Per Aspera mods
Per Aspera worker mods
Everything filed under worker by its own author, ordered by how much it is used.
15 worker mods
- Factories and colonies are worker hubsby Spud DastardlyThis allows all factories, colonies, and other resource inputting buildings to double as worker hubs. This significantly reduces the number of worker hubs you need to build, freeing up your building limit, and guarantees every factory has a dedicated worker. This mod makes the game easier. This m...16.9k downloadsupdated 4 y ago
- Workers++by LiVamWorker Drones now last forever (basically!). This will make the game a lot easier.6.7k downloadsupdated 5 y ago
- Local Logistics (Mines)by PsychoBelkaCompatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Mines category Full list of affected buildings: Aluminum Mine (Tier 1-3) Carbon Mine (Tier 1-3) Chemical Plant (Tier 1-3) Ice Drilling Plant (Tier 1-3) Iron Mine (Tier 1-3) Silicon Mine (Tier...4.5k downloadsupdated 4 y ago
- Local Logistics (Factories)by PsychoBelkaCompatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Factories category Full list of affected buildings: Electronics Factory (Tier 1-3) Food Factory (Tier 1-3) Glass Kiln (Tier 1-3) Parts Factory (Tier 1-3) Steel Factory (Tier 1-3) Polymer Fact...3.6k downloadsupdated 4 y ago
- Local Logistics (Core)by PsychoBelkaCompatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Core category Full list of affected buildings: Hyperloop Terminal Areological Scanner Space Elevator (does not appear in build menu, but still assigned to Core category) Spaceport Storage Cen...3.1k downloadsupdated 4 y ago
- Local Logistics (Colonies)by PsychoBelkaCompatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Colonies category Full list of affected buildings: Colony (Tier 1-3) Research Outpost Dome City Tent City Open City Metropolis Known bugs Drone counter in the bottom left may not update after...2.9k downloadsupdated 4 y ago
- Local Logistics (Power)by PsychoBelkaCompatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all building in Power category Full list of affected buildings: Thermal Plant Battery Fission Plant Fusion Plant Solar Farm Wind Farm Known bugs Drone counter in the bottom left may not update after construct...2.8k downloadsupdated 4 y ago
- Worker Hubs Extendedby SanovskiyThis mod is an alternative for Factories and colonies are worker hubs. Instead of adding functionality to buildings that don't have it, this mod adds two more tiers of Worker Hubs. The second tier opens immediately after researching advanced roads. The third tier opens after researching Hyperloop...2.5k downloadsupdated 3 y ago
- Local Logistics (Life)by PsychoBelkaCompatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Life category Full list of affected buildings: Aquadome Crater Farm Open Farm (Tier 1-2) Biodome Water Treatment Plant Water Booster Pump Water Packing Plant Organic Material Dumpster Animal...2.5k downloadsupdated 4 y ago
- Local Logistics (Atmosphere)by PsychoBelkaCompatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Atmosphere category Full list of affected buildings: Greenhouse Gas Factory Nuclear Nitrate Extractor Nuclear Carbonate Extractor Oxygen Release Plant Armospheric Humidifier Oxygen Capture Pl...2.4k downloadsupdated 4 y ago
- Speed boatsby Spud DastardlyThis mod increases the speed of ships to match the speed of land drones on fully upgraded roads, meaning they move over 6 times as fast as before. Requires Blue Mars.1.9k downloadsupdated 4 y ago
- Orbital Worker Hubby PsychoBelkaCompatible with game version 1.8.* (HOME) Description Add Tech and Project that allows deployment of Orbital Worker Hubs building from orbit Mod adds: Technologies: 1 Special Projects: 1 Buildings: 1 Tech category: Space Tech tier: 3 Tech cost: 5000 RP Tech Requirements: Advanced Landing Sites Te...1.7k downloadsupdated 4 y ago
- Elite Mods ( Insane Miners )by CPTZeroShadowJust a mod pack that I'm slowly working on for myself and friends. Works for 1.6+ SANDBOX MODE ONLY Features: - Added No Limits Mining ( You don't have to research it , if you don't want use it ) - Added Research Icon on Start-up - Added Large Power Extender - Changed Output of Mined Resources to...1.5k downloadsupdated 4 y ago
- DMK Worker Hub Upgradesby domicAdds two new worker hubs: Powered Worker Hub: - This worker hub upgrade adds a small power range extension ( range 50 ). This is only an extension, not power generation. - Available as cheap researchable E-00 technology ( 75 research point cost ) Heavy Worker Hub: - This upgrade adds a second wor...1.3k downloadsupdated 4 y ago
- DMK Worker Hub Quickstartby domicFor use with DMK Worker Hub Upgrades. ... If you'd rather the hubs are enabled at game start.491 downloadsupdated 4 y ago

