Total War: ATTILA mods
Total War: ATTILA campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.2k campaign mods
- Specialized Minor Settlements FOTE editionby Asep_HejoSpecialized Minor City for FOTE+EP CHANGES • Added proper garrison for each building. • Forts now can be build as an upgrade from lvl2 town instead of lvl1. • Forts now available for barbarian & eastern/dessert faction. • Forts now provides more bonuses, reduced construcion time, increase build c...223 downloadsupdated 12 mo ago
- Pigs for the Western Roman Empire.by RewanUnsure why CA didn't enable those in the game, the effects are in-game, it had an IG description (which I didn't change), it had a picture... it was just not properly enabled. (And it lacked it's building name) I think it works properly and shouldn't conflict with most mods. Let me know if someth...221 downloadsupdated 10 y ago
- 100% reduced upkeep - Player Onlyby TheRoyalBastardStrangeAK47's original: Reduced ukeep for the player only. I wanted reduced upkeep, but found the no ukeep mod to be a bit much, so I modified, and shamelessly uploaded AK's mod. I'll take it down if he/she/reliable lead spitter/it requests it. For 1212: This is a 50% reduction 1212 changes a lot...221 downloadsupdated 6 mo ago
- Raid Buffby 76561198741053827The RAID BUFF mod multiplies your raid, loot, and sacking power by nearly 5x, making everything far more profitable and effective. When activated: ✅ Increased income – All wealth and resources gained from raids are multiplied. ✅ Stronger loot results – Raids provide significantly more spoils. ✅ M...221 downloadsupdated 7 mo ago
- 📜 The Edict of Imperial Growth (Player Only) 📈by 76561199512209124📜 The Edict of Imperial Growth (Player Only) 📈 As the darkness of the Hunnic storm descends and the great structures of the Empire crumble under the weight of famine and decline, your ruling council has enacted a hidden decree. This is not merely an advantage; it is a vital, desperate lifeline gr...220 downloadsupdated 10 mo ago
- x2 ammo, player onlyby TheRoyalBastardIncreases player's ammo for the campaign only. Inspired by/ stolen from Flat-earther Watermelon's infinite ammo mod. OG: So, why make this? Well FeM's mod has a slight issue: the AI becomes allergic to the player. It has something to do with the army/faction strength calculation. When each unit h...219 downloadsupdated 9 mo ago
- CulturalTrait4Desertby DavidSanitation +1 per province capital. This effect was added from EasternEmpires´ "Grand School" to DesertKingdoms´ cultural trait218 downloadsupdated 8 y ago
- AGK Fame Levelsby FM-GAAGK fame levels: - Governor and army cap increased for each level of fame. Maximum number of armies 36 Maximum bumber of governors 36 - Fame threshold increased increased for each level, thought it was too easy to increase imperium level in vanilla. - More imperium points for expanding your empir...217 downloadsupdated 10 y ago
- Rus Loc AvAby papeionRussian localization mod "Attila vs Flavius Aetius" Русская локализация к моду "Attila vs Flavius Aetius"217 downloadsupdated 7 y ago
- Arabiaby DavidThis mod is just changing a few names and exchanging the flags between Arabian Seperatists and Himyar, so that it is compatible with everything. Have fun. New faction: Arabia new religion: Rahmanism216 downloadsupdated 7 y ago
- RoninX - 8th Imperium Levelby RoninXAdds an 8th Imperium Level (called absolute) to all Attila campaigns. Caps ------------------ Army: 16 Fleet: 8 Governor: 8 Champion: 5 Priest: 5 Spy: 5 Savegame compatible. May not be compatible with mods that add also new imperium levels. If more levels or other cap values are wanted, just ask.215 downloadsupdated 10 y ago
- Equites Dalmatae from cavalry corralby 76561198882453168E. Dalmatae are normally available from the Stables (level 3). With the mod are available from Cavalry Corral (level 2) and scout equites recruitable from level 1 and thus all barracks. Compatible with everything. Other Mods: Pigs, Slums and Palaces Athanasios' Attila Ultimate Fixes214 downloadsupdated 6 y ago
- Food For Armyby 76561199130385213DESCRIPTION The mod adds food consumption by units of army and a fleet to the campaign Attila really missed this feature and I decided to add it to the game Each squad consumes 1 unit of food from the fraction supply Forces in own lands consume food from province capacity and in other lands from...213 downloadsupdated 2 y ago
- buff training skill, fix ancillary effectby 76561198846807227agent skills champion training training_xp_gain "250" and fixed ancillary to effects ex) pankration gloves 요원 훈련 스킬 강화 턴당 경험치를 250으로 강화시켰습니다 그리고 경험치 추종자들이 고장난것도 조금 손 봤습니다 ex) 팡크라티온, 의수, 기타 기병이나 원거리 모두 작동함 혹시 작동 안되는게 있다면 말해주세요211 downloadsupdated 4 y ago
- 1 Turn Per Year - The Last Roman DLCby DeltaThis just basically changes the number of turns per year to 1. WARNING -- This mod literally makes the game's time very fast....You have been warned!!! Also note that all events and whatevers still occur in the same time i.e. if an event occurs at turn 50, it will STILL occur at turn 50 with this...211 downloadsupdated 9 y ago
- Empire of Sarmatians_Imperium Sauromatiumby Davidstart pos mod Sauromatians are already including complete Alans unit roster additionally to Sclavenian unit roster209 downloadsupdated 7 y ago
- Historically Accurate Late Roman Namesby Dieselface* Better Version of this concept here * Flavius was by far the most commonly used "forename" by the Romans of Attila's period. I changed the frequency of Roman forenames in the names list so that only Flavius will appear. This may not be 100% accurate but it's certainly more accurate than the bas...208 downloadsupdated 8 y ago
- Higher Conversion Thresholdby AlekseiSimple mod that increases threshold for religious conversion from 35% to 45%. I mostly did this mod so that Arian Christian nations do not instantly convert after settling down. Check also my other mods207 downloadsupdated 5 mo ago
- Easy Campaignby MnesisMaybe outdated. Crashes could happen. Use at your own risk. More growth Less building costs One turn build Less units (+upkeep) costs One turn research Should also work in Multiplayer206 downloadsupdated 5 y ago
- Pannonia_Roma Invictaby Davidstart pos mod making Pannonia a playable faction ( made of Sclavenians) Roma Invicta includes Dardania as a playable faction ( made of ERE) Pannonia and Dardania are millitary allies to Roma ( made of WRE) Roma is main capital, Pannonias capital is Sirmium Have fun! More Units for Sclavenians205 downloadsupdated 8 y ago
- Radious_Total_War_Cavalryx2_Mod.packby 76561198421122995The number of radial cavalry is x2 and becomes 160. The number of synchronized soldiers is the same.The cavalry is very strong, not generally strong. Radious 骑兵数量X2,变成160人。同步兵人数一致。骑兵很强大,不一般地强大。205 downloadsupdated 5 y ago
- Simplification_of_internal_affairs.packby 76561198421122995All kinds of cheating. Unlimited food, absolute loyalty of generals, rapid growth of urban nomadic population, no corruption,etc. If there are missing functions here, just upgrade the general a little to increase the fun. Compatible with other mods.202 downloadsupdated 5 y ago
- Unit Evolution System removed (Beta)by Catholic AlcoholicThis Mod is currently still under development, changes are ongoing. This Mod removes the Unit Evolution System or Unit Upgrades, meaning that units won't be replaced, giving you more units to choose from. Garrisons will still be upgraded. The upgraded units will now be available if you research t...202 downloadsupdated 9 y ago
- Catholic ERE Orthodoxby Davidstart pos mod ERE is Latin Christian like the WRE from the start Just changed the state religion, the buildings remained vanilla.201 downloadsupdated 6 y ago
- tech interestby Bruno MagnoI always missed the economic growth of Empire, Napoleon and Shogun 2, so i decided to make this MOD to simulate some kind of economic growth. Its very superficial, but its fun. This MOD aply interest for every complete civil tier, being possible to accumulate up to 2%. The bonus is applied over t...201 downloadsupdated 9 y ago
- BUFF ROMANS: Capitol Building Garrison Buff For WREby Tiberius VictrixAtlas Shrugged and Caesar Flexed. It is time to bring Roman Empire to it's former glory. Due to lead poisoning from the pipes, Romans are now unable of splitting several units from their armies to garrison the settlements. While they have quite b***sy garrison encampments for minor cities, they h...201 downloadsupdated 3 y ago
- Legacy Tech Removal Reworkby Techpriest EnginseerReworks the legacy tech removal with a twist! Romans can still build their legacy buildings, but they will always carry a Pagan influence, symbolizing the cultural impact Romans had on the post-collapse world. Imperial Church +20% religious unrest -20% military research Up to -3 Public Order from...201 downloadsupdated 6 mo ago
- Polansby 76561198871391224This mod adds a new faction to the game – the Polans. This is a West Slavic tribe that established the first state on Polish lands in the 10th century. The name Poland/Poles originates from them. The Polans faction is based on basic Slavic units from the vanilla game but features a very wide recr...198 downloadsupdated 20 mo ago
- [WIP] Super Duper Pooper Scooper Easy Campaignby AtheraileThis is part 3 of my Easy Campaign mods (see Shogun 2 and Rome II for my others (on second thought, not Rome II. It's my bad child.)). It is marked as Work in Progress, because I can't get free recruitment yet. However, some of the other mainstays of my work, including morale, food, and lack of u...196 downloadsupdated 7 y ago
- Experience for Army, Hordes, and Navy Stancesby Techpriest EnginseerBuff the army and navy stances by giving them experience per turn. For reference, a Champion gives an army 100 Experience per turn. I created this mod because I wanted navies and horde to feel like a threat facing chevrons from a constant raiding horde and fleet, but it's very hard to do that pra...195 downloadsupdated 8 mo ago
- Religions Buildings Buffby 76561199512209124All Religions buildings will be so overpowered. All religions buildings will be more important for the game. Try and see. I think you will like it.194 downloadsupdated 10 mo ago
- [Celts] No more heroic victories requirement for Bards' Hallby Snake EaterIMPORTANT This mod is not save game compatible. I tested it in a previous campaign and didn't work for me. In a new campaign it works. This mod cancel the requirement of 3 heroic victories for the building Bards' Hall of the celtic factions (Picts, Ebadanians, Caledonians). In this way you can ea...193 downloadsupdated 16 mo ago
- Puraby DavidIn this start pos scenario Bahram, King of Kings of Sassanid Empire Eranshahr lost control over his reign: 3 of his 4 armies including the Generals started a Christian rebellion together with Lakhmids in Mesopotamia. Bahram and his loyal family members had to flee to the very east until the India...192 downloadsupdated 7 y ago
- Extra Traits for Factions (Grand Campaign)by Techpriest EnginseerThis mod adds a bonus or two to every cultural and faction trait. Minor factions that aren't playable usually get a buffed cultural trait, but it makes the playable AI factions stand out a bit better.192 downloadsupdated 6 mo ago
- Framework for Knowing and Testing Campaign AI Personality Policiesby ShephRevolutionize your AI Modding Or just find help deciding who to befriend or attack. Warning This mod may not be save-game compatible. Use with new game. This mod makes the Personality Key of each faction visible in the diplomacy screen. This key, in turn, determines: agent distribution scheme bud...191 downloadsupdated 8 y ago
- Vanilla pre-nerf corruptionby Dance CommanderRestores the corruption cap to vanilla launch (95%) settings before CA nerfed the cap to 60% which made playing a Roman faction a cakewalk.190 downloadsupdated 10 y ago
- Carolus Magnus (Charlemagne)by Tw1tchPersonal mod that I've made available. Small tweak by just editng names in the family tree for those that want a little more authenticity. Post if you have any suggestions on any other name changes for leaders of family tree for the Age of Charlemagne DLC. Name changes so far. Charlemagne - Carol...188 downloadsupdated 11 y ago
- mk1212 buff major opponents for seljuk rum player (abandoned)by 76561198889084096not compatible with bran's 1212 campaign ai load above mk1212 packs recommended to combine with " ultra aggressive and smart ai "by Hecleas187 downloadsupdated 21 mo ago
- AD 610: Heraclius and the Final Romano-Persian Warby Euro-Centric Military HistorianThe year is AD 610. The Roman Empire stands upon the precipice of ruin. Only a generation has passed since the reign of the great Emperor Maurice, whose disciplined armies secured the eastern frontier and restored Roman prestige. Yet his brutal overthrow by the usurper Phocas plunged the Empire i...187 downloadsupdated 2 mo ago
- Jehuda (=Apiru 2.0 non-dlc version)by DavidPlayable faction in Jerusalem This time you don´t need any DLC Have Fun :) link to my original DLC version of Apiru:186 downloadsupdated 5 y ago
- WRE Capitol Garrisonby the rhumbusA simple mod which provides an additional use to the capitol building used by the WRE, which now also receives a garrison attached to it similarly to the ERE's Governor's House. PUT THIS MOD AT THE BOTTOM OF YOUR LOAD MENU! OR AT THE LEAST, BELOW YOUR GARRISON MODS!!! Taken from an older mod and...186 downloadsupdated 13 mo ago
- MK1212 Middle_East Campaign Overhaul Submod : Dawalat al_Harab (Stable Version)by 76561198889084096Load above vanilla 1212 packs (also above langue translation mod , or some texts might be wrong) MAY NOT COMPATIBLE with most of other non_graphic mods This submod changes the campaign gameplay in many ways and completely overhauls the units (currently completed for the 13th century, and together...186 downloadsupdated 3 mo ago
- lonewolf_5dlc_imperium_army_caps.packby WollieGAll 5 DLC Imperium Army Caps. This will give you a boost for your army caps per imperium level gained. This will increase land based armies by 2 per level and sea based armies by 1 per level. I have tested it and works great but if you think it is too much or to little then just pm me to lower it...185 downloadsupdated 11 y ago
- 皮克特的修改by 76561198354009350让皮克特可以招募喀里多尼和埃博塔尼的一些特殊兵种,如喀里多尼的马语战士、高地劫匪战旅、喀里多尼狂战士、埃博塔尼的将领卫队、国王侍从、埃博塔尼劫掠者等。并把埃博塔尼的骑兵将领改成皮克特可以招募,把埃博塔尼和喀里多尼的派系特性加入皮克特派系特性“夜幕之子”中。由此强化皮克特。185 downloadsupdated 8 y ago
- Better Ancillaryby 76561198741053827Better Ancillary is a gameplay enhancement mod that doubles the power of all in-game items, commonly known as ancillaries. By amplifying their effects, this mod allows players to wield significantly stronger bonuses, traits, and equipment, resulting in more impactful armies, agents, and faction s...185 downloadsupdated 7 mo ago
- No Unit Cap for Base Gameby 76561198379686318ATTENTION: I have done a lot of testing and have come to the conclusion that I am getting the glitch where the 9th resource pack for the 1212 mod is causing the rest to not work. This means that I will take a break from Attila as a whole. I might check my mods now and then but for now I'm done wi...184 downloadsupdated 2 y ago
- Armenia: Between Two Worlds v.2 Turkish Translate (Türkçe Yama)by Mehmet AktaşModun Linki :183 downloadsupdated 9 y ago
- Magna Graeciaby Davidstart pos mod giving many more regions from WRE to ERE181 downloadsupdated 8 y ago

