Timberborn mods
Timberborn update 1.0 mods
Everything filed under update 1.0 by its own author, ordered by how much it is used.
AllMap4.0k128x128 and below1.1kUpdate 1.0971Update 0.7782Update 0.6727Update 0.5715129x129 through 255x255636256x256 and up603New in-game content551Hard527Official pipeline472Easy422Build-a-Map Contest 3408Build-a-Map Contest 4362Update 0.4350Build-a-Map Contest 5338Update 1.1321Build-a-Map Contest 1292This is not a contest Map266Build-a-Map Contest 2238New content197Buildings189Quality Of Life184Unofficial pipeline140QoL133Visuals85Update 0.374UI56goods49Maps47Balance46Modding tools43Decals33Cheats32Factions28plants27Translations9Tweaks5Outfits5
971 update 1.0 mods
- Grauschweif Materialsby grauschweifMaterials for other mods to use - provides common materials that map to faction (FT as fallback). Requires Harmony.324 downloadsupdated 3 mo ago
- Mejiro Speed Controlerby 76561199124413011This is a simple mod that expands the control over game speed. By clicking the icon on the far right (three arrows), you can gradually increase (or decrease) the game speed. You can add custom speeds from the mod's settings. Caution: Setting extremely high values may significantly degrade perfo...322 downloadsupdated 4 mo ago
- One Block Sensorsby TotoAdds One Block Sensors One Block Depth Sensor. It senses water depth under, over, and within it One Block Contamination Sensor. It senses contamination below and within it Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files322 downloadsupdated 23 d ago
- GreedyGroupsby zxuijiStop gap measure until More Groups is updated, this mod however will follow my own preferences once I'm able to make the groups into subgroups of the groups they should be in. You need this for GreedyBuilders for now322 downloadsupdated 4 mo ago
- List All Goodsby TotoThis mod forces the top bar to permanently display every good in the game, even if you currently have zero in stock. Settings: Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files319 downloadsupdated 2 mo ago
- Automated arbitrary manufacturingby 唐伯虎In order to better utilize automation in the early stages, all automated buildings will be modified to be built on the entire map without the need for materials or technology. Placing this module after Resource Monitor supports Resource Monitor Placing this module after Resource Detector can supp...315 downloadsupdated 3 mo ago
- zxuiji -m- Adaptors (AD)by zxuijiFor details visit315 downloadsupdated 1 mo ago
- GreedyNationby zxuijiLook to adaptors instead, I plan to eventually delist this one313 downloadsupdated 1 mo ago
- 水泵拓展 Water pump expansionby 76561199058706864修改1x输送泵的抽水深度,最大支持31深度。 Modified the pumping depth of the 1x fluid pump to a maximum of 31 units.310 downloadsupdated 6 mo ago
- Pause After Constructionby adouglash9Checkbox that pauses the building after construction is complete.304 downloadsupdated 3 mo ago
- Hooman Stairs Buildingsby TotoVanilla Housing and Storage buildings, now with no visible doors. The classic vanilla buildings your beavers love, but with the front doors removed. Perfect for building colonies with the Hooman Stairs mod, where beavers travel through internal staircases instead of crowded exterior scaffolding....304 downloadsupdated 1 mo ago
- Revert platform costby CyrlynxChange the platform cost to planks and logs. Revert to the original game value before update 7. Updated Platform’s cost from 6x Plank to 2x Log, 4x Plank. Updated Double Platform’s cost from 8x Plank to 4x Log, 4x Plank. Updated Triple Platform’s cost from 10x Plank to 6x Log, 4x Plank.303 downloadsupdated 6 mo ago
- DevNoCtrl (Dev Tool)by TotoDevNoCtrl is a workflow-enhancement mod for Timberborn modders and map developers. It globally inverts the logic of specific "developer modifier keys" (usually Ctrl, Alt, or Shift) used by the game's internal tools. Instead of forcing the user to hold down modifier keys to execute instant/develop...302 downloadsupdated 27 d ago
- Beaver Statisticsby K3B4BAdds a tab which shows the top 3 behaviors your beavers and bots are spending their time on. Hovering over the behavior shows the breakdown of the actions done during that behavior. For example `ProduceWorkplace: 95%` behavior means 95% of that character's time is spent producing an ouput. Hoveri...297 downloadsupdated 8 mo ago
- zxuiji -m- Adaptors Have Whitepaws (AD+WP)by zxuijiFor details visit290 downloadsupdated 1 mo ago
- Wood Workers Tails and Banners [ModContest1]by zazuBrand New (technically) but Old, Medieval and Rusted (mentally) new tails and banners. - 4 Tails Decals - 4 Banners Decals Hope, the Beavers will enjoy those! Mods created with Tails & Banners Mod Maker . Thank you289 downloadsupdated 4 mo ago
- Lostby SilverbuilderScrap Metal will be a rarety for a while. Foul and good water streams cross each other, without mixing into each other. A lot of spaces are filled with mysterious (and annoying) shapes.289 downloadsupdated 10 mo ago
- List a Moleby zxuijiFor details visit289 downloadsupdated 1 mo ago
- Save Infoby Dark HunterAdd extra info to your save list. Map, Faction, the version of the save288 downloadsupdated 3 mo ago
- Turbocharged Pumpsby Bruce the LoonThis mod adds turbocharged versions of the mechanical pumps285 downloadsupdated 2 mo ago
- TImprove 4 Moddersby Luke✞JesusSaves✞This mod contains various QoL improvements for modders of Timberborn284 downloadsupdated 5 mo ago
- zxuiji -m- Adaptors Have IronTeeth (AD+IT)by zxuijiFor details visit283 downloadsupdated 1 mo ago
- Iron Teeth Hedgeby nary_believeAdds a decorative hedge for Iron Teeth282 downloadsupdated 6 mo ago
- Beaver Faction Split Needsby BobingaboutChanges the need requirements of a beaver based on their native faction needs.279 downloadsupdated 2 mo ago
- Sync Mods Pro (Dev Tool)by TotoSeamlessly synchronize the game active mod list with a save file to easily manage missing, duplicate, and mismatched mods. Features One-Click Mod Matching: Automatically checks your save file and instantly turns on the exact mods you need to load that specific game, while turning off the ones you...278 downloadsupdated 1 mo ago
- zxuiji -m- Adaptors Have Folktails (AD+FT)by zxuijiFor details visit275 downloadsupdated 1 mo ago
- Timbertreesby normanrMobile friendly quick reference guide for natural resources and buildings273 downloadsupdated 4 mo ago
- *Tail decals* Flags of the World: Europeby grrantcanyoonMy first mod. After I finally understood how it works, I bring you the "FLAGS OF THE WORLD". Starting with Europe, you can decorate tails of your beavers with wonderful flags. I had to adjust some of the flags to fit on the limited tail space, so sorry about that :) More countries comming soon. C...270 downloadsupdated 6 mo ago
- Enhanced Relayby 76561199039465332Adds NOR, NAND, and XNOR logic operations to Relay buildings for advanced automation.269 downloadsupdated 3 mo ago
- Disable Path Mesh Warningby BobingaboutAs the name says, removes the Warning message from the logs, related to Path marker mesh. Required for some non-standard movement options such as Ladders added by mods. Special thanks to Luke for making this possible. (TheApologist316 on Discord).267 downloadsupdated 2 mo ago
- DecoMoreby 76561199349994877Your beavers deserve a cozy settlement too. DecoMore adds small decorative props, plants, furniture, and handmade decorations to bring more life and personality to your towns. Included: Small furniture Decorative props Plants and flowers Cushions Paintings Ground decorations Compatible with Timbe...266 downloadsupdated 4 mo ago
- Warm Valleyby BARMalleyThis volcanic valley has become a warm home for beavers seeking shelter from the cold winter. Once there were human settlements here - local geothermal power plants and scientific complexes have become ruins that gradually fill the local landscape.266 downloadsupdated 10 mo ago
- Population Performance Profilerby jChuckSee exactly what's slowing your colony. A late-game Timberborn save can crawl, and the game gives you no way to tell why. This mod adds a live in-game overlay that measures your simulation cost and breaks it down into the heaviest systems, beaver behaviors, and workplace jobs — so you can find th...265 downloadsupdated 2 mo ago
- Danger & Trouble Banners [ModContest1]by WishWasherThis mod only adds decorative banners. The dangerous beavers are imaginary! Cute perhaps? Currently you get two WANTED beavers, two warning signs and a wood wall with scary beaver graffiti. -------- If you need help making your own decal mod I recomend you get this mod it helps a lot!263 downloadsupdated 4 mo ago
- Sate-a-Moleby zxuijiReplaces my Grape Bush, Bentos, Bot Blocks, Bot Kits and Hedge Need mods. No faction mod is required, just set for the secondary warning TB gives when they're active but placed below this one in load order263 downloadsupdated 1 mo ago
- Wonder Automationby TotoAdds an automation terminal to Wonders, allowing them to be automatically launched via automation signals. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files262 downloadsupdated 2 mo ago
- Automation Tweaksby TotoA collection of quality-of-life tweaks for Timberborn that enhances automation. More colors. Relay Replicate input colors: Replicates the color of the last ON Input. Allows longer names. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files260 downloadsupdated 27 d ago
- LongerZiplinesby PanicBoyAllows zipline lengths up to 45 meters instead of the original 30. No other mod prerequisites. Works in release and experimental versions.260 downloadsupdated 3 mo ago
- More HTTP API [ModContest1]by Luke ✞ Jesus Saves ✞This mod adds more HTTP API capacities to Timberborn, letting you read and interact with your game in new ways. - For players, it can be used to read live game data and control certain aspects of the game from a web dashboard. You can also use the APIs without building the HTTP Adapter building....260 downloadsupdated 3 mo ago
- Wack-a-Moleby zxuijiWork Around Conflicting Kits (Mods) And Make Other Little Edits too!260 downloadsupdated 1 mo ago
- Fractured Aquifersby 97cwebIncrease water flow of ALL sources. This adds 3 lategame buildings that can be placed on the water sources to change their flow rate. Fracture Charge Changes flow rate, for good or ill. Cheap compared to the others though. 40% to 160%, skewed in a U (likely closer to either 40 or 160, not in betw...258 downloadsupdated 1 mo ago
- Always Daylightby TotoLocks the game visuals to a perpetual midday sun and skybox while keeping the underlying simulation and time cycle working. Option to disable fog. Option to disable shadows. Settings: Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod z...258 downloadsupdated 27 d ago
- Move Buildingby 76561199441733844Adds a Move Building tool that relocates a placed building to a new tile instantly, preserving inventory, workers, construction progress, and settings. Mod respects refund costs and charges you extra for the amount to move.257 downloadsupdated 5 mo ago
- Hanging Overhangby Luke✞JesusSaves✞This mod adds Hanging Overhang: Functions like a normal Overhang but can be attached directly to terrain.257 downloadsupdated 5 mo ago
- Charcoal Beaversby BobingaboutLets you play as the Charcoal Beavers from Emberpelts. Minor graphical changes, and only select buildings available. Load order is important. Emberpelts Beaver Faction Split Needs (Optional) Emberpelts: Food Extension Emberpelts: Amenities Extension Charcoal Beavers Other mods can be between thes...256 downloadsupdated 28 d ago
- X-Rayby IgorZThis mod allows making terrain transparent. In those mode, you can interact with objects under the surface without changing the visible layer.256 downloadsupdated 22 d ago
- The Beaver Retrieverby TotoBeavers do not forget their way home. When a beaver gets lost, stuck on a roof, or in any other weird spot due to accidental construction schedule mishaps, this mod performs a wider search across the map to find a safe path back to their district. No more sad stranded beavers calling for help. Ho...254 downloadsupdated 2 mo ago
- Genders: A procreation overhaulby BobingaboutAdds Genders to beavers. Features include: Pregnancy, Beavers aren't just created instantly when 2 Adults occupy a house at the same time, they take time to grow. Pregnency 'Need' debuff. Pregnant beavers have a speed penalty applied. Prioritizes Adult housing slots based on Gender (to try and ba...253 downloadsupdated 2 mo ago

