Sid Meier's Civilization V mods
Sid Meier's Civilization V technologies mods
Everything filed under technologies by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
63 technologies mods
- Mega Buildingsby RorschachAl Burj: +5 gold per Policy. No Requirements to build. Bionic Tower: Adds +8 Culture, +8 Gold, and +4 Production to nearby seaplots, and 3 free fishing boats in the city it was built. Requires a nearby Ocean. Buenos Aires Forum: Reduces purchasing costs of plots by 25%, reduces costs of upgrading...20.9k downloadsupdated 14 y ago
- The World in Year 1900by Korra, obviouslyHello, everyone! I would just like to say thank you for reading this, and I hope the following information can help you! Instructions for setting up the map: Click the green button, Subscribe. This downloads the scenario onto your computer. Go to the directory where you store your Civ 5 mods, map...20.1k downloadsupdated 9 y ago
- Anno Dominiby rob8xftAnno Domini is an ancient era full conversion mod. Play as one of countless civilizations from the "Old World" from the dawn of time to the Dark Ages. Details of the mod are on the Anno Domini website: www.annodomini.org.uk. To play, you must have the Anno Domini base files, art files and the cit...19.1k downloadsupdated 10 y ago
- Various Mod Componentsby zai4zInternal trade routes and airports will now form city connections The Smart AI mod is integrated into this mod Atomic bombs and missiles no longer contribute to unit "supply" cost Great people from policies, traits, buildings, etc, do NOT increase the cost of the next great person Gaining a great...18.1k downloadsupdated 9 mo ago
- Modern Realismby NanotecImproves the game experience at the modern Era DLC compatible -Nuclear weapons destroy everything within a radius of 3 -ICBM have been added -The range and the power of ballistic missiles have been improved -Nuclear fallouts make damage (but you have the time to clean the affected area) -Nuclear...17.9k downloadsupdated 10 y ago
- Corporationsby EnvoyAs businesses grow, they often find it necessary to raise large amounts of operating capital in order to expand their operations beyond a certain point, or to meet operating expenses. In these cases, one option available is to form a corporation and "go public", or sell shares of the business to...17.6k downloadsupdated 13 y ago
- thecrazyscotsman's Omnibus Modby thecrazyscotsman***UPDATED 05/13/2015*** This has been updated to work with the latest patch (finally)! The update will break saved games, so do not update until you are ready to start a new game. Please review the change notes for more details. Alternate download. The Omnibus Mod brings together many of the bui...16.0k downloadsupdated 11 y ago
- Enlightenment Era (Vox Populi)by infixoThis mod is discontinued. Please subscribe for a new version, courtesy of Nice Bird: Thank you all for subscribing and kind words :) Enlightenment Era is now fully compatible with Vox Populi. Techs are streamlined, Units and Buildings re-balanced and integrated with VP. The mod also includes RER....15.9k downloadsupdated 8 y ago
- Enhanced Information Eraby Emperor of AwesomenessNew Content Technologies (18 Total) Network Systems: Unlocks the Defense Network, Financial Network and Science Network Genetic Engineering: Unlocks the GM Seed Company and Organ Replacement Factory Factory Farming: 1 Food, Gold and Production from Farms Geoengineering: Unlocks Geoengineers and a...15.9k downloadsupdated 12 y ago
- Start with Scout and Worker instead of Warriorby TofuSojoMy version of a Scout and Worker start mod. Very subjective and mostly a quality of life mod, so not a "fix mod". -Everyone starts with a Scout and Worker instead of a Warrior Speeds up early game, since one soon builds both anyway. -Scout, Warrior, and their UU replacements appear on Agriculture...15.3k downloadsupdated 11 y ago
- Black Mesa Wonderby GryphusShort Description A simple mod that adds the Black Mesa Research Facility to the game. Black Mesa wonder gives +5 science, +33% science and a unique promotion, the Black Mesa promotion, to all new units trained in the city hosting the Wonder. Black Mesa promotion gives +2 Movement Points and +2 v...15.0k downloadsupdated 13 y ago
- Canalsby zai4zThis mod provides a way for naval units to traverse land tiles and connect to cities Requires 👉 Various Mod Components 👈 Canals allow all naval units, including cargo ships, to pass though land tiles. Land units remain unaffected Inland Cities that are connected to the sea via a canal will not be...14.8k downloadsupdated 14 mo ago
- Superintelligence (BNW)by DireMungBeanAdd the element of artificial intelligence research to the game. Artificial intelligence can initially provide some benefits, and eventually can turn into superintelligence that brings mastery of science to its discoverer. However, if too much artificial intelligence research goes uncontrolled, r...14.4k downloadsupdated 9 y ago
- Caravansary Trade Routesby RyikaThis mods adds an additional trade route slot for each Caravansary that you own. On top of that, some balance changes have been made to work better with the higher amount of trade routes available: --- Civilizations --- Venice - Unique Ability has been changed. Now gives a total of 50% additional...14.2k downloadsupdated 12 y ago
- Steampunk Era & Cybernetic Dawnby AuroarRequires G&K and BNW/Mod both in French and in English + partially in Chinese (thanks @Zhang Shuai) and German (WIP) Direct download here This mod includes: Already existing mods, mixed in this one and improved (sometimes) or simply modified (sometimes) by me though I didn't create them: - The En...13.7k downloadsupdated 14 mo ago

