Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
4,668 mods, most downloaded first · newest update 30 Oct 2026
- convert_recruitment.pack68 downloadsupdated 8 y ago
- mo_foe_spears.packThis mod adds Foederati Spears to the WRE Garrison building chain.68 downloadsupdated 11 y ago
- cavalryx2_mod.packDouble cavalry, the same number of synchronous soldiers, the gospel of all riding enthusiasts.68 downloadsupdated 5 y ago
- noif_attila_pikes_ready_in_your_hands.pack68 downloadsupdated 10 y ago
- (OBSOLETE) MaxRavenclaw's No Negative Trait EffectsOld version that had issues, for as far as I can tell, because the pack name had spaces. It wouldn't load with the spaces in the file name. I have no idea how to change the name of the file on the workshop, if it is even possible, so I made a new mod. Yes, the Steam Workshop is that bad. NEW VERS...68 downloadsupdated 11 y ago
- No minor settlement siege battleBy tier 4 minor settlement (wall) capital only68 downloadsupdated 2 y ago
- Nordic infantryImproves the overall stats of : 1)Hirdmen 2)Nordic band 3)Nordic brigade 4)Nordic warriors bands and brigades have additional attributes such as guerrilla deployment and all these units have precursor throwing axes68 downloadsupdated 2 y ago
- Modelsbuildin.pack68 downloadsupdated 3 mo ago
- Anteans Flag67 downloadsupdated 8 y ago
- More_Public, Fast_Tec,Building,Recruitment.pack67 downloadsupdated 7 y ago
- eastern_roman_purple_ivoryeastern roman empire units with purple main, ivory and yellow for sub color67 downloadsupdated 2 y ago
- ISRAELcapital of Aelia Capitolina start pos mod this mod reunites Israel with Persia67 downloadsupdated 22 mo ago
- Earl's mod Language Translation AidsNOTICE: This is NOT a Mod This is a translation assistance table. It's intended to assist authors of language pack mods by providing a centralized list of all vocabulary terms I've added within my mods. Important Compatibility Note: It has been observed that some language packs utilizin...67 downloadsupdated 13 mo ago
- I&F: WFW / Blood of Kings All Single Hero General SubmodWFWN Heroes Submod Every general in II&F: WFW / Blood of Kings becomes a single hero with their own model, like WFWN's Robb Stark. Stannis is one Stannis, Ned is one Ned, mounted heroes stay on horseback Heroes get extra health so they don't die to the first arrow Works for all 54 WFWN generals i...67 downloadsupdated 23 d ago
- Geloniansstart pos mod about Gelonoi capital: Gelonus subculture: Eastern Roman unit roster: Eastern Roman and Sclavenian religion: GraecoRoman pagan military allies: Budinians, who are GraecoRoman pagans too Wolf units 4 Slavs66 downloadsupdated 8 y ago
- I&F: WFW / Blood of Kings All Houses Faction SubmodAll Houses of Westeros – Custom Battle Faction for I&F: WFW / Blood of Kings Adds one new custom battle faction, All Houses of Westeros, with the full roster of every house in WFWN in one army. Made for scenarios and "what if" battles. Features Every unit WFWN gives to any house in custom battles...66 downloadsupdated 24 d ago
- P.I.M.P.Unit mod: Persian Nobles are cheapier and u can recruit them in one turn now instead of waiting 2 turns. Have fun.65 downloadsupdated 7 y ago
- Let make egypte great against 让埃及伟大对抗More historical skin for askum. 阿斯库姆的更多历史皮肤。65 downloadsupdated 4 y ago
- Show more stats (they should all have the same order now)I added some stats that could be usefull. Missle block chance for almost all units. The order should be something like this: For something liek a meele infantry: 1) meele attack 2) weapon damage 3) charge bonus 4) bonus vs infantry 4) bonus vs cav 6) meele defencce 7) armour 8) health 9) missile...65 downloadsupdated 13 mo ago
- Clibby - Buffed Clibanarii (TRUE CATAPHRACTS)As we all know, our beloved T2 Cataphractarii get phased out pretty early on in the game from research... Lame. This mod changes the vanilla T2 Heavy Clibinarii into T3 Very Heavy Clibinarii. TRUE CATAPHRACTS! You now get to have both options of Light AND Heavy shock cav as both the WRE and ERE....65 downloadsupdated 5 mo ago
- Ground Effects ModThis 1212 MK submod changes effect stats of thirteen battleground types: burnt, wooden floor, grass, snow, sand, mud, road, scrub, sharp stones, rock, forest, shallow water and deep water. Also you will see all of ground type icon cursors wich maybe losted due to other subs. Now, the battleground...65 downloadsupdated 2 mo ago
- Civilian modThis mod is reducing the unit roster of all Roman follower reigns like Italia, Macedonia, etc. so this mod is effecting to all Roman factions but not WRE and ERE. In Vanilla they have around 40 units that were common to WRE and ERE. In this little mod i reduced them to around 20 units but added S...64 downloadsupdated 6 y ago
- x2 Unit Size for AoC Byzantine Expedition (Theme of Sicily 2.0)Load it after loading the Byzantine Expedition and any other x2 unit size mods you have.64 downloadsupdated 4 y ago
- Battle of Ravenna overhaul.packThe Germanic foederati, the Scirians and the Heruli, as well as a large segment of the Italic Roman army proclaimed Odoacer rex Italiae(king of Italy). In 476 Odoacer advanced to Ravenna and captured the city, compelling the young emperor Romulus to abdicate on September the fourth. This mods rem...64 downloadsupdated 9 y ago
- For Age of Justinian 555 AD | Moral changes + 4x, 3x, 2x, 1.4x Unit sizesUpdate1: 1) Moral in AOJ's mod was really high for caputre points (+18) and with my mod you had to basically kill everyone in every unit of a city to win. Now I have almost 1.4-1.5x every negative moral (example 90% unit casualtiy isn't 64 but 88 now) Capture points only give 12+ instead of 18+....64 downloadsupdated 13 mo ago
- Firing arc 360 (Main Campaign)Did you miss the era of Rome 1 when your missile units didn't wait to be facing their enemies in order to react and actually start shooting at them ? Look no further, this mod will bring exactly what you need. As I thought it was unfortunate that idling units didn't behave more autonomously when...64 downloadsupdated 21 mo ago
- PTBR Ancient EmpiresPara que ele funcione, é necessário usar o submod de tradução do Atilla PTBR O que está traduzido? ✅ Ancient Empires ✅Supplies System ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Ordem do Carregamento dos Mods Tradução Atilla Total War PTBR PTBR Ancient Empires • Se encontrar qualquer erro ou tiv...64 downloadsupdated 5 mo ago
- Better Aggresive CAI for Attila V4.2Taken from the original developer over 10 years ago, now posted to steam workshop. Tldr; makes the the Campaign AI attack you more often, tweaks various campaign map settings. Stalemates are boring, and I like this mod. Does NOT include a cancerous auto-resolve mod attached to it (unlike some oth...64 downloadsupdated 5 mo ago
- rise_of_mordor_alpha_pack4_weather.pack64 downloadsupdated 3 y ago
- 阿提拉火星兵mod(Players choose the Huns and also can generate free armies automatically like the AI does)此mod可使玩家匈人获得和AI匈人一样的机制,包括: 匈人保护机制:每两个回合若匈人军队低于一定数量,将自动刷火星兵,此机制会在阿提拉死后失效。 阿提拉的故事线:阿提拉会拥有完整的故事线,拥有两次免死机会,[不过凡人]事件后会解除阿提拉的无敌状态。 对玩家和AI匈人都生效的改动: 取消了阿提拉445年强制死亡脚本。 若在445年之前未触发[不过凡人]事件解除阿提拉的无敌状态,445年之后阿提拉将解除无敌状态。 This mod enables players to have the same AI Hun system when choosing the Hun faction. Inc...64 downloadsupdated 3 mo ago
- Sergeant Mounts FixThis is a fix mod for the mounted sergeants from all the factions wich is uses. Now the first and second weapon animations is working correctly. You don't need this mod if you are using my 3USize+ mod: and Levitation Fix Mod: 1212 MK Submod. Compatability: Experimental. Should be compatable with...64 downloadsupdated 2 mo ago
- AdriaIn this start pos mod campaign scenario a group of Barbarian Germanic, Sarmatian and Scythian Warlords seperated from former Gothic Confederation and settled into the middle of Roman Empire. They continued some relationships to the territories in which they have been subjugated by the Goths many...63 downloadsupdated 9 y ago
- the fighterI think it adds a new unit to the lakmids that is called elite immortals sorry i had trouble making the name work because im new63 downloadsupdated 10 y ago
- ultra_aggressive.pack63 downloadsupdated 4 y ago
- Mejoras en recursos estratégicos, fertilidad, y religión grecorromanaBuildings related to strategic resources have been improved so that they don't feel like wasted space in the settlement, and they generally give better benefits. The effects of the entire city chain have been slightly improved, as have the Roman garrison in terms of costs. Roman health buildings...63 downloadsupdated 6 mo ago
- Realistic projectile speed and traectoryThis small mod makes the trajectory, range, and flight speed of arrows, stones, spears, and axes more realistic. In the vanilla game, they travel at very high speeds along a straight trajectory.63 downloadsupdated 3 mo ago
- MK 1212 AD European Sanitation Buildings BuffA very simple sub mod for 1212 AD that doubles the amount of sanitation bonus to neighboring provinces provided by leprosarium chain buildings. It should make these buildings more comparable to Arabic, Eastern European and North African sanitation buildings.63 downloadsupdated 3 mo ago
- @FR_Bastarnae_addonThis pack adds 2 new units to Campaign of Forgotten Realms. All 3 packs of Mauzer are required to run this mod. Bastarnae Warband recruitable as seen on pictures including Poison Archers for Lugians from my former mod.62 downloadsupdated 7 y ago
- mods_champion_assist_province_fix.pack62 downloadsupdated 11 y ago
- Font: DioskoridesCredit: made by SIMIVS Greek Uncial according to the Vienna Dioskorides, about 512 Österreichische Nationalbibliothek Wien, Cod. Med. Gr. 1. Can be written phonetically. Contains titling majuscules.62 downloadsupdated 6 y ago
- Rczzlt's reduced vision for 1212ADGreetings, General! Some players like to play with bigger fog of war on the battlefield. If you want units to have smaller view range, if you want cavalry to scout better than other units, this mod is made for you. What the mod does: - Reduce vision range of all infantry units from 2000 to 250 -...62 downloadsupdated 16 mo ago
- I&F: Navies Submod(WIP)Adds custom battle navies for I&F houses, built on vanilla Attila ships with house sigil sails and shields. Houses House Targaryen House Baratheon of Dragonstone House Baratheon of Storms End House Baratheon of Kingslanding House Velaryon House Greyjoy House Lannister House Martell House Arryn Ho...62 downloadsupdated 21 d ago
- grand kracosia.pack61 downloadsupdated 3 mo ago
- Blub Attila ModThis mod strenghtens Roman and Sassanid factions, but many changes affect any faction, making life easier for all, so be careful. Many changes on the campaign side, adjusted units and battle, making movements and arrows more balanced and realistic.60 downloadsupdated 7 y ago
- @civic10.packfour new units for Western Roman Empire. Thes man just trow stones to the enemy. They are just citzens who hate invaders.60 downloadsupdated 10 y ago
- For MK1212 | EXTRA RANGE + BLACKEN THE SKYI have added extra range for my other mod basically: Why? Because If you play with 4x units, they have to be closer to the target to shoot. With this extra boost, they should be able to feel like 1x unit size and original ranges.60 downloadsupdated 12 mo ago
- Silver Shield Pikemen for MenaulatoiIt's rather painful to do a reskin after that catastrophic update of last year, hope I've packed the right models and texture. **** Creative Assembly60 downloadsupdated 3 y ago
- Foederati AxemenThis little mod adds federates with axes to the barracks of the Western Roman Empire's infantry. The model is based on the Suebi warriors, and the stats have been slightly reduced for balance purposes. Federates with spears can now be hired by the Eastern Roman Empire in the infantry barracks. сс...60 downloadsupdated 3 mo ago
4.7k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

