Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.2k campaign mods
- Politics reforged - DEI SUBMODby K4mil***Feel free to use my other DeI submods, especially Diplomacy reforged and Battle formations reforged. To make Diplomacy reforged and Politics reforged compatible with each other, use this mod. I am pleased to present to you a submod for Divide et Impera, which completely changes the existing ru...2.5k downloadsupdated 3 y ago
- Workshop And Training Fields In Minor Settlementsby HuffingJenkemAllows military equipment and training fields construction in minor settlements.2.5k downloadsupdated 8 y ago
- Baktria +3000 baseincomeby SanmayaThis little mod increases the base income for Baktria, the great Kingdom from the East, with it's famous elephants! Credits to miluus, for making this mod for other factions first2.5k downloadsupdated 10 y ago
- Full Rome Unit tree Gaul Campaignby britishjohn04This little mod takes away the frustrating restriction on the types of Roman units that can be recruited in the new Caesar in Gaul campaign. Now you can build those Praetorians and other high end units that are in the main campaign game. This mod will also allow the other, 1 turn mods that I have...2.5k downloadsupdated 12 y ago
- Parthian Supremacyby hildorUpdate - the mod is now compatible with the other two mods in the series Similar to my other mod, Roman Supremacy, this mod decreases the recruitment and upkeep costs of the Parthian unit roster, allowing the Parthian AI to field massive armies at little cost and expand to form a proper empire to...2.5k downloadsupdated 12 y ago
- More loyalty Rise of the Republic (triployalty.pack)by 76561198347278539Gives +20 loyalty as base loyalty for Rise of the Republic P.S. check out my mod: Desert Mask Units for Armenia, Parthia and Saba2.4k downloadsupdated 8 y ago
- More Client State/Satrapy Leviesby Ecthel_013When using the Moar levies from Client States mod, I noticed that it didn't work for the Romans in Hannibal at the Gates and everyone in Wrath of Sparta (incidentally, the first couple of campaigns I've played since using the mod). Since the maker of that mod doesn't seem active anymore and I cou...2.4k downloadsupdated 9 y ago
- AI +10 food in provincesby papeionАИ +10 еды в провинции Мод добавляет +10 еды в каждую провинцию всем фракциям для АИ. (действует для трёх уровней сложности: сложно, оч. сложно и легенда). Если вы хотите свести к минимуму случаи голода у АИ, то подключите этот мод. АИ голодает, когда ломается баланс еды в провинции. А ломается о...2.4k downloadsupdated 12 y ago
- WRATH OF SPARTA: INCOME BOOST FOR SPARTA (Ed_WOSSparta5000MoneyBoost.pack)by Mister DoctorAdds 5000 per turn to Sparta in the Wrath of Sparta campaign THIS MOD WAS REQUESTED2.4k downloadsupdated 7 y ago
- 6 Turns Per Yearby Распу́тин2.4k downloadsupdated 12 y ago
- Roman Hegemony; Larger Roman Territory (LRT)by DiabloHi, I have been working on this mod since some days. The mods gives Rome all the territory it originally has in Gaul, Britain and Northern-Spain. Unfortunately i have made a mistake when adding more territory to the roman empire so now i can not continue with the expanding the mod nor updating it...2.4k downloadsupdated 12 y ago
- Wars of the Gods-Build and Trade Campaign Sub Mod by Bran Mac Bornby BRAN MAC BORNCampaign for players that want a "CIV" type campaign were the AI factions focus on building and trading and developing their nation. Less war all around. Ideal for those who want to do the economic part of the campaign and diplomacy. Best played on NORMAL. Military Aggression is Low. There will b...2.4k downloadsupdated 26 d ago
- more_units(50)_&_edicts(150)_in_campaign.packby andikwWith this mod, there are higher unit,agent & edict limits army -> 50 navy -> 50 champion -> 50 dignitary -> 50 spy -> 50 province edict -> 150 Known issues: The game freeze when there is a civil war, and the rebels have a lot of units. What you can do make a savegame before the civil war starts,...2.4k downloadsupdated 13 y ago
- Always Capture Artilleryby PhalangitisCOMFIRMED THA IT IS WORKING The idea behind this mod is 1) Siege machines were to big to be taken with the fleeing army and 2) this is the only way for barbarians to aquire artillery for those that play with mods that removes them from them (like me..) It makes capturing enemy artillery every tim...2.4k downloadsupdated 12 y ago
- MONEY BOOST FOR SUEBI (Ed_Suebi5000MoneyBoost.pack)by Mister DoctorAdds 5000 to the Suebi faction ( main campaign)2.4k downloadsupdated 7 y ago
- Naval Maintainance and Faster Docked Recruiting.by Honks for Hyenas- Reduces the costs of docked fleets and raiding fleets more greatly than in vanilla. This lets you keep fleets of smaller ships at a greatly reduced cost, greatly amplifying the viability of navies as a security asset. - Adds one recruitment slot to a sea region for each fleet you have docked, s...2.4k downloadsupdated 2 y ago
- Temples of Desert Culturesby Javi_WanThis mod aims to give their own temples to the forgotten african kingdoms. IMPORTANT: Currently only berber factions and arabs has their religion represented, Althought all temples are available to all african and arabs factions to solve the eastern culture conversion rate that they suffer, I hav...2.4k downloadsupdated 12 y ago
- Dei No Reformsby 76561199003946849Made as an request. NOT WORKING ON THE LATEST VERSION!!! If you need it for the latest version: All AI faction reform at max in 4 turns. Player needs to research blue technology in the military tech after 4 turns you should have reformed. Only works with new saves, put above the 3 DeI parts. I ho...2.4k downloadsupdated 5 y ago
- Campaign Pack for Conflictus Antiquarum Culturarum (CAC) version 1.2.4by alchristensen1972We are happy to announce the release of version 1.2.4 Campaign Pack for Conflictus Antiquarum Culturarum (CAC), which consist of custom made campaigns for the Rome 2 game: Alexander Campaign starting in 332 B.C and a Four Emperors Campaign starting in 69 A.D. !!!NOTE!!! CAC version 1.2.4 is a pre...2.4k downloadsupdated 8 y ago
- skills unlocker + fast training dignitaryby HellPain- unlock all skills at rank 2 for army / navy, generals / agents - 2x faster learning your characters from dignitary's tutor ability (rome / etruscan dignitary using officium skill) - barbars / nomads dignitary earlier available - (knowledge of the oak / knowledge of the smoke) - pontus champion...2.4k downloadsupdated 5 y ago
- AK's 1 Turn - Build/Tech/Recruitby StrangeAK471 Turn - Build/Tech/Recruit Features Player/s only Works with any faction / DLC Save game compatible Effects 1 turn recruitment for units (does not include recruitment points) 1 turn build time 1 turn research Please feel free to leave feedback in the comments. Enjoy Troubleshooting Ensure mod is...2.4k downloadsupdated 21 mo ago
- Faster levelup for armies and charactersby 76561198362088853-all character and army experience caps reduced , so faster level up --general & spy: 60% xp of original --champion : 70% xp of original --dignitary: 75% xp of original --armies and fleets: 75% xp of original -all characters and armies gain 2 skillpoint instead of 1 at level 4,7,10 Characters sti...2.4k downloadsupdated 8 y ago
- Build All Level 1 Buildings Without Researchby HuffingJenkemMakes the first level of all buildings available without research - includes dock variants. Made for when you're finding growth is outstripping research (such as in a 4TPY game) and don't want to keep mental lists of where aqueducts, training fields and workshops are planned for.2.4k downloadsupdated 8 y ago
- Wars of the Gods-Limited Line of Sight Sub Mod by Bran Mac Bornby BRAN MAC BORNStarting Line of Site of Spies, Generals, Dignitaries and Champions reduced by 50-75% on the campaign map. Will result in more scouting for the player. Makes the invading in enemy lands way more dangerous! Beware of ambushes. Can be used with Lower Spotting sub mod for more realism. NOT COMPATIBL...2.3k downloadsupdated 5 y ago
- Doubled Garrisons (all nations) UPDATEDby zapppafrankHi All ! This mod simply doubled all basic garrison unit in Empire Divided DLC campaign. nothing special, dont added new units, bcs. game balancing (dont played so mutch time for "better" or "revorked" version ) but given a bit chance resist against the weak enemy attack ( 6-8 units in stack), an...2.3k downloadsupdated 9 y ago
- Mezzanine's Short Campaign Mod - Emperor Editionby Popanz WodanazMezzanine's Short Campaign Mod Emperor Edition Play any faction with streamlined victory conditions. Supports all DLCs and most mods. Mezzanine's Short Campaign Mod is optimized to achive any victory type with any faction in 120 or less turns. By this time you have researched 90% of technologies...2.3k downloadsupdated 12 y ago
- Etruscan Ironby BECKETT1994'Wine, Iron, Horses and Gold.' Hello there and welcome to another small mod. This here mod adds a few new resource sights around Italy for a historical reason or close enough to it at least. Firstly the Wine and Iron. These two are linked so I will group them together in their description. Playin...2.3k downloadsupdated 8 y ago
- Divide et Impera 1 Turn Per Year Submod ( 1TPY )by DresdenThis is to be used with Divide et Impera, found here. Sets your turns per year to 1. Find other Official Submods in the DeI Submod Collection. Not compatible with other mods or submods that change the startpos file. Compatible with DeI version 1.3 and later.2.3k downloadsupdated 9 mo ago
- Arverni + 3000 goldby SanmayaWanna see the great tribe of Vercingetorix rise to great strengths? This mod gives the Arverni +3000 base income specially for: aakak_cz2.3k downloadsupdated 10 y ago
- 100 edicts and army's for DeIby Raen: Total WarTVRBd0lDaGpZWEFwSUdWa2FXTjBjeUJoYm1RZ1lYSnRlU2R6SUdadmNpQkVaVWtOQ2pFd0lDaGpZWEFwSUdScFoyNXBkR0Z5YVdWekRRbzFJQ2hqWVhBcElHTm9ZVzF3YVc5dWN3MEtOU0FvWTJGd02.3k downloadsupdated 8 y ago
- 24 TURNS PER YEAR (24TPY.pack)by Mister DoctorTHIS MOD WAS REQUESTED2.3k downloadsupdated 7 y ago
- Empire Divided - Better Startpos & Misc.by DETrooperThis is a quick mod I made in about an hour and a half. It does the following: - The three largest factions (Gallic Rome, Rome, and the Sassanids) absorb all of their client states, with the exception of Aremnia for the Sassanids since they're also a major faction. - Renames Gallic Rome, Rome, Pa...2.3k downloadsupdated 9 y ago
- No loyalty penalty(difficulty)by noobNo loyalty penalty Enjoy2.3k downloadsupdated 5 y ago
- Para Bellum submod - Mighty factions: Romeby AveMetalThe Mighty factions are Para Bellum submods designed to work with the main Para Bellum mods: Collection OR Combat, depending on your choice, aming to strengthen specific AI factions, so they can maintain or expand their empires. This submod improves the statistics of the faction's units with: +3...2.3k downloadsupdated 3 y ago
- No Region Religionsby CavaireThis simple mod adds to remove the tedious local traditions that make it near impossible to convert a region to 100% of your factions culture, and that’s about it, all it does is remove the rigid local constant culture conversion factor that persist in most regions. DLC Supported This mod works w...2.3k downloadsupdated 8 y ago
- Building Chains Expansion - Chinese Language modby Blue-Eyes White Dragon仅汉化建筑名称,不包括完整介绍。 为罗马新增了市场、剧院、元老院、法院、城镇道路、住宅与纪念碑建筑; 为帝国分裂罗马增加了海岸防御建筑; 所有希腊派系现在可以使用全部神庙分支,包括派系限定的五级建筑; 为继业者王国增加了东方皇家宫殿建筑; 恢复被4号与17号补丁删除的建筑。 如有BUG或汉化错误请在评论区留言。2.3k downloadsupdated 7 y ago
- More cheap units and more playable campaign for DEIby Tu Padrehi all, this mod is a sub mod to Divide et Impera DEI more cheap land and naval units more movement to our army more units from client states and Satrapies more tax from our cities more skill points in generals, agents and armies more research points in all tech tree This is a very good mod for p...2.3k downloadsupdated 3 mo ago
- Costly Warsby PhalangitisWorking with latest patch-update Now every time you venture in enemy land you will get a 10% increase in upkeep as a result for the war preperations.. For those who have Dresden's seasonal effects ( get extra costs during Summer (20%),Autumn (15%) Spring (10%) and Winter (5%).Summer and Aurumn co...2.3k downloadsupdated 12 y ago
- less building squalor modby Dunestylerthis is just a little mod I made because I was fed up with all the squalor buildings gave. thought of "we have food, so let's riot" as a title, because that is what actually happened to me all the time. so. this mod is to remove that problem and give us (as in the players) more freedom to actuall...2.3k downloadsupdated 12 y ago
- Greek Auxiliary Corpsby fps=lossGreek factions now could recruit Auxiliary Corps via their Light Military buildings.(except Baktria/Egypt/Seleucid)2.3k downloadsupdated 8 y ago
- Successor Wars - Para Bellum - Compatibility Patchby PontifexThis makes the Successor Wars mod compatible with the series of Para Bellum mods. Keep in mind all of the Para Bellum mods are optional here, but they do require the patch to play with them. INSTALLATION ORDER The mods should be placed in the following order with Para Bellum: 1. Armies, recruitme...2.3k downloadsupdated 20 mo ago
- A More Aggressive AI - Radious Versionby Thunder BagelFor those of you who are not familiar with my vanilla mods of the same name, this mod only makes three small tweaks to Radious mod: 1) Makes the AI more likely to declare war on any faction they do not like 2) Makes the AI less likely to accept peace with a faction they do not like and are at war...2.3k downloadsupdated 8 y ago
- Para Bellum submod - Multiplayer patchby AveMetalThis submod brings a stable experience for Para Bellum during multiplayer campaigns, by getting rid of all the scripts mechanics of the mod, minimizing the desync and corrupted saved games that can happen in multiplayer. Installation instructions: 1. Subscribe and place the Para Bellum submods ab...2.3k downloadsupdated 3 y ago
- More Armies Per Imperiumby B0und1ess_Changes number of generals and fleets per imperium level in (main campaign and emperor campaign). If it works in multiplayer, you would like changes or issues just leave me a comment. (Imperium Level - Generals - Fleets - Edicts) (0 - 2 - 1 - 0) (1 - 4 - 2 - 1) (2 - 8 - 3 - 2) (3 - 12 - 4 - 3) (4...2.3k downloadsupdated 8 y ago
- New Roman and Greek Training Camps Effects (2.0 UPDATED)by Manfred von RichthofenHello everyone! This is my new mod. What is? Well, under the request of some player, I decided to completely redo the effects of Greek and Roman training camps on the units. As we all know, before the effects were only provided for new recruits, while now the effects are also available for the "v...2.3k downloadsupdated 11 y ago
- Suebi5000_mod.packby Romewasn'tbuiltinapatchThis mod does one simple thing - From next turn onwards the Suebi Faction will receive an additional 5000 income per turn. Nothing else is changed. Works for both new and saved campaigns2.3k downloadsupdated 13 y ago
- Eternal War: Romeby Kuznetsov [XIII]Description Ready for the ultimate challenge as Rome? This mod transforms the Grand Campaign of Total War: Rome II into a brutal survival scenario designed for experienced players. You’ll command the Roman Republic—but that’s it. All other factions are disabled, and every one of them is your enem...2.3k downloadsupdated 8 mo ago
- Loyalty boost +50 (per request)by valky+50 loyalty for the player on any difficulty setting. Was requested for DeI, but works with the base game as well. (changes are done in 'campaign_difficult_handicap' and uses a generic effect, that is present in vanilla as well)2.3k downloadsupdated 5 y ago

