Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
4,671 mods, most downloaded first · newest update 3 Nov 2026
- Expanded Langobard Recruitmentby BladeukThis mod allows the recruitment of more units for the Langobard faction. There are no units added to the game, they are pulled from other German factions, or were previously unrecruitable from the standard city building trees (not migrating). The extra units have also been added to custom battles...2.2k downloadsupdated 11 y ago
- No Unit Cap for 1212 (updated)by 76561198379686318My game works again, Mingles has brought it to my attention that this mod doesn't work for certain units. It works for the units in my campaign but I'm currently in the process of figuring out what doesn't work and what does. If a unit in your campaign is capped please let me know. This mod does...2.2k downloadsupdated 17 mo ago
- Roman bodyguard reskinby SiTehPr0n-------------- work in progress -------------- ---------- The Palatina Guard has a placeholder unit at the moment. I found a bug with the Scutum shield, during the campaign battles. In campaign battles, the scutum shield has 2 oval logos on it... don't know why... working on it.. ----------- Sers...2.2k downloadsupdated 11 y ago
- Ammo Refill for Radiousby VOLTA"This mod use for Radious ranged unit" 30second ammo refill ability 이 모드는 레디우스와 레디우스 호환모드에서 추가되는 원거리 병종에게 탄약 재보충 기능을 부여합니다. 30초 재사용 시간을 가지고 있으며 해당 사용시간 동안은 움직일 수 없게되고, 시간이 끝나면 일정량의 탄약이 보충됩니다. 아래 모드들이 호환됩니다. Radious Total War Mod Radious Total Unit Mod Renovatio Imperii Imperium Praetoria for radious2.2k downloadsupdated 11 y ago
- luetzow_radious_ammo_refill.packby Oberst von LützowThis is my first mod for Steam's Workshop - and actually it's not even that. It's just more or less a combination of Radious' Total Units (I+II), Swiss Halberdier's AUM for Radious Total Units Mod & - of course - Magnar's Ammo Refill Mod. What it does: It gives ranged units (archers, javelinmen,...2.2k downloadsupdated 9 y ago
- Overhead Projectilesby axmaniac1234This mod makes missile units use an overhead trajectory when firing, almost identical to that of catapults. Thereby avoiding heavy friendly casualties and making them much more effective in battle. I have also increased the damage area of catapults to four times its size to make them more effecti...2.2k downloadsupdated 8 y ago
- Strong Eastern Roman Empireby Greq7Eastern Roman Empire Strong and Powerful! Compatible with any other mods except startpos This version is focused on making ERE stronger. WRE also benefits from traits but not as much and it's a perfect mod for WRE campaign actually so your ERE AI ally is not as weak as in vanilla. This modificati...2.2k downloadsupdated 7 y ago
- Franks (outdated)by Cyrius PT" New update is now online " - 5 new unique units as been added - Hello everyone This is my second mod ( a little one ), simple, i have decided to work on the franish spears. the mod: - Removed the 3 Germanic spears from the Franks; - Removed the Germanic pikes too; - Removed Germanic Band and Ge...2.2k downloadsupdated 11 y ago
- Jacobeast's Sixth Century Byzantines (9 new units)by jacobeestReclaim the Roman lands once lost to barbarians, reclaim them for the Emperor, for glory and most of all, for Byzantium with this new Sixth Century Byzantine unit pack! I made this mod especially for the Age of Justinian campaign mod, which I myself enjoy a lot. Lands to reclaim, borders to prote...2.2k downloadsupdated 9 y ago
- Trait Overhaul Only - Epic Roleplay Modby TheZumaTHIS MOD ADDS IN A COMPLETE OVERHAUL OF THE TRAITS DISCLAIMER The traits' effects you see on the pictures aren't the same as in the mod. Every effect that changes something related to the general unit, has been divided by 5 in this version. I've always thought that the trait system of Total War:...2.2k downloadsupdated 11 y ago
- More Unit Upkeep Costs (for Radious Total War Mod)by MINOSThis is a Mod for higher Unit Upkeep in the Radious Mod. --------------------------------------------------------------------------------------------------------------------------------------- Mainly made for Radious Total War mod user, who want a more vanilla-like Upkeep, but can be used for oth...2.2k downloadsupdated 10 y ago
- MK1212 Stronger Nationsby Deutsche-ploykaSmall addition to the Medieval Kingdoms 1212 mod. Which makes most nations play with cheats, even the weakest faction can become an empire. Make sure to put this mod on top on mod load order. For your greatest enjoyment it is recommended to install the modification of Unlimited Governors, Armies...2.2k downloadsupdated 4 y ago
- 400 legionsby Son_Of_PeleusSimple mod that allows you and the A.I. recruit 400 armies in the grand campaign. This mod isnt compatible with any other mod that increases the amount of armies you can raise in the grand campaign.2.2k downloadsupdated 10 y ago
- Scripts Change for submodby sxᴛʏPopulation requirement for units removed Mongol invasion start turn = 10 Timurid invasion start turn = 130 added some buildings population growth ( nobility , burghers , peasantry , tribesmen , foreigners) On top '' Medieval Kingdoms 1212 AD scripts ''2.2k downloadsupdated 19 mo ago
- Weaker Huns by -20%by Mavrik347This mod should make the campaign more interesting during late game when you are not playing as Huns. ** Numerous tests show the Huns with this mod being defeated naturally by the AI around 450AD. Which is historically accurate. ** The other AI should now have more chance of eventually wearing do...2.2k downloadsupdated 8 y ago
- archers_for_vikings.packby jjcm13191Adds germanic bows, germanic hunters, germanic archers, and elite germanic archers to all viking factions. I was disappointed in the lack of archer units for the vikings so I added some.2.2k downloadsupdated 11 y ago
- Nile Valleyby *Marcus Valerius*Map type: 3vs3 land battle ---------------------------- VERSION: v1c Description: A desert map with 4 water crossings a temple hill and smaller hills. It's fun to attack but even more fun defending the temple hill UPDATE'S V1a - added more foliage - changed army position's - finished more terrain...2.2k downloadsupdated 10 y ago
- storms endby thecrapshackBased on the layout shown in the winter is coming game warning the attacking ai is a little clumsy so this is better played in multiplayer check out my other maps2.2k downloadsupdated 6 y ago
- Total War: Attila - Scourge of God 405 AD & Pater Europae 771 AD MODby WōtanzThe year of 405 AD... They made ready for war. The Roman Empire has approach to fall. The Western Empire land now barbarian hordes has settled. and Sassanid Empire is something will happening. The Kingdoms will rebelled to his master of Empires. and far for the land in eastern the scythia and sar...2.2k downloadsupdated 5 y ago
- Realistic_Tactical_Battle_AncientEmpires.pack_OUTDATEDby XxRedHornetxX/Resonare RomanorumIMPORTANT: ANYONE CAN USE ANYTHING OF THIS MOD TO MAKE A NEW ONE WITH NO PERMISSION WITH THE AIM OF REINFORCE THE EXPERIENCE OF THE OTHER PLAYERS. NEW VERSION: The first aim of this mod is to create a realistic battle system where the actual attilas ai would be able to break your lines or flanks...2.2k downloadsupdated 6 y ago
- Trajans Bridge (beta)by QuintusTrajans Bridge over the danube. Map is still a work in progress and could change. Attackers have deployment on both sides. Two forts. According to wikipedia there was a fort on both sides. AI logic seems to work... After the AI take one fort they cross the bridge to take the other. Maybe this cou...2.2k downloadsupdated 10 y ago
- Battle of the Bastardsby CaligulaThe Bastard of the Dreadfort and Warden of the North, Ramsay Bolton, holds Winterfell – the ancestral seat of House Stark. Jon Snow, the Bastard of Winterfell has come to reclaim his home at the head of a ragged army of Wildlings, and bannermen loyal to his cause. The bastards will clash outside...2.2k downloadsupdated 4 y ago
- The_Roman_Legion_ FOR THE (Dresden's "fall of the eagles mod")by VinillyBy request of; ornop This is a compatible version to give 240 troops to the Armoured Legionary unit. Not for use without fall of the eagles mod unless you want to have an over power unit that throws off the balance in the game in vinilla. For vinilla version please refer to original mod. WARNING:...2.2k downloadsupdated 9 y ago
- 1212AD_2xUnitSize_NoCap.packby 76561199057140721This is a 2x unit submod without unit caps(including multiplayer). Does not include arty amount, however it does include elephants. main_units and land_units were used. OG credits: Phong Place at top of MK1212AD load order(above MK1212AD scripts) (This is the capped version)2.2k downloadsupdated 2 y ago
- Русская локализация Medieval Kingdoms 1212 AD с сабмодами Earlby LomantaРусская локализация Medieval Kingdoms 1212 AD с сабмодами Earl Специальная версия локализации, полностью адаптированная под популярную сборку сабмодов от автора Earl. 🔃 Ищете стандартную версию? Если вы НЕ используете сборку от Earl, а играете в оригинальный Medieval Kingdoms 1212 AD, используйте...2.2k downloadsupdated 12 d ago
- Varg Vikernes Unitby Mr Steal Your TechIs this the best mod on Attila? Let's find out. This mod adds Varg Vikernes, Son of Odinn to the Danes, Geats, Jutes, Saxons and Franks. Varg is very over powered and will slowly destroy any unit he come sin contact with. PS: He may burn churches. Varg is recruitable from level 2 cities/towns.2.2k downloadsupdated 11 y ago
- TDD-Generals of Middle Earth 1.6.packby 76561198964908180Adds more custom generals to custom battles most with unique bodyguards. All generals added have professionally made unit cards. The unique bodyguards can be recruited in campaign. Generals added - Forlong (Lossarnach Nobles) (T4 Shock Inf) - Hirluin (Knights of the Green Hills) (T4 Melee Inf) -...2.2k downloadsupdated 6 mo ago
- Franks Germanic Gothic Flavor Package (Request) - Masemaby NiklasFranks Gains: - Gothic Warband - Visigothic Slingers - Gardingi Cavalry - Gothic Pikemen - Protectores Defectors - Captured Cheiroballistra - Samatian Spears - Langobard Clubmen - Godansmen *Mod Compatible *Mod made on request2.2k downloadsupdated 7 mo ago
- Logistics, Stances, Integrity and Campaign Movement Overhaulby ShephNote: New Mod Launcher is broken as of March 1. Go to Total War Game---->Properties----->Betas----->launcher_release_candidate- and your mods will work again. A Composite Mod Focusing on the Logistics of Ancient Warfare. Terrain and Roads I believe it is unrealistic to give armies large movement...2.2k downloadsupdated 8 y ago
- The Dark Age Alternate Editionby Prime Minister SinisterThis is a version of my mod, the Dark Age, overhauled to have full compatability with other mods that edit the units skins. This version only includes the new units and renames; unit skins are completely unaltered. The original version can be found here: The new units are as follows: ----===New U...2.2k downloadsupdated 8 y ago
- Romans are redby RedBaronFlyerThis mod edits the uniform tables and changes both the West and the East to have red color for their uniforms. For some reason the leaders apear to wear a pink-ish red in the faction preview but that is not the case on the campaign and battle map. Compatability issues: Faction table color edits (...2.2k downloadsupdated 11 y ago
- More Road levels and more Road buildingsby ShephAll without a separate road building chain. Tested and ready to go. Let your developed kingdom stand out over your rivals! Your movement points increase with higher level buildings. Developed factions move their troops faster than non-developed. It only applies when you're on the campaign map roa...2.2k downloadsupdated 8 y ago
- 610 AD RISE OF SHAHENSHAH KHOSROW I The Epic Conflict of the Persian Empire vs the Byzantines! I NEW MAPS! NEW UNITS!by king cyrus(the great)Introduction: 610 AD From the sands of Egypt and Arabia, the Byzantines rule strong and proud. An injustice, however, remains present at large. We men of Eranshahr, a proud people, resilient, boastful and strong cannot remain quiet. Ever since the days of Alexander, people from the Roman Empire h...2.2k downloadsupdated 4 y ago
- [DEPRECATED] Elves Of Lothórienby 76561198989326490*THIS MOD WILL NO LONGER BE UPDATED* This mod has been merged and updated in Expanded Elves, and further updates to the Lothlorien faction including more units in the roster will be released there. Link: There are 21 new units that are/will be in this mod for Lothlorien with more possibly coming...2.1k downloadsupdated 5 y ago
- A sacking mod that works with Radiousby HOLEAllows all factions to sack again with Radious, no worries about load order or any of that crap. Radious is great but since no factions other than hordes can raze or sack you end up with dozens of liberated city states that appear with full armies breaking the game in a historical sense. With thi...2.1k downloadsupdated 11 y ago
- Fertility Sanitation and Tech Boostby Christoph70This mod add attributes for every technology level for every Faction. This ability´s are: -Better sanitation second and third civil tech level add 2-4 sanititation boost -Fertility at the last civil technology level so that every province get his normal fertility level back if his faction arrive...2.1k downloadsupdated 11 y ago
- battle beneath the golden toothby thecrapshackBased on the opening battle in the war of the five kings this is one of my favorite maps so far. the battle is meant to be fought beneath the castle but it is semi functional if you wish to put some troops up there. check out my other game of thrones maps here the third picture is a custom work o...2.1k downloadsupdated 7 y ago
- The Final Days Of Rome Part 2by 765611988490328192.1k downloadsupdated 5 y ago
- Praetorian guard pack REUPLOADby Royal Pegasus2.1k downloadsupdated 2 y ago
- 1212 NO STACK SPAMby DreamNegaterDo you hate M1212 stack spam? Well, this mod limits armies quite severely. These are armies per imperium level: 0: 2 1: 2 2: 3 3: 3 4: 4 5: 4 6: 6 7: 7 If most factions have imperium level of 0-3, they will have only 2-3 armies. I am still experimenting with it, so I might increase number of armi...2.1k downloadsupdated 5 y ago
- Realistic Battle Pack F.O.T.E. Submodby Itaewon RatMany of you requested this so here it is :) For features2.1k downloadsupdated 8 y ago
- blank lines (border + Trade)by oxchunThis mod is CEMN's Total War Rome 2 mod applied to Total War Attila. - All the border and trade lines removed. Original mod - (by CEMN) - (by CEMN)2.1k downloadsupdated 5 y ago
- Jacobeast's Elite Desert Legionariesby jacobeestThere is always something new out of Africa, and this time, it's something deadly. The elite desert legionaries are a tier 3 very heavy melee unit that are recruitable from tier 3 and tier 4 military infantry barracks by the western and eastern roman empire. Their design is meant to reflect the s...2.1k downloadsupdated 9 y ago
- 900AD_EN.packby ArtLecksStudioModification 900AD TEST VERSION 1.0 Everyone who wants to take part in testing the 900AD TEST VERSION modification! Add to friends on Steam! To be the first to participate in testing. Be sure to sign up for testing! factions available: Russia new unit models new design of unit icons the campaign...2.1k downloadsupdated 6 y ago
- Skidvar's Coloured Unit Cards & UI*by SkidvarCOLOURED UNIT CARDS & UI* Content The same as the version for vanilla with support for the General Overhaul mod. It doesn't cover any unit mods (yet), only vanilla units. (One exception is the Noble Slavic Horse Guard of my Bodyguards mods).2.1k downloadsupdated 9 y ago
- AE MUSICby DreamNegaterAll credit to Ancient Empires 2.0 for making the best mod made for Total War Attila, hands down. I just wanted to make it possible for people who now and again want to play other campaigns than second punic war still have the awesome music the AE team put together. Especially because vanilla Atti...2.1k downloadsupdated 5 y ago
- Ancient Empires 2.0 Submod: Multiplayer Campaign Packby WillThis submod allows for multiplayer campaigns with much more stability (But may still have some issues, cannot guarantee stability). This is done by disabling several scripts including - Dynamic faction names - Annex vassals - Character nicknames - War reparations Load first above the other two pa...2.1k downloadsupdated 6 y ago
- The English Voices Modby MoffmanAre you tired of the English voice acting? Can't fathom why the men of the British Isles sound like a pack of rabid barbarians? So was I. The English Voices mod is a simple change that alters all the units on the English roster to have Christian voiceovers rather than those of the Barbarians, (Wh...2.1k downloadsupdated 11 y ago
4.7k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

