ENDLESS Legend™
ENDLESS Legend™ mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
UGC243Extension217MajorFactions54Gameplay48Balance43Improvements31conversion25Art20Maps19Multiplayer16Units8Heroes7
- Palette Expansionby WayneNoreThis mod adds additional faction colors to the game. To avoid colors names be conflict in files , dont use two Palette Expansion in the same time. This Mod add 8 new colors : Light Brown , Deep Brown , Light Green , Ocean Blue , Shiny Gold , Light Purple , Silver , Deep Silver. No change to offic...1.8k downloadsupdated 9 y ago
- FreeformCustomFactionsUPDATEDVanillaby CloggedOuthouseCredit to GATC, I just updated this. Fixes save bugs and various other things. This is the version if you don't have ELCP. If you have ELCP go here - Original mod and description here - Features: -Removing of mandatory faction trait. -Possibility to get any trait. -All quest are available to your...1.6k downloadsupdated 5 y ago
- Easy Colorsby GubernatorColors chosen for easy viewing and differentiation while having similar contrasts. Colors: Rose, Orange Cookie, Baby Food, Emerald, Iceberg, Cool Blue, Grape, True Pink, Quest Yellow.1.6k downloadsupdated 10 y ago
- Improved Combatby nabijewThis mod changes hit odds and damage calculation mechanics, to provide more linear attack to average damage progression, which makes stacking attack and defence attributes almost always profitable and combat is less dependent on lucky dice rolls. It is achieved by two main changes: adding more da...1.6k downloadsupdated 6 y ago
- British Islesby OcytocineSome tests with the map importer.1.6k downloadsupdated 11 y ago
- Trait Balanceby ThalassicusVersion: Tempest expansions. Improves faction selection with more accurate point costs for traits, and adjusted traits for factions to add up to 80. I based these adjustments on playtesting and community research. It bothered me how basic factions have different point totals. It implies the trait...1.6k downloadsupdated 10 y ago
- Tales Of Auriga: Expansion Overhaulby God™Welcome to Tales of Auriga, originally created by Lily Black and IvyFetish. This is a standalone and the Original Tales of Auriga isn't required. Definitely check out the original, it's last update was for Endless Legend 1.3.5: Originally, I just wanted to update Tales of Auriga but given that it...1.5k downloadsupdated 8 y ago
- Broken Lords Teleportby PikoutThis mod add a faction trait to the Broken Lords that gives them the teleport army action (between cities).1.4k downloadsupdated 11 y ago
- [WIP] Custom Faction Pointsby PikoutThis mod changes points available to create empires. No more 130/80 factions. Instead all will be 100/100 or 130/130,etc. This mod has been made following a player request. Intention is to add each affinity as trait available for custom faction creation.1.4k downloadsupdated 11 y ago
- Arena Map - Mirror Peakby SuspenseA balanced arena style map featuring Mirror Peak at the center. 4 Starting islands with 2 starting positions each. Sail to the middle to encounter a massive mountain continent and fight your way to the summit and beyond. Made by "Suspense" Smith1.3k downloadsupdated 10 y ago
- Endless Trait Pointsby RedFaction traits granting free trait points for research purposes. - Small Trait Point Bonus (9 levels, grants 1 trait points per level) - Medium Trait Point Bonus (9 levels, grants 10 trait points per level) - Huge Trait Point Bonus (9 levels, grants 100 trait points per level)1.3k downloadsupdated 5 y ago
- Endless Legend 汉化补丁V1.01[已GG]by ETO灬XL:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 目前官方进行了1.6.4更新 建议去订阅另外一位大佬的汉化 详情看下面链接 ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::...1.3k downloadsupdated 8 y ago
- Crown Jewels of Auriga - Best of Rich Colorsby SuspenseI decided to take my Rich Colors Mod and reduce the number of colors to the standard eight... and then altered them. Behold the Crown Jewels palette! Yeah! Includes 8 unique major faction colors and 2 improved minor faction colors. DO NOT USE WITH OTHER PALETTE MODS Major Factions - Sapphire - Aq...1.3k downloadsupdated 10 y ago
- Leveling Traits Modby 76561198984367804This mod is now obsolete . Updated version along with a skill tree and MANY more stuff . Still Works Standalone but its a much older version than what is included in the Overhaul .1.2k downloadsupdated 23 mo ago
- GATCsRejectedby GATCTHIS IS A BETA FOR THIS FACTION! THERE ARE SOME MISSING ELEMENTS BUT IS CURENTLY PLAYABLE! I UPLOAD IT ONLY TO GET FEEDBACK OF THE FACTION IN IT'S CURRENT FORM. To do: -Quest -Missing texts Features: -New faction the "Rejected" They don't get FIDS from the terrain, but their population and distri...1.2k downloadsupdated 7 y ago
- FCF (Trait Balance)by GATCA Companion mod for FreeformCustomFaction that must be put AFTER it in the mod selection screen. It emulate the effect of the original Trait Balance mod that: "Improves faction selection with more accurate point costs for traits, and adjusted traits for factions." Note: I don't use the original m...1.2k downloadsupdated 8 y ago
- Strike the Coloursby VacuityOffers an alternative choice of empire colours for your perusal. Please note that depending on your screen resolution, not all colours may be selectable for all empires. This is a problem with the way the UI displays the faction colour selection menu and is not specifically a bug in this mod.1.2k downloadsupdated 8 y ago
- Hero Market Slots Increasedby IcebergIncreases the hero slots in the mercenary market to 34. Exclusive slots are increased to 34 total (divided by number of empires). For use with Diverse Heroes and Endless Heroes. (Load after Endless Heroes)1.1k downloadsupdated 7 y ago
- Deep Colorsby Iceberg15 major faction colors and two minor faction colors. Includes the following main faction colors: -Maroon -Rust -Acid -Gold -Olive -Forest -Aqua -Cerulean -Imperial -Byzantium -Mortuum -Bronze -Storm -Steel -Ivory Minor faction colors (same as ELCP): -Grey -Yellow1.1k downloadsupdated 6 y ago
- Friendly modpack1.1k downloadsupdated 8 mo ago
- FreeformCustomFactionsUPDATEDELCPby CloggedOuthouseCredit to GATC, I just updated this. Fixes save bugs and various other things. This is the version for ELCP. If you don't have ELCP go here - Original mod and description here - Features: -Removing of mandatory faction trait. -Possibility to get any trait. -All quest are available to your custom...1.1k downloadsupdated 5 y ago
- Common Skills Improvedby IcebergImproves less desirable skills in the common skill tree - Indiana Bones: +10% odds of something (changed from 5%), -15% odds of nothing (from -10%), per level - Idle Hands: lvl 1 gives +1xp/turn, lvl 2 gives +2xp/turn, lvl 3 gives +3xp/turn (so +1 ,+3,+6) - Fast Healer: lvl 1 gives +2% health reg...1.1k downloadsupdated 6 y ago
- PearlsPillageby WayneNoreCan gain pearls as rewards from pillage. Story: I feel bored and exhausted after constantly collecting pearls... I try to Mod it to make it can generate as a resource from building made of pearls, but I failed. (Maybe someone can make it ?) Then , when I pillage an AI defensive tower (Its a pearl...1.0k downloadsupdated 9 y ago
- Era 1 Boatsby FrankenchubyJust a small change to reduce the tech era of boats for faster exploration and expansion in non-pangea type games. I personally have always been frustrated when I find myself with little / weak expansion possibilities, surrounded by the ocean, and being forced to wait until Tech Era II to have to...1.0k downloadsupdated 11 y ago
- More Trait Points for EVERYBODY(105)by AzrielIncreases the trait points for all custom factions from 80 to 105 Replaces: FactionTraits.xml Not compatible with other mods (or local file changes) that change this file.1.0k downloadsupdated 7 y ago
- Model Swapping U N C H A I N E D - UPDATEDby SchmeedaALL CREDIT TO THE MOD CREATOR COMPLEXROBOT, I JUST UPDATED HIS CREATION link to the original mod: **** please report any bugs you encounter (other than the ones listed below in the "known bugs" section) **** Adds skins as equippable items to units, which will swap their model/animations/sounds te...1.0k downloadsupdated 3 y ago
- Miscellaneous Traits1.0k downloadsupdated 11 y ago
- More District Typesby Gleb CorneryAdds 3 district types - Food district, Influence district and Industrial district Food district +2 Food, +1 dust and influence -1 production Influence district +2 influence and +1 dust Industrial district +2 Science and Production, -1 Food Should be compatible with other mods District icons are f...1.0k downloadsupdated 3 y ago
- FCFCitylordsby GATC/!\ Must be placed below FCF and FCFWarlords, need both to work (Or CitylordsLite to replace Warlords) Features: Introduce 2 new mechanics: City Population Impact and Outposts. City Population Impact: The cost of all boosters and plans got change. Plans now cost (5 + Total Population (Normal/Bonu...1.0k downloadsupdated 6 y ago
- Hero Capacity Reworkby MelodyFunctionRebalances Hero capacities to make every hero desirable and good at their job. It should be far easier to find the kind of Hero you want - like a specialized Governor. Most Heroes have been buffed by this(and this applies to the AI, too, so they are slightly more powerful with this mod - but you...1.0k downloadsupdated 13 mo ago
- FCFWarlordsby GATC/!\ Must be placed below FCF, need it to work Features: Introduce 3 new mechanics: Troop size, Revanchism and War Exhaustion Troop size: Units now take between 1 and 5 troops slots, based on their base cost. Most basic unit cost 2 slots. To compensate, the base army have been increased by 5 (For...1.0k downloadsupdated 6 y ago
- Better Settlersby MelodyFunctionQoL mod that improves Settlers a little bit. Most simply get +1 Map Movement. The better Settlers(Allayi and Roving Clans) get smaller buffs - Fly for Allayi, +1 Vision for Roving Clans Some factions get a few extra buffs for various reasons. Kapaku get a cavalry class settler, basically +2 map m...994 downloadsupdated 3 y ago
- Oceans Restoredby IcebergFor ELCP: - Oceanic facility FIDSI bonuses have been restored to vanilla values. - Turns required per stockpile from facilities unnerfed to 10 down from 14. (Scales with game speed) For all: - Resource gains scale by era (Thanks LeaderEnemyBoss) - Accumulators are 1% per fortress. (from ELCP) - R...992 downloadsupdated 4 y ago
- FCFScoutsby GATCFeatures: Add a new unit to every faction: The scout. This unit is quite weak, but get a bigger vision radius, good movement, is stealthy and is very cheap. The scoot you'll get is dependent on your militia. Each faction scout get a small bonus: Allayi: Shifting nature Ardent Mages: Ardent Fire C...973 downloadsupdated 7 y ago
- Naprovatby Gleb CorneryInstallation tutorial below NAPROVAT FACTION | CELESTIUM (part 1/3) Rediscover Endless Legend with the fully new faction with unique mechanics, quests, units and more Main unique mechanic of the Naprovat faction - building population. Robots do not grow normally with food, you need to build them...959 downloadsupdated 6 mo ago
- Minor Faction Units Rebalancedby MelodyFunctionAlways felt that barely any minor faction unit was actually worth using? This mod aims to change that. Full and detailed changelog with short explanations on my decisions can be found in the "Discussions" section. This mod aims to create a more diverse and interesting experience by adjusting cost...948 downloadsupdated 12 mo ago
- Coastal Cultists Modby SkyfatherThis mod greatly increases the chances of the Cultists spawning next to a coast. Works even better if you set 'Lake Odds' to 'None'. Inspired by this thread: An alternative is to replace WorldGeneratorSettings.xml with the linked Pastebin file:944 downloadsupdated 9 y ago
- Arena Map - Blood Canyonby SuspenseA small map for 2 to 4 major factions. An arid desert with deep canyons and sheer cliffs and scorched plateaus. Water is scarce but riches are abundunt.927 downloadsupdated 10 y ago
- Swap Hyperium Shield Tier 1 and 2 Visualsby ComplexRobotSimple mod to swap the models and icons of tier 1 and 2 hyperium shields.906 downloadsupdated 9 y ago
- Multiple Docksby XenouzikHere is a new balanced version of this mod Create massive seaports by building multiple cargo docks. This is a simple mod which allows you to build more than one Cargo Dock improvement in one city. That allows you: - not to worry if you build docks on inland waters; - to build canals which connec...902 downloadsupdated 22 mo ago
- Unblocked Growthby IcebergTired of settler production blocking your city's population growth? Want your empire to grow wider, just like your waistline? This is the mod for you.901 downloadsupdated 6 y ago
- Boatmodby InSearchOfTheBoatmod makes Boarding Vessels a starting tech for all factions. This is to incentivize settling coastal cities and playing the water game as races that aren't the Morgawr.900 downloadsupdated 9 y ago
- EL Major Faction Unit Overhaulby IcebergSome factions' militia units had their respective capacities, while others had nothing. This adds faction-specific capacities to the militia who were left out. Additionally, some adjustments have been made to improve army unit composition. Support Slayer capacity has been put into use. Ranged Sla...885 downloadsupdated 7 y ago
- National Building Rebalanceby IcebergAdjusts values for "once per empire" buildings: Center for Minerology +2 sc per pop +10% sc on empire Husbandry Center +2 fd per pop +10% fd on empire Canal Locks +2 ind per pop +10% ind on empire Defensive Wards +100 fortification +20% fortification on empire Dust Transmuter +4 dust on terrain 1...871 downloadsupdated 6 y ago
- Battle For Aurigaby PropbuddhaThe Battle for Auriga mod is a multiplayer-focused mod for Endless Legend with the overall goal of creating a fun and competitive 4X experience that can be played in three hours or less. This mod features: - Half the turns to Score victory - Alternate Score system - Balancing859 downloadsupdated 10 y ago
- City Defendersby IcebergCity Centers no longer gain +20 fortification points on level 2. Districts award the city +40 fortification points on level 2 instead of 20. Garths of Allayi award the city +50 fortification on level 2 instead of 20. Militia XP per turn scales with game speed (thanks LeaderEnemyBoss). Militia get...812 downloadsupdated 6 y ago
- Major Faction Unit Rebalanceby MelodyFunctionAn attempt to better balance all major faction unit, with a focus on making no Major Faction unit just obsolete as the game goes on, or not worth their research in the first place. Full and detailed changelog with short explanations on my decisions can be found in the "Discussions" section. A lot...801 downloadsupdated 14 mo ago
- Even More Epic [FIXED]by Gleb CorneryMakes unit models smaller and fits more of them in 1 tile. No gameplay changes, only visual. Compatible with ELCP Original Even More Epic mod (no longer works) If you want to support me and speed up the release of the new mod - you can donate792 downloadsupdated 2 y ago

