Sid Meier's Civilization V mods
Sid Meier's Civilization V terrain mods
Everything filed under terrain by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
73 terrain mods
- _Canal Improvement_by GaiaAdds a Canal Improvement. Requires Gaia's Core Mod. Canals revolutionized trade and warfare, allowing ships to bypass difficult terrain and access inland waters. Now, you can construct them to improve movement, economy, and strategy. Canal Improvement Allows Water Passage for Naval Units and Carg...22.9k downloadsupdated 15 d ago
- Na łazarskimby Wirat Kasperski22.6k downloadsupdated 14 y ago
- Civ 5 Improvements Patchby Eric============ Civ 5 Improvements Patch for Brave New World ============ This mod is an unofficial patch for Civ 5 Brave New World that makes some surgical changes to the game in an effort to enhance it. The changes in Civ IP are the kinds you would expect from an official patch, and do not change...21.8k downloadsupdated 12 y ago
- Saga Of Man 2by UncivilizedGuyI'm currently working on a complete overhaul of this mod. New Alpha version download is available here: Saga of Man is a mega mod that seeks to achieve historical accuracy. If you enjoyed the book Guns, Germs, and Steel then you will enjoy this mod. Please see the Instructions thread for alternat...21.6k downloadsupdated 10 y ago
- Landmines for BNWby framedarchitectureAdds a new Landmine improvement that can be built by Modern ground units. Landmines explode when triggered by an enemy unit, and do additional area-effect damage to all nearby enemies. Mod Mechanics * May be built by Great War Infantry, Infantry, Machine Guns, Marines, Paratroopers, Mechanized In...21.0k downloadsupdated 13 y ago
- Civilizations of Warcraft - Natural Wondersby BamingtonThis is a Beta release. Wonder yields and placements may be changed in the future. Want some epic Wonders from Azeroth in your game!? Here they are! This is a very basic mod that simply converts the Natural Wonders to Warcraft themed ones. - Blackrock Mountain - Vashj'ir - Scar of the Worldbreake...20.4k downloadsupdated 13 y ago
- The World in Year 1900by Korra, obviouslyHello, everyone! I would just like to say thank you for reading this, and I hope the following information can help you! Instructions for setting up the map: Click the green button, Subscribe. This downloads the scenario onto your computer. Go to the directory where you store your Civ 5 mods, map...20.1k downloadsupdated 9 y ago
- Food for Flatland cities (BNW or GK)by MachiavelliCities not built on hills get +1 Food. This is to compensate for the +1 Production (and strength bonus) that cities on hills have. This mod works with Brave New World, Gods and Kings and Vanillia.19.7k downloadsupdated 13 y ago
- World War III: The Final Conflictby DrEvilsPjsa new war has erupted! after thousands of years of nuclear fallout, new empires rise from the ashes. each empire struggles to gain land in " new earth " as a new conflict begins. the war to end all wars, each faction chooses the playing field and begins their domination of " new earth" !19.0k downloadsupdated 14 y ago
- Four Huge Mapsby kkedayGreyhawk Map Triple Impact Map Enoch's Ascent Map Splash Map *** This map pack was updated to Six+ Huge Maps ***18.9k downloadsupdated 8 y ago
- Change Start Locationby zai4zThis mod allows you to rotate your spawn position By clicking the arrows, you can cycle through all the major civ's spawn locations. e.g if there are 8 civs in total then there are 8 available locations Additionally, by hovering over the top bar, general information about the area is displayed Co...18.7k downloadsupdated 19 mo ago
- Various Mod Componentsby zai4zInternal trade routes and airports will now form city connections The Smart AI mod is integrated into this mod Atomic bombs and missiles no longer contribute to unit "supply" cost Great people from policies, traits, buildings, etc, do NOT increase the cost of the next great person Gaining a great...18.1k downloadsupdated 9 mo ago
- Modern Realismby NanotecImproves the game experience at the modern Era DLC compatible -Nuclear weapons destroy everything within a radius of 3 -ICBM have been added -The range and the power of ballistic missiles have been improved -Nuclear fallouts make damage (but you have the time to clean the affected area) -Nuclear...17.9k downloadsupdated 10 y ago
- Lumber Mills on Junglesby KramerThis mod should work with Vanilla, Gods & Kings, and Brave New World, and has no dependencies on other mods or DLCs. A very simple mod, through and through. All it does is allow Lumber Mill improvements to be built in both Jungles and Forests, instead of just in Forests. The intention is to add s...16.9k downloadsupdated 13 y ago
- _Camouflage_by GaiaAdds a new ability for Scout Units: Camouflage. Developed for use with Gaia's Core Mod (required) and Sapiens. Camouflage - Grants Invisibility (revealed when a rival is adjacent) and the ability to enter Rival Territory. Available to Scouts and unique Scout replacements. - Requires the Trapping...16.8k downloadsupdated 15 d ago
- Game of Thrones: The Clash of Kingsby DrEvilsPjsjust got rid of the resource deficit and added some stuff. thanks The lords of westeros pick sides! as war rages in the north, so to does it go south. lords and lands cliam that they are the new kings of westeros and war breaksout. choose your side in the great conflict of the seven kingdoms adde...16.6k downloadsupdated 14 y ago
- The Mediterranean playableby QUINTRIXA new, improved version of the Mediterranean map, detailed study of the coast, lakes and rivers. Now the map of northern Africa and southern Europe looks much better. I created this map because I wanted to accurately depict the balanced of the Mediterranean, as it really looks from the point of v...16.4k downloadsupdated 8 y ago
- =Tribal Settlements=by GaiaAdds Tribal Settlements and the Intercultural Kinship Pavilion. Standalone; compatible with Sapiens. Indigenous peoples have shaped human history for millennia, yet their presence is often overlooked in global narratives. This mod introduces Tribal Settlements, permanent terrain features that enr...16.2k downloadsupdated 15 d ago
- R.E.D. - Smaller Landmarksby NutzzzSmaller Landmarks for R.E.D. Modpack for Civilization V (vanilla), Civilization V: Gods + Kings. and Civilization V: Brave New World Unofficial modmod. Shrinks resources, features, and improvements. Intended to make the rest of the world mesh with the revised unit scaling in Gedemon's R.E.D. Modp...15.3k downloadsupdated 13 y ago
- Canalsby zai4zThis mod provides a way for naval units to traverse land tiles and connect to cities Requires 👉 Various Mod Components 👈 Canals allow all naval units, including cargo ships, to pass though land tiles. Land units remain unaffected Inland Cities that are connected to the sea via a canal will not be...14.8k downloadsupdated 14 mo ago
- +Resource Compendium+by GaiaAdds 32 More Resources - works as a standalone! Compatible with Aquatic Resources. Companion mods: Pantheon Compendium, Resource Buildings, Fisherman, and Mapscript Compendium. This Feature is an integral part of Sapiens! 15 More Terrain Luxuries Amber - Coffee - Coral - Jade - Lapis - Lavender O...14.5k downloadsupdated 15 d ago
- A Few More Terrain-Specific Buildingsby RetroAOVERVIEW Adds 3 new buildings into the game with terrain-specific requirements: the Icebreaker Shipyard, the Mountaintop Mine and the Polar Station. SPECIFICS This mod adds the following three buildings that any nation can build with accompying Civilopedia entries (existing icons used): - ICEBREA...14.3k downloadsupdated 6 y ago
- Exploration Continued Expanded (BNW)by JFDOverview: Exploration Continued Expanded, or ExCE, is a mod aimed at deepening the experience of exploration. It is composed of, at present, three distinct components (Exploration, Attrition, Tribes), each focusing on a particular aspect of exploring new lands. It is recommended that you take a m...13.7k downloadsupdated 10 y ago
- Future Earthby bryanmeza62The earth barely survived a nuclear war. The continent shifted and got deformed. Only ten civilizations survived along with 12 city-states. Can you lead one of these civizations through a history of techs and go beyond?13.4k downloadsupdated 14 y ago
- Fallout Damageby msieversCauses 40 damage to units that end their turn in fallout. Radiation kills. Units that stay in fallout slowly die. Nuke large swaths of land to create a "No Man's Land" and to force players to consider if it is worth it to start thowing nukes around a battlefield.13.2k downloadsupdated 14 y ago

