Star Trek: Infinite
Star Trek: Infinite mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
Federation41Ships38UI25Klingon24Planets20Tech16Scripting13FX10Warfare10Species10Events10Buildings8Government8Missions8Diplomacy7Economy7Starbases6
- Canonized Map and Eventsby JelleFlyJellefly's / Jebus's Map and Scenario rework Features New map based on official Star Charts. Mission trees adjusted for Romulan Neutral Zone and Cardassian Demilitarized Zone. New nebula effects. (only one test system so far) New look for galaxy map. Thanks AlphaAsh for allowing us re-use your mo...7.1k downloadsupdated 3 y ago
- All the Hero Shipsby Aris Vakh'BaThere are no more iconic ships than the lineage of Enterprises - but that doesn't mean there's no more heroes. This mod adds quests to the mission tree that unlock both the U.S.S. Voyager and the U.S.S. Defiant for Federation players progressing their game. Also adds quest nodes for unlocking Kli...4.8k downloadsupdated 3 y ago
- Start Techsby AlphaAshEach of the major powers starts with four additional techs. COMPATIBILITY No files modded, so should work with just about any other mod. Instead, additional game_start on_actions have been added in a new file. Most mods prevent gaining achievements with Ironman, including this one.4.8k downloadsupdated 3 y ago
- Canon VFX Fixby Aris Vakh'BaFixes some visual effects to be closer to the TV shows. Version 1.0 Features - Changed Phaser particle VFX to beam-like VFX. - Changed Photon and Quantum Torpedo VFX to be more accurate to the shows. - Changed Disruptors and Plasma Weapons to be more accurate. Known and open issues - Some non-can...4.3k downloadsupdated 3 y ago
- Data Is Immortal!by AlphaAsh*** REDUNDANT MOD - Now vanilla. *** Data cannot die of old age. Not retroactive. Start a new game. COMPATIBILITY Modifies events/hornblower_country_events.txt Most mods prevent gaining achievements with Ironman, including this one.4.0k downloadsupdated 3 y ago
- Mars & Lunaby AlphaAshMars and Luna start already colonised. Mars has five pops, Luna has four. Both have modified capital buildings, to provide additional resources, and less jobs. Both have buffed planet modifiers, and placeholder deposits. Both are now Class D Barren (Habitable), which is a new planet class with lo...3.9k downloadsupdated 3 y ago
- Full Tiny Outlinerby HarainThis is based on the Stellaris mod Full Tiny Outliner Known Issues: - Some areas have unavoidable overlap (like a ship being built overlapping the station warning icons). Not really much that can be done there and still show all relevant info, there's just not enough room. Compatible with version...3.4k downloadsupdated 3 y ago
- New Orleans Classby MuzualNew Orleans Class by Tiphias and Muzual This mod adds a new ship to Infinite - the New Orleans class from Next Generation! Modelled by Tiphias, the New Orleans was originally shown on screen in the Next Generation episode; Best of Both Worlds. - this version however has not been destroyed by a Bo...3.2k downloadsupdated 3 y ago
- Constellation Classby PureonThis mod adds the Constellation class star cruiser. It’s an old class of starship that’s been in service since the 2280s, so its upkeep is expensive and stats are weaker compared to newer classes such as the Intrepid. I felt this was a good way of adding an older class without making the Federati...3.1k downloadsupdated 3 y ago
- Akira Classby PhantomPumpkinAkira Class ship for UFOP. I've designed this ship to sit between the Intrepid and the Excelsior in terms of armament and power. The Akira will unlock when it's own tech is researched. I would like to extend my gratitude and thanks to Fractal, author of the Renaissance mod, for allowing me to use...3.1k downloadsupdated 3 y ago
- Fixed Leader Agesby JelleFlySimple mod that edits the age at which leaders start dying.this is now set to 110, from the previous 80.Should prevent leaders dying before you get the chance to complete an special project. Check out my other mods: Galaxy FX Reworked (Vanilla Galaxy Tint) Galaxy FX Reworked (Yellow Galaxy Tint)...2.7k downloadsupdated 3 y ago
- Ambassador Classby TiphiasAmbassador class Beta Release Adds a custom made model. The ship is meant to take the Cruiser slot, as a sturdier and more expensive alternative to the Excelsior. Balance is still a bit WIP. No custom techs yet; ship unlocks alongside the Excelsior. Should be compatible with most other mods. Than...2.7k downloadsupdated 3 y ago
- Enterprise E Fixedby AlphaAshEnterprise E is now the completely OP beast she is supposed to be. And she doesn't come with a cloaking device anymore, because that was silly. Not retroactive. Start a new game. COMPATIBILITY No files modified. Uses file load order to over-ride a single global_ship_design. Most mods prevent gain...2.7k downloadsupdated 3 y ago
- More Leader Capacityby JelleFlyFrustrated by not being able to have an admiral for your many fleets? This mod is looking to change this! Leader Capacity has been increased (base) to: ADMIRALS: 5 GOVERNORS: 5 SCIENTISTS: 7 GENERALS: 4 SPIES: 4 By Request, you can add an additional 3, 5 or 10 admiral and general capacity. This h...2.7k downloadsupdated 3 y ago
- USS Voyager - Event Ship Fixby MuzualUSS Voyager - Event Ship Fix Have you reached the Borg crisis and had Janeway return from the Delta Quadrant, only to see her in a basic science ship for your faction? No more! Tuvix fans beware, this mod updates the event script to create a custom hero ship based on the USS Voyager for Janeway r...2.6k downloadsupdated 3 y ago
- Defiant Got Gunzby AlphaAshGives the Defiant a better set of slots. Increases Alloys cost to build. Adds 25 Influence to build cost. Yes, each. Increases Alloys and Deuterium upkeep. COMPATIBILITY No files modded, so should work with just about any other mod. Instead, file load order is used to replace a single section def...2.6k downloadsupdated 3 y ago
- All Ships Unlockedby Bubbles le AwesomeInspired by the Make Star Trek Great Again mod, but going a step further, this mod unlocks all ship techs including titans. Only unlocks ships. Attention modders: feel free to use any or all parts of this mod in your own mods. Credit optional, though preferred (and the classy thing to do). Why? I...2.4k downloadsupdated 3 y ago
- Clearer Fontsby nelliottStraining your eyes trying to read blurry and fuzzy walls of text? This mod makes text easier to read by making the letters clearer, cleaner, and crisper. The improvement is particularly noticeable on high-resolution screens (4k, ultrawide, or even just 1440), when playing at non-native resolutio...2.2k downloadsupdated 3 y ago
- USS Lantree Classby PureonThis mod adds a new class of ship available at the start of the game, based on the USS Lantree (NCC-1837). The Lantree-class ships are faster than the bulkier Miranda-class, have two medium weapon slots, less armor and overall fewer total weapon slots. This seems to balance it quite well. The Lan...2.1k downloadsupdated 3 y ago
- BetterCheatsModby ZBenGurgenOffxThis mode can be enabled in the edicts screen all the way at the bottom. You can do cheats for your empire, AI Empires and etc. This also works in multiplayer. Original Creators are Dimitoru and Prag. PLEASE NOTE: This may not work with all mods. If you have a particular mod you like, maybe I can...2.1k downloadsupdated 3 y ago
- Extended Name Listsby MuzualExtended Name Lists Tired of your Starfleet ships being called the U.S.S. Al-Batani III? Look no further.. This mod adds to the list of available ship names to give greater variety! It adds over 300 to the list of names available, sourced from the shows and past Star Trek games. This mod includes...2.1k downloadsupdated 3 y ago
- Risa & Risansby AlphaAshRisa starts the game colonised, with 5 Risan pops. Risa is initially designated a Pleasure World. Risans have a new set of three traits. COMPATIBILITY No files modded, so should work with just about any other mod. Most mods prevent gaining achievements with Ironman, including this one.2.0k downloadsupdated 3 y ago
- No Pirates anymoreby LorindionA small mod to remove the (annoying) pirate system out of the game. Have fun, live long and prosper, Q'apla!2.0k downloadsupdated 3 y ago
- Miranda Reliant Replacerby PureonThis mod replaces the 3d model of the Miranda-class starships with the USS Reliant’s configuration. The Reliant’s configuration was Starfleet’s most common configuration for the Miranda-class starships, which had a roll bar structure above the nacelle pylons. Ship stats remain the same. The new m...1.9k downloadsupdated 3 y ago
- Denobula & Denobulansby AlphaAshDenobula starts the game colonised, with a dozen Denobulan pops. Denobulans have a new set of three traits. PLANS Modified Cardassian portraits are used for the Denobulans. These will always be WIP. COMPATIBILITY No files modded, so should work with just about any other mod. Most mods prevent gai...1.9k downloadsupdated 3 y ago
- Add In Deep Space 9by thomaskedie111Does Bajoran Culture seem to Native? Does Terok Nor Seem to Alien in Design? Don't worry we executed the traitors responsible, And have installed loyal Cardassian Citizens in positions of power. Terok Nor now looks like how a good Cardassian Ore Processing Facility should. This changes the Local...1.8k downloadsupdated 3 y ago
- Remans and Remusby AlphaAshRemus starts the game colonised, with some Reman pops. Remus is a Class D Barren (Subterranean), providing low habitability. The penal colony modifier has been buffed. COMPATIBILITY Overwrites common/species_classes/02_hornblower_species_classes.txt The Romulan solar_system_initializer is NOT ove...1.7k downloadsupdated 3 y ago
- Immersive Star Trek soundtracksby -TAT-VibraniumI’ve now uploaded the mod for Stellaris as well. It isn’t quite finished yet, but the music is already working. If any of you play Stellaris and would like to have this mod there too, I’m including the link here: Hello dear Trekkies, since I was wondering why the game doesn't have any film or ser...1.7k downloadsupdated 3 y ago
- Federation of Warby Bubbles le AwesomeThis mod makes it possible for the Federation to go on offensive wars. I couldn't change their war philosophy, so I modified the Liberation Wars philosophy to instead be Unrestricted Wars. Enjoy. Attention modders: feel free to use any or all parts of this mod in your own mods. Credit optional, t...1.5k downloadsupdated 3 y ago
- Rura Pentheby AlphaAshRura Penthe's system starts claimed by the Klingon empire. Rura Penthe's planet class is changed to arctic so it can be colonised. Lore-friendly deposits are added to Rura Penthe. The planet modifier from the penal colony is buffed. COMPATIBILITY No files modded, so should work with just about an...1.4k downloadsupdated 3 y ago
- Influence Buildingsby DeadlockTrade building on the planets will give you additionally a little bit of Influence at a cost of food and alloys. Base upkeep and production for below buildings is kept the same. This mod add additional production and upkeep: Commodities Zone (Tier I) Influence: + 0.5 units per month Food: - 7.0 u...1.4k downloadsupdated 3 y ago
- Minor Powers Starship Modelsby TiphiasModel Replacement for Minor Powers. This is a visual replacement only. Beta Release. Military Small: Talarian Observation Craft Military Medium: Talarian Warship Military Large: Tamarian Cruiser Science Vessel: Pakled 'Mondor' transport New vessels will be added as they are completed.1.3k downloadsupdated 3 y ago
- No Supernovaby ONE MAN ARMYSimple mod to remove that pesky Romulan supernova event chain. That Piece of cannon is better left in an alternate timeline. Any issues let me know.1.3k downloadsupdated 3 y ago
- The Breen Confederacy (BETA)by AlphaAshOh no it's the Breen! WAIT WUT? You get the Breen sort of spawning to the North of the Cardassians and Romulans. Script is used to place them. The Breen Confederacy is a 'contender' power. That's like a major power, but you can't play them. And they're not some piddly minor you can just absorb. R...1.3k downloadsupdated 3 y ago
- Community Patch 2026by yobsvhsCOMMUNITY PATCH 2026 - Star Trek: Infinite Community Patch 2026 is a large-scale community overhaul for Star Trek: Infinite, focused on restoring unfinished content, expanding the galaxy, improving campaign depth, and delivering a more complete Star Trek experience. CP26 combines bug fixes, resto...1.3k downloadsupdated 1 mo ago
- Unique Klingon Buildingsby PureonUnleash the might of the Klingon Empire with eleven new planetary construction choices. Nine of the new buildings require rare planetary features in order for them to appear in the construction list. The planetary resources needed for construction include: Tectonic Magma, Tetryon Stream, Diomedia...1.2k downloadsupdated 3 y ago
- Easier Enterprise Unlockby MuzualEasier Enterprise Unlock Do you find the Enterprise-D a little bit too expensive? Here's one for you. This mod simply halves the alloy requirement to build the Enterprise-D in the mission tree. Compatability This mod should have no compatability issues with general mods. This mod overwrites the s...1.2k downloadsupdated 3 y ago
- The Gorn Hegemony (BETA)by AlphaAshThe Gorn hunger. All are their prey. WAIT WUT? You get the Gorn sort of spawning to the South of the UFP. Script is used to place them. The Gorn Hegemony is a 'contender' power. That's like a major power, but you can't play them. And they're not some piddly minor you can just absorb. Huge thank y...1.2k downloadsupdated 3 y ago
- More tech alternativesby Aris Vakh'BaDoubles the basic number of tech alternatives. I really dislike the tech system, but don't have the time to make a complete overhaul (yet). So this'll have to do.1.2k downloadsupdated 3 y ago
- The Orion Empire (BETA)by AlphaAshThe Orions will propser, one way or another. WAIT WUT? You get the Orions sort of spawning to the South East of the UFP and South of the Klingons. Script is used to place them. The Orion Empire is a 'contender' power. That's like a major power, but you can't play them. And they're not some piddly...1.2k downloadsupdated 3 y ago
- Consortiumsby AlphaAshThree buildings that can help specialise Energy, Agriculture and Mining colonies further. COMPATIBILITY No files modded, so should work with just about any other mod. Most mods prevent gaining achievements with Ironman, including this one.1.2k downloadsupdated 3 y ago
- The Tholian Assembly (BETA)by AlphaAshhot throbbing sound WAIT WUT? You get the Tholians sort of spawning over to the West of the UFP and to the South of the Cardassians. Script is used to place them. The Tholian Assembly is a 'contender' power. That's like a major power, but you can't play them. And they're not some piddly minor you...1.1k downloadsupdated 3 y ago
- Make Star Trek Great Againby ZockerhörnchenGentle Tweaks of Vanilla Infinite for more fun while playing 1.1 - Towards Utopia - Habitats available from the beginning - More Scientist Slots - More Admiral Slots - Increased Fleet Size Limit - All ships classes except Titan (eg. Sovereign-Class) unlocked from the beginning1.1k downloadsupdated 3 y ago
- Bird of Prey Got Auxby AlphaAshThe Bird of Prey has improved slots. COMPATIBILITY No files modded, so should work with just about any other mod. Instead, file load order is used to replace a single section definition. Most mods prevent gaining achievements with Ironman, including this one.1.0k downloadsupdated 3 y ago
- Boosted Leadersby Deadlock1) Extended leader life, in 24 century health care is superior. Base life 160+ years. With high change of dying after 180+ years. Traits can impact leader life in both positive and negative way. 2) Increased leader pool size to 5, they will rotate every 3 years. 3) Increased max level of leader t...991 downloadsupdated 3 y ago
- Starting Cruisers Standaloneby Bubbles le AwesomeThis mod makes cruiser hulls available from the start for all four major powers. Excelsior, K'tinga, Valdore and Keldon classes are all starting designs. This mod should not be played with my other mod Starting Excelsior/K'tinga Standalone due to conflict. Attention modders: feel free to use any...964 downloadsupdated 3 y ago
- Colonized Terra Novaby Aris Vakh'BaAdds a colonized Terra Nova planet (Sol Nova system) to the Federation starting colonies.940 downloadsupdated 3 y ago
- Colonized Memory Alphaby Aris Vakh'BaAdds the federation research hub outpost Memory Alpha as a starting colony.917 downloadsupdated 3 y ago

