Sid Meier's Civilization® VII
Sid Meier's Civilization® VII mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
1,167 mods, most downloaded first · newest update 25 Oct 2026
UI325Gameplay Tweaks293Leaders197Civilizations151Units116Buildings108Gameplay Overhaul96Game Setup95Civics88Ages72Localization67AI63Maps55Wonders50Narrative Events46Skins44Mementos39Resources38Legacy Paths33Victories32Technologies27Religions26Governments23Scenario13Climate8Audio5
- Unlock all unique buildings and improvementsby 一颗苹果核【Unlock all unique buildings and improvements of all civs】 -Pay attention to the independent planning and construction of unique urban areas. -Unable to construct unique civ buildings and improvements of previous eras. -At present, only the current era unique buildings and improvements can be con...692 downloadsupdated 16 mo ago
- Independent Powers+by ErikVelandDecide whether the camps are neighbours, nuisances, sea raiders, or a full-time problem. Independent Powers+ adds setup presets for Civilization VII's Independent Powers. Leave them alone, calm them down, make them more diplomatic, turn the seas nasty, or invite the map to start biting back. AI M...688 downloadsupdated 3 mo ago
- Swiss Confederacy [1.5.0]by 76561198339080550(Description generated with Copilot, because I'm lazy.) Swiss Confederacy Exploration Mod Ability Summary ========================= This summary is based on the English text entries in modules/text. CIVILIZATION ABILITY -------------------- Eidgenossenschaft - Mountain tiles can be worked. - +30%...687 downloadsupdated 4 mo ago
- Brazil Civilization Rework for 1.5.0 (add tsl ) (Project-Based Gameplay)by 百年歌Brazil Civilization Rework Civilization Attributes: Diplomatic, Expansionist Design Philosophy This rework reduces the amount of permanent power granted directly by Brazil's Civics. Instead, Brazil develops through its civilization ability, Traditions, and unique Projects. Rainforests provide bot...685 downloadsupdated 1 mo ago
- Capture Capital Narrative Eventsby 76561198882413852Capture Capital Narrative Events Author: austineamonn Version 1.3.2 Current Mod: A narrative event occurs when capturing a Civilization's capital for the first time (see the first two images). The rewards include the traditions of the Civilization (if you pick one it will carry across ages!) or a...684 downloadsupdated 4 mo ago
- PorkBean's Gran Colombia (Modern)by pork beanUnleash South America in the Modern Age as Gran Colombia, the short-lived republic founded by Simón Bolívar and the famous Libertadores. This massive state emerged from the colonial grip of the Spanish Empire, breaking free as the motherland suffered chaos at the hands of Napoleon. In Civ 7, Gran...682 downloadsupdated 4 mo ago
- Diplomatic Trade + Multi Lang. Supportby 76561198965370645Diplomatic Trade Civ VI–style diplomacy trading, brought to Civilization VII. Tired of only being able to move settlements through awkward wartime peace deals? Diplomatic Trade adds a TRADE button to the right edge of the screen so you can open a deal with any civilization you've met, at any time...682 downloadsupdated 2 mo ago
- VulpineHorizon's Founder Beliefs Reworked679 downloadsupdated 20 mo ago
- Atlantis [1.5.0]by 76561198339080550(Description generated with Copilot, because I'm lazy.) Atlantis Mod Summary Overview Atlantis is a highly specialized civilization built around a restrained empire model, volcanic settlement potential, and strong production and civic identity. Its design favors a single-city structure, efficient...674 downloadsupdated 27 d ago
- Han China Tweakby 76561199222727591One Mod in a series aiming to buff Civilizations in the Antiquity Era which are weak compared to others. This time buffing Han China. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. -Ni...665 downloadsupdated 16 mo ago
- [XAZ] ALT-PANGAEAby XazAlternative Pangaea. A new take on the classic Pangaea map, with a few twists to shake up your game. • Flat world - no more cliffs or height difference, mountains still spawn. • More navigable rivers. • Circular biomes - some biomes spawn in larger, rounder shapes, creating distinct regions acros...664 downloadsupdated 16 mo ago
- [1.5.0] Triesteby epyriusNew Civilization: Adds a new Civilization representing Trieste, playable in the Antiquity, Exploration, and Modern Ages. Unique Ability - Porto Franco: Trading is unaffected by war. Trade Routes cannot be pillaged. Unique Merchant - Sensale: Grants +100 Gold and +25 Influence when creating a Trad...664 downloadsupdated 26 d ago
- Faster Treasure Fleetby 76561199394731132Faster Treasure Fleet This mod increases the movement points of the Treasure Fleet (Treasure Convoy) by 4. Questions & Contributions If you have any issues or questions about this mod, please leave a comment on this workshop page. Thank you659 downloadsupdated 16 mo ago
- Gridlock - Unlocks & Syncretism Redesign [Non-Functional]by orionSee (and download) the Infographic in better detail here. How it Works Gridlock reimagines how you go about unlocking civs, with a focus on consistency. All Leaders and Civilisations have been assigned to Hexes in a geographically-arranged grid, aiming for a relatively even distribution of civs a...659 downloadsupdated 3 mo ago
- [1.5.0] Highlight Yieldsby 76561198797124162You are about to place a building. Which tile is actually best? You squint at the yields, count them twice, and place it on a hunch anyway. With this installed, the answer is already lit up on the map. A white tile wins on both counts, so build there. Tiles that are best for this building's own y...658 downloadsupdated 3 mo ago
- Greatest Cities VIIDiscover the greatest cities of Civilization VII! Inspired by Technoluddite’s Greatest Cities for Civilization VI, this mod brings a fresh version of the city rankings to the new game. Compare population, world wonders, palaces and holy cities, spot world leaders with ranking icons, and revisit y...653 downloadsupdated 24 d ago
- More Hotkeys (更多快捷键) 1.4.1by 76561199027448550Add keyboard hotkeys for commonly used lens and unit operations in the game, which can be customized in the "options" to streamline gameplay The currently available shortcut options include: Toggle Settler Lens (Default hotkey: "1") Toggle Continent Lens ( "2") Toggle Trade Lens ( "3") Toggle App...649 downloadsupdated 5 mo ago
- Action Panel ImprovementsAdds useful UI features to minimise micromanagement for units. Special thanks to Orion for their excellent icons, and trixie for contributions: Bulk attack options that dont end your commander turn, with multi attack previews. Manual Reinforcement actions to path units to a commander, or gather u...644 downloadsupdated 2 mo ago
- Uvecrep's Better Multiplayer Lobbyby UvecrepReplaces the multiplayer lobby's civilization and leader dropdowns with information-rich card panes, see abilities, tags, and apex era at a glance, with an in-flow Mementos picker and a reordered player row. Presentation-only: every choice commits through the game's native setup, so multiplayer s...640 downloadsupdated 4 mo ago
- Attribute Trait Titlesby orionA few sources suggest that Attribute Point 'nodes' are intended to be understood as Skills or Traits earned by a Leader. For instance, the online glossary states: Attribute: Traits earned by a Leader over the course of a game that add bonuses to the player in the form of skill trees. Categories a...637 downloadsupdated 8 mo ago
- Enduring Empires - Tides of Powerby Magister RagunCan you build a civilization to stand the test of time? With Enduring Empires - Right to Rule you can take Tonga and the Republic of Pirates from humble beginnings into the modern era! Remember to pick up the Enduring Empires common library Enduring Empires (Common Library) See the full descripti...634 downloadsupdated 11 mo ago
- [1.3.1] Aleksandr's Instant Raze Settlementsby AleksandrAllows you to instantly raze settlements. Last Updated For Game Version 1.3.1.632 downloadsupdated 11 mo ago
- A la Modsby beezanyA la Mods 1.1.0 better add-ons panel separate checklists for official and user content compact layout with up to 60 add-ons visible at once clear, colorful icons for different add-on types right-click to exit panel graphics and AI benchmarks hidden632 downloadsupdated 3 mo ago
- CanalsCanals Version 1.5.2. Compatible with Civilization VII 1.5.0. Single-player only. Cut a canal through land. There are two modes: By age (the default): the longest canal you can build grows with each age, one tile in Antiquity, up to two in Exploration, and up to five in Modern. One-tile canals: a...632 downloadsupdated 14 d ago
- Egypt Tweakby 76561199222727591One Mod in a series aiming to buff Civilizations in the Antiquity Era which are weak compared to others. This time buffing Egypt. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. -Gifts...631 downloadsupdated 16 mo ago
- [1.3.1] Aleksandr's No Disastersby AleksandrDisasters will no longer be able to happen. Last Updated For Game Version 1.3.1.629 downloadsupdated 10 mo ago
- Q's Movement Fixby notqWhen you re-route a unit that already has a queued move order (e.g. a unit that is out of movement this turn), the existing order is auto-cancelled and the new move applies immediately. UI-only; does not affect saved games. Logs to UI.log under the tag for debugging.627 downloadsupdated 5 mo ago
- [1.4.0] Croatia - Exploration Age Civby 76561199076714438Contains a new Exploration Age Civilization, the Kingdom of Croatia and Dalmatia, playable in all Ages. No generative AI of any kind was used in the creation of this mod. All sources used can be found below. Intro Wedged between the mountains and the sea, Croatia finds itself in a tight knot. Thr...625 downloadsupdated 4 mo ago
- Shift Queby 76561198824646851Allow shift queing tech and civic trees.618 downloadsupdated 4 mo ago
- Hellpanda's Dvaravati (Antiquity)by HellpandaDvaravati thrives upon sacred altars and the strength of its pantheon, while navigable rivers carry culture and extend its influence. Dvaravati (Antiquity) Attributes: Cultural, Diplomatic Start bias Navigable River, Flat Terrain Ability: Wheel of Dharma Start with Mysticism unlocked. Altars rece...617 downloadsupdated 9 mo ago
- Leaders get random Civsby DrenghbarThis mod became obsolete since the 1.4.0 "Test of Time" update, because new options allow to replicate most of its effects. It will not get further updates. ----------------------------------------------------------------------------------- Civilization VII allows to select any combination of Lea...615 downloadsupdated 9 mo ago
- Liu Beiby MAOLiu Bei — Leader Mod Adds Liu Bei, the wandering claimant of the late Han era, as a playable leader for Sid Meier's Civilization VII. In-game trait tags: Political + Expansionist. Profile A claimant who trades hardship for hearts — few settlements at first, but every soul under his banner becomes...614 downloadsupdated 24 d ago
- Trizian's Smart Settler Infoby TrizianTrizian's Smart Settler Info Colors every tile by how good a settlement site it is the moment you select a settler. Hover any tile for a plain-language verdict. The core idea: two reads, never blended Towns and cities in Civ 7 have fundamentally different economies. A town ships food outward. A c...614 downloadsupdated 1 mo ago
- Modern Strategic Spawning Bugfixby SlothMap generation on age transition was intermittently missing out on spawning Coal/Oil/Rubber. This uses a workaround to ensure those resources do spawn.613 downloadsupdated 5 mo ago
- EpsTweak for Resourcesby EpsEpsTweak is a series of small mods that tweak the balance of Civ 7. Some of the city resources are... clunky, to put it mildly. They have incentives attached to them that don't really make sense. So here's my attempt to have them make more sense. Antiquity Resources being half as effective in you...612 downloadsupdated 2 mo ago
- [1.5] Nuke countby 夏尔尕The game does not show how many nuclear warheads you have. This mod display the number of nuclear warheads owned by all players. -Adds a running count of nuclear weapons (fission + thermonuclear) for each player on the diplomatic ribbon. -Greatly increases the AI’s preference for the Manhattan Pr...604 downloadsupdated 5 mo ago
- more Diverse Maps601 downloadsupdated 2 mo ago
- Toyosatomimi no Mikoby MAOToyosatomimi no Miko — Leader Mod Adds Toyosatomimi no Miko from Touhou Project as a playable Civilization VII leader. Saint of the Divine Spirit Mausoleum—the True Administrator who hears ten desires and weaves policy into tradition. Character A prince-saint remade as a shijie immortal in Gensok...591 downloadsupdated 27 d ago
- Tech Civic Progressby 76561198401810552Show tech civic progress. This mod simply adds the current progress value next to the cost, calculating from the progress percentage. (This should really be a base game feature. I waited for a year and the game is still showing the cost only.)589 downloadsupdated 3 mo ago
- EpsTweak for Wonders - Alternate vesionby EpsEpsTweak is a series of small mods that tweak the balance of Civ 7. This version of the mod only has the effect changes to wonders, and not any changes to their placement restrictions. The regular version of the mod can be found here. Byrsa - Additionally provides +2 Science and Culture on Fortif...588 downloadsupdated 3 mo ago
- Minimap Enlargerby orionThe button that previously hid the minimap now enlarges it (the minimap is still the same size normally!) This enlarged minimap is 3x as large as the minimised one, ideal for getting a good view of the whole map - especially on larger map sizes - and for sharing screenshots of fun map generation.587 downloadsupdated 6 mo ago
- Yuki Yunaby MAOYuki Yuna — Leader Mod Adds Yuki Yuna from *Yuki Yuna is a Hero* as a playable Civilization VII leader. Profile A Sanshu Middle School Hero Club member—plants Sacred Trees on vegetated, Charming tiles, fights harder during Celebrations, and turns nourishment into Culture and Science after Scatter...586 downloadsupdated 4 mo ago
- Reefs Chokepointby 76561198331493625Description Inspired by Humankind and Sukritact's Ocean, this mod aims to make ocean terrain slightly more diverse by making reefs acts as maritime chokepoint. Now, reefs are important to look for, as moving over a reef will now consume all of the remaining movement of a unit, while units defendi...585 downloadsupdated 13 mo ago
- Modworks CoreModworks Core The shared UI runtime behind the collection. Custom leaders in Civilization VII ship without 3D models, so the game falls back to a generic placeholder figure in the diplomacy scene. Modworks Core replaces that placeholder with the leader's own 2D portrait — in both the diplomacy sc...585 downloadsupdated 1 mo ago
- Movable Buildingsby WindFlyI have made another mod that does basically the same thing, it is completely rewritten in code, bypassed the whole AI problems this mod has, I suggest you use that mod instead. Because of how different the 2 mods work, I will leave this one here, just in case you want this one and don't mind the...581 downloadsupdated 5 mo ago
- Legacy Race Alertby MAOLegacy Race Alert Click to join the Discord server The vanilla Legacy screen focuses on your own progress. This mod adds **rival tracking**: see how far met civilizations have pushed on **Major** and **Minor Legacies**, who is racing you, and who is ahead—useful for first-claim races and last-min...581 downloadsupdated 1 mo ago
- Densmora's Composite Resources Pack (BMD)by Densmora⭐ 12 Composite Resource Veins Across 3 Ages • Dynamic +33% Trade Revenue Scaling • 9 Setup Density Presets • Custom 2D/3D Visuals & Lore • Pure SQL Stability (MP-Ready) • Localization Supporting All In-Game Languages! ⚡ STATUS: v1.4.1 LIVE — FULLY COMPATIBLE WITH CIV VII PATCH 1.5.0+! ⚡ Expand yo...581 downloadsupdated 21 d ago
- Unlocked District PlacementUnlocked District Placement removes the normal urban connectivity restriction when placing standard buildings, allowing you to create disconnected urban districts on owned tiles within a settlement. Buildings still use their normal Production or Gold costs, and the mod preserves standard terrain...580 downloadsupdated 3 mo ago
1.2k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

