Timberborn mods
Timberborn mod mods
Everything filed under mod by its own author, ordered by how much it is used.
1,196 mod mods, most downloaded first · newest update 29 Oct 2026
AllMap4.0k128x128 and below1.1kUpdate 1.0971Update 0.7782Update 0.6727Update 0.5715129x129 through 255x255636256x256 and up603New in-game content551Hard527Official pipeline472Easy422Build-a-Map Contest 3408Build-a-Map Contest 4362Update 0.4350Build-a-Map Contest 5338Update 1.1321Build-a-Map Contest 1292This is not a contest Map266Build-a-Map Contest 2238New content197Buildings189Quality Of Life184Unofficial pipeline140QoL133Visuals85Update 0.374UI56goods49Maps47Balance46Modding tools43Decals33Cheats32Factions28plants27Translations9Outfits5Tweaks5
- Extra District Center Workersby PanicBoyAllows up to a maximum of 10 workers at the District Center. No other mod prerequisites. Works in release and experimental versions.825 downloadsupdated 8 mo ago
- Beaver Chronicles - Campfire Mystery [ModContest1]by Luke ✞ Jesus Saves ✞Join the beavers around the Campfire, where warm light, tired paws, and late-night stories turn an ordinary evening into the beginning of a mystery. When strange sounds drift in from beyond the firelight, the colony must decide whether to answer with courage, kindness, cleverness, or caution. Cam...823 downloadsupdated 6 mo ago
- LogBook [ModContest1]by slimscsiLogBook gives you a charts window for every metric in your settlement: goods stockpiles, population, science, employment, and wellbeing — sampled hourly and persisted across save/reload. Switch the time axis between Week, Month, Year, or All Time, filter by district, and hover any point to read e...819 downloadsupdated 6 mo ago
- Earthquake Weather [U7 ✅]by Luke ✞ Jesus Saves ✞This expansion mod for Moddable Weather brings you the highly requested Earthquake thanks to Building HP & Renovation. Earthquakes During Earthquake "season", quakes strike occasionally. In a random area: - Buildings are damaged and cluttered. Certain buildings (production, housing) will cease fu...818 downloadsupdated 13 mo ago
- Beaver Faction Building Controlby BobingaboutAdds filters to buildings to allow Beavers of specific Faction to be assigned. This UI element is added to all Dwellings and Workplaces, to allow you to filter which faction of beavers can work there. Perhaps it's to filter Housing to control the population of each faction. Perhaps it's to preven...814 downloadsupdated 3 mo ago
- Fourpillarsby Luke ✞ Jesus Saves ✞This simple mod does one thing: larger buildings only need a few supports, typically the four corners of a rectangular footprint. Example: stacked Warehouses with Conveyor Belts Any building that is changed also has its placement pivot moved to one of those corners, so you can aim at a pillar or...814 downloadsupdated 2 mo ago
- Copy Name Too!by Luke ✞ Jesus Saves ✞Building names are now copied when using Duplicate and Copy Settings feature. If you have Power Copy or Building Blueprints mods, they are also supported. You can also use More Naming mod to rename any building. This is especially helpful if you need to make blueprints or duplicate named sensors....813 downloadsupdated 8 mo ago
- Configurable Plants (Vertical Farming)by Luke✞JesusSaves✞Configurable Plants lets you customize placement rules, growth speeds, yields, and natural reproduction.813 downloadsupdated 7 mo ago
- Packager [U7 ✅]by Luke ✞ Jesus Saves ✞For new games, please use Packager Builder for newer updates and compatibility. This mod is still working but will not receive any update. This mod adds two buildings: Packager and Unpackager. Use the Packager to combine 10 goods into a single package, and the Unpackager to split them back. Ideal...812 downloadsupdated 16 mo ago
- Beav vs. Machine [U7 ✅]by Luke ✞ Jesus Saves ✞Make Beavers scale better so that Beavers vs Bots becomes a real choice. This mod adds an EXP system for Beavers with no cap, inheritable across generations, plus a new Fitness stat. Bots lose efficiency as they age and take damage when working in water, especially contaminated water. EXP - Beave...812 downloadsupdated 12 mo ago
- Hooman Stairs Buildingsby TotoVanilla Housing and Storage buildings, now with no visible doors. The classic vanilla buildings your beavers love, but with the front doors removed. Perfect for building colonies with the Hooman Stairs mod, where beavers travel through internal staircases instead of crowded exterior scaffolding....810 downloadsupdated 2 mo ago
- Hooman Stairs Buildings NBSby TotoBuildings from the New Building Styles mod, now with no visible doors. Ever wanted the stylish custom cabins and flats from the "New Building Styles" mod in your colony, but without the doors interfering with your Hooman Stairs layouts? This mod brings you doorless versions of those buildings, pe...802 downloadsupdated 2 mo ago
- Shanty Speaker O'Rhymes+ [U7 ✅]by Luke ✞ Jesus Saves ✞Turn up the logs and let the rhythm flow. O'Rhymes+ upgrades your trusty Shanty Speaker with features fit for a true musical maestro: - 🪵 Mute it when the dam council's in session. - 🔊 Control the volume: keep it mellow or blast it like a floodgate on full release. - 🎵 Load your own custom tracks...801 downloadsupdated 17 mo ago
- More Flagsby zxuijiAbandoned as Wack-a-Mole and Sate-a-Mole absorbed parts of this797 downloadsupdated 3 mo ago
- Recipes Boostby mimiczMass adjustment of recipes according to the multiplier789 downloadsupdated 2 y ago
- FreeFlowby rethnorA simple mod that removes the flow restriction on waterfalls. This will allow much more water to be moved through a narrow channel across multiple levels.786 downloadsupdated 17 mo ago
- More Achievementsby Luke ✞ Jesus Saves ✞Adds 26 new achievements to Timberborn, including 7 secret ones to discover during gameplay. More achievements may be added over time based on suggestions and contributions from other modders. Works for all players, including non-Steam versions, through integration with Moddable Timberborn Achiev...783 downloadsupdated 7 mo ago
- Shanty Speakerby grilled_devThis is a sample mod provided by the developers.778 downloadsupdated 10 mo ago
- Configurable Fun! [U7 ✅]by Luke ✞ Jesus Saves ✞Another Configurable mod, this time you can configure all the 'fun' buildings! You can configure the Effect points, number of Visitors and Ranges of Wellbeing, Decoration and Monuments buildings. By default, this mod does nothing. To configure it, go to Main Menu → Mods → Settings (next to the mo...774 downloadsupdated 13 mo ago
- Resource Detectorby OpolameDetects and counts natural resources near its location. The Resource Detector is a building that can be placed in the world and will detect natural resources within its effect radius. It will output an On signal if at least one resource is detected, and an Off signal if no resources are detected....771 downloadsupdated 4 mo ago
- List a Mole (Common)by zxuijiFor details visit769 downloadsupdated 12 d ago
- Expensive Immortal Botsby Rafal_MazurekThis mod transforms bots into a true endgame objective for repopulating your colony. Bots no longer lose durability, making them a permanent investment. To balance this, the total cost is 100 times higher: parts are 10 times more expensive to produce, and final assembly requires 10 times more res...768 downloadsupdated 9 mo ago
- Packager Builder [U7 ✅]by Luke ✞ Jesus Saves ✞This mod adds two buildings: Packager and Unpackager. Use the Packager to combine ×10 goods into a single package, and the Unpackager to split them back. Ideal for bulk transport and efficient storage. Important note to existing users using the old Packager mod: This new version is a complete rew...764 downloadsupdated 12 mo ago
- Building Decals [U7 ✅]by Luke ✞ Jesus Saves ✞For V1, please use Building Banners. Give your buildings some style! With Building Decals, you can decorate any building in Timberborn with custom images. Flags, emblems, clan symbols, warning signs, memes - whatever you want! - Add unlimited decals to any building: Works with any PNG file (suppo...763 downloadsupdated 13 mo ago
- No more Ground-only [U6 + U7 Feb25 ✅]by Luke ✞ Jesus Saves ✞Deprecated, no more update will be made for this, for Update 7 onwards, please use No Build Restriction Originally intended for Map Creators using U6 so their Water Sources don't crash the game in U7 (thanks to the creator of Catacombs under the City, you can now use this mod to remove the Ground...758 downloadsupdated 20 mo ago
- TNF Collectionsby zxuijiAbandoned as List-a-Mole has now taken over this one's role in addition to other things758 downloadsupdated 4 mo ago
- Small River: A Riverborne Addonby 76561199167136861Adds a small sending dock (Raft Castoff) and a small receiving dock (Raft Catch) under District Management to eMKa's Riverborne, for when your river doesn't have much space. Adds a Weir - made out of old rafts - under Landscaping, blocks water but allows some water and your rafts to pass over. Li...755 downloadsupdated 7 mo ago
- Name That Beaverby YorgA mod that allows beaver names to be taken from a list of prepared names =========================================================== Installation Steps: 1. Download the mod 2. Navigate to game install folder. Easiest is to right click on the game in steam->Properties->Installed Files-> click on B...749 downloadsupdated 2 y ago
- Moddable Weathers [V1]by Luke✞JesusSaves✞Moddable Weathers is a complete overhaul of Timberborn's weather system, fully rewritten for Timberborn v1.0.744 downloadsupdated 4 mo ago
- Dynamic Tails & Banners [ModContest1]by Luke ✞ Jesus Saves ✞This mod adds Dynamic Tails and Banners to the game. Tails and banners can change based on certain conditions, including custom text and colors that display building or character stats. The mod is also expandable, allowing other mods to add their own dynamic tails and banners. All dynamic tails a...739 downloadsupdated 6 mo ago
- Badwater Refineryby Alistair RavenBadwater Refinery - Make Water from Badwater Requires mod: zxuiji -m- Append Vanilla Resources Both Folktails and IronTeeth supported + Emberpelts Make sure to load the mod after Emberpelts if you are playing with them. Two recipes to Refine Badwater into Water. Badwater Purification: 75 Power +...738 downloadsupdated 7 mo ago
- Power ZipLinesby m3u8Power is transferred through ZipLines, ZipLine stations allow for 3 connections.734 downloadsupdated 8 mo ago
- More Building Renovationsby Luke ✞ Jesus Saves ✞More Building Renovations expands Building Renovations with many more upgrades across production, agriculture, science, and logistics. What you get This pack adds renovations in several groups: Productions: Working-speed tiers for wood industry (Lumbermills, Gear Workshops, Wood Workshops), plus...733 downloadsupdated 3 mo ago
- More Mod Logsby normanrAdds additional log entries that should help diagnosing issues with modded games731 downloadsupdated 3 mo ago
- Fixed Time of Dayby mimiczDisables the time change animation and allows you to set your own730 downloadsupdated 2 y ago
- Map Editor Modby lapantouflemagicadds factions specific plants and custom assets to the map editor726 downloadsupdated 16 mo ago
- Tubeway Top Connectionby BobingaboutAdds graphics variations to allow the IT Tubeway to connect upwards. Useful to prevent crashes with mods like "No Build Limits" and "Staircase" (The supports with not Top occupation)722 downloadsupdated 3 mo ago
- Treated Planks For Emberpeltsby Luke ✞ Jesus Saves ✞Add Wood Workshop and Treated Planks to the Emberpelts faction. Used for some mods that may need Treated Planks so they don't crash. === Mod source code and donation: (feel free to use the code for anything).718 downloadsupdated 6 mo ago
- Alternative Recipes Scientific Projectsby Luke✞JesusSaves✞16 Alternative Recipes for you to diversify your production chains in this latest expansion mod for Scientific Projects mod!716 downloadsupdated 3 mo ago
- Bath Bombsby Luke ✞ Jesus Saves ✞You're gonna have a splash. The beavers have just recovered a hooman's genius invention: Bath bombs! This mod adds two new buildings: Bath Bomb and Dirty Bath Bomb that release a burst of water on detonation. New buildings Bath Bombs A dynamite that releases a burst of water when it explodes. Doe...713 downloadsupdated 7 mo ago
- Water Absorptionby tanstaafl_brWater Absorption is a Timberborn mod that alters the evaporation rate of water and adds absorption of water by Growables.711 downloadsupdated 3 y ago
- Windmill Elevation Multiplier [ModContest1]by peraltz94Windmills in vanilla Timberborn don't care about elevation. A windmill sitting on flat dirt produces the same as one perched twenty levels in the sky. This mod changes that. The higher you place a windmill, the more power it produces. How it works Each Z-level above ground adds +5% to the windmil...704 downloadsupdated 6 mo ago
- Powered Tubewayby Luke✞JesusSaves✞Tubeways (both normal and vertical variants) now transmit power.698 downloadsupdated 3 mo ago
- Configurable Building Rangeby Luke✞JesusSaves✞The highly requested Configurable Working Range feature is here with this mod! You can now configure the range for Resource gathering buildings and also the District Center (Builder) range.698 downloadsupdated 17 mo ago
- Dirty Mouthsby battery_smoothHas a Beaver said something UNCLEAN??? Make them wash their mouths out!!693 downloadsupdated 2 y ago
- Hide Range Pathby AndRo_MarianIs preventing to show the range on path when selecting a building or preview a building to place down.693 downloadsupdated 2 y ago
- Sate-a-Moleby zxuijiReplaces my Grape Bush, Bentos, Bot Blocks, Bot Kits and Hedge Need mods. No faction mod is required, just set for the secondary warning TB gives when they're active but placed below this one in load order692 downloadsupdated 11 d ago
- Bober's Laws of Motionby eMkaQQThis is a library mod. It does not add any gameplay features on its own, but it may be required by other mods.691 downloadsupdated 3 mo ago
1.2k mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

