers to all viking factions. I was disappointed in the lack of archer units for the vikings so I added some.2.2k downloadsupdated 11 y ago
- The_Roman_Legion_ FOR THE (Dresden's "fall of the eagles mod")by VinillyBy request of; ornop This is a compatible version to give 240 troops to the Armoured Legionary unit. Not for use without fall of the eagles mod unless you want to have an over power unit that throws off the balance in the game in vinilla. For vinilla version please refer to original mod. WARNING:...2.2k downloadsupdated 9 y ago
- Units UI Tab Reorganized (More Stats) - Attilaby VOTRRUnits UI Tab Reorganized (More Stats) - Attila Version for Attila. Version for: Age of Charlemagne DLC Ancient Empires Medieval Kingdoms 1212 AD The Dawnless Days (TDD) Description: The main purpose of this mod is to: present the most important unit statistics more clearly reorganize the statisti...2.2k downloadsupdated 7 mo ago
- Anno Domini: Age of Justinian 555 - Faction Submodby 76561198971559964Submod for Anno Domini: Age of Justinian 555: This submod renames most of the factions and dynasties for Age of Justinian 555 AD to make your campaigns a bit more immersive for example factions that are kingdoms will get renamed to 'Kingdom of ____ ' and factions that are principalities will get...2.2k downloadsupdated 4 mo ago
- Realistic_Tactical_Battle_AncientEmpires.pack_OUTDATEDby XxRedHornetxX/Resonare RomanorumIMPORTANT: ANYONE CAN USE ANYTHING OF THIS MOD TO MAKE A NEW ONE WITH NO PERMISSION WITH THE AIM OF REINFORCE THE EXPERIENCE OF THE OTHER PLAYERS. NEW VERSION: The first aim of this mod is to create a realistic battle system where the actual attilas ai would be able to break your lines or flanks...2.2k downloadsupdated 5 y ago
- Varg Vikernes Unitby Mr Steal Your TechIs this the best mod on Attila? Let's find out. This mod adds Varg Vikernes, Son of Odinn to the Danes, Geats, Jutes, Saxons and Franks. Varg is very over powered and will slowly destroy any unit he come sin contact with. PS: He may burn churches. Varg is recruitable from level 2 cities/towns.2.2k downloadsupdated 11 y ago
- Weaker Huns by -20%by Mavrik347This mod should make the campaign more interesting during late game when you are not playing as Huns. ** Numerous tests show the Huns with this mod being defeated naturally by the AI around 450AD. Which is historically accurate. ** The other AI should now have more chance of eventually wearing do...2.2k downloadsupdated 8 y ago

