Sid Meier's Civilization V mods
Sid Meier's Civilization V units mods
Everything filed under units by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
226 units mods
- Contextual Unit Names - Enemy Reconnaissanceby abijeet95This mod aims to add a bit of variety to your units name. Based on where a unit was born (or upgraded), it gets a unique name. Units like "7th Cavalry of Warsaw", or "15th Artillery of Delhi", will be comman place in your army (except the city name depends on the cities you have). "Enemy Reconnai...29.6k downloadsupdated 11 y ago
- Scouts ignore Bordersby RyikaA simple mod that gives Scouts (and Pathfinders) a promotion that allows them to enter the borders of other Civs without having to get open borders first. And... that's it. Simple, huh?29.6k downloadsupdated 12 y ago
- Winter is Coming to Civby nokmirtA mod centered around the War of the Five Kings from A Song of Ice and Fire, written by George R.R. Martin. You choose who to rule and who to conquer. I have added 28 new wonders. Nine of these are castle wonders, that provide a free castle and other bonuses. These nine castles can only be built...29.2k downloadsupdated 10 y ago
- Skaven Civilisationby RSJ-87Adds the Skaven Civilisation, led by Seerlord Kritislik, as a playable civilisation. // REQUIREMENTS Requires Gods and Kings and Brave New World. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder into your MODS directory. // SUMMARY UA: the Verminous Horde: Gain an...29.1k downloadsupdated 11 y ago
- SMAN's The World at Warby S-ManThe World at War: Global Conflict in the Twentieth Century and Beyond The World at War (WAW) is a comprehensive modification to Civ V (BNW) that adds a much deeper playing experience to the second half of the game. Usually when I play Civ V, I'm often taken aback at how quickly the last few Eras...28.5k downloadsupdated 17 mo ago
- [GFC] Sea Piratesby xalauchNew civilization "Sea Pirates" for fantasy-themed maps. The Captain as their leader. This is a naval based civ. Special Traits: - Fearless Sailors: +2 movement for all naval units. Pay 33% less for naval unit maintenance. Units and ships can embark to ocean inmediately. Special Units: - Captain:...28.5k downloadsupdated 10 y ago
- Fantasy Army (V5)by S-ManThe Fantasy Army mod adds 55 new units to the game – each with a magical or fantasy genre feel. These units have special capabilities to give them what appear to be magical powers. The mod also adds 12 new buildings, 36 new promotions, and 3 new terrain improvements. The Fantasy Army base mods ad...28.1k downloadsupdated 8 y ago
- Prehistoric Era Rebornby NovuStart the game in 20,000BC. Over 300 turns worth of new content. A dozen new units, new wonders, new technologies, and more.... BUG FIX patch and gameplay enhancement of the old mod Prehistoric Era (v13) Current version: Prehistoric Era Reborn (v28) Build 3.14 Discussion thread: Manual Download:...27.9k downloadsupdated 10 y ago
- _Great Video Games_by GaiaAdds 155 Great Video Games and Great Game Developers Developed for use with Gaia's Core Mod (required) and Sapiens. Mod Details: This mod introduces video games into Civ5 by adding a new type of Great Person: the Great Game Developer, capable of creating 155 Great Works of Video Game. A new techn...27.8k downloadsupdated 14 d ago
- Separate Great People Counters (BNW)by MachiavelliWhen you generate a Great Merchant, Scientist or Engineer the costs of the other two Great People do not increase. Discussion thread on CivFanatics | Download from CivFanatics If you like the mod and want me to prioritize development of it let me know by rating the mod, making it one of your favo...27.5k downloadsupdated 12 y ago
- 2100 WORLDby senorcactusThe year is 2100. The world has changed. Where once the world was divided amongst a rich diversity of nation states where self-governance was valued, a global nuclear war caused the world to polarize into six superpowers. Although the world has healed from the damage of the last war, it is on the...27.4k downloadsupdated 12 y ago
- Barbarians into Raidersby KramerThis mod, inspired by and using code adopted from Charsi's ever-popular Barbarians to White Walkers mod, changes Barbarians into Fallout-styled Raiders. It changes the names of several barbarian units, the icon and alpha icon for Barbarians, and, if used with Charsi's Barbarians Evolved mod, incl...27.1k downloadsupdated 11 y ago
- R.E.D. Xtentedby GedemonR.E.D. Extended Edition: More unit classes, More diversity. This is an extension for R.E.D. Modpack, with 30+ new unit classes and reworked Technology & Upgrade Trees to correct some gaps and incoherence in unit's placement. Unique Units have been removed, some are now the default unit for a new...27.0k downloadsupdated 10 y ago
- [BNW] Samoan Civilization - Colonialist Legacies (and Senshi)by SenshiIn this mod you'll play as Salamasina, Tafa'ifa of Samoa! At the heart of traditional Polynesia, Samoa has always been one of the major Polynesian cultural groups. In the nearly 3500 years the islands have been settled, they have been a focus of regional and international power struggles, emergin...27.0k downloadsupdated 10 y ago
- Mexican Civilizationby PouakaiLocated at the boundary between North and Central America, Mexico has experienced drastic territorial changes since gaining independance from Spain in 1821. The political composition of Mexico has ranged from empire to republic, and has on times threatened the country herself. Mexico's strong nat...26.5k downloadsupdated 12 y ago
- Combat Medicby MoriboeCompatible: all versions Adds the Combat Medic unit, available at Penicilin, a civilian unit with the Medic I and II promotions. The advantage of course being that it can stack with combat units. It requires the Red Cross in order to be trained. The Red Cross (included) is a national wonder requi...26.5k downloadsupdated 14 y ago
- [BNW] Kyrat - Pagan Minby KramerThis mod adds Far Cry 4's Kyrat to the game under the leadership of King Pagan Min! Shangri-La: Receive a small boost of Gold for exploring Ancient Ruins. +1 Gold in the Capital City for each Artifact in the empire, and +4 Gold from unexcavated Antiquity Sites worked by a city. Hunter: Replaces t...26.2k downloadsupdated 11 y ago
- Sengoku Jidaiby PutmalkAs of Version 2, this mod no longer requires the Sengoku Scenario mod. It will be fully functional as one mod. REQUIRES GODS AND KINGS AND KOREA DLC. Feudal Japan is now torn apart in a devastating civil war. Peasants take up arms to serve their daimyo lords.Thousands of samurai clash on the batt...26.1k downloadsupdated 14 y ago
- Enhanced Naval Warfare for Vox Populiby infixoNew version 1.6 posted 2018-11-19 - Range 2 back again. For all warmongers out there - new naval units in late-game eras so in each one there's a complete set of specific units (no gaps): - Dreadnought - Modern Era, naval ranged. - (early) Destroyer - Modern Era, naval melee. - Attack Submarine -...25.7k downloadsupdated 8 y ago
- Republic of Texasby KramerUPDATED 11/19/17! The long-awaited V3 is finally complete! Redid ALL art, fixed typos, fixed the Ranger upgrade bug, buffed the Ranger, and added support for other mods including Sukritact's Events and Decisions! Note: this mod REQUIRES the Brave New World expansion pack in order to appropriately...25.5k downloadsupdated 9 y ago
- Supercarrierby swatmp5This mod adds a SUPERCARRIER unit. If you want to modify the attack, etc, of the unit, (after subscribing and downloading the mod) go to C:\Users\\Documents\My Games\Sid Meier's Civilization 5\MODS\Supercarrier (v 1)\Units Then open CIV5Units_SuperCarrier.xml with notepad. Modify as you wish. SHO...25.2k downloadsupdated 13 y ago
- [GFC] Dark Elvesby xalauchNew civilization "Dark Elves" for fantasy-themed maps. The Queen of Darkness as their leader. This is a science based civ. Special Traits: - Embrace Darkness: +2 magic (science) for all specialists and for all Great Person tile improvements. Receive a tech boost each time a scientific building/Wo...25.1k downloadsupdated 10 y ago
- Amphibious Assault Mod - Gods and Kingsby RedoxRule not only the seas, but the lands around them by carrying troops with your navy and performing amphibious landings. Gods & Kings required. Adds Amphibious Assault Ship to the game, a troop carrier able to carry up to 5 units of Special Forces (Paratroopers), Marines, Helicopter Gunships, Mach...24.9k downloadsupdated 14 y ago
- Free Expansion - No Upkeepby NumenorRemoves gold upkeep from all roads, units, and buildings. I have other mods that allows you to remove (cheat) other unpleasant aspects of the game that you don't like. You can check them out in the link below. **Troubleshooting: If you're having problem downloading this mod, or it is not showing...24.8k downloadsupdated 12 y ago
- Saga Of Man 1by UncivilizedGuyI'm currently working on a complete overhaul of this mod. New Alpha version download is available here: Welcome to a world where resources are everything... Please see the Instructions thread for alternate download links. Follow the steps otherwise you will have a broken mod. !!!Features!!! Resou...24.5k downloadsupdated 10 y ago
- Real Future Eraby TofuSojoThis is a companion mod for my Techtree Overhaul mod, meaning it requires Techtree Overhaul to be enable too as it adds onto it. The biggest thing that makes it different than other mods that flesh out this era is that it is designed to be in the same format, and hopefully balanced, as the other...24.3k downloadsupdated 11 y ago
- __Sapiens__by GaiaSapiens: A Grand Expansion for Civilization V - Requires Core Mod Sapiens is a huge overhaul mod that adds content and depth to nearly every aspect of CiV, with far more variety in playstyles and significant changes to the underlying code to improve stability. It aims for a truly epic CiV experie...24.2k downloadsupdated 14 d ago
- Convenient startby manekkIt's a common knowledge that the starting location and first city placement matters. At the same time there is a substantial luck factor involved in where you begin your adventure. On some occasions, Sid Meier spawns you in a really nice location and your civilization's dream about future prosper...23.9k downloadsupdated 11 y ago
- More Great Worksby FaulknerThis mod requires Civilization V: Brave New World. Have you ever run out of named Great Artists and Writers? More Great Works adds a large amount of real Great Artists and Great Writers (with their own Great Works) to Civilization V. Containing 50 Great Works of Writing, and 82 Great Works of Art...23.8k downloadsupdated 13 y ago
- Israel Civilizationby giladtellerPlay as King Solomon. Great bonuses for your religion. UU: Sickle Warrior - Replaces spearman, Stronger than the spearman (Combat: 12) and recives the Siege promotion. UB: Bamah - Replaces shrine, Generates faith and happiness. Trait: Solomon's Temple - The palace is replaced by Solomon's Temple....23.8k downloadsupdated 13 y ago
- Speedy Starting Settlerby KeukotisAll players' starting settler has 10 movement and ignores terrain cost, giving you more options in where to found your capitol. This only applies to the initial settler. Those you build afterward are normal. This is basically just a modified version of Initial Settler Running Shoes by Joe Danger,...23.8k downloadsupdated 14 y ago
- [GFC] Mountain Dwarvesby xalauchNew civilization "Mountain Dwarves" for fantasy-themed maps. The Iron King as their leader. This is a production based civ. Special Traits: - Ancient Traditions: +15% Production towards any buildings that already exist in the capital. +25% Iron Elders spawn rate. Special Units: - Iron Elders: Uni...23.5k downloadsupdated 10 y ago
- American Civil War Scenarioby framedarchitectureReunify a Divided Nation! It is 1861, and the southern half of the United States has declared its independence and seceded from the Union. You have until 1869 (100 Turns) to reunify the Nation by controlling 80% of the United State's population. Play as the Union, as Lincoln, or the Confederacy,...23.4k downloadsupdated 12 y ago
- CODE GEASS - HBE, UFN, TCF, JLFby Mr. Dark SinsHello fellow Code Geass Fans, I adress you now because it felt that I've left you all w/o any kind of explenation at all. First off Yes this project has been put on ICE. Not because I dont like it anymore but rather because I've been very busy overall. Ive read most of your comments and yes I und...23.1k downloadsupdated 14 y ago
- Captured Settlers Remain Settlersby RJIf an enemy is so foolish as to allow their settlers to get captured, this mod allows you to reap the benefits instead of downgrading valuable settlers to mere workers. The flip side is true as well, so protect your settlers if you don't want any enemies gaining free cities! It's possible this mo...23.0k downloadsupdated 12 y ago
- _Canal Improvement_by GaiaAdds a Canal Improvement. Requires Gaia's Core Mod. Canals revolutionized trade and warfare, allowing ships to bypass difficult terrain and access inland waters. Now, you can construct them to improve movement, economy, and strategy. Canal Improvement Allows Water Passage for Naval Units and Carg...22.9k downloadsupdated 14 d ago
- Mercenary Army Expandedby StephenFor BNW This mod expands the roster of units that can be purchased when you adopt the Mercenary Army policy in the Commerce tree in order to make it relevant past the Medieval Era. The units now available through this policy are: Landsknecht: Raiding Unit - same stats as in the regular game (avai...22.6k downloadsupdated 13 y ago
- Stealth Bombers Allowed on Carriersby AirAllows you to rebase your stealth bombers on carrier ships like earlier bombers. Requires starting a new game.22.4k downloadsupdated 11 y ago
- [GFC] Wood Orcsby xalauchNew civilization "Wood Orcs" for fantasy-themed maps. The Shaman as their leader. This is a war based civ. Special Traits: - WRAAAAAGH!: Gains Culture for the empire from each enemy unit killed. Receive triple Gold from Barbarian encampments and pillaging Cities. Special Units: - Goblin Archer: A...22.0k downloadsupdated 10 y ago
- [GFC] Assassin's Guildby xalauchNew civilization "Assassin's Guild" for fantasy-themed maps. The Grand Master as their leader. This is a military/spying based civ. PLEASE UPDATE TO V4 Special Traits: - Silent Death: Cannot gain settlers nor annex cities; may purchase in puppeted cities. Military units are better at flaking enem...22.0k downloadsupdated 10 y ago
- Civ 5 Improvements Patchby Eric============ Civ 5 Improvements Patch for Brave New World ============ This mod is an unofficial patch for Civ 5 Brave New World that makes some surgical changes to the game in an effort to enhance it. The changes in Civ IP are the kinds you would expect from an official patch, and do not change...21.8k downloadsupdated 12 y ago
- Civilization V: Next Warby AlearaIMPORTANT: Because of some major problems I had both with Steam and my computer, this mod will NOT be updated anymore. I'll publish a more complete version when I'll feel it's close enough to completion. This mod allows the player to experience the future by adding new Technologies, Units, Buildi...21.8k downloadsupdated 12 y ago
- Bob Ross Great Artistby SharkyMcSnarkfaceDISCLAIMER: despite the thumbnail for the mod, Bob Ross DOES NOT make a portrait of a Predator (though it would've been awesome if he did, but for the sake of the spirit of Bob Ross, he makes a real Bob Ross original). "We don't make mistakes, just happy accidents" Adds Bob Ross as a great artist...21.8k downloadsupdated 10 y ago
- Expanded Naval Immersionby FaustaudCompatability First - This mod will not work with Ethnic Units or Red modpack or any other mod that affects any of the base Naval units in Civ 5. Requires all expansions and DLC. All of these ships have their own models except the Dhow which uses the workboat model. All of the "class" ships are n...21.8k downloadsupdated 11 y ago
- Special Forces upgrade for Marineby KramerThis mod adds a Special Forces unit as a late-game upgrade for the Marine, skilled in rapid amphibious assaults, and reduces the production cost of the Marine to be on par with that of the Paratrooper. Additionally, the Special Forces unit may begin with one of 30 unique, real names of Special Fo...21.7k downloadsupdated 12 y ago
- Saga Of Man 2by UncivilizedGuyI'm currently working on a complete overhaul of this mod. New Alpha version download is available here: Saga of Man is a mega mod that seeks to achieve historical accuracy. If you enjoyed the book Guns, Germs, and Steel then you will enjoy this mod. Please see the Instructions thread for alternat...21.6k downloadsupdated 10 y ago
- Krajzen's Great Musicians Packby KrajzenThis mod adds 60 new Great Musicians - with audio of their hits! (each audio - around 30 seconds long) And while Firaxis has given us many Western Classic Composers, my mod adds not only classical music, but also Oriental music, jazz, Baba Yetu from CivilizationIV, ancient songs, folk music from...21.4k downloadsupdated 13 y ago
- Virtucon Dr. Evil Civilizationby swatmp5This mod adds Dr. Evil and the Virtucon Empire Civilization. (v7) =========================================================================== Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods WORKS WITH BNW and should work with...21.3k downloadsupdated 13 y ago

