Timberborn mods
Timberborn mod mods
Everything filed under mod by its own author, ordered by how much it is used.
AllMap4.0k128x128 and below1.1kUpdate 1.0971Update 0.7782Update 0.6727Update 0.5715129x129 through 255x255636256x256 and up603New in-game content551Hard527Official pipeline472Easy422Build-a-Map Contest 3408Build-a-Map Contest 4362Update 0.4350Build-a-Map Contest 5338Update 1.1321Build-a-Map Contest 1292This is not a contest Map266Build-a-Map Contest 2238New content197Buildings189Quality Of Life184Unofficial pipeline140QoL133Visuals85Update 0.374UI56goods49Maps47Balance46Modding tools43Decals33Cheats32Factions28plants27Translations9Tweaks5Outfits5
- Zipline Walk-Throughby AoernisEver wished your zipline network had a proper hub? Place two Zipline Stations back-to-back and your beavers will walk straight through, no cable needed, just a clean passage from one side to the other. Each station still handles its own 2 cable connections, so you end up with a hub that can reach...5.4k downloadsupdated 4 mo ago
- Moddable Weathersby Luke ✞ Jesus Saves ✞Please disable this mod to use the Map Editor. Moddable Weathers is a complete overhaul of Timberborn's weather system, fully rewritten for Timberborn v1.0. This is not an update of the old mod. Unfortunately, previous saves from Update 7 are not compatible and existing users should expect signif...5.4k downloadsupdated 2 mo ago
- Always Connected (Power)by Luke ✞ Jesus Saves ✞v7.0.0: Fix a crash on U7 when building Forester. No change for U6 and you should still see v1.0.0 on U6. Connecting and organizing power shaft maybe fun for a few games. If you are tired of it, this mod is for you. All power buildings in the game will always be connected, no shaft needed anymore...5.4k downloadsupdated 19 mo ago
- Cut Dead Trees Firstby RemoiryCut Dead Trees First Description This mod adjusts lumberjack behavior to prioritize the cutting of dead trees. The mod's behavior can be configured to suit your preferred level of beaver-animosity towards dead trees and specific tree species. "Legend has it, a great beaver once tried to have a ta...5.4k downloadsupdated 4 mo ago
- More TopBarsby KnatteAnkaThe page for the new mod More Topbars it adds 2 new topbars 1. Building materials Meaning stuff that is used to build stuff Wood Gears Planks Metal blocks And more 2. Tech Meaning things that show your boosted technology Books Bot Chassis Bot Head Bot Limb Explosives Catalyst And more one reason...5.3k downloadsupdated 9 mo ago
- Pump Extenderby TheBloodEyesTobbert was amazed by this mod5.3k downloadsupdated 14 mo ago
- No Stumpsby mimiczDisables all stumps5.3k downloadsupdated 2 y ago
- Moddable Recipesby Luke ✞ Jesus Saves ✞Note to players: This mod does nothing on its own. It only provides a framework that other mods can use. Mods that use this: Alternative Recipes Scientific Projects. This mod is a complete rewrite of Moddable and Unlockable Recipes. This is for Timberborn V1 only. Features: - Lock or unlock recip...5.2k downloadsupdated 2 mo ago
- zxuiji -m- More Bombsby zxuijiBeing abonded in favour of Meet-a-Mole which is aborbing this (WIP) Bombs for reservoir making :)5.2k downloadsupdated 4 mo ago
- Moddable Timberborn Achievementsby Luke ✞ Jesus Saves ✞Moddable Timberborn Achievements gives Timberborn a full, moddable achievement system that works on every platform, even without Steam. Features - Brings the full set of Steam achievements to non-Steam players (and still unlocks Steam achievements in parallel if you are on Steam). - Adds new pop-...5.2k downloadsupdated 5 mo ago
- Employment Managerby Luke ✞ Jesus Saves ✞This Mod automatically employs beavers based on district goods. You can set triggers when to employ and un-employ beavers from a building, depending on the amount of goods in the district. The sliders represent the relative amount of goods in the district (0%-100%). If multiple products or ingred...5.1k downloadsupdated 7 mo ago
- AutoScaffoldby GimmiAutoScaffold Fills in the missing foundation when you place a building where vanilla wouldn't let you — over a cliff edge, above a lower rooftop, across a gap. The moment you click, AutoScaffold queues platform blueprints to support the building, picks sensible tiers based on what you've research...5.1k downloadsupdated 1 mo ago
- Choo!Choo! Emberpelts patchby BobingaboutA patch for Tobbert's Choo!Choo! mod, to add trains to Emberpelts. It doesn't change the colours of the trains, so they look a bit out of place, but they load now at least.5.1k downloadsupdated 14 mo ago
- HeightShowerby HytoneShow height of terrain where cursor is pointing5.1k downloadsupdated 16 mo ago
- TImprove 4 Achievementsby Luke ✞ Jesus Saves ✞TImprove 4 Achievements adds optional hints to several Timberborn achievements: - Certain hints to help you track your progress towards achievements. - Reveal secret achievements if you choose to. - Filter achievements by state (locked or unlocked) and keyword. - Clear unlocked achievements: if y...5.0k downloadsupdated 7 mo ago
- Always Flexible Startby Luke ✞ Jesus Saves ✞You can move your starting settlement at any time on any map, even if you have not built a Wonder before.4.9k downloadsupdated 10 mo ago
- Configurable Growth [U6 + U7 ✅]by Luke ✞ Jesus Saves ✞For V1 onwards, Configurable Plants replaces this mod. To configure the mod: from the game menu (before you load a save) -> Mods -> Settings button next to the mod name. Change the speed that your crops and trees grow. You can configure them separately. By default, the mod increases the growth sp...4.9k downloadsupdated 19 mo ago
- Configurable Plantsby Luke ✞ Jesus Saves ✞Configurable Plants gives you full control over how plants behave in Timberborn. It combines the features of Configurable Growth and Vertical Farming into a single V1 mod, letting you customize placement rules, planting speed, growth speed, output, harvest time, demolishing time, and natural repr...4.9k downloadsupdated 6 mo ago
- Shanty Speakerby 76561198939422244This mod adds a new Iron Teeth building that plays "Shores of Beaver Bay" - the shanty song arranged by Zofia Domaradzka and recorded by Timberborn's players and developers in 2022. If you're a modder, check out this mod for a showcase of Timberborn's custom 3D model format, Timbermesh. Source co...4.9k downloadsupdated 8 mo ago
- Emberpeltsby BobingaboutThis mod adds a new faction, The Emberpelts! The Emberpelts have an affinity for the colour red, and fire.4.8k downloadsupdated 22 d ago
- WindChangerby HytoneChange wind and windmill values4.8k downloadsupdated 2 y ago
- Moddable Tool Groupsby Luke✞JesusSaves✞Moddable Tool Groups It lets mods create multi-level tool groups, put the same tool/group in multiple places, and freely reorganize the tool hierarchy.4.7k downloadsupdated 2 mo ago
- Weather Scientific Projectsby Luke ✞ Jesus Saves ✞This is an expansion mod for Scientific Projects that add weather-related projects to the game. This mod requires Moddable Weathers for V1 or Moddable Weather (for U7). Weather warning extension: - Galesniffer's Totem: Warnings of the next weather come +1 day earlier. - Mistweaver's Dial: Warning...4.7k downloadsupdated 2 mo ago
- Grauschweif Materialsby grauschweif!! Requires Harmony mod now !! Adds 13 *.Common materials that auto-magically map to faction versions! + BaseMetal.Common + BaseWood.Common -> Yellow.FT, Indigo.IT, Red.EP, Green.LC, Pink.WP + BaseWood_White.Common + BaseWood_Brown.Common + Details.Common + IrregularPlanks.Common + Moss.Common +...4.6k downloadsupdated 2 mo ago
- Trade Office [ModContest1]by 76561198444690662Buy and sell resources, with a dynamic economy that changes over time and in response to player actions. This mod adds a new building to the District Management menu: the Trade Office. To start buying and selling, place a Trade Office with its back wall touching a warehouse, stockpile, tank, or s...4.6k downloadsupdated 3 mo ago
- Bobingabout Commute Balancerby BobingaboutAt the beginning of each workday, all beavers are added to a processing list. Each Tick, a beaver on the list is evaluated. The processing will check Travel Distance from Work, and see if they can be moved closer. They will move into an Empty home that is closer, if the best house is occupied, it...4.6k downloadsupdated 2 mo ago
- zxuiji -m- Greedy Buildersby zxuijiFor details visit4.5k downloadsupdated 1 mo ago
- Custom Cursorsby TobbertThis mods allows you to customise you cursor with any image you like by placing an image into the mod folder. More instructions can be found in the description.4.5k downloadsupdated 23 mo ago
- Moddable and Unlockable Recipe [U7 Only ✅]by Luke ✞ Jesus Saves ✞For players: This mod is mainly for modders but when subscribing to this mod, you can have a new recipe called Inferior Treating in the Gear Workshop (moved from Lumber Mill (Folktails) and Industrial Lumber Mill due to compatibility issue). It's locked by default but you can unlock it by unlocki...4.5k downloadsupdated 17 mo ago
- Beaver Buddies: Multiplayer Co-opby dud8dudBeaver Buddies is a Timberborn mod that adds multiplayer co-op! Players work on the same map in real-time, but each player has their own camera and user interface, like in Stardew Valley or Factorio.4.5k downloadsupdated 19 d ago
- Emberpelts: Project Phoenixby BobingaboutProject Phoenix adds Phoenix pods to Emberpelts. They're functionally the same as Iron Teeth Breeding Pods. Requires Emberpelts faction mod. Ukraine translations by filslav4.4k downloadsupdated 2 mo ago
- Configurable Housingby Luke ✞ Jesus Saves ✞Someone requested a mod to configure housing to your liking. By default this mod increases max beavers in a house by 1.5 times. You can change this value by going to Main Menu -> Mods -> Settings button next to the mod name: - Max Beavers Multiplier: Multiply the max beavers a house can have by t...4.4k downloadsupdated 9 mo ago
- [To be updated] More Pathsby TobbertMore Paths You know what would be boring? Only having one path! With this mod u can use different paths to diversify your city! Thanking A shoutout to Todor Alin on discord for his time testing versions of this mod! And a shoutout to Knatte_Anka for helped out with making the icons and ironing ou...4.4k downloadsupdated 23 mo ago
- Fast Scienceby Stone Cold Jane AustenDoubles science production speed. Designed for use on small/low population maps where you have fewer beavers to benefit from unlocks but still have to pay the same science costs.4.4k downloadsupdated 9 mo ago
- Whitepaws Faction U7by lapantouflemagicAdd an entire custom faction Follow the true beaver path, you are a beaver, your Village is your dam, and everything is a house. The Whitepaws do not build their dams out of levees and dam blocks, their town is their dam. Mostly everything is a house, and most houses are also dams. Arrange them c...4.4k downloadsupdated 10 mo ago
- Torii Gates and Lanternsby sukunabikonaHail to the Shinto Beavers! This mod adds 7 types of torii gates, and 6 types of lanterns that glow at night. Lanterns glow during the night, and some decorations sway with the in-game wind. Not required, but having RotatingSun makes it even more beautiful. How to use You should find under the de...4.4k downloadsupdated 16 mo ago
- Better Batteriesby mimiczIt will increase the capacity and speed of recharging the batteries4.3k downloadsupdated 2 y ago
- Instant Buildby Luke ✞ Jesus Saves ✞All buildings take zero time to build. You still need to deliver materials to them. Mod source code (feel free to use it however you want):4.3k downloadsupdated 10 mo ago
- No Build Restrictionby Luke ✞ Jesus Saves ✞Want more freedom to build stuff without limits by the game? This mod is for you! IMPORTANT: for this mod you must restart the game after changing the settings. By default, this mod only removes "Ground-only" and "Rooftop-only" restrictions and add "Platforms over 1x1". You can configure it by go...4.3k downloadsupdated 8 mo ago
- Those Platformsby miikrrUpdate 6 requires TimberAPI Update 7 optionally uses TimberAPI to clean up the toolbar Version 1.8.1 is the latest for Update 7 Emberpelts and GreedyBuilders support4.2k downloadsupdated 16 mo ago
- Hanging Overhangby Luke ✞ Jesus Saves ✞This mod adds Hanging Overhang. "Living on the edge? I prefer building on it." — Brin - Functions like a normal Overhang but can be attached directly to terrain. - Solid (other buildings can be built on its top). - Cost 700 Science to unlock, 10 Planks, 10 Treated Planks, and 4 Metal Blocks to bu...4.2k downloadsupdated 5 mo ago
- Configurable Lifetimeby Luke ✞ Jesus Saves ✞Configure the lifetime of beavers and bots as well as the growth of beavers children. Requested by someone. By default this mod does not change anything. You need to confgure it: Menu (Main Menu or Game Menu) -> Mods -> Settings button next to the mod's name. - Beaver Aging Multiplier: Adult Beav...4.2k downloadsupdated 1 mo ago
- DamDecorations_DecorationExtentionby KnatteAnkaU6,U7 uses TimberAPI V1 uses Moddable toolgroup This mod Adds some more Dam Decorations, To beautify the Dam and City, Most don't act as Leeves! only Decoration Metal Levees do block contamination also. It adds Levees and decoration blocks of variants: Ribbed Metal Smooth Metal Aqueduct themed Ri...4.2k downloadsupdated 4 mo ago
- More Mines [ModContest1]by 76561198444690662Adds underground minerals which can be mined using tunnels, new buildings to process the ore, and a new mining-themed faction. Quick-start: Start a new game. Dirtclaws faction will get you mining fastest. IronTeeth or Folktails also work. Once the map is loaded, click the pick and shovel button o...4.2k downloadsupdated 28 d ago
- Bob's Storages Modby BobingaboutAdds a bunch of storages to both Folktails and Ironteeth.4.1k downloadsupdated 2 mo ago
- Choo!Choo! - Full Steam Aheadby AoernisThis mod adds trains to Timberborn which can pick up goods from stations and deliver them elsewhere. It features a custom Track System simulating realistic train movement. Trains can hold many items and are very good at delivering goods to other districts or inside big districts. The Full Steam A...4.1k downloadsupdated 1 mo ago
- Zipline District Center [V1.0,U7]by OpolameAdd Zipline capability to Folktails District Center and 4Way Folktails District Center making it a real central hub for your city!4.0k downloadsupdated 10 mo ago
- AutoRecipeby AllTheNamesAreGoneCauses manufacturing buildings to attempt to swap recipes each day based on which of their outputs is most in need in their districts. Can allow fewer buildings to serve the same district with less micromanagement on the part of the user.4.0k downloadsupdated 3 y ago

