Sid Meier's Civilization V mods
Sid Meier's Civilization V component mods
Everything filed under component by its own author, ordered by how much it is used.
122 component mods, most downloaded first ยท newest update 28 Oct 2026
AllBraveNewWorld608Civilizations478Leaders353GodsAndKings318Fictional242Units225Historic217Gameplay187Wonders187Buildings181Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
122 component mods
- Caravans Build Roadsby GedemonA very basic mod to make caravans build roads when moving, civ6-like Note: I've been away for a while, if civ6 modding is at least as open as civ5 I will surely move to it, but I'm afraid I won't have a lot of time to check my previous mods here, I'm very sorry for all the unfinished business and...23.7k downloadsupdated 10 y ago
- YnAEMP DLL 28 civsby Gedemon28 Civs DLL to use with Yet (not) Another Earth Maps Pack and Brave New World or Gods+Kings. Not compatible with mapscripts. Known bug: only 22 civs will have a 3D diploscreen, the 12 others will be blank (you can get a 2D static replacement by using the YnAEMP Leader fix mods for G+K or BNW) Not...23.7k downloadsupdated 13 y ago
- =Map Compendium=by GaiaAdds 9 improved Mapscripts: Big Continents A continents map with climate dynamics based on geostrophic wind patterns. Rivers are generated along natural drainage paths dictated by elevation. Fractal Continents Creates diverse and unpredictable continents, featuring numerous tectonic island chains...21.9k downloadsupdated 3 d ago
- Civ 5 Improvements Patchby Eric============ Civ 5 Improvements Patch for Brave New World ============ This mod is an unofficial patch for Civ 5 Brave New World that makes some surgical changes to the game in an effort to enhance it. The changes in Civ IP are the kinds you would expect from an official patch, and do not change...21.9k downloadsupdated 12 y ago
- Special Forces upgrade for Marineby KramerThis mod adds a Special Forces unit as a late-game upgrade for the Marine, skilled in rapid amphibious assaults, and reduces the production cost of the Marine to be on par with that of the Paratrooper. Additionally, the Special Forces unit may begin with one of 30 unique, real names of Special Fo...21.7k downloadsupdated 12 y ago
- Krajzen's Great Musicians Packby KrajzenThis mod adds 60 new Great Musicians - with audio of their hits! (each audio - around 30 seconds long) And while Firaxis has given us many Western Classic Composers, my mod adds not only classical music, but also Oriental music, jazz, Baba Yetu from CivilizationIV, ancient songs, folk music from...21.4k downloadsupdated 13 y ago
- Landmines for BNWby framedarchitectureAdds a new Landmine improvement that can be built by Modern ground units. Landmines explode when triggered by an enemy unit, and do additional area-effect damage to all nearby enemies. Mod Mechanics * May be built by Great War Infantry, Infantry, Machine Guns, Marines, Paratroopers, Mechanized In...21.0k downloadsupdated 13 y ago
- MC and LITE's Moorish Civilisationby sukritactThis mod adds the Moors to the game, available for anyone with Brave New World. The Iberian Peninsula today is owned completely by Spain and Portugal, with the exception of the British rule in Gibraltar, but for years they had been dominated my an outside power. These people were known as the Moo...20.3k downloadsupdated 10 y ago
- Food for Flatland cities (BNW or GK)by MachiavelliCities not built on hills get +1 Food. This is to compensate for the +1 Production (and strength bonus) that cities on hills have. This mod works with Brave New World, Gods and Kings and Vanillia.19.7k downloadsupdated 13 y ago
- [BNW] Fallout Civs - Enclaveby KramerThis mod adds The Enclave, led by President Dick Richardson, to the game! Rebuild the glory of America and cleanse the mutants from the globe with this long-awaited Fallout series favorite. Semper Fi: Military buildings (Barracks, Armory, Military Academy) yield +2 Science and contain a Scientist...19.2k downloadsupdated 8 y ago
- City-State Diplomacy Mod (CSD) for Brave New World - no DLLby GazeboThis version is the same as CSD-BNW v.14, except that it does not have a DLL and therefore lacks a few DLL-exclusive features (such as new World Congress Resolutions and advanced AI behavior). This mod is a complete overhaul of the city-state diplomacy system. It eliminates the importance of the...18.9k downloadsupdated 13 y ago
- Global Warming Congressby framedarchitectureAdds two new Resolutions to the World Congress that support Global Warming. Resolutions *Biofuel Subsidies: Pastures and Plantations yield +1 Gold and Science, but -1 Food. Requires Biology. Reduces Global Warming Index by 10% (Requires Global Warming Mod). *Greenhouse Gas Regulation: +1 Happines...18.5k downloadsupdated 12 y ago
- Community Patch Mod Compatibilityby Techpriest EnginseerDownload the Community Patch and Community Balance Patch here: This mod is a componental mod. Using the CompatibilityOptions.sql18.3k downloadsupdated 8 y ago
- Modern Realismby NanotecImproves the game experience at the modern Era DLC compatible -Nuclear weapons destroy everything within a radius of 3 -ICBM have been added -The range and the power of ballistic missiles have been improved -Nuclear fallouts make damage (but you have the time to clean the affected area) -Nuclear...17.9k downloadsupdated 11 y ago
- GameOptionsby fresh meatEnables all the Options in Advanced Setup Fireaxis is trying to hide from you. Options shown Always Peace: cannot go to war (known issue: you can after catching spies) Always War: game starts with all teams at war Disable Happiness: no happy or sad faces Disable Policies: mostly used for scenario...17.5k downloadsupdated 13 y ago
- _Camouflage_by GaiaAdds a new ability for Scout Units: Camouflage. Developed for use with Gaia's Core Mod (required) and Sapiens. Camouflage - Grants Invisibility (revealed when a rival is adjacent) and the ability to enter Rival Territory. Available to Scouts and unique Scout replacements. - Requires the Archery t...17.4k downloadsupdated 3 d ago
- =Tribal Settlements=by GaiaAdds Tribal Settlements and the Intercultural Kinship Pavilion. Standalone; compatible with Sapiens. Indigenous peoples have shaped human history for millennia, yet their presence is often overlooked in global narratives. This mod introduces Tribal Settlements, permanent terrain features that enr...17.0k downloadsupdated 3 d ago
- Lumber Mills on Junglesby KramerThis mod should work with Vanilla, Gods & Kings, and Brave New World, and has no dependencies on other mods or DLCs. A very simple mod, through and through. All it does is allow Lumber Mill improvements to be built in both Jungles and Forests, instead of just in Forests. The intention is to add s...17.0k downloadsupdated 13 y ago
- [BNW] American Wonders Packby KramerJust in time for the most wonderful time of the year, this mod adds 7 new World Wonders to the game, all located within the United States of America. This mod requires the Brave New World expansion pack to run. In future updates I intend to add more wonders and additional features such as voiceov...17.0k downloadsupdated 12 y ago
- Mercenariesby JFDOverview: Mercenaries is a mod that introduces a system of recruitment for high-leveled and sometimes unique Mercenary units. Mercenaries are recruited by spending Gold (or Faith) on 'Contracts,' time-sensitive periods during which you gain control of a particular unit, for a particular maintenan...16.9k downloadsupdated 11 y ago
- Easy Promotionsby CivitarLowers the XP cost of promotions by half, allowing more customizable units. Recommended for use with mods from the Unit Customization collection. Compatible with both expansions and all DLC.16.3k downloadsupdated 13 y ago
- thecrazyscotsman's Omnibus Modby thecrazyscotsman***UPDATED 05/13/2015*** This has been updated to work with the latest patch (finally)! The update will break saved games, so do not update until you are ready to start a new game. Please review the change notes for more details. Alternate download. The Omnibus Mod brings together many of the bui...16.0k downloadsupdated 12 y ago
- Cities of Marble (BNW)by MachiavelliThere are many cities of brick but can you build a city of marble? With new and modified National Wonders you'll be able to specialize your cities like never before, raising the small and obscure city to glory and greatness! Features: National Wonders no longer cost more production the more citie...15.9k downloadsupdated 12 y ago
- Steampunk Era & Cybernetic Dawnby AuroarRequires G&K and BNW/Mod both in French and in English + partially in Chinese (thanks @Zhang Shuai) and German (WIP) Direct download here This mod includes: Already existing mods, mixed in this one and improved (sometimes) or simply modified (sometimes) by me though I didn't create them: - The En...13.7k downloadsupdated 16 mo ago
- Exploration Continued Expanded (BNW)by JFDOverview: Exploration Continued Expanded, or ExCE, is a mod aimed at deepening the experience of exploration. It is composed of, at present, three distinct components (Exploration, Attrition, Tribes), each focusing on a particular aspect of exploring new lands. It is recommended that you take a m...13.7k downloadsupdated 10 y ago
- Capture Great Peopleby MoriboeCompatible: BNW and G+K Great Artists, Musicians, Writers, Engineers, Merchants and Scientists are converted to your side after capture rather than being killed.13.4k downloadsupdated 13 y ago
122 component mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

