XCOM®: Chimera Squad mods
XCOM®: Chimera Squad strategy mods
Everything filed under strategy by its own author, ordered by how much it is used.
2 strategy mods, most downloaded first · newest update 9 May 2020
2 strategy mods
- Better Scaling Capture Intelby PROMETHIAChanges intel rewards to be rolled once per captured enemy. The base game rolls once, and the chance of getting the intel reward is increased by 20% per enemy by default. This means once you reach 5 enemies captured, there is no reason to capture more outside of the 100% hit guarantee of subdue,...3.5k downloadsupdated 7 y ago
- Non-Lethal Campaign Modby flightpaperThis mod is designed to increase the penalties for the deaths of both civilians and enemy combatants in order to encourage non-lethal takedowns. I made this mod because I don't think that a game where you play as police should have making arrests as just an optional mechanic; I wanted to disincen...297 downloadsupdated 7 y ago
2 strategy mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

