Sid Meier's Civilization V mods
Sid Meier's Civilization V other mods
Everything filed under other by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
478 other mods
- Eras - Modern Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Modern era instead of few turns. Features: Tech tree wont progress after Modern Age (so you wont reach other Eras). Also, some adjustment have been made to the tree to transfert some of the fonctionalities that wou...54.6k downloadsupdated 11 y ago
- Units - No Futuristic Unitsby BlouBlouThis mod disable the Giant-Death Robot and The XCOM Squad from normal games, letting you play in the latest age without the Sci-fi components. Features: The Unit: Giant Death-Robot has been disabled. The Unit: XCOM Squad has been disabled. Related Technologies tooltips have been adjusted to refle...53.9k downloadsupdated 13 y ago
- Strategic Buildings Packby thecrazyscotsmanAlternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. ------------------------------------- Racing Course (New): +2 Happiness +2 G...53.8k downloadsupdated 13 y ago
- TSL Giant Map Gedemon (Cookie's version)by DarkCultist69Cookie's improvements and fixes to the True Start Location Giant Map by Gedemon. I have been tweaking with the Giant Map for over 10 years now. This is a collection of files within Gedemon's TSL mod that I think personally would improve the gameplay experience. INSTRUCTION: A) Subscribe and downl...53.5k downloadsupdated 22 mo ago
- Music Changerby Matta LeãoThis minimalist mod adds a simple button at the top right corner of the screen that allows you to skip the current music playing as many times as you like. The next song is random, based initially on your civ's ethnicity and peace / war status. If you skip all the appropriate songs, the game may...53.3k downloadsupdated 12 y ago
- Classical Building Packby thecrazyscotsmanAlternate download here. This mod adds 3 buildings to the Classical Era: Agora, Inn, and Herbalist. The new building yields are below. --------------------------------------- Agora: +1 Culture +1 Artist slot +1 Gold from Spices and Marble 1 maintenance Unlocked by Mathematics Inn: +1 Happiness +1...52.6k downloadsupdated 13 y ago
- [BNW] Sas's Confederate States of America - Jefferson Davisby KramerThis mod adds the Confederate States of America, the land of traitors, rattlesnakes, and alligators, to the game! Under the leadership of the treasonous Jefferson Davis! Requires Brave New World. Confederate States of America - Jefferson Davis Rebel Yell: Infantry units receive a random, unique p...52.3k downloadsupdated 9 mo ago
- Units - Throwing Axemanby BlouBlouThis mod unlocks and incorporate a new unit in the classical age, The Throwing Axeman. A new range-unit type that was introduced in Brave New World but is currently reserved for barbarians. Features: Adds a new ranged unit: The Throwing Axeman, to the game, which was inspired by the new barbarian...51.1k downloadsupdated 13 y ago
- Unique Cultural Influenceby RyogaEach culture is unique, and their influence on other cultures is also unique. If you think Arabia, Japan and Zulu aren't supposed to sell blue jeans and pop music, then this mod is for you. With "Unique Cultural Influence" the effect of becoming "influential" with another civilization will be dif...50.7k downloadsupdated 12 y ago
- Super Power: Clash of Civilizationsby lincoln_lyfSuper Power: Clash of Civilizations A Total Conversion Mod of Sid Meier's Civilization V for a better late game experience and realistic modern warfare. A fully upgraded version of my previous mod: SuperPower Complete Edition. Author: Lincoln_lyf --------------------------------------------------...50.5k downloadsupdated 10 y ago
- MC's Gallic Civilizationby sukritactThis mod adds the Gallic Civilization to the game, available for anyone with Brave New World. Master Metalworkers: May discover metal-based Luxury Resources when a Mine is constructed. Silver, Gold, Copper, Iron and Aluminum provide +1 Culture when improved by a Mine. Metalsmith: Gallic unique bu...49.9k downloadsupdated 12 y ago
- North Korea (G&K)by kingchris20Adds the North Korean civilization to the game. This is the modern version of North Korea, and has Kim Jong-un as its supreme leader, with civilopedia entries. Unique Ability: (Nuclear Bully) Unit maintenance cost reduced by 33%, Uranium resources doubled. Length of golden ages reduced by 10%. Un...49.5k downloadsupdated 14 y ago
- (3UC) - 3rd Unique Componentby mikeburnfireGives every The 3rd Unique Component Project is a mod that gives every civilization a 3rd unique unit, building, or improvement. For a detailed list of each civilization's new components, please check the CivFanatics page: For use with the 4th Unique Component Project: This project is modular, me...49.5k downloadsupdated 11 y ago
- Civilizations of Warcraft - Darkspear Trolls - Gods and Kings Editionby BamingtonThe Darkspear Tribe, led by Vol'jin himself! Compatible with Gods and Kings only. The Darkspear can build the Axe Thrower, a powerful ranged unit that gains a combat boost in jungle and forest. They can also build the Voodoo Hut, a mystical shack that generates happiness and faith. The Darkspear...49.5k downloadsupdated 13 y ago
- Terrain - Moai Extensionby BlouBlouThis mod extend the ability to build the improvement : Moai, to every civilization. Accordingly, a unique building has been added to Polynesia civilization: ' The Marae ', wich replaces the Temple. Heres some infos: 'A marae is a communal or sacred place that serves religious and social purposes...49.4k downloadsupdated 13 y ago
- Terrain - Feitoria Extensionby BlouBlouThis mod extend the ability to build the improvement : Feitoria, to every civilization. Accordingly, a unique building has been added to Portugal civilization: the 'Reconquista Castle', wich replaces the Castle. Heres some infos: 'During the Portuguese Reconquista (12th and 13th centuries) many o...49.2k downloadsupdated 13 y ago
- Unique Policy Buildingsby thecrazyscotsmanAlternate download here. This mod adds a unique building unlocked by each policy tree. Each building is unlocked by the policy opener. Compatibility: REQUIRES Brave New World. All other DLC optional. Will work with any mod that does not alter the Policy Opener text. The new buildings are below. -...49.0k downloadsupdated 12 y ago
- Tactical Nuclear Missileby swatmp5IF YOU WANT A REGULAR SUPER-LONG RANGE, ICBM, SCROLL UP AND CLICK ON MY WORKSHOP, THEN CLICK ON 'ICBM Nuclear Missile' MOD Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods +++++++++++++++ This mod adds a TACTICAL NUCLEAR MISSI...49.0k downloadsupdated 14 y ago
- Winter is Coming to Civ Deluxeby SebA mod centered around the world of A Song of Fire and Ice, written by George R.R. Martin, with influences and art from the HBO show Game of Thrones. You choose who to rule and who to conquer in a 12 way battle for dominance. For Gameplay, please visit this awesome guy's videos The mod includes ne...48.8k downloadsupdated 10 y ago
- Religion - Early Pietyby BlouBlouThis mod makes the 'Piety' branch in 'Policies' available at start along with 'Tradition', 'Liberty' and 'Honor', enabling you to choose the religious path earlier and make use of that shrines reduced construction cost. Features: Adds the 'Piety' branch to the list of available policies in Ancien...48.3k downloadsupdated 14 y ago
- Advanced Air-Naval-Ground Units Megamodby Fist-25Advanced Air, Sea & Ground Units MEGAMOD Version 7 THIS MOD IS NO LONGER SUPPORTED. IT WILL NOT BE UPDATED, PLEASE DON'T ASK. This mod incorporates over 300 units from my Air, Naval and Ground Units Mods. Requires BRAVE NEW WORLD This mod is STANDALONE, however it was designed to be enchanced by...47.8k downloadsupdated 11 y ago
- Only Mod Civsby Elusive EllieRemoves non-mod civs from play, allowing only the civs you have modded in. Have you ever started a mod game with several fan-created civilizations you wanted to play as/against, and had to go through and individually select all of the leaders so that the randomizer didn't accidentally pit you off...47.5k downloadsupdated 13 y ago
- (4UC) 4th Unique Componentby mikeburnfireThe 4th Unique Component Project is a mod that gives every civilization a 4th unique unit, building, or improvement. For use with the 3rd Unique Component mod: This project is modular, meaning that you can delete specific components and substitute your own. Just go into the mod folder (Documents\...47.3k downloadsupdated 11 y ago
- Foreign Trade Routesby GedemonForeign Trade Routes allows one trade routes per city with another civilization's city if they are connected by road, river, coast or ocean and you have an open border agreement (or at least friendly relation for a city-state trade route) , and corresponding technology or building (Lighthouse, Ha...47.1k downloadsupdated 14 y ago
- Enhanced Military Buildingsby thecrazyscotsmanAlternate download here. This mod is designed to better reflect several aspects of Military and Defensive structures. Military buildings have been revamped. The Barracks now adds City Hit Points and Defense, reflecting its crucial role in city defense. The Armory now does not supply XP, but provi...46.9k downloadsupdated 13 y ago
- Palace and Throne Roomby alexwebb2Implements the Civ I palace and the Civ II throne room. For anyone who didn't play those games (or doesn't remember back that far): the palace and throne room were screens that started out very plain, which the user could upgrade parts of when they were doing well in the game - if your people lik...46.9k downloadsupdated 13 y ago
- Noel's Earthby NoelA huge Earth with accurate TSL starting locations and resources in the size of 128 x 90. Manual download: *Enable the mod-ingame then go to SET UP GAME, under the Map dropdown you should see 'Noel's Earth', select it and check the option 'Load Scenario'. Begin the game *Updating the mod will make...46.4k downloadsupdated 9 y ago
- Cultural Diffusionby GedemonCulture spread from cities, each tile can host culture from multiple civilizations. You can still buy tiles, but they can flip to another Civilization if it has more culture than you on it, and units can capture tiles (both optional). Culture diffusion is slowed by crossing rivers, desert, snow,...45.9k downloadsupdated 13 y ago
- Artificial Unintelligenceby Delnar_ErsikeImproves Civilization 5's Artificial Intelligence (Computer Players). Nothing more, nothing less. This is the Full version of the mod: it contains both XML and DLL modifications. As a result, the mod is not compatible with mods that modify the game's DLL (note that this mod contains all modificat...45.7k downloadsupdated 11 y ago
- Improved Water Millby thecrazyscotsmanAlternate download here. This modifies the Water Mill yields to better reflect its historical use as a labor-saving device and for making flour. The Water Mill now yields: +1 Food +2 Production +1 Food on Wheat ---------------------- FAQ Q. I'm having a problem, can you help troubleshoot? A. Plea...44.7k downloadsupdated 13 y ago
- Barbarian Inmersion Enhancementsby LeugiAdds features (Era Name Change, Barbarian Generals, Era Promotions) to enhance barbarians ingame, both for flavour and gameplay reasons. Era Names: Changes the Barbarian names according to Era: Ancient and Classical: Barbarians Medieval: Brigands Renassaince: Pirates Industrial and Modern: Rebels...44.4k downloadsupdated 12 y ago
- World War IIby SanZThis mod adds the World War II scenario to the game. In this scenario, it is the year 1940 AD. The Allies and the Axis are at war. On the Allies, there is the USA, France, the UK, Poland and the Soviet Union. On the Axis, there is Nazi Germany, Italy and Japan. Can you win one of the biggest and...44.3k downloadsupdated 13 y ago
- Realistic World Mapby CreditUnityThis scenario is based on real world civlizations on their approximate locations but starting at the same time frame. Each faction has a city located approximately on their real life geographical position on Earth. You can pick any civilization to build in time and last through the decades of war...44.0k downloadsupdated 14 y ago
- Advanced Naval Unitsby Fist-25Advanced Naval Units Version 9 THIS MOD IS NO LONGER BEING SUPPORTED. DON'T ASK FOR CHANGES, THEY WILL NOT HAPPEN. FEEL FREE TO USE XML FOR ANY OF YOUR OWN PROJECTS. This mod contains a 138 new units consisting of Surface Ships, Submarines, Land Units (Marines and Special Forces) and Missiles for...43.8k downloadsupdated 11 y ago
- Barad Durby regalmanemperorBarad-dûr, also known as the Dark Tower, was the Dark Lord Sauron's sanctuary fortress in Mordor, serving as his base of operations. Over 1400 meters high, and held together by dark magic, it was the largest fortress in Middle-earth. It was originally built in the Second Age and razed after Sauro...43.8k downloadsupdated 13 y ago
- Earth 2014 Civsby StephenBetter late than never... Play the 24 civs from the Earth 2014 scenario in a standard game of civ. Note that since these civs were originally part of a scenario, they are not necessarily balanced or their UAs all that original (in fact, some of the civs have identical UAs to their un-modded civ c...43.4k downloadsupdated 10 y ago
- Middle Earth True Start Locationby [SSU]yenyangMiddle Earth True Start Location features two maps that aim to provide the best True Start Location experience possible for the civilizations from my main mod Middle Earth Civilizations. If you Like the mod remember to give it a Thumbs Up Rating! If you Love the mod you should make it a Favorite...43.2k downloadsupdated 6 y ago
- Starting Workerby thecrazyscotsmanThis mod provides a starting worker when you begin a new game. Compatible with BlouBlou's Starting Scout mod. Compatible with all versions of the game.42.8k downloadsupdated 13 y ago
- Ynaemp City States for BNWby GedemonA selection of City States for Yet (not) Another Earth Maps Pack with Brave New World: Sutaio, Lakota, Kinshasa, Harappa, Dakar, Reykjavik, Riga, Samara.42.6k downloadsupdated 13 y ago
- Sukritact's Phoenician Civilizationby sukritactPhoenicia was an ancient Semitic civilization situated on the western, coastal part of the Fertile Crescent and centered on the coastline of modern Lebanon and Tartus Governorate in Syria. It was an enterprising maritime trading culture that spread across the Mediterranean from 1550 BC to 300 BC....42.1k downloadsupdated 12 y ago
- Sukritact's Khmer Civilizationby sukritactThis mod adds the Khmer Civilization to the game, available for anyone with Brave New World. Great Barays of Angkor: Choose between a Food and a Faith boost upon the completion of a World Wonder. +1 Great Engineer Point from your first 4 Cities. Royal Tromeak: The Khmer Unique Great Person. While...42.0k downloadsupdated 12 y ago
- Brotherhood of Steelby RyanAdded the Brotherhood of Steel (Capital Wasteland) as a playable Civilization. UA (Steel Be With You): +50% Science in the Capital. All units built in the Capital start with +15 XP. UU (Paladin): Paladins are a replacement for the XCOM Squad with 150 Strength instead of 100. Can move 6 tiles inst...41.9k downloadsupdated 11 y ago
- Erebor (Lonely Mountain)by regalmanemperorThe Lonely Mountain, or Erebor, was a mountain northeast of Rhovanion. It was also the source of the River Running (Celduin). For many ages of Middle-earth, it had been inhabited by the Dwarves of Durin's Folk or Longbeards up until the later half of the Third Age and then again in its closing ye...41.8k downloadsupdated 13 y ago
- Eras - Ancient Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Ancient age instead of few turns. Features: Tech tree wont progress after Ancient age (so you wont reach other Eras). Also, several adjustment have been made to the tree to transfert fundamental features that would...41.2k downloadsupdated 11 y ago
- Sukritact's Sami Civilizationby sukritactThis mod adds the Sámi Civilization to the game, available for anyone with Brave New World. Siida Culture: Founding cities reveals all tiles within its working radius. Cities founded on or adjacent to Snow or Tundra receive additional Food on those tiles and claim all unclaimed resource tiles wit...41.2k downloadsupdated 11 y ago
- Isengardby regalmanemperorIsengard, also known as "Angrenost" (Iron Fortress) in Sindarin, was one of the three Fortresses of Gondor and held within it one of the realm's Palantiri. However, in the latter half of the Third Age, it came into the possession of Saruman and had become his personal realm until his defeat durin...40.8k downloadsupdated 13 y ago
- Improved Windmillby thecrazyscotsmanAlternate download here. This is a very simple mod which adds +1 Food from Wheat to Windmills. This is to better reflect the historical use of the Windmill as well as role of Grain as a staple for many of the world's population. --------------------------- FAQ Q. I'm having a problem, can you hel...40.6k downloadsupdated 13 y ago
- R.E.D. WWII Edition Revivedby bacononaboatRED WWII is back and better than ever! What is RED WWII? RED WWII is a total conversion wargame based in World War II. It changes many features of Civilization V to create fun WWII strategy. Features: -Front Lines: Units can capture enemy tiles -Supply Lines & Reinforcements: Units have to have a...40.2k downloadsupdated 9 y ago

