Timberborn mods
Timberborn update 1.0 mods
Everything filed under update 1.0 by its own author, ordered by how much it is used.
971 update 1.0 mods, most downloaded first · newest update 29 Oct 2026
AllMap4.0k128x128 and below1.1kUpdate 1.0971Update 0.7782Update 0.6727Update 0.5715129x129 through 255x255636256x256 and up603New in-game content551Hard527Official pipeline472Easy422Build-a-Map Contest 3408Build-a-Map Contest 4362Update 0.4350Build-a-Map Contest 5338Update 1.1321Build-a-Map Contest 1292This is not a contest Map266Build-a-Map Contest 2238New content197Buildings189Quality Of Life184Unofficial pipeline140QoL133Visuals85Update 0.374UI56goods49Maps47Balance46Modding tools43Decals33Cheats32Factions28plants27Translations9Outfits5Tweaks5
971 update 1.0 mods
- Berry Pieby DremeMynd2Didn't you always want to make pie from those berries? Now you can.896 downloadsupdated 8 mo ago
- Merry Christmas 2025by Luke ✞ Jesus Saves ✞Merry Christmas and Happy New Year 2025! It's time for gifts! Merry Christmas 2025 is a small, fun holiday mod that brings festive cheer to your colony. It replaces the Dynamite explosion sound with a fun sound effect and leaves behind random gifts after each blast, so every detonation is a prese...888 downloadsupdated 10 mo ago
- The Beaver Retrieverby TotoBeavers do not forget their way home. When a beaver gets lost, stuck on a roof, or in any other weird spot due to accidental construction schedule mishaps, this mod performs a wider search across the map to find a safe path back to their district. No more sad stranded beavers calling for help. Ho...887 downloadsupdated 2 mo ago
- High Yield Mineby sepher8720Updated to work with Automation update Ever wanted to produce more scrap metal faster? Then this is the mod or you! Add a late game high yielding mine for both factions. Folktail and Iron Teeth scientists and engineers have teamed up in secret. They have been hard at work to design a new even mor...884 downloadsupdated 8 mo ago
- Rage of water[640x640x64]by TimbermapperA custom map with 640 squares in length and width and 64 squares in height is now available! Water sources, water sources, and water sources. Water flowing from over 100 massive water sources surges into the plains downstream.882 downloadsupdated 10 mo ago
- Emberpelts: Project Phoenixby BobingaboutProject Phoenix adds Phoenix pods to Emberpelts. They're functionally the same as Iron Teeth Breeding Pods. Requires Emberpelts faction mod.879 downloadsupdated 3 mo ago
- Fliegende Inseln (128x128)by rue__02Updatet 1.0 Build a city over the sky! Start on a flying island with limited area and resources875 downloadsupdated 7 mo ago
- Grauschweif's Scriptpackby grauschweifBunch of Scripts for mods. Including NeedFavor system and convenient options (json spec).875 downloadsupdated 2 mo ago
- Skyblight & Badrain Weatherby Luke ✞ Jesus Saves ✞When the skies themselves conspire, no dam can save you. The Skyblight & Badrain expansion for Moddable Weather is back with even more challenges! Both Skyblight and Badrain are now weather modifiers so you can combine it with other weather types. Skyblight is also a standalone weather type. Skyb...872 downloadsupdated 7 mo ago
- TemplateNameFixesby zxuijiAbandoned as Wack-a-Mole has absorbed this870 downloadsupdated 3 mo ago
- Pausable Sensorsby Luke ✞ Jesus Saves ✞Important note: There appears to be an 'edge case' where you can make a circular reference with Relay and this mod and the game does not detect it and so causes crashes. I am still looking for the specific case and how to fix it. For now please be careful when using Relay to ensure you do not mak...868 downloadsupdated 8 mo ago
- Pizzeria [ModContest1]by 76561199210223201Have you ever eaten pizza while playing Timberborn? No? Well, now you can enjoy watching your beavers eat pizza without you! This mod adds a pizzeria for folktails and iron teeth that can make two different types of pizza: spadderdock pizza and chestnut pizza/soy pizza and mushroom pizza. All of...868 downloadsupdated 5 mo ago
- Down the Plugholeby TheNeonOtterA colossal badwater dam is set to fail, unleashing far more water than you expect — and it all flows straight through your colony. A 1.0 challenge map built around delayed collapse, brutal late-game pressure, and one unforgettable “oh no” moment.858 downloadsupdated 7 mo ago
- Extra District Center Workersby PanicBoyAllows up to a maximum of 10 workers at the District Center. No other mod prerequisites. Works in release and experimental versions.825 downloadsupdated 8 mo ago
- Beaver Chronicles - Campfire Mystery [ModContest1]by Luke ✞ Jesus Saves ✞Join the beavers around the Campfire, where warm light, tired paws, and late-night stories turn an ordinary evening into the beginning of a mystery. When strange sounds drift in from beyond the firelight, the colony must decide whether to answer with courage, kindness, cleverness, or caution. Cam...823 downloadsupdated 6 mo ago
- LogBook [ModContest1]by slimscsiLogBook gives you a charts window for every metric in your settlement: goods stockpiles, population, science, employment, and wellbeing — sampled hourly and persisted across save/reload. Switch the time axis between Week, Month, Year, or All Time, filter by district, and hover any point to read e...819 downloadsupdated 6 mo ago
- Beaver Faction Building Controlby BobingaboutAdds filters to buildings to allow Beavers of specific Faction to be assigned. This UI element is added to all Dwellings and Workplaces, to allow you to filter which faction of beavers can work there. Perhaps it's to filter Housing to control the population of each faction. Perhaps it's to preven...814 downloadsupdated 3 mo ago
- Copy Name Too!by Luke ✞ Jesus Saves ✞Building names are now copied when using Duplicate and Copy Settings feature. If you have Power Copy or Building Blueprints mods, they are also supported. You can also use More Naming mod to rename any building. This is especially helpful if you need to make blueprints or duplicate named sensors....813 downloadsupdated 8 mo ago
- Configurable Plants (Vertical Farming)by Luke✞JesusSaves✞Configurable Plants lets you customize placement rules, growth speeds, yields, and natural reproduction.813 downloadsupdated 7 mo ago
- Hooman Stairs Buildingsby TotoVanilla Housing and Storage buildings, now with no visible doors. The classic vanilla buildings your beavers love, but with the front doors removed. Perfect for building colonies with the Hooman Stairs mod, where beavers travel through internal staircases instead of crowded exterior scaffolding....810 downloadsupdated 2 mo ago
- Hooman Stairs Buildings NBSby TotoBuildings from the New Building Styles mod, now with no visible doors. Ever wanted the stylish custom cabins and flats from the "New Building Styles" mod in your colony, but without the doors interfering with your Hooman Stairs layouts? This mod brings you doorless versions of those buildings, pe...802 downloadsupdated 2 mo ago
- More Flagsby zxuijiAbandoned as Wack-a-Mole and Sate-a-Mole absorbed parts of this797 downloadsupdated 3 mo ago
- More Achievementsby Luke ✞ Jesus Saves ✞Adds 26 new achievements to Timberborn, including 7 secret ones to discover during gameplay. More achievements may be added over time based on suggestions and contributions from other modders. Works for all players, including non-Steam versions, through integration with Moddable Timberborn Achiev...783 downloadsupdated 7 mo ago
- Resource Detectorby OpolameDetects and counts natural resources near its location. The Resource Detector is a building that can be placed in the world and will detect natural resources within its effect radius. It will output an On signal if at least one resource is detected, and an Off signal if no resources are detected....771 downloadsupdated 4 mo ago
- List a Mole (Common)by zxuijiFor details visit769 downloadsupdated 14 d ago
- Expensive Immortal Botsby Rafal_MazurekThis mod transforms bots into a true endgame objective for repopulating your colony. Bots no longer lose durability, making them a permanent investment. To balance this, the total cost is 100 times higher: parts are 10 times more expensive to produce, and final assembly requires 10 times more res...768 downloadsupdated 9 mo ago
- TNF Collectionsby zxuijiAbandoned as List-a-Mole has now taken over this one's role in addition to other things758 downloadsupdated 4 mo ago
- TIMBERPUNK 2 [LEGACY]by legionariimap has been moved to new page756 downloadsupdated 11 mo ago
- Small River: A Riverborne Addonby 76561199167136861Adds a small sending dock (Raft Castoff) and a small receiving dock (Raft Catch) under District Management to eMKa's Riverborne, for when your river doesn't have much space. Adds a Weir - made out of old rafts - under Landscaping, blocks water but allows some water and your rafts to pass over. Li...755 downloadsupdated 7 mo ago
- Moddable Weathers [V1]by Luke✞JesusSaves✞Moddable Weathers is a complete overhaul of Timberborn's weather system, fully rewritten for Timberborn v1.0.744 downloadsupdated 4 mo ago
- Dynamic Tails & Banners [ModContest1]by Luke ✞ Jesus Saves ✞This mod adds Dynamic Tails and Banners to the game. Tails and banners can change based on certain conditions, including custom text and colors that display building or character stats. The mod is also expandable, allowing other mods to add their own dynamic tails and banners. All dynamic tails a...739 downloadsupdated 6 mo ago
- Badwater Refineryby Alistair RavenBadwater Refinery - Make Water from Badwater Requires mod: zxuiji -m- Append Vanilla Resources Both Folktails and IronTeeth supported + Emberpelts Make sure to load the mod after Emberpelts if you are playing with them. Two recipes to Refine Badwater into Water. Badwater Purification: 75 Power +...738 downloadsupdated 7 mo ago
- Dried Teeth Desert [256x256x16]by Kireno7A single oasis, few resources, certain death... Just a desert in fact.734 downloadsupdated 1 mo ago
- Power ZipLinesby m3u8Power is transferred through ZipLines, ZipLine stations allow for 3 connections.734 downloadsupdated 9 mo ago
- More Mod Logsby normanrAdds additional log entries that should help diagnosing issues with modded games731 downloadsupdated 3 mo ago
- Watershade Valleyby AmanrasWatershade Valley is a 256x256 map with fertile rivers and dangerous Badwater streams. Build dams, explore ruins, and uncover aquifers—but beware unstable cores and hidden pipes that can turn your thriving settlement into disaster.723 downloadsupdated 7 mo ago
- Tubeway Top Connectionby BobingaboutAdds graphics variations to allow the IT Tubeway to connect upwards. Useful to prevent crashes with mods like "No Build Limits" and "Staircase" (The supports with not Top occupation)722 downloadsupdated 3 mo ago
- Treated Planks For Emberpeltsby Luke ✞ Jesus Saves ✞Add Wood Workshop and Treated Planks to the Emberpelts faction. Used for some mods that may need Treated Planks so they don't crash. === Mod source code and donation: (feel free to use the code for anything).718 downloadsupdated 6 mo ago
- Alternative Recipes Scientific Projectsby Luke✞JesusSaves✞16 Alternative Recipes for you to diversify your production chains in this latest expansion mod for Scientific Projects mod!716 downloadsupdated 3 mo ago
- Bath Bombsby Luke ✞ Jesus Saves ✞You're gonna have a splash. The beavers have just recovered a hooman's genius invention: Bath bombs! This mod adds two new buildings: Bath Bomb and Dirty Bath Bomb that release a burst of water on detonation. New buildings Bath Bombs A dynamite that releases a burst of water when it explodes. Doe...713 downloadsupdated 7 mo ago
- Powered Tubewayby Luke✞JesusSaves✞Tubeways (both normal and vertical variants) now transmit power.698 downloadsupdated 3 mo ago
- Configurable Building Rangeby Luke✞JesusSaves✞The highly requested Configurable Working Range feature is here with this mod! You can now configure the range for Resource gathering buildings and also the District Center (Builder) range.698 downloadsupdated 17 mo ago
- Sate-a-Moleby zxuijiReplaces my Grape Bush, Bentos, Bot Blocks, Bot Kits and Hedge Need mods. No faction mod is required, just set for the secondary warning TB gives when they're active but placed below this one in load order692 downloadsupdated 13 d ago
- Bober's Laws of Motionby eMkaQQThis is a library mod. It does not add any gameplay features on its own, but it may be required by other mods.691 downloadsupdated 3 mo ago
- Beaver Faction District Controlby BobingaboutAdds controls for migrating beavers belonging to a specific Faction. For use with my Beaver Factions mod. Ideal for Emberpelts or Multi-faction mods like Greedy Builders.682 downloadsupdated 3 mo ago
- Reclassify Resources (Top Bar)by 唐伯虎This module reclassifies the top resource bar to better fit the classification of warehouse storage679 downloadsupdated 3 mo ago
- Wack-a-Moleby zxuijiWork Around Conflicting Kits (Mods) And Make Other Little Edits too!677 downloadsupdated 19 d ago
- Nothing to See Hereby Stone Cold Jane AustenAdds decals to turn banners into fake walls. Iron Teeth and Folktails both get 6 varieties of stone wall (cliff colour changes with altitude, 6 options gives you a close enough match). Folktails also get decals to imitate a levee, a mini lodge, a small warehouse full of gears, and tunnels leading...675 downloadsupdated 11 mo ago
971 update 1.0 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

