Age of Wonders: Planetfall mods
Age of Wonders: Planetfall balance update mods
Everything filed under balance update by its own author, ordered by how much it is used.
AllBalance Update82Units47Convenience35Mechanics Overhaul32abilities28Heroes19New content14Buildings14Items12Terrain12Leaders10RMG7campaign5Scenario5
82 balance update mods
- Competitive Mod (Auto vs Ai)by DreadReaprBalance mod for Live Multiplayer (Auto combat vs Ai). Links: Full Changelog Competitive Mod - PBEM Multiplayer Discord Community248 downloadsupdated 4 y ago
- Single Player Balance Modby ZenavatharThis mod aims to balance the game for RMG single player maps and Galactic Empire mode. I fully expect this to not be balanced for multiplayer. With inspiration from Zaskow's AoW3 Balance Mod, a f...247 downloadsupdated 5 y ago
- Increase Cosmite Outputby 76561198374323173降低了单位和饰品的帝国模式点数价格 重新调整了区划的合金产出。 移除了殖民地中心的初始合金产出 农业、能源、工业区在12345级分别产出1、1、1、1、2合金 科学区在12345级分别产出1、2、2、2、3合金 住宅区在123级分别产出1、2、3合金 海洋区在123级分别产出1、1、1合金 mod合集:235 downloadsupdated 19 mo ago
- StarkingOathbound Unit&Jewelry Expansion Packby 76561198374323173mod合集: 【1】新的载具【混沌捍卫者】chaos champion 使用以太技能的捍卫者装备。 【2】新的载具【楷模】exemplar 使用混沌力量的楷模载具 【3】新战略技能【召唤帕拉丁候补者】,召唤一名帕拉丁候补者,随机为长剑和手杖候补者。长剑候补者将在达到精英等级以后,自动进化为帕拉丁军阀或帕拉丁净化者。手杖候补者将在达到精英等级以后自动进化为帕拉丁光明使者或帕拉丁侯爵。 帕拉丁军阀将在达到精英等级以后晋升为军阀型楷模,帕拉丁侯爵将在达到精英等级后自动晋升为预言者楷模。 【4】新的战略技能【晋升帕拉丁军阀】,对满级的帕拉丁候补者使用现在可以晋升为【军阀 warlord】和【侯爵...228 downloadsupdated 6 mo ago
- Reduce necessary point for high level surveyby 76561198869260584Reduced nexessary point for high level survy by half Now you can only one survey to find new higher level survey210 downloadsupdated 7 y ago
- Give back laser tanks (lite)by Apoplekt(Anakin voice) This is outrageous! It's unfair! How can laser tanks be on the council of T3s and be nerfbatted to T2 level?! The Tyrannosaurus patch super buffed every other T3, minus rift generators. But laser tanks got gutted so ridiculously hard despite being only a little above average. This...203 downloadsupdated 7 y ago
- Buffed Citiesby CallmeJayThis mod moderately changes how much resources your cities produce to help get your new cities started faster. Starting production is increased from 60-->80. Energy and science is increase from 0-->10. This mod also increase the four colony basic structures income to 25. You want to really build...196 downloadsupdated 13 mo ago
- A.I Ability Balanceby JuzThis mod changes several abilities to make units more A.I friendly. These are more or less straight up buffs especially in the hands of human players. Celestian Starguide Guidance is now a free ability but drains one action point Vanguard Engineer Calibrate is a free ability, but drains 1 action...192 downloadsupdated 7 y ago
- Ground Unit Walking Fasterby 76561198374323173增加了部队的基础移动力,减少了陆地步行单位的移动消耗 2024.8.31,将移动力为32的部队的基础移动力现在统一增加到了36,山地上的移动力消耗从12下降到10,越过河流的消耗从16下降到14,其他丘陵等地形从8下降到7,森林等地形从6下降到5,缓解了陆地移动和悬浮、飞行、两栖之间的差距。 24.9.9增加了步兵移动点数,减少了地形移动消耗 24.11.22全面调整了三种移动方式的移动力。 24.11.23四种等级的移动力调整为40/35/30/25. 飞行单位移动消耗从4增加为5,悬浮单位在森林和丘陵移动消耗增加,步行单位在道路上移动消耗减少为2,平原等地形也减少为3。 24.11....187 downloadsupdated 19 mo ago
- World Event frenquencyby 76561198869260584World Event occur frequently186 downloadsupdated 6 y ago
- SleepingPills Production Modby Tubular PhuckhoundBoost unit & colony production by 25% (to go along with Fast game speed).185 downloadsupdated 6 y ago
- Invasion Tweaksby BladeofSharpnessThis mod changes how Invasions are dealt with, with some light editing. Void units will be more numerous defending their spawn points, but Leviathan although still a pain won't nuke you at turn 2 in each combat. Roaming stacks will be less frequent. The Leviathan changes will always apply, but th...181 downloadsupdated 4 y ago
- Stacking Status Effectsby JuzChanges some status effects that didn't stack on each other stack. Abilities changed to stack up to 5 times. Electrified: -5% Accuracy and 2 Arc damage over time per stack. Poisoned: -100 Moral and 2 Biochemical damage over time per stack. Burning +4% easier to hit per hit 2 Thermal damage over t...175 downloadsupdated 7 y ago
- Dvar Unit Expansionby 765611983743231733447099086 mod合集: 矮人组mod 新增矮人火箭炮车载具 新增撼地者载具 新增载具:巨炮,无法移动的城防载具,可搭乘后原地防守或攻打遗迹任务,也可装备后使用其他单位攻击以进入战斗。 新增战略技能,召唤建造者,建造者是一种使用动力锤的战线部队,具备【挖掘壕沟】和【建造掩体】两项技能。 2026年3月28日移除一部分导致bug的重复设定。 2026年4月17日将炮塔载具的科技前置移动到一级173 downloadsupdated 5 mo ago
- Kirko Unit Jewelry Expansion Packby 76561198374323173新增 奇尔寇深渊之主载具 奇尔寇先兆王虫载具 , 奇尔寇的深渊之主载具获得更灵活的攻击技能,现在可使用技能后保留1行动力。 mod合集: 新增:深渊之主副武器灵能主炮152 downloadsupdated 6 mo ago
- Armor and Shield melt uses Resistance Checksby JuzLittle updated. Added Single and Repeating weapon identification. Single weapons now have a 12 str chance to armor melt Repeating weapons still have 9 str chance to armor melt. This mod changes Armor and Shield melt from always inflicting into 8 Strength inflicts that inflict endlessly stacking d...141 downloadsupdated 4 y ago
- Hardcore Emperor - Disable Tech Aptitudesby moonshineThis is a mod that increases the difficulty of Empire Mode by removing the tech aptitude bonuses your empire normally provides when landing on new planets. No more landing on the planet with most of the research trees unlocked for your high level races / secret techs. Full description: Empire Mod...131 downloadsupdated 5 y ago
- Play_As_NPC_Faction_Liteby gordon1hd1Allow the player to fully play the stock NPC fractions, once the corresponding relic has been unlocked in the empier mode. 1. Starting Renow change from 50 -> 3500 - This allows you to buy all the units/ops/mods and a starting army using the NPC faction units on turn 1 2. Change the resource sele...131 downloadsupdated 4 y ago
- World Map Movement Increase (70)by IceIncreases global movement points on the map to 70. Makes slow units able to keep up with your main army and gives them a little advantage. It will speed up the gameplay a bit on the world map. WARNING: It will increase difficulty as the AI will have the same amount of movement as the player.120 downloadsupdated 17 mo ago
- Equilibris Balance Modby GriffAttempts to nerf some overpowered stuff and buff some weak things to make gameplay more balanced. We're trying to get the competitive community involved, and will try listen to suggestions. See changelog.115 downloadsupdated 7 y ago
- Tier4NoCosmiteby JellybushNo cosmite upkeep for T4s97 downloadsupdated 4 y ago
- Embarked penaltyby HorizonThis mod extends vanilla penalties for embarked units: -6 to all resistances (was -3 at vanilla) and 50% accuracy penalty. With this changes seas and oceans become much more dangerous for land units without naval or air support.94 downloadsupdated 4 y ago
- Amazon Expansionby 76561198374323173亚马逊种族拓展包 新增一个战略技能,随机召唤蜜蜂或一种低等级野兽。 新增一个蜜蜂单位,蜜蜂将会携带一枚虫卵, 该单位将在达到精英等级以后触发"变形"并孵化为四种随机动物中的一种。 一种新的植物族专属配件,可大幅度抵消敌方近战伤害。 一种新的骑乘坐骑,以兰瑟战马为坐骑,武器更换为了生化箭矢。 一种新的骑兵单位,可以用战略技能晋升弓箭手得到,保留弓箭手原本的生化弓箭。 一种新的骑兵单位,可以用战略技能晋升弓箭手得到 武器使用灵能弓箭。 2026年3月28日移除一部分导致bug的重复设定。 2026.7.19新增一种全新的树人专属模块,增加快速移动能力和2+热能抗性. 20260803亚马逊的...89 downloadsupdated 6 mo ago
- Colonizer Cost - 2 Pop, Req 12by AiriColonizers cost 2 population and require a minimum of 12 pop to build. Works with Adventure Mod (in that it overwrites whatever changes they made to colonizer costs).89 downloadsupdated 2 y ago
- Dimensional Collapse Rebalanceby White_Drag0nThis mod introduces slight changes to two Tier IX Tactical Operations, namely Dimensional Collapse and Mass-Driver Cannon, as they used to be nearly identical, with the latter being stronger in almost every aspect. Moreover, now Rift Generator can cast Dimensional Desync on itself and its allies,...86 downloadsupdated 7 y ago
- Truly Extreme World Threatby rokafoxOn extreme world threat, independent faction will have greater army strength. Marauder encounter is much more dangerous. Invasion army strength is not affacted. Incompatible with anomaly sites, make sure to set it to none. Modified file : GlobalSettings_Strategic73 downloadsupdated 6 y ago
- Difficult Doomsday Victoryby AiriIncreases the energy and op point cost of priming the global doomsday operation. Decreases AI priority for researching the final tech. Intended for use with large maps and lots of players, and with mods that provide more op points.68 downloadsupdated 2 y ago
- BuffedDroneCarrierby Д.Р.У.И.Д.НЕ требуется оригинальный мод: Данный мод является русской версией оригинального мода. Основной язык: русский. ВКонтакте: Русификаторы от Д.Р.У.И.Д. Дзен: Русификаторы от Д.Р.У.И.Д. Поддержать переводчика: 2202 2002 7399 7401 (Сбербанк) Отблагодарить: Boosty Много нового контента: Телеграмм Disco...67 downloadsupdated 3 y ago
- Hardcore Emperor - Disable Imperial Commandby moonshineDisable Imperial Command buffs for Empire Mode heroes and their stacks. This mod increases Empire Mode difficulty by removing the bonuses gained from Imperial Command buffs (Imperial Sniper, Soldier, Juggernaut, Pilot) that Empire Mode heroes get as they level up. The tiers of Imperial Commander...61 downloadsupdated 5 y ago
- Mini-Infrastructureby DreadReaprThis mod is just a nerf of Infrastructure movement point discount from 2 to 1 per road hex, research cost is decreased from 1000 (Tier 5) to 520 (Tier4)59 downloadsupdated 4 y ago
- Hardcore Emperor - Disable Grail Bonusesby moonshineDisables the passive bonuses you get on subsequent planets after unlocking grails in Empire Mode.56 downloadsupdated 5 y ago
- Round 0 Operationby BladeofSharpnessOperations in tac battles can now be cast from round 0. Caveats: It probably has been prevented by TS to remove possible exploits. Apply restaints to its use perhaps, as "no offensive operation when attacking at round 0" for example. A single value has been edited in: \Title\Packs\Tactical\Global...53 downloadsupdated 4 y ago
- Diabolic Difficulty (2P-v-1AI)by OneAdam12*Testing* 2P versus 1 AI16 downloadsupdated 5 y ago
- Hard balanceby Zombie_113The mod makes some balance adjustments.11 downloadsupdated 4 y ago

