Timberborn mods
Timberborn update 1.1 mods
Everything filed under update 1.1 by its own author, ordered by how much it is used.
321 update 1.1 mods, most downloaded first · newest update 26 Oct 2026
AllMap4.0k128x128 and below1.1kUpdate 1.0971Update 0.7782Update 0.6727Update 0.5715129x129 through 255x255636256x256 and up603New in-game content551Hard527Official pipeline472Easy422Build-a-Map Contest 3408Build-a-Map Contest 4362Update 0.4350Build-a-Map Contest 5338Update 1.1321Build-a-Map Contest 1292This is not a contest Map266Build-a-Map Contest 2238New content197Buildings189Quality Of Life184Unofficial pipeline140QoL133Visuals85Update 0.374UI56goods49Maps47Balance46Modding tools43Decals33Cheats32Factions28plants27Translations9Outfits5Tweaks5
321 update 1.1 mods
- Emberpelts: Project Phoenixby BobingaboutProject Phoenix adds Phoenix pods to Emberpelts. They're functionally the same as Iron Teeth Breeding Pods. Requires Emberpelts faction mod.879 downloadsupdated 3 mo ago
- Grauschweif's Scriptpackby grauschweifBunch of Scripts for mods. Including NeedFavor system and convenient options (json spec).875 downloadsupdated 2 mo ago
- Beaver Faction Building Controlby BobingaboutAdds filters to buildings to allow Beavers of specific Faction to be assigned. This UI element is added to all Dwellings and Workplaces, to allow you to filter which faction of beavers can work there. Perhaps it's to filter Housing to control the population of each faction. Perhaps it's to preven...814 downloadsupdated 3 mo ago
- Fourpillarsby Luke ✞ Jesus Saves ✞This simple mod does one thing: larger buildings only need a few supports, typically the four corners of a rectangular footprint. Example: stacked Warehouses with Conveyor Belts Any building that is changed also has its placement pivot moved to one of those corners, so you can aim at a pillar or...813 downloadsupdated 2 mo ago
- Hooman Stairs Buildingsby TotoVanilla Housing and Storage buildings, now with no visible doors. The classic vanilla buildings your beavers love, but with the front doors removed. Perfect for building colonies with the Hooman Stairs mod, where beavers travel through internal staircases instead of crowded exterior scaffolding....809 downloadsupdated 2 mo ago
- Hooman Stairs Buildings NBSby TotoBuildings from the New Building Styles mod, now with no visible doors. Ever wanted the stylish custom cabins and flats from the "New Building Styles" mod in your colony, but without the doors interfering with your Hooman Stairs layouts? This mod brings you doorless versions of those buildings, pe...800 downloadsupdated 2 mo ago
- Resource Detectorby OpolameDetects and counts natural resources near its location. The Resource Detector is a building that can be placed in the world and will detect natural resources within its effect radius. It will output an On signal if at least one resource is detected, and an Off signal if no resources are detected....771 downloadsupdated 4 mo ago
- List a Mole (Common)by zxuijiFor details visit768 downloadsupdated 11 d ago
- More Building Renovationsby Luke ✞ Jesus Saves ✞More Building Renovations expands Building Renovations with many more upgrades across production, agriculture, science, and logistics. What you get This pack adds renovations in several groups: Productions: Working-speed tiers for wood industry (Lumbermills, Gear Workshops, Wood Workshops), plus...731 downloadsupdated 3 mo ago
- More Mod Logsby normanrAdds additional log entries that should help diagnosing issues with modded games731 downloadsupdated 3 mo ago
- Tubeway Top Connectionby BobingaboutAdds graphics variations to allow the IT Tubeway to connect upwards. Useful to prevent crashes with mods like "No Build Limits" and "Staircase" (The supports with not Top occupation)722 downloadsupdated 3 mo ago
- Sate-a-Moleby zxuijiReplaces my Grape Bush, Bentos, Bot Blocks, Bot Kits and Hedge Need mods. No faction mod is required, just set for the secondary warning TB gives when they're active but placed below this one in load order691 downloadsupdated 10 d ago
- Beaver Faction District Controlby BobingaboutAdds controls for migrating beavers belonging to a specific Faction. For use with my Beaver Factions mod. Ideal for Emberpelts or Multi-faction mods like Greedy Builders.682 downloadsupdated 3 mo ago
- Reclassify Resources (Top Bar)by 唐伯虎This module reclassifies the top resource bar to better fit the classification of warehouse storage679 downloadsupdated 3 mo ago
- Wack-a-Moleby zxuijiWork Around Conflicting Kits (Mods) And Make Other Little Edits too!676 downloadsupdated 16 d ago
- Configurable & Moddable Lightsby Luke✞JesusSaves✞This mod adds an actual light source to certain buildings that are configurable as well.662 downloadsupdated 4 mo ago
- Depth Monitorby TotoMonitors depth levels to trigger automation signals based on configurable min-max thresholds. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files644 downloadsupdated 2 mo ago
- Housing Tweaksby TotoAllows changing the capacity of housing buildings. Settings: Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files633 downloadsupdated 2 mo ago
- Storage Balancerby Luke ✞ Jesus Saves ✞Storage Balancer adds renovations that automatically even out goods between connected storage buildings. How it works Renovated storages that store the same good and touch each other form a balancer group. Goods then move automatically from fuller piles to emptier ones until the group is even. No...621 downloadsupdated 3 mo ago
- Always Sunnyby GimmiAlwaysSunny — Lock the Lighting to Permanent Daytime Tired of pausing the game every night just to see what you're building? AlwaysSunny freezes the visual day/night cycle so the map stays bright at all times. Weather mechanics — droughts, badtides, temperate days — still tick normally; only the...618 downloadsupdated 4 mo ago
- Load Game Mod Validatorby TotoReplaces the vanilla dual-list mod incompatibility screen with a single unified list. Settings: Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files611 downloadsupdated 3 mo ago
- GreedyEmbersby zxuijiLook to adaptors instead, I plan to eventually delist this one608 downloadsupdated 16 d ago
- No Breeding: Emberpelts and Leaf Coatsby BobingaboutDisables breeding in homes for Emberpelts and Leaf Coats. For that Iron Teeth breeding style, when you play with mods that add other breeding options, like Project Phoenix for Emberpelts.603 downloadsupdated 3 mo ago
- Commute Balancerby BobingaboutBeavers will move homes to live closer to work. Unlike Housing Optimise, this is slowly done over time, in a less disruptive way.598 downloadsupdated 3 mo ago
- Dual District Storageby ihsoftSupport the mods All my Timberborn mods are free. I make them for fun, because I enjoy improving the game and experimenting with new ideas. Donations are completely optional. If you enjoy the mods and want to say thanks, you can buy me a coffee or donate via PayPal. It is never required, but it i...597 downloadsupdated 3 mo ago
- Folktail Fabric Tailsby argargCustom tail patterns designed by argargablar with Folktail ideals in mind. Version 1.0, Early Access Update 6 and 7 compatible.584 downloadsupdated 4 mo ago
- Workshop Clickby TotoEver wanted to quickly check a mod's page to read the patch notes or remind yourself what it does? This mod makes it seamless. Features Now also works with Workshop maps. Quick Access: Simply click the cloud icon of any downloaded Workshop mod in the in-game Mod Manager. Steam Overlay Integration...584 downloadsupdated 2 mo ago
- Choo!Choo! - Full Steam Aheadby AoernisThis mod adds trains to Timberborn which can pick up goods from stations and deliver them elsewhere. It features a custom Track System simulating realistic train movement. Trains can hold many items and are very good at delivering goods to other dist565 downloadsupdated 12 d ago
- More District Crossingsby TotoAdds tubeway and zipline district crossings. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files559 downloadsupdated 2 mo ago
- Storage Tweaksby calloattiSome adjustements to capacities of storage555 downloadsupdated 1 mo ago
- zxuiji -m- Adaptors Have Emberpelts (AD+EP)by zxuijiFor details visit538 downloadsupdated 16 d ago
- Infinite Stockpiles (Dev Tool)by TotoKeeps all storage buildings 50% full Storage buildings start 50% full when built, and stay always 50% full, no matter how much is added or taken from them. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files523 downloadsupdated 2 mo ago
- Visible Layers Listby TotoImprove your layer visibility controls. This mod replaces the vanilla layer slider with a precise dropdown menu to select exact heights. It also turns the layer icon into a quick-toggle to instantly swap between your last two viewed layers. Features Layer Dropdown Menu: Clicking the layer depth n...521 downloadsupdated 2 mo ago
- zxuiji -m- Greedy Coatsby zxuijiFor details visit506 downloadsupdated 16 d ago
- Tool Finderby normanrQuick find that tool494 downloadsupdated 12 mo ago
- Iron Teeth Hazard Awareness Tailsby argargA custom tail pattern designed by argargablar to promote awareness to danger. Version 1.0 and Early Access Update 6 and 7 compatible.476 downloadsupdated 4 mo ago
- Academic's Todo Listby 76561199112176104Ever placed a dozen buildings and then had no idea how much more wood, gears, or metal blocks you still need to actually finish them all? This adds a small checklist widget next to the weather panel that keeps a running tally for you. Minimized, it shows your single biggest shortage, and it turns...475 downloadsupdated 1 mo ago
- zxuiji -m- Adaptors (AD)by zxuijiFor details visit470 downloadsupdated 16 d ago
- Beaver Chronicles Waterfall Event Packby Luke ✞ Jesus Saves ✞Beaver Chronicles Waterfall Event Pack adds map-specific story events for the Waterfalls map. This is an expansion pack for Beaver Chronicles. It requires Beaver Chronicles v11.0 or newer. Waterfall Stories The Waterfalls map now has its own Chronicle Events: - A different starting choice - A sus...470 downloadsupdated 4 mo ago
- Charcoal Beaversby BobingaboutLets you play as the Charcoal Beavers from Emberpelts. Minor graphical changes, and only select buildings available. Load order is important. Emberpelts Beaver Faction Split Needs (Optional) Emberpelts: Food Extension Emberpelts: Amenities Extension Charcoal Beavers Other mods can be between thes...466 downloadsupdated 2 mo ago
- Disable Haulingby Luke ✞ Jesus Saves ✞A simple mod that adds an option to disable hauling to all buildings with an inventory in the game. This will prevent any goods from leaving or entering the building. For Timberborn v1.1 only (currently in Exp branch). Exceptions: - Food and water are still consumed. - District Center still recei...456 downloadsupdated 4 mo ago
- Leaf Coats: Badwaterby BobingaboutAdds the Bad Water Pump and Centrifuge to Leaf Coats.446 downloadsupdated 3 mo ago
- Always Daylightby TotoLocks the game visuals to a perpetual midday sun and skybox while keeping the underlying simulation and time cycle working. Option to disable fog. Option to disable shadows. Settings: Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod z...445 downloadsupdated 2 mo ago
- BuildingPathforEmberpeltsby 76561198879738932Enable default path and WoodenPath for Emberpelts to be build444 downloadsupdated 2 mo ago
- Web UIby normanrWeb UI for the Settlement Panel428 downloadsupdated 8 mo ago
- Academic's Miners Of Mountainsby 76561199112176104Ever wanted to actually dig into the mountain instead of building around it? That's the whole idea here. MOM (Miners Of Mountains :) ) adds a proper excavation system: mark a terrain block, a builder walks over with a pickaxe, and digs it out. The block is gone, the pickaxe is spent, and you've g...420 downloadsupdated 1 mo ago
- Leaf Coats: Explosivesby BobingaboutAdds the Explosives Factory and Dynamite to Leaf Coats.420 downloadsupdated 3 mo ago
- zxuiji -m- Adaptors Have LeafCoats (AD+LC)by zxuijiFor details visit414 downloadsupdated 16 d ago
321 update 1.1 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

