Old World mods
Old World multiplayer mods
Everything filed under multiplayer by its own author, ordered by how much it is used.
599 multiplayer mods, most downloaded first · newest update 18 Oct 2026
AllSingleplayer609Multiplayer599GameInfo162character117Nation102UI89Map89Event75Family71AI44Tribe31Translation21conversion14
599 multiplayer mods
- Nobles of the Settled Lands 7by arb1A portrait mod for the three India nations. Adds 24 unique character portraits for each nation. This mod does not use character interpolation.151 downloadsupdated 6 mo ago
- Slower Movement Animationsby makemods- WHAT IT DOES - Makes all units move at a slower, consistent pace during movement animations. Compatible with all DLC. - HOW IT DOES IT - Vanilla animates a unit's movement in one of three tiers depending on how many tiles it traverses, and deli...150 downloadsupdated 2 mo ago
- Polis (5p)by InconmonA medium map focusing on some of the most famous city states centered around the Peloponnese. Starting locations are random for all nations and in Delphi, Athens, Corinth, Sparta, and Olympia. This map contains 16.4 cities per player. If you find any inaccuracies, please let me know and I'll fix...147 downloadsupdated 18 mo ago
- Stockpile Limitsby ThremtopodStockpile Limits By Thremtopod Change how the stockpile limit works for link(YIELD_CIVICS,1), link(YIELD_TRAINING,1) and link(YIELD_ORDERS,1). icon(bullet)Base stockpile limit for link(YIELD_CIVICS,1) and ...143 downloadsupdated 3 y ago
- No Overflow after Hurryingby Fimbulvetr_changes the way Hurrying works requires Better AI Base DLL For the price calculation, predicted City Yield is considered, making Hurrying cheaper. Then on the turn after, when the hurried item completes, there is 0 overflow.142 downloadsupdated 4 y ago
- One Turn Undoby OW_DaleThis mod's only change is to store a single turn of Undo data in save files (vanilla is 5 turns). This will reduce save file size.141 downloadsupdated 2 y ago
- Trial-MP-Balance-03-22by poldworldMod Balance Test 0322 - Clerics buffed (Healer Promotions and Archive I in new cities) - Slavery +2orders and +10% yields instead of +5orders - +3 base orders on high difficulties - Rout: -50% str during rout, limited by fatigue - TechTree: Manor ...141 downloadsupdated 5 y ago
- Chadashby ne0mj02Test140 downloadsupdated 20 mo ago
- Slower Movement Animationsby three_meat_long- WHAT IT DOES - Makes all units move at a slower, consistent pace during movement animations. Compatible with all DLC. - HOW IT DOES IT - Vanilla animates a unit's movement in one of three tiers depending on how many tiles it traverses, and deliberately speeds up movement when more tiles are tra...140 downloadsupdated 2 mo ago
- Less Scaling Specialist Yieldsby Fimbulvetr_Trying to tone down the possibly huge extra Yields per Citizen and per Culture Level that exist for many Specialists. All Specialists start at Apprentice level, but discount for higher level Improvements has been increased: lvl 2: -15 Civics ...139 downloadsupdated 3 mo ago
- Larger Cumbria (10p)by InconmonA large map of Cumbria for 10 players that also includes surrounding areas such as parts of Scotland, Northumberland, Durham, Yorkshire, and Lancashire. Enjoy the thrill of conquering exciting places like Cockermouth, Cumwhitton, and Higher Thr...139 downloadsupdated 16 mo ago
- Adjacency Matters by Emergentby EmergentSUMMARY: Lower yields from improvements with higher adjacency bonuses, encouraging adjacency planning and optimization. Lower yields if unoptimized, standard yields if simple optimized (e.g. triangle adjacency), increased yields if optimized (e.g. powerful hexagons). TAGLINE: Do you enjoy buildin...139 downloadsupdated 3 y ago
- Stray-yun (Translation Template)by OW_DaleThis is a template to use for making translations. Demoed language is Stray-yun.138 downloadsupdated 4 y ago
- Organized Tribesby FluffsterAll Tribes are Organized from the start. They will hunt you down rather than hanging out at their camps, attack en masse and use nation AI to focus down your units and retreat and heal. Warning - this will make the game much harder, especially on Raging Tribe Level. You have been warned!135 downloadsupdated 15 mo ago
- Larger Cumbria (10p)by InconmonA large map of Cumbria for 10 players that also includes surrounding areas such as parts of Scotland, Northumberland, Durham, Yorkshire, and Lancashire. Enjoy the thrill of conquering exciting places like Cockermouth, Cumwhitton, and Higher Thrushgill. Starting locations are random for all nation...135 downloadsupdated 16 mo ago
- Faster Fortifyby Princeps Civitatis<size=24>Faster Fortify</size> <size=12>By Thremtopod</size> A link(CONCEPT_FORTIFY,1) Unit will reach max value (and therefore can melee counterattack) faster, by 1 Turn for each of the following which applies to it: icon(bullet)Unit is on a friendly link(IMPROVEMENTCLASS_GARRISON) or a friendly...133 downloadsupdated 3 y ago
- More Culture from Luxuriesby eddieballgameAll LUXURY recources now give 5 Culture (was 2).133 downloadsupdated 18 mo ago
- The Trident (5p)by InconmonLore accurate map based on George R R Martin's A Song of Ice and Fire. For balance reasons additional city sites were added in some areas (identifiable due to default nation names) while many towns and castles are represented by named resources. The medium map covers the heart of Westeros around...132 downloadsupdated 17 mo ago
- Starting Tech Levelby SteadyAllows you to choose tech tiers that you can start the game with. The more advanced tech level, the more developed your new cities' culture will be. There is a new dropdown on the setup screen called "Starting Tech Level" with the following options: 1) Early Bronze Age (No techs acquired, by defa...132 downloadsupdated 3 mo ago
- Monopole Magnetsby Emergent"I maintain nonetheless that yin-yang dualism can be overcome. With sufficient enlightenment we can give substance to any distinction: mind without body, north without south, pleasure without pain. Remember, enlightenment is a function of willpowe...131 downloadsupdated 3 y ago
- Megapolis (9p)by InconmonA large map of mainland Ancient Greece with the Cyclades Islands. Starting locations are random for all nations and in Corcyra, Larissa, Delphi, Athens, Sparta, Olympia, Corinth, Eretria, and Ambracia. This map contains 12.6 cities per playe...131 downloadsupdated 16 mo ago
- No Plaguesby spiderJ90Changes the minimum turns before a plague can start to 800 so that you're extremely unlikely to experience one. For people who like to play with natural disasters on but specifically hate plagues.127 downloadsupdated 16 mo ago
- Polis (5p)by InconmonA medium map focusing on some of the most famous city states centered around the Peloponnese. Starting locations are random for all nations and in Delphi, Athens, Corinth, Sparta, and Olympia. This map contains 16.4 cities per player. If ...126 downloadsupdated 16 mo ago
- Preferred Familiesby spiderJ90Some leaders have preferred families in the game, meaning that they join those families once you found their seat, but others don't even though the family they historically belong to is in the game. This mod assigns preferred families to 24 leader...125 downloadsupdated 6 mo ago
- Faster Militia - updated 1.0.76679by eddieballgameMilitia are now 2x faster to raise. Production cost was 60, the same as a Warrior; now the production cost = 30.125 downloadsupdated 20 mo ago
- DynamicGreeceby pharryIntroducing a new fragmented Greece--Which family will gain supremacy over the Hellenic League? This is a nation mod that replace the national powers of Greece with new ones, and make it a Coalition Government, meaning the strongest family will t...124 downloadsupdated 7 mo ago
- Lower Base Damageby WashiNow the attacker deals damage to the defender according to the formula 5 * (Attacker Strength) / (Defender Strength) Previusly was 6124 downloadsupdated 4 y ago
- Arid Plainsby cruiser76Arid Plains is primarily designed to keep the game in the "Old World" by reworking the tech tree and overhauling units. The technological growth pace is much slower and medieval units and improvements are essentially removed from the game by being locked behind end-game techs. Improvement spam is...124 downloadsupdated 3 mo ago
- No Droughtsby spiderJ90Changes the minimum turns before a drought can start to 800 so that you're extremely unlikely to experience one. For people who like to play with natural disasters on but specifically hate droughts.123 downloadsupdated 16 mo ago
- Ancient Greece (7p)by InconmonA large map of mainland Ancient Greece with the Cyclades Islands. Starting locations are random for all nations and in Corcyra, Pella, Larissa, Delphi, Athens, Sparta, and Olympia. This is a large map with 19.2 cities per player. It is recom...122 downloadsupdated 16 mo ago
- More Tribe Defendersby eddieballgameAll Tribes have a +1 defender unit added. PASSIVE was 0 - now is 1, WEAK was 1 - now is 2, NORMAL was 2 - now is 3, STRONG was 3 - now is 4, and RAGING was 4 - now is 5.118 downloadsupdated 18 mo ago
- Synergiesby ManiacThis mod has the broader desire of wanting a city's surrounding terrain to have a bigger impact on how you develop that city, and to allow for more city specialization. Improvement changes: The base culture yield of theaters is decreased, but it gets bonuses for being on hills and adjacent to mou...117 downloadsupdated 8 mo ago
- Blackwater Bay Duel (2p)by InconmonLore accurate map based on George R R Martin's A Song of Ice and Fire. For balance reasons additional city sites were added in some areas (identifiable due to default nation names) while many towns and castles are represented by named resources. The small map covers the Stormlands and Crownlands,...117 downloadsupdated 17 mo ago
- The North Duel (2p)by InconmonLore accurate map based on George R R Martin's A Song of Ice and Fire. For balance reasons additional city sites were added in some areas (identifiable due to default nation names) while many towns and castles are represented by named resources. The map stretches from the Wall to the Neck coverin...116 downloadsupdated 17 mo ago
- Megapolis (9p)by InconmonA large map of mainland Ancient Greece with the Cyclades Islands. Starting locations are random for all nations and in Corcyra, Larissa, Delphi, Athens, Sparta, Olympia, Corinth, Eretria, and Ambracia. This map contains 12.6 cities per player. If you find any inaccuracies, please let me know and...115 downloadsupdated 18 mo ago
- Aegean Sea (7p)by InconmonA large map of coasts around the Aegean Sea with a focus on naval supremacy. Starting locations are random for all nations and in Troy, Pergamon, Ephesos, Halicarnassus, Thessaloniki, Athens, and Peleos. This map contains 16.4 cities per player. Against the AI it is recommended to disable ambitio...115 downloadsupdated 18 mo ago
- Technology Cost Modfiierby diamineAdds a pre-game technology cost selector: 25%, 50%, 75%, 100%, 125%, 150%, or 200%.112 downloadsupdated 3 mo ago
- Immersive Religious Building Namesby spiderJ90Renames World Religion improvement classes, the improvements themselves, and their specialists without changes to gameplay. Changes to improvement classes: -Monasteries = Minor Religious Buildings -Temples = Moderate Religious Buildings -Cathed...111 downloadsupdated 17 mo ago
- Urban Planning Lite by Emergentby EmergentSUMMARY: A lighter version of the Urban Planning by Emergent mod. While Urban Planning makes certain substantial changes to gameplay (such as allowing 8 shrines in a Legendary city), this mod makes subtler changes. Enjoy only slighter greater flexibility in planning, executing on, and benefitting...109 downloadsupdated 13 mo ago
- 非公式日本語MODby denev公式日本語訳を改定するMODです。108 downloadsupdated 4 y ago
- Map Searchby beckedSearch for improvements, resources, terrain, units, and cities on the map. Click results to pan the camera.108 downloadsupdated 3 mo ago
- Immersive Religious Building Namesby ahmedabouleneinRenames World Religion improvement classes, the improvements themselves, and their specialists without changes to gameplay. Changes to improvement classes: -Monasteries = Minor Religious Buildings -Temples = Moderate Religious Buildings -Cathedrals = Major Religious Buildings Zoroastrian building...107 downloadsupdated 17 mo ago
- The Peloponnese (3p)by InconmonA small map of the Peloponnese. Starting locations are random for all nations and in Corinth, Sparta, and Olympia. This map contains 13 cities per player. If you find any inaccuracies, please let me know and I'll fix them. Credits: - Ancient-Greece.org (city placement and names) - Mythological Ma...107 downloadsupdated 18 mo ago
- Aegean Sea (7p)by InconmonA large map of coasts around the Aegean Sea with a focus on naval supremacy. Starting locations are random for all nations and in Troy, Pergamon, Ephesos, Halicarnassus, Thessaloniki, Athens, and Peleos. This map contains 16.4 cities per pla...106 downloadsupdated 16 mo ago
- Ocean Road Duel (2p)by InconmonLore accurate map based on George R R Martin's A Song of Ice and Fire. For balance reasons additional city sites were added in some areas (identifiable due to default nation names) while many towns and castles are represented by named resources. This map covers the coastline from the Iron Islands...106 downloadsupdated 14 mo ago
- Egyptian Desertsby ahmedabouleneinGrants the entire nation of Egypt the ability to build urban improvements on sand tiles because I hate picking clerics.106 downloadsupdated 17 mo ago
- No Criticalsby fluffybunnyOldWorldReplaces bonuses that give critical hit chance with attack strength, to make combat fully deterministic105 downloadsupdated 20 mo ago
- Always Enlistby FluffsterZealot leader generals have 100% chance to enlist on kill. Go convert yourself an army!105 downloadsupdated 20 mo ago
599 multiplayer mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

