Timberborn mods
Timberborn miscellaneous mods
Everything filed under miscellaneous by its own author, ordered by how much it is used.
AllMap4.0k128x128 and below1.1kUpdate 1.0971Update 0.7782Update 0.6727Update 0.5715129x129 through 255x255636256x256 and up603New in-game content551Hard527Official pipeline472Easy422Build-a-Map Contest 3408Build-a-Map Contest 4362Update 0.4350Build-a-Map Contest 5338Update 1.1321Build-a-Map Contest 1292This is not a contest Map266Build-a-Map Contest 2238New content197Buildings189Quality Of Life184Unofficial pipeline140QoL133Visuals85Update 0.374UI56goods49Maps47Balance46Modding tools43Decals33Cheats32Factions28plants27Translations9Tweaks5Outfits5
131 miscellaneous mods
- Sync Modsby TotoTired of manually enabling and reordering mods every time you switch save files? This mod adds a "Sync Mods" button to the Load Game screen to automatically match your active mods with the ones used in that specific save. How it Works When you select a save file and click Sync Mods, the mod will...2.2k downloadsupdated 2 mo ago
- More More More Performance! (T3MP)by 76561198821452781A performance mod: it makes the game itself run faster. Install it, load your save, done - the simulation runs up to about 1.5x faster, always on (measured on a large late-game colony). Need even more? Press Shift+P for turbo: it skips animations while you fast-forward, up to about 2.4x. Press Sh...1.9k downloadsupdated 1 mo ago
- [Obsolete] Population Controlby Luke ✞ Jesus Saves ✞You can now limit how many Beavers or Bots you want in your colony. With this mod, you can set a limit globally or for each district. - Select population-related buildings: District Center, Houses, Breeding Pods or Bot Assembler. - You should see a new button "Population Control". Click it to sho...1.8k downloadsupdated 7 mo ago
- SandboxModeby PanicBoyEverything is unlocked and requires no building materials. No other mod prerequisites. Works in release and experimental versions.1.8k downloadsupdated 6 mo ago
- Beaver Chronicles - Scenarios & Narrative Eventsby Luke ✞ Jesus Saves ✞Beaver Chronicles adds narrative events, colony choices, and remembered consequences to Timberborn. Instead of only reacting to numbers, alerts, and shortages, your settlement can now face story moments as it grows: disputes, discoveries, difficult losses, suspicious illnesses, desperate promises...1.7k downloadsupdated 2 mo ago
- Overhaul Skyby 76561199552390171I'm finally happy enough to publish it: my sky overhaul mod is live on Steam & mod.io! I've included the sun, phases of the moon, & realistic constellations. Stars are visible from dusk to dawn & fade during the day. Also shadows are now cast by & follow along with the motion of the sun.1.7k downloadsupdated 5 mo ago
- Beaver Factionsby BobingaboutA core mod for assigning a faction to a beaver on player factions that contain more than one beaver faction. Required by mods such as Beaver Faction Split Needs and Beaver Faction Split Breeding.1.6k downloadsupdated 2 mo ago
- Beaver Faction Split Needsby BobingaboutChanges the need requirements of a beaver based on their native faction needs.1.6k downloadsupdated 2 mo ago
- Academic's Rainbornby 76561199112176104Current version 0.2.0.4: Adds weather to Timberborn. Rain, acid rain, and sandstorms. Storms roll across the map dropping water or sand, then leave. Each event rolls fresh size, shape, and intensity, so two in a row rarely look the same. Also adds a faction-split excavation system so beavers can...1.5k downloadsupdated 3 mo ago
- Transparent Terrainby Luke ✞ Jesus Saves ✞Make the game's terrain semi-transparent for better visibility underground or beneath structures. You can toggle and adjust transparency at any time using the in-game configuration menu or hotkeys. - Hold N to enable transparency. - Press Shift + N or use the top-right button to toggle transparen...1.5k downloadsupdated 7 mo ago
- Warnings Be Goneby Luke ✞ Jesus Saves ✞This mod lets you silence specific building warnings for a building, its entire building type, or globally. Those pesky warning signs will no longer bug you when you intentionally build something questionable, like a cheap bridge somehow. It can also be applied to Beavers and Bots, which is usefu...1.5k downloadsupdated 2 mo ago
- Hide Transmitterby Justin848When building complex automations you end up with a growing list of relays and signals that have already been wired up and don't need to appear in the dropdown anymore. This mod adds a toggle to any transmitter building that hides it from the signal selection dropdown, keeping the list clean as y...1.2k downloadsupdated 5 mo ago
- Pinby Luke ✞ Jesus Saves ✞Mark anything, anywhere. Place colorful, customizable pins on the map to mark key locations. Adjust each pin's color, text, and height to your liking. Found under the Decorations tab. 'I don't remember why I put a pin here, I just know it's important.' — Anonymous Open the Pins Management Tab (de...1.2k downloadsupdated 2 mo ago
- Camera Bookmarksby Luke ✞ Jesus Saves ✞Save and quickly jump between up to 10 camera positions in your Timberborn map. Perfect for managing large settlements or keeping track of key locations. - Press Alt + Shift + [0–9] to save the current camera position to a slot - Press Alt + [0–9] to jump to a saved camera position You can rebind...1.2k downloadsupdated 10 mo ago
- Mod Menu [ModContest1]by RuthlessTexMod Menu The Timberborn mod command center players and creators can rely on: instant clarity, zero hidden risk, and a polished Workshop workflow. Latest update: better UI scaling on odd screen sizes, more reliable custom mod settings, and a cleaner in-game options layout. TL;DR A single in-game p...1.2k downloadsupdated 4 mo ago
- Transparent Shadersby Luke ✞ Jesus Saves ✞Note to players: This mod is a dependency for other mods. It does nothing on its own. This mod provides Transparent Shaders for other mods to use: - EnvironmentTransparentURP - for game objects and buildings. - TerrainTransparentURP - for the game's terrain (used by my Transparent Terrain mod). -...1.2k downloadsupdated 10 mo ago
- Grid Cutting Patternsby JamesJackoBugs, suggestions & docs for all my Timberborn mods: github.com/jamesjacko/timberborn-mods-hub Cut trees in a grid pattern instead of clear-cutting. The trees left standing reseed the gaps, so the forest keeps regrowing while you harvest it — ideal early on, before the Forester. Find the new tool...1.1k downloadsupdated 3 mo ago
- Benchby 76561198879738932Add need to rest on bench and to not leave medical beds while still injured1.1k downloadsupdated 3 mo ago
- Casthorde [ModContest1]by chollevilleA Cooperative Multiplayer Mod for Timberborn Casthorde transforms Timberborn into a cooperative experience for up to 4 players — each leading their own faction on a shared map. Connection via Steam P2P, no network configuration required. ⚠️ Important Requirements Harmony Required: This mod requir...1.0k downloadsupdated 1 mo ago
- Dev Button (For modders)by Luke ✞ Jesus Saves ✞Add a button to quickly toggle Dev Mode. Useful for modders like me who need to switch often. === Mod source code and donation: (feel free to use the code for anything).1.0k downloadsupdated 9 mo ago
- Rappelling Ropesby grauschweifRappelling Ropes Adds variants of (cheap) ropes to help workers reach nooks and get over ridges – even through vegetation. Also a rope ladder that falls right in-between stairs and ladders. Supported factions + Badfurs + Dirtclaws + Folktails + Emberpelts + FrostyWhiskers + IronTeeth + LeafCoats...1.0k downloadsupdated 2 mo ago
- No Water Compressionby Luke ✞ Jesus Saves ✞FUN MOD ONLY, A LOT OF BUG AND STRANGE INTERACTIONS HAPPEN. USE AT YOUR OWN RISK. YOU CAN DISABLE THIS MOD AT ANY TIME AND CONTINUE WITH YOUR SAVE NORMALLY. Water is now simulated more realistically: it can no longer be compressed. Opening a sealed water source will release water at its true volu...1.0k downloadsupdated 9 mo ago
- Bobingabout Name Generatorby BobingaboutCreates randomly generated beaver names, and replaces the current default names list with them.993 downloadsupdated 2 mo ago
- Dog Statueby 76561198837896157There have been legends passed down from beaver to beaver of the hooman's best friend. It's become instinct for beavers to build large water bowls, hoping to attract this long lost beast.973 downloadsupdated 5 mo ago
- Beaver Faction Split Breedingby BobingaboutThe entire beever reproduction system has been replaced. Designed for playable factions with more than one beaver faction, such as Emberpelts and Greedy Builders. Beavers will reproduce as intended by their native method. What this mod does: Creates a new "Newborn Spawner" script, this controls c...932 downloadsupdated 2 mo ago
- Plotting Tool [Works with Map Editor]by Luke ✞ Jesus Saves ✞This mod adds a simple but powerful way to visualize alignment when planning builds. While using the Cursor (default) Tool, hold the Show Guidelines key (default X, rebindable in Keybindings): - Click a tile to plot a new line. If you plot a second line and there is a middle tile, an orange cente...915 downloadsupdated 7 mo ago
- Genetic Lotteryby slimscsiEach beaver born gets a random lifespan modifier of +/- 10%, displayed as a Genetic Lottery bonus. Help prevents Death/Birth waves907 downloadsupdated 6 mo ago
- Cycle Rewards [ModContest1]by 76561199346888275Every cycle you get to chose one of 3 randomly picked rewards. Rewards can: Add Science Points Give a Good Change the length of seasons Change the beavers needs (i.e. quench thirst / decontaminate instantly) Unlock a building Give you more beavers or bots When you select one, that reward gets app...865 downloadsupdated 2 mo ago
- Coffee for Folktailsby IbnSabbahDrinking coffee can be also relaxing and pleasant. Now Folktails can enjoy their Fika, while Ironteeth drink it just to stay awake. Basically adds coffee for Folktails. Their brewery uses same model as herbalist, and their coffee recipe is little different.830 downloadsupdated 5 mo ago
- Extra District Center Workersby PanicBoyAllows up to a maximum of 10 workers at the District Center. No other mod prerequisites. Works in release and experimental versions.799 downloadsupdated 7 mo ago
- Expensive Immortal Botsby Rafal_MazurekThis mod transforms bots into a true endgame objective for repopulating your colony. Bots no longer lose durability, making them a permanent investment. To balance this, the total cost is 100 times higher: parts are 10 times more expensive to produce, and final assembly requires 10 times more res...717 downloadsupdated 7 mo ago
- Skyblight & Badrain Weatherby Luke ✞ Jesus Saves ✞When the skies themselves conspire, no dam can save you. The Skyblight & Badrain expansion for Moddable Weather is back with even more challenges! Both Skyblight and Badrain are now weather modifiers so you can combine it with other weather types. Skyblight is also a standalone weather type. Skyb...707 downloadsupdated 6 mo ago
- Beaver Faction Building Controlby BobingaboutAdds filters to buildings to allow Beavers of specific Faction to be assigned. This UI element is added to all Dwellings and Workplaces, to allow you to filter which faction of beavers can work there. Perhaps it's to filter Housing to control the population of each faction. Perhaps it's to preven...697 downloadsupdated 2 mo ago
- Beaver Chronicles - Campfire Mystery [ModContest1]by Luke ✞ Jesus Saves ✞Join the beavers around the Campfire, where warm light, tired paws, and late-night stories turn an ordinary evening into the beginning of a mystery. When strange sounds drift in from beyond the firelight, the colony must decide whether to answer with courage, kindness, cleverness, or caution. Cam...653 downloadsupdated 4 mo ago
- More Achievementsby Luke ✞ Jesus Saves ✞Adds 26 new achievements to Timberborn, including 7 secret ones to discover during gameplay. More achievements may be added over time based on suggestions and contributions from other modders. Works for all players, including non-Steam versions, through integration with Moddable Timberborn Achiev...635 downloadsupdated 5 mo ago
- Ebb and Flowby RemoiryEbb and Flow: Dynamic Water Challenges Description Ebb and Flow introduces a more dynamic and challenging water environment. This mod (hopefully) makes the unpredictability and management of water sources and contaminated land a more engaging and unpredictable part of the game (more RNG based, as...602 downloadsupdated 3 mo ago
- Beaver Faction District Controlby BobingaboutAdds controls for migrating beavers belonging to a specific Faction. For use with my Beaver Factions mod. Ideal for Emberpelts or Multi-faction mods like Greedy Builders.593 downloadsupdated 2 mo ago
- Wellbeing Buffsby 76561198879738932Increase the well being547 downloadsupdated 6 mo ago
- Visible Layers Listby TotoImprove your layer visibility controls. This mod replaces the vanilla layer slider with a precise dropdown menu to select exact heights. It also turns the layer icon into a quick-toggle to instantly swap between your last two viewed layers. Features Layer Dropdown Menu: Clicking the layer depth n...463 downloadsupdated 25 d ago
- Buildable Map Editor Items [ModContest1]by UHSpartanBuildable Map Editor Items Bring selected map editor items into normal gameplay. This mod makes several powerful map editor objects researchable and placeable during a normal settlement run. Unlock them with science, pay resources from your district stockpiles, and use them as late-game terrain a...438 downloadsupdated 4 mo ago
- [Building Blueprints] 774a's Blueprints for folktailsby 76561199304468389Introduction These blueprints were created using Building Blueprints. My deepest respect and gratitude to Luke ✞ Jesus Saves ✞, the developer of Building Blueprints. Caution This is a translation from Japanese. Please forgive me if the sentences are unnatural. This blueprints is Folktails only My...391 downloadsupdated 6 mo ago
- [Building Blueprints] Aparmentby Midnight joey341 downloadsupdated 6 mo ago
- [Building Blueprints] Folktail Compact Industrial Zoneby 76561199224015813Layered industrial zone with 2 of every building except the centrifuge. Some small storage is also included. Power links are along the middle and back right (under the paper mill).318 downloadsupdated 5 mo ago
- [Building Blueprints] FT Automated Plank Productionby Luke ✞ Jesus Saves ✞A demo for Building Blueprints' support for Automation. This blueprint contains a simple Lumbermill that automatically stops when: - You run out of Wood. - You run out of space for Plank. - You do not have enough Power.298 downloadsupdated 6 mo ago
- List a Moleby zxuijiFor details visit289 downloadsupdated 1 mo ago
- *Tail decals* Flags of the World: Europeby grrantcanyoonMy first mod. After I finally understood how it works, I bring you the "FLAGS OF THE WORLD". Starting with Europe, you can decorate tails of your beavers with wonderful flags. I had to adjust some of the flags to fit on the limited tail space, so sorry about that :) More countries comming soon. C...270 downloadsupdated 6 mo ago
- Disable Path Mesh Warningby BobingaboutAs the name says, removes the Warning message from the logs, related to Path marker mesh. Required for some non-standard movement options such as Ladders added by mods. Special thanks to Luke for making this possible. (TheApologist316 on Discord).267 downloadsupdated 2 mo ago
- More HTTP API [ModContest1]by Luke ✞ Jesus Saves ✞This mod adds more HTTP API capacities to Timberborn, letting you read and interact with your game in new ways. - For players, it can be used to read live game data and control certain aspects of the game from a web dashboard. You can also use the APIs without building the HTTP Adapter building....260 downloadsupdated 3 mo ago

