Age of Wonders: Planetfall
Age of Wonders: Planetfall mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
Balance Update82Units47Convenience35Mechanics Overhaul32abilities28Heroes19New content14Buildings14Items12Terrain12Leaders10RMG7campaign5Scenario5
- StarkingOathbound Unit&Jewelry Expansion Packby 76561198374323173mod合集: 【1】新的载具【混沌捍卫者】chaos champion 使用以太技能的捍卫者装备。 【2】新的载具【楷模】exemplar 使用混沌力量的楷模载具 【3】新战略技能【召唤帕拉丁候补者】,召唤一名帕拉丁候补者,随机为长剑和手杖候补者。长剑候补者将在达到精英等级以后,自动进化为帕拉丁军阀或帕拉丁净化者。手杖候补者将在达到精英等级以后自动进化为帕拉丁光明使者或帕拉丁侯爵。 帕拉丁军阀将在达到精英等级以后晋升为军阀型楷模,帕拉丁侯爵将在达到精英等级后自动晋升为预言者楷模。 【4】新的战略技能【晋升帕拉丁军阀】,对满级的帕拉丁候补者使用现在可以晋升为【军阀 warlord】和【侯爵...228 downloadsupdated 6 mo ago
- Tyre's Tomb Rewardby KarebaОбновление 1: изменены активные способности Дающей Руки, поскольку изначально они копируют функционал ковчега Квинтэссенции. Что именно изменилось, смотрите на последнем скриншоте. Улучшение награды за выполнение квеста в аномалии Гробница Тира. Теперь после выбора в пользу очищения Гробницы - ва...225 downloadsupdated 5 y ago
- Alien Worlds:Red Waterby MewMewThis mod makes the water in Planetfall RED! This mod was created to hopefully give your planets some more alien vibes to it. Features: Red Strategic Water Red Tactical Water Red Overlay Waters Plans: -Purple -Yellow -Green -Pink -Brown -White -C̶l̶e̶a̶r̶(Scrapped) -D̶a̶r̶k̶ ̶B̶l̶u̶e̶(Scrapped) Ed...224 downloadsupdated 5 y ago
- Alien Worlds:Purple Waterby MewMewThis mod makes the water in Planetfall PURPLE! This mod was created to hopefully give your planets some more alien vibes to it. Features: Purple Strategic Water Purple Tactical Water Purple Overlay Waters Plans: -Red -Yellow -Green -Pink -Brown -White -C̶l̶e̶a̶r̶(Scrapped) -D̶a̶r̶k̶ ̶B̶l̶u̶e̶(Scr...223 downloadsupdated 5 y ago
- Very Very Fast Game Speedby 야옹월드Very Very high resourse mode and Very Very fast game mode221 downloadsupdated 7 y ago
- STAR WARS: Aftermathby SpartakThe Emperor is dead. The Death Star is debris over Endor. But a dying Empire doesn't fall quietly — it shatters, and every shard still cuts. STAR WARS: Aftermath is a total conversion project ongoing for Age of Wonders: Planetfall, set in the fractured post-Endor galaxy — the age of The Mandalori...221 downloadsupdated 3 mo ago
- Melee Affected by Evasionby JuzAt some point in the updates and the DLCs the devs changed Evasion so that melee wasn't affected by it. I've changed that in this mod. This can't and won't work for other mods that introduce new Evasion properties.214 downloadsupdated 5 y ago
- Reduce necessary point for high level surveyby 76561198869260584Reduced nexessary point for high level survy by half Now you can only one survey to find new higher level survey210 downloadsupdated 7 y ago
- Decoupled Colonizersby IronJadeDecoupled Colonizers from the tech tree to allow players more choice in early tech development without crippling their expansion. The mod "Free Colonizers" being subscribed WILL cause this mod to break and not be able to spawn colonizers at all. This only happens with that specific mod. This does...207 downloadsupdated 7 y ago
- Give back laser tanks (lite)by Apoplekt(Anakin voice) This is outrageous! It's unfair! How can laser tanks be on the council of T3s and be nerfbatted to T2 level?! The Tyrannosaurus patch super buffed every other T3, minus rift generators. But laser tanks got gutted so ridiculously hard despite being only a little above average. This...203 downloadsupdated 7 y ago
- 80 heroes in hall of heroesby Jellybush80 heroes in hall of heroes202 downloadsupdated 4 y ago
- Modified 6 player map with extra starting unitsby colnelHexagon Citadels is a modified 6 player map. Players 4,5,6 start off in a hexagonal city. All players have extra starting units, Vanguard walkers. Player 1 also has a cool void creature at start of game. Can play as team 3v3 capture all hexagon citadels to win. Eliminate players 4,5,6. This is on...201 downloadsupdated 7 y ago
- Buffed Citiesby CallmeJayThis mod moderately changes how much resources your cities produce to help get your new cities started faster. Starting production is increased from 60-->80. Energy and science is increase from 0-->10. This mod also increase the four colony basic structures income to 25. You want to really build...196 downloadsupdated 13 mo ago
- VanguardHuman Unit&Jewelry Expansion Packby 76561198374323173英雄将可以使用无人机航母载具,穿上以后成为无人机航母,该载具新增了“激光加农炮过载”能力。 连续激光加农炮被替换为激光主炮,消耗1点行动力,威力更大。 移除【召唤攻击无人机】和【召唤近战无人机】,新增【召唤猫头鹰无人机】,冷却1回合。 mod合集:193 downloadsupdated 6 mo ago
- A.I Ability Balanceby JuzThis mod changes several abilities to make units more A.I friendly. These are more or less straight up buffs especially in the hands of human players. Celestian Starguide Guidance is now a free ability but drains one action point Vanguard Engineer Calibrate is a free ability, but drains 1 action...192 downloadsupdated 7 y ago
- Build wildlife units ver 1.4 added empire vehicle units and voradon == NONE DLC VER==by 76561198869260584all race can build wildlife, quartzite, penguin, empire vehicle units some units need structures for build ver1.1 fix the bug that crush when build aquatic animals , so now cannot build aquatic animal ver1.4 added empire vehicle units and voradon190 downloadsupdated 7 y ago
- No Scenario Teleportersby JerreyRoughA simple mod that sets Teleporters in scenarios to None/Off by default for all base planet templates. Doesn't include Infested world type so that the mod doesn't require DLC to function. It also can't include world's from custom community maps, although I'll try to find a workaround.188 downloadsupdated 7 y ago
- No doomsday victoryby DarkmonkeyzChanges the slow victory from doomsday victory from 15 to 1000 turns. This lets you get the map effect without the game ending.187 downloadsupdated 4 y ago
- Ground Unit Walking Fasterby 76561198374323173增加了部队的基础移动力,减少了陆地步行单位的移动消耗 2024.8.31,将移动力为32的部队的基础移动力现在统一增加到了36,山地上的移动力消耗从12下降到10,越过河流的消耗从16下降到14,其他丘陵等地形从8下降到7,森林等地形从6下降到5,缓解了陆地移动和悬浮、飞行、两栖之间的差距。 24.9.9增加了步兵移动点数,减少了地形移动消耗 24.11.22全面调整了三种移动方式的移动力。 24.11.23四种等级的移动力调整为40/35/30/25. 飞行单位移动消耗从4增加为5,悬浮单位在森林和丘陵移动消耗增加,步行单位在道路上移动消耗减少为2,平原等地形也减少为3。 24.11....187 downloadsupdated 19 mo ago
- World Event frenquencyby 76561198869260584World Event occur frequently186 downloadsupdated 6 y ago
- SleepingPills Production Modby Tubular PhuckhoundBoost unit & colony production by 25% (to go along with Fast game speed).185 downloadsupdated 6 y ago
- Black and Orange Vangaurdby 76561198342028020Make every unit in the vanguard have a Black and orange color scheme with the exception of Air carrier being all black. Color 1 on banner has to be orange for it to show the color scheme otherwise the color scheme will be all black which it not bad tbh and color 2 for the banner should be black i...183 downloadsupdated 7 y ago
- Invasion Tweaksby BladeofSharpnessThis mod changes how Invasions are dealt with, with some light editing. Void units will be more numerous defending their spawn points, but Leviathan although still a pain won't nuke you at turn 2 in each combat. Roaming stacks will be less frequent. The Leviathan changes will always apply, but th...181 downloadsupdated 4 y ago
- AdditionalVisualsby IdiAminJust a shield for Dvar Entrechments for now. More coming177 downloadsupdated 7 y ago
- Sunspartan Mechanical Funby SunSpartanChanged models and abilities of the Oathbound Lightbringer and Puritfy to be more similar to the other races Increased martial tradition killing momentum to restore 2 points Syndicate enforcer appearance change Flechette ammo now changes to bio damage Changed defending units garrison to all Core...177 downloadsupdated 4 y ago
- Stacking Status Effectsby JuzChanges some status effects that didn't stack on each other stack. Abilities changed to stack up to 5 times. Electrified: -5% Accuracy and 2 Arc damage over time per stack. Poisoned: -100 Moral and 2 Biochemical damage over time per stack. Burning +4% easier to hit per hit 2 Thermal damage over t...175 downloadsupdated 7 y ago
- Dvar Unit Expansionby 765611983743231733447099086 mod合集: 矮人组mod 新增矮人火箭炮车载具 新增撼地者载具 新增载具:巨炮,无法移动的城防载具,可搭乘后原地防守或攻打遗迹任务,也可装备后使用其他单位攻击以进入战斗。 新增战略技能,召唤建造者,建造者是一种使用动力锤的战线部队,具备【挖掘壕沟】和【建造掩体】两项技能。 2026年3月28日移除一部分导致bug的重复设定。 2026年4月17日将炮塔载具的科技前置移动到一级173 downloadsupdated 5 mo ago
- tall empire (singular city support)by Nordos/atordI have seen a few mods that try to discourage Colonizer spam. But each one merely shifts the problem, either by making the colonizers cost more, or reduce the places where they can colonize (like Return to Dust). So, I set out to find a way to reward staying on a single city, opposed to expand as...163 downloadsupdated 5 y ago
- Alien Worlds:Pink Waterby MewMewThis mod makes the water in Planetfall PINK! This mod was created to hopefully give your planets some more alien vibes to it. Features: Pink Strategic Water Pink Tactical Water Pink Overlay Waters Plans: -Purple -Red -Yellow -Green -Brown -White -C̶l̶e̶a̶r̶(Scrapped) -D̶a̶r̶k̶ ̶B̶l̶u̶e̶(Scrapped)...162 downloadsupdated 5 y ago
- Arkion worldby colnel5 player teleport map. Default settings... Team1 player 1 human Vanguard player 2 ai Vanguard Team 2 Player 4 and 5 Ai assembly Player 3 Dvar no team160 downloadsupdated 7 y ago
- Planet of the Wildby LostSoulIt's dangerous to go alone. I used creative liberty with the world, but tried to maintain the spirit of it. Certain locations/names have been changed; for instance, Hateno has been turned into Ordon, and Akkala into Labrynna. Otherwise it's just a map, don't know how to mod units and factions at...160 downloadsupdated 6 y ago
- many NPC faction scenario [do not use]by 76561198869260584feature each NPC faction has 4 or more dweling more teleport station more neutral camp more gold place157 downloadsupdated 7 y ago
- Kirko Unit Jewelry Expansion Packby 76561198374323173新增 奇尔寇深渊之主载具 奇尔寇先兆王虫载具 , 奇尔寇的深渊之主载具获得更灵活的攻击技能,现在可使用技能后保留1行动力。 mod合集: 新增:深渊之主副武器灵能主炮152 downloadsupdated 6 mo ago
- City Stateby BalkothAs of the Tyrannosaurus update, this is not longer needed. I am keeping this up here for posterity but if you have 'No Colonizer' mode active, then there's no reason for this mod. Makes Colonizers extremely expensive to the point of impossible to build. Expansion is only possible through conquest...151 downloadsupdated 7 y ago
- Free Decoupled Colonizersby ZenavatharDecoupled Colonizers from the tech tree and made them free. This is a collab mod between (Free Colonizers) and (Decoupled Colonizers). If you want just one or the other follow the appropriate link.150 downloadsupdated 7 y ago
- (WIP) Comprehensive AI Overhaulby ZenavatharThis mod is a work in progress to overhaul the AI and make it slightly more competent. It will make the game harder, and there will be bugs. For specific changes check the change notes tab. Any and all bugs you feel may be related to the mod please post them in the bug discussion forum.149 downloadsupdated 7 y ago
- 3player mapby colnel3 player map with all players starting with two vanguard walkers. Parragon controlled hexagon citadel.148 downloadsupdated 7 y ago
- Terraforming Event Reworkby AiriCosmic Events such as Superstorm, Fungal Awakening etc. no longer automatically terraform sectors, though they keep their other effects. Some Cosmic Events temporarily provide access to an appropriate terraforming operation. Full changes listed below: - Fungal Awakening: No longer terraforms sect...143 downloadsupdated 2 y ago
- [OBSOLETE] Remove Dominationby amelocik========== UPDATE 2021 JUNE ========== Reports in the comments section indicate that this mod broke from a game patch released in early 2021. I'm leaving this mod here for people who have currently subscribed to this mod and continue to use it without patching their game. But, if you're looking t...142 downloadsupdated 5 y ago
- Armor and Shield melt uses Resistance Checksby JuzLittle updated. Added Single and Repeating weapon identification. Single weapons now have a 12 str chance to armor melt Repeating weapons still have 9 str chance to armor melt. This mod changes Armor and Shield melt from always inflicting into 8 Strength inflicts that inflict endlessly stacking d...141 downloadsupdated 4 y ago
- Yet another balance modby ZaskowThis small balance mod reverts back most debated change of 1.006 patch - progressing colonizer price.140 downloadsupdated 7 y ago
- ItalianLanguageModTemplateby ArnoutThis mod is a template for creating and adding the Italian Language to the game. NOTE: this is not the actual Language Mod itself where the game is already translated to Italian. Also the new language will only be available in game and not the Paradox Launcher. The source of this mod can be downl...140 downloadsupdated 7 y ago
- Hardcore Emperor - Disable Tech Aptitudesby moonshineThis is a mod that increases the difficulty of Empire Mode by removing the tech aptitude bonuses your empire normally provides when landing on new planets. No more landing on the planet with most of the research trees unlocked for your high level races / secret techs. Full description: Empire Mod...131 downloadsupdated 5 y ago
- Play_As_NPC_Faction_Liteby gordon1hd1Allow the player to fully play the stock NPC fractions, once the corresponding relic has been unlocked in the empier mode. 1. Starting Renow change from 50 -> 3500 - This allows you to buy all the units/ops/mods and a starting army using the NPC faction units on turn 1 2. Change the resource sele...131 downloadsupdated 4 y ago
- Alien Worlds White Waterby MewMewThis mod makes the water in Planetfall White/Grey! This mod was created to hopefully give your planets some more alien vibes to it. Features: White Strategic Water White Tactical Water White Overlay Waters Plans: -Purple -Red -Yellow -Green -Pink -Brown -C̶l̶e̶a̶r̶(Scrapped) -D̶a̶r̶k̶ ̶B̶l̶u̶e̶(S...120 downloadsupdated 5 y ago
- World Map Movement Increase (70)by IceIncreases global movement points on the map to 70. Makes slow units able to keep up with your main army and gives them a little advantage. It will speed up the gameplay a bit on the world map. WARNING: It will increase difficulty as the AI will have the same amount of movement as the player.120 downloadsupdated 17 mo ago
- water_sector_modby swatallows 3 same sectors in colony increses conversion of prod to tech and energy to 35%118 downloadsupdated 4 y ago
- Increase Savage Tyrannodon spawnsby KaysokyDrastically increases the spawn rate of Savage Tyrannodons by replacing all "wildlife" units with this beast instead. This mod was meant to help get the Saint George achievement, as this unit spawns extremely rarely.118 downloadsupdated 6 y ago

