Sid Meier's Civilization V mods
Sid Meier's Civilization V vanilla mods
Everything filed under vanilla by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
65 vanilla mods
- Ingame Editorby donquicheCOMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buildings, culture, status, etc. - Spawn new...896.7k downloadsupdated 13 y ago
- Quick Turnsby KrzyzykIntelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant to the player are shown. Replacement for...222.5k downloadsupdated 13 y ago
- Reforestationby framedarchitectureAllows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small chance to reveal a forest type resource. Com...156.9k downloadsupdated 10 y ago
- Barbarians Evolvedby CharsiThis mod grants Barbarian Encampments the capability evolve into cities, as well as capture cities from Civilizations and City States. Be warned, for these Barbarian cities will grow in size, expand their borders and worst of all, spawn more Barbarians to capture more cities! Version 4 and beyond...133.8k downloadsupdated 10 y ago
- The Elder Scrolls Civilization V Map Packby kingchris20Update January 31, 2016 Added No-City-Razing variants to all map types Added Tamriel Mainland (Huge Map) NEW SCENARIO - Added Domination: Cultural Reset – Domination Variant where all city borders are reset to the standard 1-hex surrounding the city. This will bring Bandits (Barbarians) into the...116.8k downloadsupdated 11 y ago
- Krakatoa Fixby BarrowulfThis mod fixes the placement requirements of Krakatoa to increase its chances of being a workable tile. This one has bugged me for a while. In the default game, Krakatoa usually spawns out in the middle of the vast ocean and wastes a good natural wonder slot for the given map being played (and it...102.8k downloadsupdated 14 y ago
- Middle Earth City Statesby [SSU]yenyangThe primary goal of this mod is to add City States from the Lord of the Rings into Civ 5 to enhance the Lord of the Rings role playing while using my main mod Middle Earth Civilizations. Since this mod adds city states into the game, you may want to remove the base game's city states. You can use...67.7k downloadsupdated 12 y ago
- Ancient Building Packby thecrazyscotsmanAlternate download here. This Building Pack adds 3 additional economic and growth buildings to the Ancient Era. Credit to Kwadjh for the Weaver icon. The building yields are below. --------------------- Bakery (New) +1 Food +1 Food from Wheat Requires Wheat Requires Granary 1 Maintenance Unlocked...64.8k downloadsupdated 13 y ago
- New Buildingsby StrenAdds many new buildings to the game that can be built by any civilization throughout a range of technologies. NEW!!! Check out my new mod "Olympian Civ - Zeus" in the collection above. Includes: Buildings - Well: +1 food, unlocked in mining. (gold maintenance: 0) - Villa: +1 food, +1 production,...59.3k downloadsupdated 11 y ago
- Submarines Ignore Bordersby Ryikav3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn in the domain of city states.59.0k downloadsupdated 11 y ago
- Ancient Building Pack 2by thecrazyscotsmanAlternate download here. This mod adds an additional 3 buildings to the Ancient Era: Palisade Wall, Potter, and Smelter. The building yields are below. ---------------------------------------------- Palisade Wall: +3 Defence +25 City HP Unlocked with Agriculture Potter: +1 Production +1 Gold +1 G...56.4k downloadsupdated 13 y ago
- Strategic Buildings Packby thecrazyscotsmanAlternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. ------------------------------------- Racing Course (New): +2 Happiness +2 G...53.8k downloadsupdated 13 y ago
- Greatest Citiesby framedarchitectureAdds a city ranking system that is displayed in a new Greatest Cities screen (available via the Diplo Corner pulldown menu). At the dawn of each new era, the highest ranked world city becomes a World's Greatest City, which allows that city to build a Triumphal Arch. Compatibility * Vanilla; Gods...51.7k downloadsupdated 12 y ago
- R.E.D. - Just Ethnic Diversityby NutzzzJust Ethnic Diversity modmod for R.E.D. Modpack for Civilization V (vanilla), Civilization V: Gods + Kings. and Civilization V: Brave New World Unofficial modmod. Reverts R.E.D. Modpack (v 27) to vanilla scale. ACTIVATE R.E.D. FIRST! Cannot be activated at the same time as R.E.D. Xtreme, Single U...46.4k downloadsupdated 13 y ago
- World War IIby SanZThis mod adds the World War II scenario to the game. In this scenario, it is the year 1940 AD. The Allies and the Axis are at war. On the Allies, there is the USA, France, the UK, Poland and the Soviet Union. On the Axis, there is Nazi Germany, Italy and Japan. Can you win one of the biggest and...44.3k downloadsupdated 13 y ago
- Starting Workerby thecrazyscotsmanThis mod provides a starting worker when you begin a new game. Compatible with BlouBlou's Starting Scout mod. Compatible with all versions of the game.42.8k downloadsupdated 13 y ago
- Improved Windmillby thecrazyscotsmanAlternate download here. This is a very simple mod which adds +1 Food from Wheat to Windmills. This is to better reflect the historical use of the Windmill as well as role of Grain as a staple for many of the world's population. --------------------------- FAQ Q. I'm having a problem, can you hel...40.6k downloadsupdated 13 y ago
- R.E.D. WWII Edition Revivedby bacononaboatRED WWII is back and better than ever! What is RED WWII? RED WWII is a total conversion wargame based in World War II. It changes many features of Civilization V to create fun WWII strategy. Features: -Front Lines: Units can capture enemy tiles -Supply Lines & Reinforcements: Units have to have a...40.2k downloadsupdated 9 y ago
- Cistern and Marina - New Buildingsby thecrazyscotsmanAlternate download here. This mod is designed to be an alternative to the Lighthouse lake mods (including my own). I wanted to create a mod that improved lakes without required an lua files or references that may conflict with other mods. Of course this mod can also be used in conjunction with an...39.2k downloadsupdated 13 y ago
- Single Unit Graphicsby NutzzzSingle Unit Graphics for Civilization V (vanilla), Civilization V: Gods + Kings, and Civilization V: Brave New World Causes units to be represented by one large model instead of many small ones, like Civilization III and earlier. Makes it easier to tell units apart, and it can also increase game...38.6k downloadsupdated 13 y ago
- Faerun Soundtrackby framedarchitectureAdds a custom, fantasy soundtrack to the game. All music drawn from the Baldur's Gate II Soundtrack. See readme.txt for more information. Mods that require Faerun Soundtrack * Faerun: Sword Coast * Faerun for BNW * Faerun for GnK Compatibility Vanilla, GnK, BNW Alternate Download Site Faerun at C...38.5k downloadsupdated 5 y ago
- Extended Resource Displayby RJIsn't it annoying how difficult it is to see luxury resource quantities by default? This mod makes the quantities and trade turn times of luxury and strategic resources clearer by packaging them all in a single handy tooltip. Resources are displayed in the format of: # available to trade / # you...37.5k downloadsupdated 12 y ago
- Supernatural Civilizationsby RisoThe mod adds several supernatural civilizations to the game, and originally made in 2011 by Opusegg. This version of the mod only supports the base game without any expansions! Deep Ones: UA: +2sci water tile improvements. embark cost land/sea 1 move UB: Occult Library +2 culture/Miskatonic repla...36.6k downloadsupdated 13 y ago
- Economicsby framedarchitectureAdd a new level of government administration and strategy with this economic simulator, which allows you to manage tax rates, issue debt and enact new economic policies. Enjoy economic prosperity for astute government management; face a new disaster -- the Depression -- if your economy enters a p...36.4k downloadsupdated 9 y ago
- Global Warmingby framedarchitectureLate Game Climate Simulator This mod creates the possibility that Global Warming will affect the game world. Once any Civilization has entered the Industrial Era, there is a chance that a Global Warming Event will strike a tile. As the world grows warmer, Global Warming Events will happen more fr...34.3k downloadsupdated 12 y ago
- Militia Defenseby framedarchitectureMilitia units automatically rise up to defend against foreign invasions. Mod Mechanics * When an enemy unit first enters hostile territory, the defender raises at least one Militia near their capital. * The number of Militia raised increases by one per era past the Ancient. * Militia are much wea...34.2k downloadsupdated 12 y ago
- Town Squareby GabadurBoosts your production and economy, adding two production and one gold, but adds one production for every two citizens. Gives bonus of 10% production and 5% gold. Makes sense because by definition a larger population should get things done faster. Unlocks at trapping. Perfect for the classical er...31.8k downloadsupdated 12 y ago
- Red Planetby framedarchitectureColonize Mars! Features * Re-colored terrains * 3 Maps of Mars: Small, Standard, Large * Mars Scenarios for each map size. Compatibility * Vanilla, Gods & Kings, Brave New World * Most mods, except those that significantly alter late game techs. Supported Languages All (DE, ES, FR, IT, JA, KO, PL...31.3k downloadsupdated 11 y ago
- Move Capitalby framedarchitectureAllows you to move the Capital to any of your cities. Features * Move your capital as often as you like. * Increases in cost with each owned city, like other National Wonders. * Plunges Empire into a short period of anarchy. Compatibility * Vanilla, GnK, BNW * Most mods, as long as they include s...30.4k downloadsupdated 12 y ago
- National Wonder Collectionby framedarchitectureAdds six new National Wonders to the later Eras. v.3 not compatible with v.2 saved games. Compatibility * Vanilla; Gods and Kings; Brave New World; all DLC * Most mods, except those that fundamentally alter the Tech Tree. National Wonders Central Bank: For every Mutual Open Borders agreement, ear...29.7k downloadsupdated 12 y ago
- R.E.D. WWII RV Data Filesby bacononaboat29.3k downloadsupdated 10 y ago
- Randomize City Namesby NutzzzRandomize City Names for Civilization V , Gods + Kings, and Brave New World by Nutty Randomizes city names within a civilization's list for every city except the capital. Also affects modded civilizations. [ Random City Names, Randomise City Names ]28.9k downloadsupdated 12 y ago
- Wonder Raceby CyntherThis is an updated and extended version of hambil's Wonder Race (BNW) mod. Credits go to hambil as the original author of this mod. This mod will send you a notification whenever you are competing with the AI or another player for a wonder, telling whether you are winning or losing the wonder rac...26.5k downloadsupdated 9 y ago
- New Lunar Republicby Harald BAdds the New Lunar Republic, led by Princess Luna. Trait: Tides Ever Favorable: Naval units get +2 Movement. Fishing Boats produce +1 Food. UB: Watchtower Observatory: Half the science bonus of a normal Observatory, but doesn't require a mountain. Small defense bonus. UU: Hovertank: more powerful...25.4k downloadsupdated 11 y ago
- Convenient startby manekkIt's a common knowledge that the starting location and first city placement matters. At the same time there is a substantial luck factor involved in where you begin your adventure. On some occasions, Sid Meier spawns you in a really nice location and your civilization's dream about future prosper...23.9k downloadsupdated 11 y ago
- Enhanced Improvementsby thecrazyscotsmanThis mod adds additional yields to the following improvements: Lumbermill +1 Gold Plantation +1 Production Oil Well/Offshore Platform +1 Gold Farm/Terrace Farm +1 Production once Globalization is researched It also modifies jungle removal so that it also provides production to the nearest city (l...23.8k downloadsupdated 13 y ago
- Captured Settlers Remain Settlersby RJIf an enemy is so foolish as to allow their settlers to get captured, this mod allows you to reap the benefits instead of downgrading valuable settlers to mere workers. The flip side is true as well, so protect your settlers if you don't want any enemies gaining free cities! It's possible this mo...23.0k downloadsupdated 12 y ago
- WW2Addonby Cynther*** IMPORTANT: IF YOU HAVE PROBLEMS WITH THIS MOD, PLEASE TRY IT WITHOUT ANY OTHER MODS APART FROM THOSE REQUIRED *** This mod is designed as an addon to la-lyre-noire's Europe WW2 scenario. It makes the following changes: * Adds the following City States: Baltic States, Belgium, Bulgaria, Czecho...22.9k downloadsupdated 10 y ago
- Additional Ancient Ruin Rewardsby TomatekhThis is a minor XML mod which activates several Ancient Ruin (Goody Hut) rewards programmed into the files but disabled in the standard game. It adds: -Makes visible a nearby (invisible) Strategic Resource -Grants your Unit +10 XP -Heals your Unit (Unit must have at least 50% damage to trigger) -...22.0k downloadsupdated 12 y ago
- Modern Carriersby Red-Eyed_GelynomeV3: Improvements: - Nimitz new move is 9 but increase it's cost by at least 100 and it's req. for Uranium is now 2 instead of 1. -China has now access to the russian carrier. -Kuz carrier now requires 2 oil instead of 1. ____________________________________________________________________________...21.0k downloadsupdated 12 y ago
- Fantastical Map Scriptby mirrorMaps with not much bearing on reality. Vast jungles next to icy wastes, etc. Mountains tend to divide regions of differing terrain. Number of deep oceans (requiring Astronomy to cross) is controllable. The map is a rendering of a polygonal world--a smaller map is just a lower resolution, therefor...20.5k downloadsupdated 9 y ago
- Guy Fieri of Flavortownby TheMH06Guy Fieri, famous TV Chef, now leads his civilization of Flavortown in Civilization V! Dominate the world's culture through your spicy love of flavor and food! Make sure you have Brave New World for Civ V to ensure success! Unique Ability: Diners, Drive-Ins and Dives: All Farms, Camps and Plantat...19.8k downloadsupdated 10 y ago
- Food for Flatland cities (BNW or GK)by MachiavelliCities not built on hills get +1 Food. This is to compensate for the +1 Production (and strength bonus) that cities on hills have. This mod works with Brave New World, Gods and Kings and Vanillia.19.7k downloadsupdated 13 y ago
- Equestriaby Harald B-- If you are using Gods & Kings, use the version for that instead -- Adds Principality of Equestria civ. Trait: Secrets of Harmony: -20% Unhappiness from number of Citizens UB: Recruiting office; Replaces Stables. Extra +1 Horse and don't need nearby Horse to build. UU: Wonderbolt; Replaces Figh...19.5k downloadsupdated 12 y ago
- Capture+ (Capture more Units & Great People)by CyberX1*READ FULL DESCRIPTION* This mod will allow you (AND other civs, except barbarians) to Capture Settlers, Work Boats, Great People, and Spaceship Parts. Can still capture workers. Works with all Civilization V Versions! Direct Download: Can be captured if... - It is in a tile by itself - You kill...19.0k downloadsupdated 12 y ago
- Change Start Locationby zai4zThis mod allows you to rotate your spawn position By clicking the arrows, you can cycle through all the major civ's spawn locations. e.g if there are 8 civs in total then there are 8 available locations Additionally, by hovering over the top bar, general information about the area is displayed Co...18.7k downloadsupdated 19 mo ago
- Various Mod Componentsby zai4zInternal trade routes and airports will now form city connections The Smart AI mod is integrated into this mod Atomic bombs and missiles no longer contribute to unit "supply" cost Great people from policies, traits, buildings, etc, do NOT increase the cost of the next great person Gaining a great...18.1k downloadsupdated 9 mo ago
- Modern Realismby NanotecImproves the game experience at the modern Era DLC compatible -Nuclear weapons destroy everything within a radius of 3 -ICBM have been added -The range and the power of ballistic missiles have been improved -Nuclear fallouts make damage (but you have the time to clean the affected area) -Nuclear...17.9k downloadsupdated 10 y ago

