Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.2k campaign mods
- Grand Campaign Shuffle II (1 TPY)by Thunder BagelNEW ALLIES, NEW ENEMIES, NEW EMPIRES!----------------------------------------------------------------- Back by popular demand, Grand Campaign Shuffle II places all of the factions (with some minor factions removed) in semi-random locations. Semi-random means that I've placed the factions to offer...1.7k downloadsupdated 11 y ago
- A More Aggressive AI - DEI Submodby Working JoeALL CREDIT TO RON BURGUNDY! Original mod can be found here: This is a DEI version of RB's A More Aggressive AI which is a mod I personally cannot live without. Enjoy!1.7k downloadsupdated 10 y ago
- Garrison Doubled (Ed_DoubledGarrison.pack)by Mister DoctorTHIS MOD IS FOR MAIN CAMPAIGN AND DLC'S You will need to end turn for this mod to take effect Double Garrison size WILL WORK WITH MY OTHER GARRISON MODS LIST OF ALL MY GARRISON MODS SO FAR...... HIGH/MID TIER TYPE MELEE AND CA WORKS IN MULTIPLAYER...... (Thank You LEGIO_Tito Pullo for Testing Mul...1.7k downloadsupdated 7 y ago
- Better Empiresby Minion-JA simple mod which increases the buffs for the empire government type. Recruitment Slots 1 --> 2 Edicts 1 --> 5 Add the +2 Unit experience from Kingdoms This makes it a bit more beneficial to make the upgrade to Empire. Save game compatible1.6k downloadsupdated 8 y ago
- Hellbent's Traits Talents and Toadies - 2 skill points/lvl + double expby FortuneAs there was none currently on the workshop, I decided to make this mod. Its nice and simple, it's just a double exp (well, not technically. Its less double exp more half exp required to level up) and 2 skill points per level mod that is compatible with traits talents and toadies, as I took the t...1.6k downloadsupdated 9 y ago
- Spartan Supremacyby MichaelHave an idea for a modifcation, want a faction customized for your liking or want to turn the grand campaign into something of your choosing? Join our new steam group and post a request : _______________________ This is a simple cheat mod for the faction Sparta. ◙ All unit recuits have level 3 we...1.6k downloadsupdated 9 y ago
- DEI submod- No Imperium Requirements for Reformsby Dr. GA simple submod: all reforms trigger at the minimum turn level at imperium level one. This way you can make client states/satrapies and allies at your heart's content without worrying about missing your reforms. This mod is a submod for Divide et Impera and requires all parts of that mod to funct...1.6k downloadsupdated 11 y ago
- Food Balancing (made primarily to work with historical buildings mod)by Alexandros300This mod is primarily made to work with historical buildings mod that I added in order to counter the early game food shortage that comes as a result. This increases the income of main settlement fishing ports, which could be useful outside of the historic mod, in that it provides a better reason...1.6k downloadsupdated 13 y ago
- 6000 Income for Rome (GRAND CAMPAIGN)by 76561199121465590Someone asked me to make this so here it is. Should be compatible with almost everything including some overhaul mods.1.6k downloadsupdated 4 y ago
- Imperium level changes - Build the full might of all Roma's Legions!by BECKETT1994Hey there, this is my first attempt at a mod for any game so bare with me. Also on another note this mod is simply for a bit of fun, so please be considerate. Anyway, I was playing Rome 2 and was becoming frustrated at the chapter objectives that require x amount of units, as I felt they vastly h...1.6k downloadsupdated 8 y ago
- oneturnrecruitment9.packby Jonas1.6k downloadsupdated 13 y ago
- Ptolemaic Supremacyby hildorUpdate - the mod is now compatible with the other two mods in the series In the same series as my other mods, Roman Supremacy and Parthian Supremacy, this mod decreases the recruitment and upkeep costs of the Egyptian unit roster, allowing the Egyptian AI to field massive armies at little cost an...1.6k downloadsupdated 13 y ago
- MASSIVE MONEY BOOST FOR SELEUCIDS (Ed_SeleucidsMassiveMoneyBoost.pack)by Mister DoctorAdds 50000 per turn to the seleucids in the main campaign THIS MASSIVE MONEY BOOST WAS REQUESTED1.6k downloadsupdated 6 y ago
- No Hidden Income Part 1by Tim CarhillUpdated for Massilia and Black Seas DLC This is a 4 part economic rebalance mod which overhauls the income structure of the game greatly improving gameplay, improving AI development and forcing the player to use far deeper strategy on the campaign map. Part 1 Part 2 Part 3 Part 4 ALL 4 PARTS OF M...1.6k downloadsupdated 11 y ago
- 1 Turn Research at No Cost (Compatibility Version)by GormanshotThis mod makes research 1 turn and free of charge for the player only, on any faction. The AI do not get any benefits from this mod. I do not think coop players get the benefits either. This mod was designed to be compatible with other mods. It works for Divide et Impera (DEI) as well as the base...1.6k downloadsupdated 13 mo ago
- DeI - Cheat Autoresolve Compatibility Frameworkby ABoldOneThis mod adds compatibility to the Vassal Annex Mod by NoNameNo101 COMPATIBILITY latest game version, latest DeI version Divide et Impera and submods ONLY Put this before any other DeI submod in the load order Vanilla version Medieval 1100 AD version OTHER MODS More Edicts for Divide et Impera1.6k downloadsupdated 18 mo ago
- 1 Turn Build/Construction Mod (Compatibility Version)by GormanshotThis mod removes 100 turns from the build time for the player only, on any faction, reducing the build time to the minimum limit of 1. The AI do not get any benefits from this building time reduction mod. I do not think coop players get the benefits either. This mod was designed to be compatible...1.6k downloadsupdated 13 mo ago
- Carthage, Egypt, and Seleucid Survival Modby aubrickenNo longer will marauding tribes menace the major powers of the Mediterranean! This mod significantly increases the upkeep and recruitment costs for all African and Arabian tribes and moderately increases the the upkeep and recruitment for all non-playable eastern factions. Celtiberian tribes also...1.6k downloadsupdated 13 y ago
- 大汉西征一年十二回合补丁by Jademan Fitzro1由于大汉西征mod本体只剩下了2019年发布的版本的更新版本,不再区分高祖与灵帝开局,且mod本身已经将战役设置为一年四回合,因此在此只发布一个一年十二回合补丁。还是跟以前一样,将本补丁在mod读取顺序中置于原mod之上,不定期更新。1.6k downloadsupdated 8 mo ago
- monoolho's No Attrition in the Campaignby mono olho.A simple mod that reduces all attrition damage in the Campaign map, made mainly for my Hero Unit Packs, but you can use it if you don't like attrition. It is a standalone version, it doesn't rquire anything else. However, overhauls might override it.Should it not work -- because of any other mod...1.6k downloadsupdated 13 y ago
- EMPIRE DIVIDED: MONEY BOOST FOR ROME (Ed_EMPDIVRome5000MoneyBoost.pack)by Mister DoctorAdds 5000 per turn to Rome faction in Empire Divided THIS MOD WAS MADE ON REQUEST1.6k downloadsupdated 7 y ago
- Divide et Impera - 🛇 No political parties 🛇by BALOTAHate to always make every political party happy? Well then this mod is for you! --- In order to ensure that the mod works as expected, it needs to be the first mod in your list. So the order would need to look as follows: 1. Divide et Impera - 🛇 No political parties 🛇 2. Divide et Impera Part 1 3...1.6k downloadsupdated 3 y ago
- Arverni5000_mod.packby Romewasn'tbuiltinapatchThis mod does one simple thing - From next turn onwards the Arverni Faction will receive an additional 5000 income per turn. Nothing else is changed. Works for both new and saved campaigns1.6k downloadsupdated 13 y ago
- House Cornelia 1 million.packby BrunEzio90Do you wanna just play and have fun, just joking around, not worrying at all about money? So, this mod is for you. This mod will grant you 1.000.000 gold income for House Cornelia , on Grand Campaign. House Corenlia is a roman faction (like the Brutii in Rome 1) This is only works for the GrandCa...1.6k downloadsupdated 5 y ago
- MONEY BOOST FOR BAKTRIA (ed_baktria5000MoneyBoost.pack)by Mister DoctorAdds 5000 Per Turn to the Baktria in the Main Campaign1.6k downloadsupdated 6 y ago
- DeI Submod - Increased Roman Auxiliary Unit Capsby Arni the TerminatorHi there, this tiny submod increases the unit cap for some roman auxiliary units in the DeI mod. Can be added or removed savely during campaigns. Be sure to place it above Divide et Impera part 1 in the mod launcher, I highly recommend using Kaedrin's Mod Manager Changed units with old -> new cap...1.6k downloadsupdated 5 y ago
- Rise of the Republic Faction Unlocker 12TPY (All Factions Playable)by SerchantUnlocks all the starting factions in Rise of the Republic (RotR) Political parties & family tree both working Works for MP aswell (was the main reason of creation of this mod) victory conditions, campaign map markers, and custom battles are not worked on (yet)1.6k downloadsupdated 7 y ago
- 罗马2-多功能MOD(ROME2-multifunctionMOD)by 76561198379406579该MOD进行一些功能汇编总和。 2023年7月31日更新,重新添加一些功能,进行一些功能汇总。 如果想要自行修改本MOD,自行即可不用打招呼。 注意该MOD涉及编写词条有 ①②词条为罗马添加女性将领(有些人反馈无法加点,那是原有自带的女性,你重新招募新女性将领即可。) ③词条删除内战,本人将该词条内容完全删除,无法导致内战发生 ④⑤词条将罗马同文明派系设置可合邦 ⑥词条为罗马占领城池添加解放选项 ⑦词条添加0腐败 ⑧词条将外交选项中的贸易,给予金钱所带来的影响设置1000(本词条其实是为更好合并同文明派系合作) ⑨词条将建筑升级所需的资源需求消除,同时将建筑时间设置1回合 ⑩词条消除辅助...1.6k downloadsupdated 3 y ago
- ATTILA Attrition systemby Working JoeImplements a winter attrition system much like the one found in ATTILA. Armies will suffer attrition in enemy territory during the winter months. Compatible with almost everything.1.6k downloadsupdated 12 y ago
- DEI 20 Levelsby ItsPhoOclock1.6k downloadsupdated 8 y ago
- $No Agents, No Agent Missions for DEIby Kase1.6k downloadsupdated 8 y ago
- The Slave Mod (2) P.18by PhalangitisSame as the original Slave mod (2) but for Empire Divided The Slave mod (2) compatible with patch 17 can be found HERE Save game compatible-latest patch-update copatible and probably compatible with every other mod that does not alter raiding stance..I did not import those features in the old mod...1.6k downloadsupdated 9 y ago
- Para Bellum submod - Extensive researchby AveMetalThis submod is designed to work with the main Para Bellum mods: Collection OR Campaign, depending on your choice. The technology research times are increased to fit more accurately the historical time frame of the campaigns, for example, including a wider span to achieve the reforms to obtain leg...1.6k downloadsupdated 4 y ago
- Cimmeria +3000 gold incomeby Sanmaya+ 3000 gold baseincome for Cimmeria Who controls the black sea? the Romans? Think again! Credits to miluus, for making this mod for other factions first1.6k downloadsupdated 10 y ago
- More Garrisons (With Proper Pattern)by SCVTVMThis adds more garrison units to all settlements from level 2 and beyond. Garrisons are not random and they follow a pattern. With each level up, more units are added.1.6k downloadsupdated 7 y ago
- DEI - Double Unit Campaign Capby SummaryDESCRIPTION This mod doubles the unit campaign cap for all units with a campaign cap. Useful for those playing with 41 stack armies. This mod does not double the unit campaign cap for unique First Auxilia Cohors, as historically these double strength Cohors were not more than one and existed simi...1.6k downloadsupdated 3 y ago
- DEI 1.5 x Supply for 41 Unit armiesby SasquatchThis mod is intended to deal with the AI starving itself in 41 unit army mod. Mod increases base supply production in each region by 1.5 times. Put at top of load order.1.6k downloadsupdated 4 y ago
- Women, Wine and Song...but mostly Womenby Minion-J*ANCESTRAL UPDATE HAS CAUSED THIS MOD TO NO LONGER WORK. *MOD IS NOW UNSUPPORTED 100% of generals recruited will spawn a wife ancillary. Since ai is incapable of making proper marriage proposals, this will give you the extra buffs U get from having a wife. You need to RECRUIT a new GENERAL. If yo...1.6k downloadsupdated 8 y ago
- [OUTDATED] Edited version of Radious AI Modby titsy1Basicly i tweaked a whole bunch of things to make the AI play even better and give you more of a challenge. There's a ton of changes i don't really remember doing. Short version, its the best i could make the game run the AI in a way that best simulates a human player. Allthough it's focussed on...1.5k downloadsupdated 10 y ago
- People of Rome 2 - Script Compatibleby MagnarThis is a version of People of Rome 2 that is compatible with other mods who also edit scripts or have scripts of their own and are therefore not compatible with the other P++ version. This mod will only be compatible if the mod you want to use it with has set up his mod to be compatible with thi...1.5k downloadsupdated 9 y ago
- PuppetStates.packby KuroganeThis mod makes any Faction that you make a satrapy or client state a true puppet state of yours by giving a huge diplomatic bonus. I got fed up of client states hating me when i created them (they wouldent even trade) and thought it would be a nice idea to make them true puppet states. It seems t...1.5k downloadsupdated 12 y ago
- Client States and Satrapies will Love You: UPDATED Rise of the Republicby jaydensworld2Based on Got tired of satrapies declaring war on me after a turn or two. Tested for all campaigns Copy + Paste description from link above: " Making a Client State will give you a 350 "relation" bonus with the faction you want to make a client state, breaking it will give you a -380 Malus. Forcin...1.5k downloadsupdated 7 y ago
- DEI - Instant Reformsby 76561198336651763REQUIRES DIVIDE ET IMPERA. PLACE THIS ABOVE ALL 3 PACKS. NOT SAVE-GAME COMPATIBLE. -------------------------------------------------- Hello. This pack changes the reform timers and conditions for ALL faction groups, even those with global reforms, unique requirements, and certain territorial/batt...1.5k downloadsupdated 2 y ago
- Rome and her Allies !by PrimeThe real story of Rome and her Socii. Creates in game the proper timeline of events involving Rome's Socii and auxiliaries. This mod is also included into Realistic Unit Availabilities. ROME AND HER ALLIES Letting you play the right fights with the proper historical units at the proper time: that...1.5k downloadsupdated 11 y ago
- RISE OF THE REPUBLIC: MONEY BOOST FOR ROME (Ed_ROTRRome5000MoneyBoost.pack)by Mister DoctorAdds 5000 per turn to the Rome faction in the Rise of the Republic DLC THIS MOD WAS MADE ON REQUEST1.5k downloadsupdated 7 y ago
- Food and squalor removal (Version 2)by denJerreDacian/Thracian tribes patch COMPATIBLE Update: I've made another version (V3) of this mod which COMPLETELY removes food and squalor from the game, at the cost of mod compatibility. Also note that this is not an update from the other versions of this mod, but an alternative to it. This mod is mea...1.5k downloadsupdated 12 y ago
- Increased Army and Navy Campaign Movement by 50% (Ed_IncreasedMovement1.5.pack)by Mister Doctor1.5k downloadsupdated 7 y ago
- Back Forced Marchby Aquilax15This mod brings back Forced March (Double Time) stance, if any mod you use disables it. Tested with Radious Total War Mod. (Doesn't work with DeI) This mod isn't compatible with campaign camera mods and does not include one, so don't use camera mods for the campaign while using this mod. If you w...1.5k downloadsupdated 12 y ago

