Total War: ATTILA mods
Total War: ATTILA campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1,224 campaign mods, most downloaded first · newest update 29 Oct 2026
1.2k campaign mods
- Fractured Faiths Removed (Radious version)by FM-GAFractured Faiths faction trait removed. Fixed religious unrest issues between Eastern Christianity, Judaism and Zoroastrianism. Compatible with Radious and most other mods. *** Not compatible with other trait mods. *** Enjoy! ** AGK MOD **465 downloadsupdated 10 y ago
- The Four Horsemen (White Huns edition)by Corporal HimmelstossVm0wd2QyUXlVWGxWV0d4V1YwZDRWMVl3WkRSWFJteFZVbTVrVmxKc2NIcFhhMk0xVmpGS2RHVkVRbUZXVmxsM1ZtcEJlRll5U2tWVWJHaG9UVlZ3VlZadGNFSmxSbGw1VTJ0V1ZXSkhhRzlVVm1oRFZWWmFkRTFVVWxSTmF6RTFWa2QwVjFWdFNrZFhiR2hhWWtaV00x464 downloadsupdated 9 y ago
- Марибская плотина для всех фракций/Marib dam for all factionsby 76561198345126241В игре есть прекрасная уникальная постройка - Марибская плотина. Захватив Зафар играя за любую фракцию, кроме Химьяритов, мы с вами наблюдаем раздражающий красный треугольник. Данный мод решает эту проблему, добавляя возможность постройки плотины всем фракциям. Теперь не нужно переживать если кто...463 downloadsupdated 9 y ago
- Poisoned Arrows - Everyoneby StrangeAK47allows the option for poisoned javelins / arrows for everyone463 downloadsupdated 6 y ago
- Half subordinate loyalty penaltyby TheBlackGrouseThis mods gives half the loyalty penalty. The maximum penalty of -4 is reduced to -2 (for vanilla). We all hate that penalty when a narcissistic general shows his Red Ring and starts a civil war because you gave some inferior soldier a higher office. But in a way this general-with-superego is rig...463 downloadsupdated 8 y ago
- Roman Empire -50 Public Order Traitby DušanThis is a simple mod which makes Eastern and Western Roman Empire have -50 public order trait. This is made to be used with mods that make them stronger. I use Radious and Imperiales Economiae and they become really strong so I use this mod to stop that.459 downloadsupdated 11 y ago
- Various army sizeby lsoftThis mod reduces the maximum army size from 20 units to (the number of victories of the general) * 0.5 + 10. Each victory of the general adds to the size of the army 0.5 unit. It could be a victory over a small army, or the killing of Attila — it doesn't matter. The leader of the faction has no s...459 downloadsupdated 7 y ago
- Tanukhids building fixedby ZafonhanSoon this mod will be included in this mod-collection: In the campaign there are some units that can only be recruited to a specific level of the backbone of the horde. This mod allows you to recruit the following units: (Desert Spears, Levies Desert, Desert Mounted Skirmishers and Desert Mounted...456 downloadsupdated 9 y ago
- Easy skillpoints for generals after one battle ...by ArshiaTNSo. I was searching for a good mod to get all the skillpoints I can get only after one battle or one/two rounds as a governor. Sadly I couldn't find anything like this. So I just created this mod where only generals needs only 1 exp for every level up. It works for the AI too which I sadly couldn...456 downloadsupdated 8 y ago
- Chysko's MK 1212 Faster Tier 2 & 3 Unitsby Thomas MagnumDescription: This submod of the Medieval Kingdoms 1212 mod will do exactly what it says, unlock tier 2 & 3 units faster by moving it to earlier technologies for both player and AI. It's basically sort of a cheat for people who want to play with higher tier units way earlier in the campaign withou...453 downloadsupdated 15 mo ago
- Cultural Aversion: Age of Charlemagneby Working JoeSimple mod adds cultural relations modifiers to AoC in the same vein as the Grand Campaign. Also slighty changes the "great power" modifier. Savegame compatible.451 downloadsupdated 10 y ago
- Arthurby Davidmod renaming the general in Britannia to Lucius Artorius In Vanilla the general in Britannia starts with a little army at Eboracum, in this mod he is supported additionally with 7 unique Sarmatian Units that are not recruitable by Romans. Have fun.444 downloadsupdated 6 y ago
- Horse Stables for WREby HoloJoeSimple mod that adds horse stable buildings to Western Roman Empire. Savegame compatible. Enjoy :) UPDATE: Now with costom icons (let me know if you like them, some parts are a little bit messy) UPDATE: Now with the proper names :)444 downloadsupdated 15 mo ago
- Full roman Ostrogothby HoloJoeThe Ostrogoths are ready ot pick up the legacy of the Romans. Starting as vanilla (no start-pos alteration) they will enlist soldiers and build as true romans. This is a campain-only mod that affects culture, roster and buildings of the Ostrogoths, it IS savegame compatible (and can be turned off...443 downloadsupdated 3 mo ago
- lonewolf_moreskillpoints.packby WollieGMore skill points for your Generals per level to fill up all stats when reaching max level. Works for Agents as well now. This should work for all 5 DLC's since this is for the loyalty effect. I keep my mods separate because you might only like a certain feature in your game modded, so i decided...441 downloadsupdated 11 y ago
- aBetter Campaingby FínístDescription: An extensive update for the Grand Campaign. It has both small and large changes. When creating this mod, my goal was to improve the gameplay (quality of life) and popper the game around the main factions. Also combine other modes into one to avoid conflicts, etc. The most important c...437 downloadsupdated 6 y ago
- attila_extended.packby jeffgourdeThis mod is a natural extension of Total War Attila. More nations, more differences between culture categories (unique, legendary buildings) a little like more recent Total war game. Five nations by category with different religions and a mix of units. I wanted a more unique experience for each f...437 downloadsupdated 6 y ago
- Religious Local Traditions Historical Changesby AlekseiI recommend using my Modified wonders mod and Higher Conversion threshold with this mod. As they are balanced to work together. You can still use them seperately if you wish so. I made this mod because many religious local traditions ingame are quite unhistoric and also bad from gameplay perspect...435 downloadsupdated 6 mo ago
- Local Traditions Removedby Lord AnthargSave game compatible. Medieval Kingdoms 1212 AD version:434 downloadsupdated 4 y ago
- Half of the recruitment costs - 1212ADby 765611997518302081212 Halve the recruitment cost of all units. It takes effect for both players and the computer. It is recommended to use it together with the AI enhancement mod. Place it above the main body in the sorting order.433 downloadsupdated 17 mo ago
- Realistic Roman Declineby BeardedCatDadThis mod is similar to a few mods already on the Attila Steam Workshop, and was inspired by Paragon's Less Magic Money and CERBERUSCLH's Western Roman Empire -25 Public Order Trait which can be found below. This mod aims to decrease the base income that all factions, major and minor, receive to 2...430 downloadsupdated 11 y ago
- Eastern Roman Vasalls Unlockedby DavidPlay Lazica and Nobatia in Grand Campaign427 downloadsupdated 9 y ago
- AD 582: The Age of Maurice (Justinian-Dynasty Series)by Euro-Centric Military Historian"The Roman Empire endures, but its enemies gather on every frontier." Following the death of Emperor Justinian the Great in AD 565, the Eastern Roman Empire entered a new and uncertain age. Justinian had transformed the Empire through his ambitious Renovatio Imperii, reclaiming North Africa, Ital...427 downloadsupdated 4 mo ago
- PGB's Improved Gemsby ProGamer BleachSimple mod, Gems now give industrial wealth per level Level 1: 250 Level 2: 500 Level 3: 1000 Level 4: 2000 Should be compatible with anything that doesn't alter gem values.426 downloadsupdated 4 y ago
- 1212 Campaign Upgrade with Extra Armiesby 76561198405723706Changes made to original mod: I moved the tiers of the imperium levels down, meaning you reach higher imperium faster without it affecting AI (they can still reach this point though but it will take them much more prestige). I've also given extra armies to some of the higher tiers, so instead of...425 downloadsupdated 18 mo ago
- Happy Shepherds: Garrison complete bug fixes with Skidvar's Overhaul - 2018ls versionby ShephGarrison Framework 1.Rework of Skidvar's Garrison mod: Much easier to understand and manage. 2. New troops lineup reflects a mix of ideas from other great Attila mods. 3. Added 5 new roman garrison units (icons are still undergoing work) for ERE and WRE to replace low level units Garrisons are ab...424 downloadsupdated 8 y ago
- Constructing Transport ships takes longerby PradaErwinBuilding a Transport-fleet near the coast for a land army will take about 3 turns. The Army will apear as a fleet near the coast, however it can not be moved for 3 turns, that will make it an easy target for any fleet around. Using a Port instead wont take 3 turns. Inspired by this mod: (Transpor...423 downloadsupdated 11 y ago
- Office Terms from 8 to 24by FeanorAnd also 1 extra slot in some office positions423 downloadsupdated 9 y ago
- 8thcenturycities.packby Big BossI attempted to rename the cities according to the languages used by the individual factions at the time. I also changed a few of the cities. Enjoy! If you like this check out my factions renaming mod too!420 downloadsupdated 11 y ago
- european_hma_ger.packby SedulusDieser Mod befindet sich 1004 n. Chr., Gerade zu Beginn des Hochmittelalters. In Europa haben sich große politische Veränderungen und territoriale Umverteilungen herausgebildet. Dieses Stadium führt zur Bildung eines neuen europäischen Raums mit größerer Stabilität als in früheren Jahrhunderten,...419 downloadsupdated 9 y ago
- No Paganism Influenceby Lord MonarchusMy first mod, it simply removes the greaco-roman religious influence from the roman entertainment buildings, thus allowing you to build these buildings AND still be Christian. The picture is NOT mine, I simply took it from another mod since a pic i required. If the real owner want me to take it d...418 downloadsupdated 10 y ago
- Remove Term Limitsby WraithKindThis pack makes one simple change: It removes term limits for all positions, in every faction. This mod has been fairly well tested, but I'm depending on the community to report any issues with this mod. Using this mod will allow you to assign someone to a position, and they will STAY there! This...417 downloadsupdated 11 y ago
- Additional units for Arabian factions (Ghassanids, Himyar, Lakhmids, Mazun)by Snake EaterThe units are taken from my Ghassanids mod and now are available for Ghassanids, Himyar, Lakhmids, Mazun. I tested the mod with a faction unlocker. The units Arabian Levy: decent early spearmen, with shield screen formation. Can be recruited from tier 1 minor military building. Arabian Spearmen:...417 downloadsupdated 10 mo ago
- mk1212 hardcore campaign overhaul : Dawalat al_Harab (Old Version)by 76561198889084096feel bored of mk1212ad campaign game experience : once you overcome the early challenges, the rest of campaign game will be freely expand without meaningful competition? this submod create a different experience that severe ai faction will grow strong with better quality and culture typical army,...417 downloadsupdated 12 mo ago
- Legio IX - Roman Expedition in Grand Campaign (Fertility+1 Edition)by 76561198344115169Not compatible with the main mod. Requires a new campaign. This is a version of the Legio IX - Roman Expedition mod that includes effects inspired by the Fertility +1 mod. All provinces gain one extra fertility level at the beginning of the campaign, making climate change somewhat less punishing...409 downloadsupdated 2 y ago
- 150% Research Rateby yummy guineaBasic research rate is now 150%. Only affect player and is compatible with save files.408 downloadsupdated 3 y ago
- Campaign Movement Reduction for AIby TEKAACampaign Movement Reduction for AI (40% reduction) The player is also affected but only by 30% Mod was made on request and will not be updated regularly unless it breaks and people let me know408 downloadsupdated 3 y ago
- att better soldiersby StrangeAK47+80 to melee att def dmg the rest same as solid soldiers407 downloadsupdated 4 y ago
- 528_darkmod_justinianus.packby СавроматПревью Даркмод по Аттиле - эпоха Юстиниана. Восточная Римская империя при Юстиниане Великом. Нашествие авар. Попытка отвоевания Запада. Все в ваших руках. Все паки сабмоды русификатор и пр. лежат в папке ДАРКМОД АТТИЛА на Яндиске Там все актуальные версии. СТИМ-зло :-)406 downloadsupdated 9 y ago
- 661AD The Last Persian QoL submodby Il-Khan of PersiaUSES NO GENERATIVE AI This is a submod for 'The Last Persian' mod Aside from a few gramar fixes in some other faction descriptions, this focuses mainly on three factions: Tang, Khazars, and Gokturks. - Tang has the Tang dynasty flag instead of the White Hun flag, an expanded upon faction descript...406 downloadsupdated 15 mo ago
- Plague Rouletteby Uber^^^I designed this mod to complement the above 2 collections^^^ Who would have guessed there is 7 different diseases in Attila, any total war veteran can easily manage sanitation without getting anything but a minor disease. I'm hoping this mod will create some new tactics for taking over the wor...405 downloadsupdated 12 y ago
- Majorian Remake 4 turns for year and moreby gius88405 downloadsupdated 8 y ago
- Invasion V2by Greq7Weaker Hunnic Invasion Contains a script but its compatible with most mods out there Best used with Diplomacy and AI, but also mods like Faction, Empire and Movement + Supply System would really make a difference. Submod and stand alone version of "Very Hard Campaign Overhaul" and "Radious - Very...404 downloadsupdated 7 y ago
- More Wonders (from Rome 2)by Techpriest EnginseerAdds 15 new Wonder effects from Rome 2 and Rome 2's DLCs into the Attila map. The effects are toned down to have more of an Attila number. Also add 5 new effects to existing wonders! Adds new effects to the settlements (Argentoratum, Nova Trajana Bostra, Caesaria Eusebia and Ancyra) that are miss...403 downloadsupdated 12 mo ago
- Foederati for Western Roman Empireby Snake EaterThis mod adds some Foederati to the Western Roman Empire and change some key stats to Foederati Spears and Taifali. The units already existed in vanilla, I simply added them to WRE roster. The units Equites Mauri Nubian Sagittarii Salii Seniores Equites Honoriani Taifali Foederati Spears (now the...403 downloadsupdated 10 mo ago
- Imperium Rebalanced and Improved for large empires. Nine levels, mostly from powerful buildings.by ShephPurpose Imperium conditions are unbalanced throughout Attila. They are worse at the beginning for the Romans and after turn 60 plus for all large factions. It is too hard for small to mid-size empires to progress while large empires effortlessly steamroll to victory. ERE and WRE start at the 2nd...399 downloadsupdated 8 y ago
- Napolis Amazigh Vikingsby DavidMauri faction added to Norsemen faction group397 downloadsupdated 8 y ago
- Alani Scythians Vandaliby DavidThis start pos regions mod pulls Alans and Vandals into the Slavs´ faction group which makes them "Hardy Warriors" Besides all regions are settled by factions from the beginning Romes new Capitals are Carthago and Alexandria instead of Mediolanum and Constantinopolis Respendial and Godigisel were...397 downloadsupdated 8 y ago
1.2k campaign mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

