Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.2k campaign mods
- Half upkeep for the army.by HankDoes what it says. Cuts the upkeep in half. ONLY FOR THE PLAYER, IT DOES NOT AFFECT THE AI.1.8k downloadsupdated 17 mo ago
- First Samnite war & Polybian reformby StarsmilGreetings! This mod takes you in 343 BC when Roman Republic became stronger and bigger (+ 5 new regions) after Camillus rule. Rome starts now with reformed troops such as Principes and Triarii. Moreover you can make Polybian reform and upgrade almost all units to the type when Grand Campaign star...1.8k downloadsupdated 8 y ago
- 27 BC - The Dawn of the Empireby 76561199404826590This mod is set in 27BC during the Age of Caesar Augustus and the Rise of the Roman Empire and the Pax Romana. Gaius Julius Caesar Augustus rules the Roman Empire. Formerly known as Octavian, he survived the civil wars of the Triumvirs and the assassins of Julius Caesar. Following the defeat of M...1.8k downloadsupdated 2 y ago
- 250 Armies, 57 edicts & no agentsby Rickster RooThis simple mod raises the army and fleet cap to 250, number of edicts to 57, and removes those pesky agents which the AI loves to spam so much. This doesn't get rid of the agent each faction starts the game with, however. Other version, which disables them for the AI only here:1.8k downloadsupdated 12 y ago
- Parthia5000_mod.packby Romewasn'tbuiltinapatchThis mod does one simple thing - From next turn onwards the Parthia Faction will receive an additional 5000 income per turn. Nothing else is changed. Works for both new and saved campaigns1.8k downloadsupdated 13 y ago
- Ancient City Namesby Thomahawk2kHave you noticed it too, there are some modern names in Emperor Edition Please Help: There is a city named Melgunov, I can't find anything about it. If anyone knows where they got it from please tell me. Grinev too, no information to be found, seems to be a Russian politician, just like Melgunov....1.8k downloadsupdated 12 y ago
- Rise of Rome Cheatby ExtinctTrainAn all-around cheat for the faction "Rome" in the DLC "Rise of the Republic." Enjoy and don't forget to rate if you enjoy the mod. Thanks! This mod cheat includes the following for the faction "Rome" only: 1. 1 turn building construction except for the mine building. 2. 1 turn research for all te...1.8k downloadsupdated 7 y ago
- Half XP Modby OskarThis simple mod reduces the experience points required to level up generals, legions, champions, spies and dignitaries to half. Experience required: Legions and fleets: 20----->10 60----->30 120--->60 200--->100 300--->150 420--->210 560--->280 720--->360 900--->450 Champions, spies, dignataries...1.8k downloadsupdated 8 y ago
- No minimum Age for promotions!by Insulina-SamaI created this mod for long campaings (12 Turns per year or 24) to promote those generals that level up! I hope you like this mod. Thanks to Minion-J and his long-time forgotten mod.1.8k downloadsupdated 7 y ago
- Aucta Vanilla - Artifical Intelligenceby RebelSoldierA "lite" mod that can be easily overwritten that augments the capabilities and aggression of AI. Features: - More varied AI troop compositions with better troop ratios. - Revamped AI strategic intelligence, AI has a much greater emphasis for cooperation and aggression in a war. AI will have bette...1.8k downloadsupdated 18 mo ago
- Divide et Impera 1.3.5 - Vollstaendige Deutsche Uebersetzungby tortiator=========================================== KURZBESCHREIBUNG =========================================== Die erste vollstaendige deutsche Uebersetzung fuer Divide et Impera 1.3.5 - Alle Einheiten, Gebaeude, UI-Texte und das neue Bevoelkerungssystem komplett auf Deutsch! ==========================...1.8k downloadsupdated 8 mo ago
- 1 Turn Recruitmentby Tactical Rice Ball [NPA]All units/nations. This does affect AI as far as I know. If I get a request I can make new mods for specific nations (e.g. Rome, Sparta, Carthage) 1 Turn Recruitment (Rome only):1.8k downloadsupdated 3 y ago
- athens_3000turn.packby Pedrotum3000 gold per turn to athens1.8k downloadsupdated 8 y ago
- Maximus and Marcus campaignby LEONARDO THE GREATThis mod allows you to start off with Maximus Decimus and Marcus Aurelius as characters on the Regular Grand campaign map. Maximus 18 Marcus 29 12tpy YOU MUST BE SUBSCRIBED TO IMPERIAL LEGIONS OF ROME AND THIS CAMPAIGN MOD *will not work with other mods that change startpos file Do not run any tu...1.8k downloadsupdated 8 y ago
- Gods & Omensby Phalangitis!!!!!IMPORTANT!!!!!! YOU NEED DRESDEN's MOD 4TPY with seasonal effects for this to work as intended. It is known that ancient people had very strong religious emotion and an everyday life dominated by many superstitious beliefs.They used to read the signs of Earth to guess what their various gods...1.8k downloadsupdated 12 y ago
- Divide et Impera - More Edicts Submodby ABoldOneThis mod adds a max cap of 500 edicts on every imperium level. I'm aware that there are several other mods out there doing the same thing but this mod has the latest and correct values for Imperium level army cap, navy cap, etc. directly taken from DeI. COMPATIBILITY latest game version compatibl...1.8k downloadsupdated 4 y ago
- Cavalry charge doubledby 76561198362088853The only thing this mod does is it doubles the charge bonus for all cavalry and elephant units. Bigger cavalry impact is more fun. Patch 20 compatible. Compatible with Nordo's Faster Cavalry, because changes different file.1.8k downloadsupdated 8 y ago
- Increased Expensive Agentsby damianvincentSalve Citizens, Friends, Romans, Countrymen, lend me your ears... TL;DR: Saves agents by increasing both their cost and offensive actions cost to a high level, one that the player can use from time to time, but will bankrupt with multiple uses, and will entice the player to use agents properly as...1.8k downloadsupdated 5 y ago
- No AI Agent Spamby Potato SoupThe one mod i used to remove AI agent spam got deleted so i went ahead and made this mod. It simply makes it so the AI doesn't allocate funds to AI agents thus removing the spam. Enjoy your spamless campaigns.1.8k downloadsupdated 3 y ago
- Para Bellum submod - Mighty factions: Parthiaby AveMetalThe Mighty factions are Para Bellum submods designed to work with the main Para Bellum mods: Collection OR Combat, depending on your choice, aming to strengthen specific AI factions, so they can maintain or expand their empires. This submod improves the statistics of the faction's units with: +3...1.8k downloadsupdated 3 y ago
- AK's Skill Pointsby StrangeAK47Changes the number of skill points to 30 for all characters armies and fleets. Level / Skill points 0 / 1 1 / 2 2 / 3 3 / 3 4 / 4 5 / 4 6 / 4 7 / 4 8 / 5 Enjoy1.8k downloadsupdated 2 y ago
- More Income To All Factionsby FasovshikHello everybody!!! I want to show you my new mod - More income to all factions. This mod changes income from faction capitals. And major factions have better income, than minors. And now changelog: Rome. Before - 1500. After - 2000. Carthage. Before - 1000. After - 2250. Macedon. Before - 1000. A...1.7k downloadsupdated 7 y ago
- Better Minesby levoy1Improves gold income from mines by 1.5. They are now a more profitable investement on the campaign map, negative public order impact is slighty highered for balance purpose.1.7k downloadsupdated 7 y ago
- Mercenary upkeep halvedby 76561198362088853-50% upkeep for all mercs Patch 20 and save game compatible1.7k downloadsupdated 8 y ago
- InstaBUILD Cheat for DEIby scottfree001IMPORTANT: this mod must be put at the top of the load order above the DEI mods to work properly. Greetings! This mod grants one-turn construction for all buildings in the Divide et Impera mod. It was inspired by Cheat Mods for DEI by Alles... Please check out his fantastic mod here His mod does...1.7k downloadsupdated 19 mo ago
- 2x research pointsby 76561198412875490I went and made it so that any building that gave a research bonus before, now gives 2X their original bonus. this means libraries, glass settlements (why does glass help research?), religious buildings, etc. Fun fact: there are 316 buildings, or variants of them, which provide a research bonus1.7k downloadsupdated 6 y ago
- Pyrrhus the Great (ROTR)by StarsmilGreetings! This mod will make you Pyrrhus, king of Epirus, in the year 279 BC when he had dilemma: help Syracuse against Carthage or continue war against Rome shoulder to shoulder with Samnites and Lucani! Also this mod makes Carthage and Lucani playable in Rise of the Republic campaign (12 TPY)....1.7k downloadsupdated 8 y ago
- AVE: Fortifications (Empire Divided sub-mod)by REGNATORThis is the sub-mod for the "Empire Divided" campaign You need to have the "AVE: Fortifications" as well. You can find this mod in my workshop items. This mod enables fortifications in the region the buildings are placed in for all forces in this region and adds garrison units. All forces in the...1.7k downloadsupdated 8 y ago
- The Triumvirate (new government type for Augustus campaign)by BoicoteYou may want to download this mod for two different reasons: 1- It adds a new government type for Octavian, Lepidus and Antony: the Triumvirate. The Triumvirate replaces the republic and it's the starting government type for these three factions. The Triumvirate gives penalties in public order an...1.7k downloadsupdated 8 y ago
- oneturnconstruction9.packby Jonas1.7k downloadsupdated 13 y ago
- Insane Difficulty (AI Mod) Emperor Editionby PrätorianerUpdated 24.08.2018 v2.4 This mod reworked campain AI recrutement and legendary difficulty Key Features -AI will now allways try to build their best units -Reworked AI buliding prioritys to guaranteed elite units -AI will now better composite their armys -AI will try to build more armys ajusted on...1.7k downloadsupdated 8 y ago
- A Neutral Beginningby Fizzthis mod changes the starting diplomatic relationships between all factions to neutral from the start of any campaign. this means, that if you start a new campaign (Main campaign, Augustus or any DLC campaign), there will be no war, no trade, no satrapies or any other diplomatic contracts between...1.7k downloadsupdated 12 y ago
- 1 Political Party all Campaigns for all factions 4 turns per year version.by BullseyeThe mod still works but you have to click mod manager click enable out of date mods and have the mod ticked. The is the 4 Turns per year version of the 1 Political Party mod. This mod removes all political parties except for the ruling party from all normally playable factions in all campaigns an...1.7k downloadsupdated 8 y ago
- ibeerhymin's_no_ai_agents.packby Nissan KicksThought I might come back to modding due to this CA dilemma. lol -Save Game Compatible -Emperor Divided Compatible1.7k downloadsupdated 6 y ago
- A Carthaginian Empire 1TPYby Thunder BagelI made this mod because I wanted a 1tpy mod that gave the lands of Nova Carthago to Carthage. This makes surviving as them a bit easier and helps them to thrive as an AI faction as well. Let me know what you think!1.7k downloadsupdated 10 y ago
- Gods of War Restoredby 18LamaGods of War Restored gives you some of the benefits that were part of Rome2 prior to patch 15. Major Update: Now works with almost all the factions! The mod restores the experience bonus at the time of unit recruitment for all factions. Formerly known as Temple of Mars Restored Works post patch 1...1.7k downloadsupdated 11 y ago
- No More Expansionismby Spralle-KalleThis small mod removes the expansionism penalty in all campaigns. I made this since it seemed like the other mods available were outdated, and I tested one, which didn't work correctly. This is probably not compatible with other mods editing the imperium values. ---------- If you like this mod, t...1.7k downloadsupdated 4 y ago
- SPARTA VERISON: Historical Development sub-mod for Divide et Imperaby yukishiro1*****THIS IS THE SPARTA VERSION OF THIS SUB-MOD. USE THIS VERSION OF THE MOD WHEN PLAYING AS SPARTA. If you DON'T use this version when playing as SPARTA you will get a 60% upkeep penalty for all your units, which will make your game very difficult. Also, if you DO use this version game to play a...1.7k downloadsupdated 12 y ago
- Magna Graecia Ownership Change (4TPY)by BECKETT1994Hello everyone, This mod is a little bit of a tweak on history, although not too far from the truth. First of all this mod gives the region of Magna Graecia over to Epirus so that both the settlements of Cosentia and Brundisium start under their control. Second, this mod gives Neopolis over to th...1.7k downloadsupdated 8 y ago
- Hellbent's Traits Talents and Toadies - 3 skill points/lvl + double expby FortuneA simple edit of my 2 skill points per level mod, this one is 3 points per level instead for those that want their armies and generals and the like to have a wider array of bonuses. Its nice and simple, it's just a double exp (well, not technically. Its less double exp more half exp required to l...1.7k downloadsupdated 9 y ago
- 10+ Armies, Navies, Edicts, and Agents (Compatibility Version)by GormanshotThis mod adds 10 more armies, navies, edicts, and agents for the player only, on any faction. The AI do not get any benefits from this mod. I do not think coop players get the benefits either. This mod was designed to be compatible with other mods. It works for Divide et Impera (DEI) as well as t...1.7k downloadsupdated 13 mo ago
- Family Tree for big turns per year modsby BullseyeThis mod is for people using mods that have a lot of turns per year. It's save game compatible and will work with most other mods. Works for all of the campaigns. As soon as a child is born they will instantly become an adult and be usable as a general or politician. A child can be born 2 years a...1.7k downloadsupdated 8 y ago
- MASSIVE MONEY BOOST FOR EGYPT (Ed_EgyptMassiveMoneyBoost.pack)by Mister DoctorAdds 50000 to Egypt per turn in the main campaign THIS MASSIVE MONEY BOOST WAS REQUESTED1.7k downloadsupdated 7 y ago
- Infinite Moneyby 76561198369489672Иногда так хочется не о чём не думать и просто строить все что можно,нанимать кого захочешь... Этот мод позволит вам это сделать!1.7k downloadsupdated 8 y ago
- United Carthage - 4TPYby Cybermat47This mod annexes the factions of Libya and Nova Carthago to Carthage. Effects: - All starting territories, armies, and characters of Libya and Nova Carthago now belong to Carthage. - Alalia now belongs to Carthage, and has had its Italian buildings replaced with Carthaginian ones. - Carthage's st...1.7k downloadsupdated 5 y ago
- AVE_blacksmith.packby REGNATORBLACKSMITH With this mod you can turn your minor cities, wich don't have resources, into a blacksmith colony. There are 2 different types : the one gives you better armour, the other better weapons and shields. The levels 2 and 3 only give you "bronze" equipment, level 4 gives you "silver" equipm...1.7k downloadsupdated 10 y ago
- Wrath of Sparta style recruitmentby Working JoeThis mod simply changes the amount of units you can recruit at the start of the game from 3 per turn to 1 per turn. These can still be upgraded via techs/edicts/etc. Compatible with almost everything.1.7k downloadsupdated 12 y ago
- All Hellenic Buildingsby 76561198929911916That includes: All lvl5 temples All lvl5 city centers All Black Sea DLC buildings Lvl 5 military building of Sparta Not shared buildings: Royal stables chain - don't want to confuse the AI with barracks without recruitable units. Satrap's palace - no reason to share it with democracies Egypt and...1.7k downloadsupdated 13 mo ago

