Total War: ATTILA mods
Total War: ATTILA campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1,224 campaign mods, most downloaded first · newest update 29 Oct 2026
1.2k campaign mods
- AD 434 - Aetius 1.0by Euro-Centric Military HistorianBy the year AD 434, the Western Roman Empire stands at the edge of survival. Its frontiers are breached, its coffers depleted, and its authority challenged by barbarian kings who now rule lands once governed by Rome’s laws. The imperial court at Ravenna is weakened by intrigue and indecision, whi...396 downloadsupdated 11 mo ago
- AoC Anglo-Saxon Revampby Proprietor_PurpleHello there Wasps and wannabe's, (joking) This is a simple mod that expands the AoC Westphalia Saxons roster as well as their counterpart, the Anglo-Saxon Kindoms of southern england (AKA Mercia). This allows them to recruit their general units as well as housecarl's which were at the time, widel...395 downloadsupdated 9 y ago
- Imperia Insularum - Aegyptus et Africaby DavidSome Inhabitants of Roman Empire start their own plans, they establish on Crete and Sardinia but gave themselves bigger names: Playable Africa and Egypt starting on Roman Isles Including some elements of my earlier mods392 downloadsupdated 8 y ago
- no upgrade roman unitsby Alan DragnelThis mod removes most unit upgrades, and almost all units can now be recruited separately, giving more variety to the availability of Roman units. Additionally, Roman garrisons have been slightly rebalanced, as has the level at which units are recruited. Este mod deja sin efecto las mayoría de la...392 downloadsupdated 15 mo ago
- 330 AD - Constantine the Great 1.0by Euro-Centric Military Historian330 AD – Constantine: Birth of a Christian Empire In AD 330, the Roman Empire stands reunited under Constantine the Great, ending decades of civil war and divided rule. This mod places you at the moment when Rome is transformed forever — politically, militarily, and spiritually. Following the col...392 downloadsupdated 11 mo ago
- Castra Aucta - AGE OF ANTHEMIUS Submodby PhlairThis small submod augments the city garrisons and garrison buildings for the Romans, making them stronger than in the base mod, particularly at the higher building levels. Castra Aucta! It shouldn't be wildly too strong but definitely a bit tougher than the base version of Age of Anthemius. If yo...387 downloadsupdated 5 mo ago
- Army and Navy Stances Rebalancedby ShephThis mod is a compromise between Sebidee's great Stances pack and Radious' stances values. Both mods have about 10 stance values that I felt could be improved on. This mod consolidates the stances to one table to enable a clear view and balancing of each stance. From my own experience, I also did...386 downloadsupdated 8 y ago
- DrKing's Tweaksby Black KnightImportant: This mod will no longer be updated. I will be updating the new, "meatier" version of my mod, which is the one I am currently using. A small selection of campaign/game tweaks to suit my personal taste. Battle: - Many ERE units reskinned to their Last Roman versions. - Fatigue takes long...385 downloadsupdated 11 y ago
- Easy skillpoints for armies after one battle ...by ArshiaTNSo. I was searching for a good mod to get all the skillpoints I can get only after one battle or one/two rounds as a governor. Sadly I couldn't find anything like this. So I just created this mod where only armies need only 1 exp for every level up. It works for the AI too which I sadly couldn't...385 downloadsupdated 8 y ago
- Persia - 12TPY (TEST)by ЯeeI've been playing about with this little mod for a while and would really appreciate some feedback on the 12TPY version (I've not uploaded the normal one) Why am I making this? I wanted to play as the Sassanids but don't want to start with all that land and all those vassals. Looking to make this...384 downloadsupdated 8 y ago
- Ranks and Bonds now works with MAGA!! Combination modby ShephEssential mods combined into one This is the mod I use for scripting: MAGA and "Ranks and Bonds" The mods are combined because MAGA won't load with Ranks and Bonds as it is currently loaded. Ranks and Bonds There are 3 categories of bonds, positive, neutral, and negative. If a character has the t...384 downloadsupdated 8 y ago
- Alans Slavicby Davidstart pos mod changing Alans from Arian Chistians to Slavic Pagans It was a test because i had to download Assembly Kit for Attila, it was succesful and simlpy changing this ones factions religion was my only point to test it, but I decided to release it now as a mod itself :) If u want me to cha...382 downloadsupdated 6 y ago
- aoc longer campaignby StrangeAK47allows for a longer a.o.c campaign by increasing the score needed to reach level 5 imperium also works for co-op campaign380 downloadsupdated 6 y ago
- Mymod ver1.2by 林虚子it was for personal use, in the motive to change some annoying settings of the original game,i'm gladly sharing it with anybody else who likes it The major changes: decreased the base illegitimate child chance: 5 -> 2 increased the base family child chance: 25 -> 30 decreased the construction tim...379 downloadsupdated 5 y ago
- Armenia Expandedby RancerdALERT : This mod is using startpos. Expect some crashes with other startpos mods. ex) new factions, building slots Playable Armenia. Add 14 new units. Can find custom battle units in Garamantes roaster.379 downloadsupdated 3 y ago
- Consistent Religious Public Order Penaltiesby KalaynEver wonder why you have like -25 public order due to Religious Differences in the Sahara province? As it turns out, some religions (eastern christianity, semitic paganism, judaism, etc) have 2x, 4x, and 10x public order penalties. I smoothed that all out so that every religion has the same publi...378 downloadsupdated 6 y ago
- lonewolf_5dlc_morefood.packby WollieGAll 5 DLC More Food. This will give you more food per buildings like farming, fertility etc. It also reduces the food consumption on other buildings. I have tested it and works great but if you think it is too much or to little then just pm me to lower it or increase it. I tried not to boost it t...376 downloadsupdated 11 y ago
- Romaniansby Davidstart pos mod Roman province Dacia and its inhabitants were abandoned by Rome many years ago (271 AD). But there are still people who identify themselves as Romans. Romanians are a free group, they don´t belong to WRE nor ERE like later Britannians became independent, too. capital: Apulum in Daci...375 downloadsupdated 8 y ago
- Hunnic Tribal Confederationby Badger BrownCoatthe scary thing about the Huns isn't four horsemen or seals; it's that they become the great assimilator sample reference link ATW removing the "confederate" ability from rome2, perhaps took the trademark Hun "ability"- that they were assimilating other tribes and peoples left and right- they'd d...373 downloadsupdated 6 y ago
- mk1212 buff major opponents for ayyubid player (abandoned)by 76561198889084096load above mk1212 packs not compatible with bran's 1212 campaign ai recommended to combine with: " ultra aggressive and smart ai " , "better economic & military management ai" by Hecleas,my mod"mk1212 better quality ai recruitment" , "mk1212 building recruit simplefield". with these mods combined...373 downloadsupdated 23 mo ago
- mk1212 better quality ai recruitment for bran's campaign aiby 76561198889084096load above bran's mk 1212 campaign ai373 downloadsupdated 19 mo ago
- Romans Revised Part 1 : Recruitment Tweaksby IonizedMercuryHello everyone, I'm of the opinion that the Romans in Attila need some help and since CA decided to give them none in the latest update, I decided to do so. This is part 1 of 3 of certain tweaks I've implemented to strengthen the Romans and make playing as them a more enjoyable experience. I've s...371 downloadsupdated 11 y ago
- Fall of the Eagles: Faster Campaign and Battlesby peyton says hiThis mod is meant to **REASONABLY** increase the game speed! List of changes: 1. Taxes have been reworked to heavily increase the amount of income per turn 2. Unit recruit times have been set to 0 turns 3. Research points are set to 0 (all researches are instantaneous) 4. Buildings are instantly...370 downloadsupdated 8 y ago
- Romanized Franksby HoloJoeI'm very happy to present you my biggest scope mod yet. This mod torns the Franks into a western roman faction (you will find them in the "new kingdoms" tab still). They will have access to almost all the roman buildings, but retain some barbarian ones (both for falvor and to allow us the players...370 downloadsupdated 14 mo ago
- Purple Phoenixby Naydachi!!!Compatible with any graphical modes!!! !!!Compatible with any supported the game language!!! This mod including next balance improvements: - New balance pattern for cav, arch, eleph => 120/60/24 instead of 160/80/12 - More historical accurate condition of settlements in last roman period - Rew...368 downloadsupdated 2 y ago
- Ebe Unfocusedby 红爷的新男宠Ebe (Easier building effects) Unfocused is my variant mod of my original "easier buidling effects" mod. It retains the negative effect caps on buildings. But instead of having me focus on various buildings and setting whether they have any squalor or not, public disorder or not etc, I apply the n...365 downloadsupdated 11 y ago
- Gautrek Family Tree Fix - 12 TPY versionby SnowiekenThis is the 12 turns per year version of my Gautrek Family Tree Fix. It removes Gautrek from the "Other Nobles" and reinstates his position as a fully functioning Geats family member. No need to reinvent the wheel: I used Dresden's excellent 12 Turns Per Year as a base to add this fix to. With th...365 downloadsupdated 9 y ago
- Rome in Flamesby Divine Retribution"Ahhhh.. Rome.. the eternal city, years from now men will say; here began the fall of Rome." As you can guess from the Title, this mod makes it so both ERE and WRE (the Roman Empires) fall very quickly. They will plunge into history with in a very short period of time. I have conducted a multitud...365 downloadsupdated 11 y ago
- lonewolf_loyaltyeffect.packby WollieGThis mod will change the negative loyalty values to be less of an impact on your family members and generals. This should work for all 5 DLC's since this is for the loyalty effect. I keep my mods separate because you might only like a certain feature in your game modded, so i decided to build sep...364 downloadsupdated 11 y ago
- No Death Trait (Non Radious version)by FM-GARemoves the Death faction trait from the Huns. This trait stops you from being able to replenish your forces when in Hun proximity. Compatible with most others. *** Not compatible with Radious and other trait mods. *** Enjoy! ** AGK MOD **364 downloadsupdated 10 y ago
- Supply System With MAGA!by ShephPurpose Armies can still troop across the map, but they need to loot or camp to stay fully supplied. Based on Memo's ground-breaking supply mod at What's new? Thank you mementomori420 and causeless for this mod. See the original at: It's an amazing script to which the AI adapts well. I believe th...361 downloadsupdated 7 y ago
- Western Roman Empire -25 Public Order Traitby DušanRequested by : The_Iron_Tyrant. You can also check my -50 Public Order Trati for both Roman Empires if you want. If the mod doesn't work write in the comments, but it should. I also didn't make screenshots for this one and used the picture for Eastern Roman Empire, but the mod is for the Western.359 downloadsupdated 11 y ago
- The Western Roman Empire established its capital in Rome.by 76561199751830208Take Rome as the capital of the Western Roman Empire.359 downloadsupdated 17 mo ago
- Age of Britannia for 24tpy modby Atle GlasI have been having a lot of fun with Age of Britannia and today I found the 24tpy mod. After playing with it on the main AoC campaign I decided to make 24tpy work with Age of Britannia. I googled a bit and now I've got the fix! I made this for my myself but I think others might want it for their...358 downloadsupdated 11 y ago
- Vasconesby 76561198391818520The Vascones were a pre-roman tribe who inhabited the territory that spans between the upper course of the Ebro river and the southern basin of the western Pyrenees. The Vascones are considered ancestors of the present-day Basques to whom they left their name. Unlike the Aquitanians or Cantabrian...358 downloadsupdated 6 y ago
- Amazigh Updatedby David6 Playable Campaigns/ Unlocked Factions: 2 Amazigh: Gaetuli et Mauri 2 Satrapies: Abarshahr et Parthia 2 Vassals: Lazica et Nobatia354 downloadsupdated 8 y ago
- Lugians_Prehistorical Polandby DavidPlay the Lugians as a playable faction in Grand Campaign354 downloadsupdated 8 y ago
- AD 608: Age of Heraclius - Heraclian Dynasty Seriesby Euro-Centric Military Historian"The Roman world stands upon the edge of oblivion. Civil war consumes the Empire, the armies of Persia gather in the East, and ambitious generals sharpen their swords. From the ashes of tyranny, a new Emperor may yet arise..." The age of the great Emperor Justinian has passed into legend. His mig...353 downloadsupdated 4 mo ago
- mk1212 buff major opponents for ayyubid player version b (abandoned)by 76561198889084096version b : enhance khwarazm instead of ilkhanate as opponent from iran349 downloadsupdated 22 mo ago
- roman awesome mod (vallina emperors)by Potato SoupAll Legacy technology stays- No more church research removing tech Unlimited governors- It seems a bit realistic to have all provinces with governors United Roman Empire after conquering the other empire whether it’s east or west. No more negative traits for characters All Romans wear red No AI a...348 downloadsupdated 4 y ago
- Aetius Remake 4 turn for year and moreby gius88348 downloadsupdated 9 y ago
- Imperium Rebalanced and Improved for late game Attila. NINE levels.by ShephPurpose Imperium conditions are unbalanced throughout Attila. They are worse at the beginning for the Romans and after turn 60 plus for all large factions. It is too hard for small to mid-size empires to progress while large empires effortlessly steamroll to victory. ERE and WRE start at the 2nd...345 downloadsupdated 8 y ago
- [ATW] Double Time Technologyby KardaKAXPlease read before inquiring about an issue. What does this mod do? Increases the overall time taken for technologies by a factor of 2. What is the mod's file name? "KAA_ATW_DoubleTimeTech.pack" Do research buffs still apply? Yes Does this apply to the AI too? If a player / AI has access to it, t...345 downloadsupdated 10 y ago
- x2 Labour Force - Player Onlyby 76561198333846440This mod gives you more Total Labour (or Labor) Force and doubles Labour Force Per Turn so you can build Siege Engines faster - for Player Only! This could be used as a fix for players that get low workforce/labour force per turn. ● Compatibility • Should be compatible with anything as long as it...344 downloadsupdated 2 y ago
- Less defeated factions & no client states needed for victory conditionsby Big Boi (Tomaz)The sassanids no longer require client states to achieve any of their victories. The maximum number of defeated factions needed is 10 for all factions. This mod changes the startpos file343 downloadsupdated 4 y ago
- fall_of_the_eagles_building_unlimited.packby 76561198421122995解除首都要求,无需首都即可建造各种建筑。 Lift the capital requirements and build various buildings without the capital.343 downloadsupdated 5 y ago
- [Grand Campaign] More Mercenariesby Snake EaterIMPORTANT: It's a startpos mod, so it's not compatible with other startpos mod Summary Added new mercenaries almost everywhere Increased replenishment chance for all land mercenaries Increased max count for some rare mercenaries AI can recruit these units: better AI armies Added new mercenaries a...342 downloadsupdated 10 mo ago
- Fewer Armies and Agents for Ancient Empires 2.0by PaulusderbearMy first mod i made for people who like to play with fewer armies and agents. Imperium level//Armies//Fleets//Agents(Champion,Monk,Spy) o----------------------1----------1------1 1----------------------1----------1------1 2----------------------2----------1------1 3----------------------2--------...341 downloadsupdated 6 y ago
1.2k campaign mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

