XCOM®: Chimera Squad mods
XCOM®: Chimera Squad ability mods
Everything filed under ability by its own author, ordered by how much it is used.
4 ability mods
- Extra Enemy Abilitiesby JuravisAdds extra passive abilities to enemies. For the extra masochistic. I suggest Impossible Difficulty with hidden enemy HP and no heals between phases. Good luck. THE GOOD GUYS: All Civilians (not the ones you control): Shadowstep OLD FRIENDS: ADVENT MEC: Full Throttle, Sentinel, Cone Overwatch (Fi...1.7k downloadsupdated 6 y ago
- Breach Mark Target Abilityby JuravisProvides XCOM with the Mark Target ability, usable during breach on any opponent visible to you during breach. It has the same effect has the Turret ability Targeting Systems. It stacks with Holo Targeting. Characters using it will point at the target visually. The ability has however received an...1.4k downloadsupdated 6 y ago
- Breach Ability Sprintby JuravisYou have 1 Action instead of 2 for the round after the breach. During this special 1st turn gain +Defense, +Dodge and +Mobility. You also get Lightning Reflexes during Sprint movement. Lasts 1 turn. The mobility bonus is 5 and 200% on top of the total so you get around 230% mobility from a single...1.1k downloadsupdated 6 y ago
- Ability Distractionby JuravisNew ability: Distraction Any unit that has Preparation will get Distraction also added, but only XCOM can use the ability. The ability is right next to Preparation, on the left of it. -= EFFECT =- The target is moved down the Timeline (acts later) and is rooted if applicable unless immune for 1 t...567 downloadsupdated 6 y ago

