Transport Fever 2 mods
Transport Fever 2 performance mods
Everything filed under performance by its own author, ordered by how much it is used.
Alleurope1.4kLocomotive749Asia645wagon533Train515Vehicle508Multiple Unit496usa413British397Asset303Japan270Bus241passenger222Script Mod216diesel206train station173electric163Plane153UK138Track138China136Truck129station129VKmod119USSR117Steam116Russia111Street105Track Asset99Tram95Waggon94Bridge92Town Building85Map81Germany80Temperate78Building70france66Signal65Industry64sncf62Car61Brush Asset58Dutch54Ship54Cargo51Freight49netherlands47NS46nederland46Bus Station42Airport40Truck Station40DB40coach39Angier38American37passengers36Road36Japanese35London33Nederlandse Spoorwegen33Train Depot32Boeing32goods32JR31england31Sound30landmark30City Bus29Airbus29Ukraine29Road Depot29dma mods29Cargo Station28Railroad Crossing27Buildings26Tram Station26gwr26Railcar26Street Construction24France Fever24monument22Poland22Simplified Chinese21tunnel21jkmods21tokyo21Construction21High Speed20Houses20FS2073720Spain20Renfe18EMD18Deutschland17Railway17Assets17Aircraft16Metro16Tropical16Narrow Gauge16TGV16French16Script15sweden15Italy14Swedish14Rail14Canada14Bahnhof14Belarus13taiwan13bundesbahn13Commercial13Residential13Deutsche Bahn13Amtrak13sbb13skyscraper12Hopper12EMU12catenary11Berlin11europa11waypoint11railroad11Schweiz11switzerland11Depot10person10Australia10CIS10Dry10Brush10Russian Empire9Town9FENCE9SaveGame9Union Pacific9Air9Early9coal8Mission8Intermodal8Swiss8Sign8futuristic vehicle8Czech8Repaint8Italian7Terrain7speed7Terminal7Warehouse7Capacity7Trolleybus7Polish7america7Church7Highspeed7Modern6tracks6house6Climate6UI6stone6PRR6Underground6reskin6Passenger station6New York5Futuristic5Graphics5britain5German5animal5korea5Pack5br5Military5shop5Industrial5CSX5Garage5Tower5Alpine5class5Performance5shunter5Boxcar5200+5
5 performance mods
- Population Factorby 76561198342751450This Mod changes the number of people in the game by multiplying the capacity of new town buildings with a factor. Usage If you start a new game with the mod or if you create a city with the generator, all buildings get the modified values directly When adding to an existing savegame, the effect...95.9k downloadsupdated 7 y ago
- Performance tuningby okeatingI have a Core i9 CPU and an RTX 3080 GPU running at 4k, so when the frame rate started dipping into the teens I figured the game could benefit from a little optimisation! I have designed this mod to give a noticable performance boost "out of the box", with minimal effect on visual quality. There...56.5k downloadsupdated 3 y ago
- Closer Render Distanceby 76561198342751450Modifies the Geometry Quality Options for a lower Minimum Render Distance. With this, close objects no longer fade out. The default value is 1m (Vanilla: 4m). The distance can be changed in the Mod Settings (see this guide). WARNING: The smaller the value is, the higher is the probability for a B...38.7k downloadsupdated 6 y ago
- Further Render Distanceby 76561198342751450Modifies the Geometry Quality Options for a higher Maximum Render Distance. With this, you can see very far, but this also influences performance. The default values are: Low: 5000m (Vanilla: 5000) Medium: 7000m (Vanilla: 6000) High: 20000m (Vanilla: 7500) The values can be changed in the Mod Set...38.5k downloadsupdated 6 y ago
- No Town Developmentby 76561198342751450This mod disables the automatic construction of town buildings and streets by the AI The automatic town development is stopped for all cities, so you can do it yourself without the AI getting in your way. In the Mod Settings you can switch the behavior on and off. Removal/Revoke If the mod is dea...22.8k downloadsupdated 6 y ago

