Total War: WARHAMMER II mods
Total War: WARHAMMER II campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.3k campaign mods
- Rebanner II - SFO Patchby barks.and.marksAll this mod does is rename one of the tables in Rebanner II so that it overwrites the changes SFO makes. All credit goes to Wallets, the creator of Rebanner II Save game compatible!11.7k downloadsupdated 5 y ago
- Empire forts can't (mostly) be underpassedby Mitth'raw'nuruodoMakes the empires fort provinces unable to have the underway used like ulthuan. A human player can still line up and use the underway to jump the full province but it will stop most of the AI's armies bypassing the fort entirely Should be compatible with anything Some of my other work you might l...11.6k downloadsupdated 7 y ago
- Legendary Lord Hidden Unique Itemsby アネット&リリアナ2/6 add Alith Anar's the_shadow_crown ============================================= 23/5 updata: add two items to Louen of bretonnia ============================================== 29/10 update: add two morathi's unique items(wand of the kharaidon & amber amulet) as the rewards of the quest battle...11.6k downloadsupdated 8 y ago
- Volkmar's Jade Griffon Quest Fixby the-town-drunkChanges the third stage of the Jade Griffon quest (raze or sack 2 settlements) to target Vampire Counts (Sylvania, Von Carstein, Barrow Legion, Moussilon, etc) instead of Kislev. Kislev is now a pretty reliable ally and trade partner so it makes little sense to break this alliance to get this ite...11.5k downloadsupdated 5 y ago
- Plus 4 slots all capitals,6 Norsca.Unlocked!by TennoAndyI created this mod for personal use but i decided to share it in case people like it and want it. Mod: Plus 4 slots all capitals depending on their initial slot capacity except for norsca who have plus 6 slots. All slots are unlocked from start. This mod works for both campaigns. Compatibility Sh...11.5k downloadsupdated 3 y ago
- Crynsos' Faction Unlocker Submod - More Vanillaby Crynsos11.5k downloadsupdated 8 y ago
- Chieftain of the Deep Warrens SFO (version 1.0.7) (Single-player) (Updated for S&F)by greyTigerDescription: The Chieftain of the Deep Warrens adds unique mechanics to Clan Rictus for both the Mortal Empires and Vortex campaigns. These mechanics are intended to make the campaign more interesting and add some flavour to Clan Rictus. Why not check me out on Youtube and Twitch for more Warhamm...11.4k downloadsupdated 5 y ago
- Count Eldred: Elector Count of Solland (Revamped)by graetorThis is an reupload of my mod, Count Eldred, with new features. "In the centuries preceding the invasion, Solland had begun to fall on increasingly difficult times. Located in the heart of the Electoral and Sigmarite lands, Solland’s Counts pursued policies that continually put the province at od...11.3k downloadsupdated 5 y ago
- No Additional Upkeep Per Army (Radious and SFO compatible) (Read Description)by lstanley93Due to recent updates to load order. The method I used to use no longer works. The only workaround is to change the load order of your mods so that this mod loads last. Or first, I don't know. CA updates kinda messed up the method I was using to kind of force this mod to overwrite major overhaul...11.3k downloadsupdated 7 y ago
- All Faction - Monster Hunting (Updated)by prop joeThis is DarudeSandKing's All Faction - Monster Hunting updated for the current patch and modified a bit. You don't recruit monsters from buildings, but get them into the RoR pool if you capture or raze a city that has the prerequisite. You can also get them from building the required building and...11.2k downloadsupdated 5 y ago
- Revive Faction From Ruins (The Silence & The Fury)by FiftyTiftyWhen you search a ruin for treasure (i.e, have to do a puzzle), with the settlement having belonged to a dead faction, you will now get an opportunity to resurrect them in exchange for money. The more you spend, the greater the force that is spawned. This goes excellently with a mod that increase...11.1k downloadsupdated 5 y ago
- SFO based skill points for SFO: Grimhammer II - Max Rank 60 - No Bonus Stats (The Silence & The Fury Update)by Death_ToadThis mod adjusts how many skill points both Lords and Heroes gain per rank to be in line with SFO but with a max rank of 60. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points. AI priority skill choosing...11.1k downloadsupdated 4 y ago
- Triple Skill Points Updated for Twisted & Twilightby EnergyVenomThis mod makes it so that lords receive 4 skill points per level and heros get 3 skill points per level. Skill dump at level 26. Edit 4/23/2020: As many of you know i haven't updated this mod in a very long time. Sadly i don't have much time to be playing games like i used too, as much as i'd lik...11.0k downloadsupdated 6 y ago
- Infinite Winds of Magic for Player Only.by SpellThis mod will give your Lords and embedded Heroes a modified version of Greater Arcane Conduit. It has been modified to give: 10,000 Winds of Magic per Player Character on the battlefield. 100 Recharge Rate per Player Character on the battlefield. It will work in battle, so you won't see any extr...11.0k downloadsupdated 6 y ago
- Upgrade Units - Blessed Variants Submod (yes, it still works)by prop joeAdds paths for upgrading Lizardmen units into the Blessed variants: Blessed Saurus Spears (Shields) Blessed Kroxigors Blessed Stegadon Blessed Terradon Riders (Fireleech Bolas) Blessed Chameleon Skinks Blessed Saurus Warriors (Shields) Blessed Carnosaur Blessed Skink Skirmishers Blessed Bastilado...10.9k downloadsupdated 7 y ago
- Vampire Coast Confederationsby MkJellumQuick dirty edit of All credit goes to sm0kin and my cat for making this possible. - Tried and working with easy diplomacy mod. - Also tested without easy diplomacy mod and working. - Tested with old savegame - working. Should be savegame compatible - WARNING: If legendary lord is dead when confe...10.9k downloadsupdated 8 y ago
- Ruins Settling Cooldown For Chaos, Beastmen And Norsca (And Others)by prop joeSame thing as Ruin Resettling Cooldown for the AI by Anyndel, but using new script commands added in the latest DLC. As a result we don't have to give the settlement to a fake faction. Only applies to the AI, humans can colonize things razed by chaos/beastmen/other without having to wait. Script...10.9k downloadsupdated 5 y ago
- No United Against Us & No Alliance demands from AIby JadawinTWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered a thousand times already. Any comments o...10.9k downloadsupdated 5 y ago
- Regions Full Visibilityby | RaZe |Added a new visibility option: Adjacent regions, if enabled it will make visible all the abandoned adjacent regions, usefull while playing as a beastman. This mod changes the visibility of regions, it can be tweaked using the Mod Configuration Tool: Reborn, otherwise the following default setting...10.8k downloadsupdated 5 y ago
- Chaos City / Ville du Chaosby WahnnouSUMMARY This mod allows the Chaos faction to settle down and create towns TOWNS : Major town can go up to lvl 5 Minor town can go up to lvl 3 BUILDINGS : 2 new buildings : - The slave pit (money and public order) - The sacrifical Altar ( Growth and replenishement) GARISONS : Empire Forts, High El...10.8k downloadsupdated 5 y ago
- Instant Monster Huntingby CrynsosThis mod changes the Monster Hunting quest lines, so that instead of having to do multiple side quests and events, starting the hunt triggers the quest battle right away. It is save game compatible, but will only work with Monster Hunts which have not been started yet. You should also check out m...10.7k downloadsupdated 6 y ago
- Decent Economy Player Onlyby MadMartiganSame as other Econ mod except at less tax rate: 200% Taxes +12% Replenishment rate +8 Public Order +4 Recruitment +60 Growth Scaven food (if player is Scaven) attrition immunity PLAYER ONLY Save Game compatible Co-op Grand Campaign playable Don't forget to rate!10.5k downloadsupdated 8 y ago
- Valuable Veterans Warhammer 2: Quarter effect versionby BladeukThe pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that. It adds a significant morale (leadership) boost for Veterans and makes them better at Melee attacking and defend...10.5k downloadsupdated 6 y ago
- Tomb Kings : Confederateby JFredThis mod allows you to confederate as TK. I've tested it successfully in Mortal Empires, and assume it should work the same in Vortex. HOWEVER in order to make this work you need to be aware of one critical element: if you confederate with one of the other tomb king lords, and you do not have eno...10.4k downloadsupdated 8 y ago
- [ME] Gate Pass Invasionsby IfThenOrElseThis mod adds the chance for flavourful invasions for the player, should they own one of the 7 gate pass settlements on the Mortal Empires map. Wait, but doom stack spawns suck! No fear! This utilises the invasion marker system introduced with Twisted and Twilight. As such, markers will be placed...10.4k downloadsupdated 5 y ago
- Karak Eight Peaks at Campaign Startby CrynsosWith this simple script mod, you will start with Karak Eight Peaks with either Belegar Ironhammer, Skarsnik or Queek Headtaker, depending on who you play. If none of these are played, nothing will be changed. Your original starting territory will be given up and transferred to the closest Greensk...10.4k downloadsupdated 8 y ago
- Mistwalkers Benefit from Skills and Techsby PhoenixThis mod rectifies the fact that Mistwalker units gain no benefits from the High Elves' tech tree, or any of the red line skills that High Elven lords have. This seemed to me like a design oversight that makes them less valuable in anyone except Eltharion's army, which bothered me since they're t...10.4k downloadsupdated 6 y ago
- Rabid Rivalries!by _ZevonUpdated 7.17.21 - Silence & Fury! There is something thing about this world of grimdarkness that we've all come to enjoy, and that is the many legendary figures who hate each other, and have bitter rivalries. Rivalries that started because of many reasons which were both grand and petty. Without...10.4k downloadsupdated 5 y ago
- Belisarians Rise of Dragons: Chill King BETA [Updated for Silence&Fury]by BelisarianImportant: Use Kaedrin mod manager!!! Submod that adds Snowmen to roster here: Without Mixu unlocker and my "Belisarians vfx effects" mod it will not work. Beware this mod is early BETA, lot of stuff is there and it should work, but there is lot more to come, namely custom units and campaign mech...10.3k downloadsupdated 5 y ago
- Supply Lines Reworkby TWilliamThis mod reworks supply lines mechanic so that extra upkeep depends on unit quality in your forces instead count of armies What does this mod do 1 Sets extra upkeep per army to 1% 2 All units in game now have new parameter: supply cost. It depends on unit quality and varies from 0 for early game...10.2k downloadsupdated 4 y ago
- Actual Empires (Outdated)by SethActual Empires AE 1.09 Working with The Warden & the Paunch DLC. I also recommand Rise of the Beastmen -by Zarkis, for more beastmen, and No Wood Elves seeding -by Carferry, and for better AI and the best experience Advanced AI -by CeltiK. *Update - 1.05 - working with the lastest patch. vampire...10.2k downloadsupdated 6 y ago
- Less Useless Imperial Prestigeby AnyndelThis mod allows the player to have a use for those vast ammounts of prestige he accumulates throughout the game that so far had no real use. The bonuses are meant to not be extremely huge as to not cause too many changes to balance, but good enough that the player will want to gain prestige rathe...10.1k downloadsupdated 7 y ago
- Lord Specializationsby CryswarWhile the skill system of vanilla is generally balanced, I found myself chafing at how few options I had to customize and specialize lords at times; red line and blue line pretty much always beat yellow, half the blue line skills (especially for old world lords) kinda suck, and many lords/faction...10.1k downloadsupdated 5 y ago
- Radious Insane Difficulty Submodby Synthetic ManRadious Total War Mod - Warhammer 2 – Insane Difficulty Overview - This is a submod designed for those of you who think that Legendary is a cakewalk. Expect to be swarmed by enemy armies and that you have to fight every battle to survive! Graphics below are links, feel free to click on them! This...10.1k downloadsupdated 5 y ago
- Dogs of War Mercenary Camp - Cataph's Southern Realms Sub Modby 76561198325149936This mod adds Southern Realms Mercenaries(Dogs of War) Camp like Ogre Camp. Just like hiring existing Ogre mercenaries, there is a certain probability that mercenary camp markers will appear when certain conditions are met. If you want Korean translation, here. Introduction You can recruit Southe...10.1k downloadsupdated 5 y ago
- 00 No additional Upkeep Penalties for Playerby MINOSThis Mod deletes the Upkeep Penalties for the Player. ------------------------------------------------------------------------------------------------------------------------------ Removed the Player Upkeep Penalties for each additional Lord and the +10 % on Leg. ---------------------------------...10.1k downloadsupdated 8 y ago
- -- DISCONTINUED -- Blood-Groundsby WarsongerNOTE: This mod will be discontinued, as the new official Beastmen update does similar things as this mod (just far more better, of course) Occupation mod for the Beastmen, lets you to build outposts with 3 building slots. These sites can give economy bonus or a decent garrison to prevent other fa...10.0k downloadsupdated 6 y ago
- Ash's 33 New Skills ~check description for new update linkby Fatalis10.0k downloadsupdated 8 y ago
- Chaos Campsby AnyndelThis mod creates a new feature for the game which are camps added to the campaign map that have a chance of spawning Chaos forces every turn they are left untended. HOW IT WORKS 1. If the player isnt Warriors of Chaos, the game will roll to decide wether a chaos camp is created. The chance for th...9.9k downloadsupdated 7 y ago
- Tax 500% player onlyby lionHeart9.9k downloadsupdated 7 y ago
- Flamboyant's - Orkz iz bestby Flamboyant Schemer61Compliation of all my events mods: This mod adds new events for EVERY Greenskins factions and a specific one for skarsnik. The events come after taking some cities with a greenskin faction and its applying to every other greenskin factions. The cities and the bonuses are: Barak Varr: +5 armour fo...9.9k downloadsupdated 5 y ago
- Loyal generals modby [CGC]Lisek445Mod about loyal generals Mod add 10 loyalty points per turn (for Skavens, Dark Elves). Vampire Coast lords have unlocked "Loyal to the end" and they get 10 loyalty poins per turn after recruiting. Im not sure if it will work for multiplayer.9.9k downloadsupdated 6 y ago
- 女王们万岁(Long Live the Queens)by GUMP战锤世界里有众多女王,可惜的是她们分属不同的种族与派系,这个mod让高精永恒女王、暗精莫拉丝、巴托湖神仙女、古墓至高女王四位女性领主齐聚阿瓦隆,她们也获得了全新的领主特性与技能树,女王们还带来了若干种各自种族的精锐部队。 兼容SFO,MIXU,各类领主兵种美化mod,各类兵种拓展mod。 仅对凡世帝国与大漩涡战役的阿瓦隆派系有效。 ----------------------------------------------------------------------------------------------------------------------------------...9.9k downloadsupdated 6 y ago
- 00 No Autoresolve Penalties for the Playerby MINOSThis Mod deletes the Autoresolve Penalties the Player gets on different Difficulties. ----------------------------------------------------------------------------------------------- The Multiplier are up to around 15 % against the Player, depending on the Difficulty. -----------------------------...9.8k downloadsupdated 8 y ago
- Order of the Loremasters - Starting Dilemmaby XoudadThis introduces on Turn 2 a dilemma for the Order of the Loremasters where you can choose to both get your starting settlement and Saphery under your control or just keep your foothold in Lustria. Works for both Vortex and ME Works with MCM Works with Mixu's mod, you'll get Belannaer at start Sho...9.8k downloadsupdated 5 y ago
- RedWolf's No Unit Upkeep (Player Only)by redwolfmoon99Removes all unit upkeep for player? Check. Doesn't affect AI? Check. Works with all factions and on any difficulty? Check. Save compatible? Check. Gelt Approves. Currently conflicts with: - No difficulty public order penalty - Slavyks Mod9.8k downloadsupdated 9 y ago
- Minor Settlements II: Variant Pack 2by AnonymousCheese9.8k downloadsupdated 8 y ago
- Vampire Count Ranged Unit Pack - Archers+Trebuchetsby Taste of Capitalism한국어 버젼입니다 Add three ranged units to Vampire Count Raise Dead System also apllied, but not sure for now Technology also prepared. 1. Skeleton Archers (1Tier) - Cemetary Tier 1 - Same Stat with Tomb King Skeleton Archers. - Cheaper but Weaker than Empire archer 2. Field Trebuchet (2Tier) - Bindingc...9.8k downloadsupdated 6 y ago

