Timberborn mods
Timberborn goods mods
Everything filed under goods by its own author, ordered by how much it is used.
AllMap4.0k128x128 and below1.1kUpdate 1.0971Update 0.7782Update 0.6727Update 0.5715129x129 through 255x255636256x256 and up603New in-game content551Hard527Official pipeline472Easy422Build-a-Map Contest 3408Build-a-Map Contest 4362Update 0.4350Build-a-Map Contest 5338Update 1.1321Build-a-Map Contest 1292This is not a contest Map266Build-a-Map Contest 2238New content197Buildings189Quality Of Life184Unofficial pipeline140QoL133Visuals85Update 0.374UI56goods49Maps47Balance46Modding tools43Decals33Cheats32Factions28plants27Translations9Tweaks5Outfits5
- New Building Styles [ModContest1]by REDICSome new designs for existing buildings plus a few new things I wanted to see in the game! This mod is mostly esthetic as all the building function the same as they did before. I've left the originals in so you can pick which you think suits your city the best. ( other then the district center wh...11.3k downloadsupdated 3 mo ago
- Booster Juiceby ScavengerThis mod introduces fertilizer for trees and bushes, which speeds up the growth. Fertilizer can be produced in the "chemist" building, which has been placed under the science tab. The chemist has two recipes to create fertilizer, one mild, one strong. These are two different recipes for the same...6.7k downloadsupdated 3 mo ago
- Faster Configurable Storagesby Luke ✞ Jesus Saves ✞v7.0.0: now compatible to U7. This is the better version of my previous mod Configurable Storages, do not use both mods at the same time. Make all storages building larger or smaller: Piles, Warehouses and Tanks. By default, this mod increases the capacity by x2. To configure the value, go to Mod...6.7k downloadsupdated 10 mo ago
- Alternative Recipes Scientific Projectsby Luke ✞ Jesus Saves ✞16 Alternative Recipes for you to diversify your production chains in this latest expansion mod for Scientific Projects mod! Check the list below (screenshots are outdated and I am too lazy to update): - Plank Bulk Processing [150 Science]: Unlock Planks (Bulk): 7 Logs ⇒ 10 Planks in 10 hours in...6.4k downloadsupdated 2 mo ago
- Configurable Pumpsby Luke ✞ Jesus Saves ✞Your one-stop pump shop is here, time to turn the tide! By default this mod double the maximum depth of all pumps (e.g: Folktails' Water Pumps can pump up to 4 from 2). You can configure various pump buildings in the game: Main Menu -> Mods -> Settings button next to the mod's name. Water & Depth...6.4k downloadsupdated 10 mo ago
- Berry Pieby drememyndDidn't you always want to make pie from those berries? Now you can. Berry Pie is available for Folktails, and a Berry Meal Bar is available for IronTeeth. Both Pies and Meal Bars require Berry Filling, which can be made on the Grill or the Fermenter depending on faction. The resulting filling is...6.3k downloadsupdated 6 mo ago
- Mechanical Filter Pumpby Luke ✞ Jesus Saves ✞Your Mechanical Fluid Pump can now purify Badwater into fresh water at the cost of double the power usage. You can enable this filter on each pump individually. Don't like the power cost? You can enable Dev Mode (Alt + Shift + Z) and a checkbox would appear to let you disable the power increment....6.2k downloadsupdated 19 d ago
- Emberpelts: Food Extensionby BobingaboutAdds more food recipes and needs to Emberpelts. Also makes Bell peppers directly edible. Total new Wellbeing is 11, bringing total to 87. If used in conjunction with Bobingabout Beaver Faction Split Needs, the Emberpelt beavers and Charcoal beavers will desire different foods, adding a little com...5.9k downloadsupdated 2 mo ago
- Better Healthcareby lone.faerieThis mod is an overhaul to the injury and healing system in the game. It adds buildings to heal beavers quicker and goods to aid in healing. Features: Reworked Herbalist to quickly heal beavers using science. Added Medbay for the Iron Teeth that functions similar to the Herbalist. Added poultices...5.6k downloadsupdated 5 mo ago
- Moddable Recipesby Luke ✞ Jesus Saves ✞Note to players: This mod does nothing on its own. It only provides a framework that other mods can use. Mods that use this: Alternative Recipes Scientific Projects. This mod is a complete rewrite of Moddable and Unlockable Recipes. This is for Timberborn V1 only. Features: - Lock or unlock recip...5.2k downloadsupdated 2 mo ago
- More Mines [ModContest1]by 76561198444690662Adds underground minerals which can be mined using tunnels, new buildings to process the ore, and a new mining-themed faction. Quick-start: Start a new game. Dirtclaws faction will get you mining fastest. IronTeeth or Folktails also work. Once the map is loaded, click the pick and shovel button o...4.2k downloadsupdated 27 d ago
- Honey Timeby karelkohutEven beavers love them some honey. Not to mention the many things you might use it for! Some are fun, some are useful and some even have consequences. Plus bees have been freeloading for far to long anyway!2.9k downloadsupdated 27 d ago
- zxuiji -m- Bentosby zxuijiAbandoned in favour of Sate-a-Mole which absorbed this An explosion of flavour :D Folktail & Emberpelts bento recipes are in bakery, IronTeeth bento in the food factory and greedy builders has access to both FT & IT recipes, GreedyEmbers to all 3 :)2.8k downloadsupdated 4 mo ago
- Configurable Faction (Faction Mixer)by Luke ✞ Jesus Saves ✞This mod has been rewritten from scratch to be compatible with Timberborn V1.0, with many new features added. With this mod, you can add or remove buildings, plants, goods, and needs from any faction in the game. Modded factions are supported, but compatibility is not guaranteed. Settings From th...2.8k downloadsupdated 21 d ago
- Timbits & Timbotsby Luke ✞ Jesus Saves ✞Bring 🇨🇦 Canada's beloved Timbits to Timberborn! Treat your beavers (and bots!) to these bite-sized delights, now with a mechanical twist for your bots. Add Timbits and Timbots to the game for both Folktails and Iron Teeth. Timbits This sweet treat gives your beavers gives +4 Wellbeing. - Folktai...2.5k downloadsupdated 10 mo ago
- All Goods In Warehousesby Luke ✞ Jesus Saves ✞All Goods In Warehouses lets every resource previously restricted to Piles and Tanks be stored directly in Warehouses. After enabling the mod and loading your save, you can freely move existing goods out of Piles and Tanks into Warehouses. Once transferred, you can safely remove the old storage b...2.4k downloadsupdated 7 mo ago
- Marketby 76561198444690662Adds market buildings where you can buy and sell goods. New version / replacement I’ve made a new resource trading mod that is better than this one in most ways. You can check it out here: Old description This is intended to allow play on unbalanced maps, or with mods that drastically change the...2.4k downloadsupdated 6 mo ago
- Dragonclaws [ModContest1]by RevenioAdds the Dragonclaws, a cave-nesting faction built around charcoal, climbing, scavenging, glider routes, warm dens, and dryland crops. Requires the ladder mod. Implemented: Some new crop types, new tree type for collecting bark for fibers. Uses egg nests for population production, similar to iron...2.1k downloadsupdated 3 mo ago
- Dispensaryby SkunkyHerbzAdd Marijuana Crops, Joints, Concentrate, Weed Brownies, Weed Butter, Dispensary and Creamery. Need to Finish Modeling the Marijuana Crop. More to come. Works with Folktails and Iron Teeth. No Longer Works with Greedy Builders. Will Try to Add Back In. Will Also Try to Get Working on Leaf Coats.1.8k downloadsupdated 6 mo ago
- Distro Storagesby Luke ✞ Jesus Saves ✞Distro Storages allows Storage buildings to send items directly to nearby buildings through a short-range transfer system. Receivers currently include Construction Sites and Manufactory buildings and can be added by other mods. Senders All storage buildings (Piles, Warehouses and Tanks) act as se...1.6k downloadsupdated 2 mo ago
- Triple Planks and Gearsby Tater1 Log produces 3 Planks, 1 Plank produces 3 Gears1.5k downloadsupdated 5 mo ago
- Configurable Top Barby Luke ✞ Jesus Saves ✞Configurable Top Bar gives you full control over what appears in Timberborn's top-bar resource panel. You can create your own groups, reorder them, choose icons, and decide exactly which goods belong where. No more Badwater owning its own group! From Main Menu -> Mods -> Setting button next to th...1.4k downloadsupdated 8 mo ago
- Folktail - Dandelion Smoothieby 76561199167136861Your herbalists have nothing to do, because you redirected all the bad water and only bots are working? Keep your herbalists busy mixing tasty Dandelion Smoothies. Good for thirst, helpful with slight hunger, and even mildly medicinal. Adds the following to the Folktails: Dandelion Smoothie as a...1.3k downloadsupdated 4 mo ago
- Blueprint Relicsby Luke ✞ Jesus Saves ✞Blueprint Relics introduce discoverable ancient artifacts that can be excavated to unlock alternate recipes and permanent production upgrades. Short Gameplay Flow (Overview) - Relics periodically spawn on the map and expire if ignored. - Connect a path to excavate them through step-based excavati...1.3k downloadsupdated 5 mo ago
- Conveyor Beltsby Luke ✞ Jesus Saves ✞This mod adds Conveyor Belts and Lifts to the game, allowing you to transport items between buildings! Example: An IT Plank production: The buildings are located in the Storages group. NameCostPower UsageDescription Conveyor Belt600 Science; 4 Planks, 4 Gears15 HPTransports items horizontally bet...1.3k downloadsupdated 2 mo ago
- RubblesPlzNoExpireby Luke ✞ Jesus Saves ✞Rubbles no longer expire after v1.0.5 update. === Mod source code and donation: (feel free to use the code for anything).1.3k downloadsupdated 9 mo ago
- zxuiji -m- Grape Bushby zxuijiAbandoned in favour of Sate-a-Mole926 downloadsupdated 4 mo ago
- Coffee for Folktailsby IbnSabbahDrinking coffee can be also relaxing and pleasant. Now Folktails can enjoy their Fika, while Ironteeth drink it just to stay awake. Basically adds coffee for Folktails. Their brewery uses same model as herbalist, and their coffee recipe is little different.830 downloadsupdated 5 mo ago
- Merry Christmas 2025by Luke ✞ Jesus Saves ✞Merry Christmas and Happy New Year 2025! It's time for gifts! Merry Christmas 2025 is a small, fun holiday mod that brings festive cheer to your colony. It replaces the Dynamite explosion sound with a fun sound effect and leaves behind random gifts after each blast, so every detonation is a prese...773 downloadsupdated 9 mo ago
- Pizzeria [ModContest1]by 76561199210223201Have you ever eaten pizza while playing Timberborn? No? Well, now you can enjoy watching your beavers eat pizza without you! This mod adds a pizzeria for folktails and iron teeth that can make two different types of pizza: spadderdock pizza and chestnut pizza/soy pizza and mushroom pizza. All of...763 downloadsupdated 3 mo ago
- Treated Planks For Emberpeltsby Luke ✞ Jesus Saves ✞Add Wood Workshop and Treated Planks to the Emberpelts faction. Used for some mods that may need Treated Planks so they don't crash. === Mod source code and donation: (feel free to use the code for anything).615 downloadsupdated 5 mo ago
- zxuiji -m- BotKitsby zxuijiAbandoned in favour of Sate-a-Mole which absorbed this Packages for bot upkeep :D Folktail botkit recipe is in refinery, IronTeeth botkit in the grease factory and greedy builders has access to both :)595 downloadsupdated 4 mo ago
- Soya Beaverby 76561198837896157Expands Soybean Crop and provides delicious alternatives that make your Beavers happy! For Iron Teeth Adds 2 New Food: Tofu, produced at Tofu Hut 6 Soya, 10 Water = 15 Tofu Tempeh, produced at Food Factory 6 Soya, 1 Canola = 22 Tempeh Adds 2 New Drink: Soy Milk, produced at Tofu Hut 4 Soya, 4 Wat...591 downloadsupdated 5 mo ago
- Bath Bombsby Luke ✞ Jesus Saves ✞You're gonna have a splash. The beavers have just recovered a hooman's genius invention: Bath bombs! This mod adds two new buildings: Bath Bomb and Dirty Bath Bomb that release a burst of water on detonation. New buildings Bath Bombs A dynamite that releases a burst of water when it explodes. Doe...576 downloadsupdated 6 mo ago
- Sawdust Industryby VerdimareSawdust Industry adds a full sawdust processing chain: from logging to soil, fuel, and food. The mod supports both factions and fits into the vanilla economy without replacing existing buildings. Sawdust When beavers chop down trees, they leave sawdust on the ground — 1 sawdust per 2 logs. Sawdus...463 downloadsupdated 3 mo ago
- Rice Powderby kaiommAdds "Rice Powder" to the game. Totally normal rice powder. Absolutely culinary. No further questions. Under the energizing effects of Rice Powder™, your beavers become suspiciously productive: they move faster, work faster, and suddenly decide that sleep is an overrated social construct invented...433 downloadsupdated 3 mo ago
- IronTeeth Extention -Harvest-by UruIronTeeth have learned farming techniques from the Folktails! They can now cultivate aquatic crops, grow new fruits, and hold feasts to celebrate bountiful harvests. However, they must also endure the sting of bees. --- ## Features Additional Crops - Cattail (from Folktails) - Watercress Addition...428 downloadsupdated 5 mo ago
- Dynamite Rubbleby slimscsiDynamite and tunnel explosions leave behind Dirt rubble. Produces 3 Dirt per terrain block destroyed.420 downloadsupdated 6 mo ago
- Atlas Modpackby ymerzeruAtlas Modpack aims to add more consumables like food and beverages, among other things. Current Versions: Update 1.0 - Version 8.2.9 Please leave a comment if you find a bug or go to Atlas Modpack on the Timberborn Discord. Thank you. MODS INCLUDED More Snacks! by SJPMax (Recipes+Goods+Needs) - G...382 downloadsupdated 6 mo ago
- BionicBeaver [ModContest1]by chollevilleThree cybernetic upgrades produced by the Bot Component Factory and consumed by beavers for a 7-day stat boost. New goods (both factions, share the same Bot Component Factory): - Exoskeleton (chassis icon) - movement speed x2 for 7 days - Mechanical Arm (limb icon) - carrying capacity x2 for 7 da...358 downloadsupdated 4 mo ago
- zxuiji -m- BotBlocksby zxuijiAbandoned in favour of List-a-Mole which absorbed this. This should still work for v1.0 and v1.1 since I made no changes to the blueprints when copied them over and started porting my factions to my mole mods Batteries for IronTeeth & Adaptor bots :)354 downloadsupdated 4 mo ago
- Dirt JSON Modby ralstad2This mod no longer needs the mod from Todor_Alin and allows the creation of Dirt well before the Excavator, it also allow the player to edit the amount of Planks and Gears made in the Lumbermills.340 downloadsupdated 9 mo ago
- Food Expiration [ModContest1]by peraltz94Food in storage now spoils. Cooked and processed foods go bad faster than raw ingredients, so endless stockpiles are no longer viable. You'll feel real pressure to keep production running. Folktails and Iron Teeth, both supported. Every food chain in the game is covered: Berries, Wheat, Bread, Ma...324 downloadsupdated 4 mo ago
- Sate-a-Moleby zxuijiReplaces my Grape Bush, Bentos, Bot Blocks, Bot Kits and Hedge Need mods. No faction mod is required, just set for the secondary warning TB gives when they're active but placed below this one in load order263 downloadsupdated 1 mo ago
- Berry Bunsby 76561199239915748Yummy! One otheer option to make the bakery even more usefull! ------------------------------ Factions that do NOT work with this mod: Iron Teeth Emberpelts (for now) Any other mod faction Factions that DO work with this mod: Folktails Emberpelts (soon)237 downloadsupdated 9 mo ago
- Academic's Miners Of Mountainsby 76561199112176104Academic's Miners Of Mountains (Academic's MoM) Ever wanted to actually dig into the mountain instead of building around it? That's the whole idea here. MOM adds a proper excavation system: mark a terrain block, a builder walks over with a pickaxe, and digs it out. The block is gone, the pickaxe...227 downloadsupdated 3 mo ago
- Food factryby 76561199765522548食品工場 Food Factory アイアンティースの作物・樹木・食品工場を植えられるようになると食べられる食品が増えます. As you unlock the ability to plant crops, trees, and food factories in Iron Teeth, the variety of food you can eat will increase. 言語:英語のみ Language: English only219 downloadsupdated 5 mo ago
- Disable Haulingby Luke ✞ Jesus Saves ✞A simple mod that adds an option to disable hauling to all buildings with an inventory in the game. This will prevent any goods from leaving or entering the building. For Timberborn v1.1 only (currently in Exp branch). Exceptions: - Food and water are still consumed. - District Center still recei...180 downloadsupdated 2 mo ago

