Star Trek: Infinite mods
Star Trek: Infinite tech mods
Everything filed under tech by its own author, ordered by how much it is used.
AllFederation41Ships38UI25Klingon24Planets20Tech16Scripting13FX10Warfare10Species10Events10Buildings8Government8Missions8Diplomacy7Economy7Starbases6
- Start Techsby AlphaAshEach of the major powers starts with four additional techs. COMPATIBILITY No files modded, so should work with just about any other mod. Instead, additional game_start on_actions have been added in a new file. Most mods prevent gaining achievements with Ironman, including this one.4.8k downloadsupdated 3 y ago
- All Ships Unlockedby Bubbles le AwesomeInspired by the Make Star Trek Great Again mod, but going a step further, this mod unlocks all ship techs including titans. Only unlocks ships. Attention modders: feel free to use any or all parts of this mod in your own mods. Credit optional, though preferred (and the classy thing to do). Why? I...2.4k downloadsupdated 3 y ago
- BetterCheatsModby ZBenGurgenOffxThis mode can be enabled in the edicts screen all the way at the bottom. You can do cheats for your empire, AI Empires and etc. This also works in multiplayer. Original Creators are Dimitoru and Prag. PLEASE NOTE: This may not work with all mods. If you have a particular mod you like, maybe I can...2.1k downloadsupdated 3 y ago
- More tech alternativesby Aris Vakh'BaDoubles the basic number of tech alternatives. I really dislike the tech system, but don't have the time to make a complete overhaul (yet). So this'll have to do.1.2k downloadsupdated 3 y ago
- Starting Cruisers Standaloneby Bubbles le AwesomeThis mod makes cruiser hulls available from the start for all four major powers. Excelsior, K'tinga, Valdore and Keldon classes are all starting designs. This mod should not be played with my other mod Starting Excelsior/K'tinga Standalone due to conflict. Attention modders: feel free to use any...964 downloadsupdated 3 y ago
- No timed shipsby RemingtonRyderRemoves the minimum number of years to have passed to unlock additional hull types. Technologies which unlock ships can be researched as soon as you have researched the pre-requisite tech and then research enough techs to unlock the next tier.854 downloadsupdated 3 y ago
- Star Trek: Renaissanceby FractalStar Trek: Renaissance (Alpha) Star Trek: Renaissance is designed to capture a more authentic experience of TNG and DS9 ships, equipment and technology. It makes massive changes to the starting ships, buildable ships, the technology tree and the components available to give each major power a mor...838 downloadsupdated 3 y ago
- Plot Armorby Aris Vakh'BaEver wondered how your heros made it through seemingly insurmountable odds? Well, Captain, look no further, the answer is plot armor! This component can be added to all ship designs and will greatly enhance ship performance (i.e. it's a cheat). Warning: Will break the Prime directive (i.e. Ironma...794 downloadsupdated 3 y ago
- Long Range Suvery Refitsby PhantomPumpkinPLEASE NOTE THIS MAY NOT WORK IF YOU DON'T HAVE THE CALIFORNIA CLASS DLC - I HAVE TESTED AS BEST AS I CAN AND I THINK IT SHOULD WORK BUT I CAN'T GUARANTEE IT. Armed science ships for all major powers. UFOP; Miranda LRSR (Long Range Survey Refit) Intrepid LRSR Galaxy LRSR Klingon; Bird of Prey LRS...675 downloadsupdated 3 y ago
- Starting Excelsior/K'tinga Standaloneby Bubbles le AwesomeInspired directly by the Infinite+ mod, I wanted just this particular feature. This mod now gives the Federation and Klingons cruiser technology at the start (now that I figured out how to do it this wayss LOL). This mod goes hand in hand with my newer mod: Starting Galor/D'Deridex Standalone. Th...657 downloadsupdated 3 y ago
- Ongoing Bug Fixesby Chance (Kaedrin)This mod will be an ongoing set of bug fixes that will be updated with patches. Bug Fixes: Bioneural Combat Computers may now be equipped in all ships for all races where appropriate. Medium and Large Quantum Torpedoes now have their appropriate costs and upkeep. Shadows Without Bodies event line...612 downloadsupdated 3 y ago
- Four Tech Choices with UI Supportby Chance (Kaedrin)Increases the number of researchable technologies to 4 at one time and modifies the UI to show all four choices at the same time (no scrolling). Achievement warning: Like most mods, this will disable achievements.565 downloadsupdated 3 y ago
- Start with an extra Envoyby bill.boozeAllows everyone to start with more envoys.479 downloadsupdated 3 y ago
- Canon Empires Modby Steve*Beta* Not spending time on this much anymore. Feel free to use any of this mod for your own mods. Whats Included Building/Districts * Unique city districts for each faction New & Improved Weapons * Federation/minor power Phaser and Photon Torpedos 5 tiers * Klingon Disruptor Beam, Disruptor, Bur...416 downloadsupdated 3 y ago
- Start With Habitatsby bill.boozeEveryone starts with the ability to build Habitats at a reduced cost. Habitat spam is back!294 downloadsupdated 3 y ago
- Start with extra civicby bill.boozeAllows everyone to start with an extra civic unlocked284 downloadsupdated 3 y ago

