Surviving Mars: RelaunchedMods / Interface
Surviving Mars: Relaunched mods
Surviving Mars: Relaunched interface mods
Everything filed under interface by its own author, ordered by how much it is used.
AllGameplay105Buildings74Research31Colony Logos22Mission Sponsors20Interface19radio13Cosmetics7Translations6
19 interface mods
- Rx - Soly Newsby DashContent: Adds an in-game newspaper system that regularly publishes short, humorous, and thematic news about Martian colony life. Articles cover categories such as daily life, science, politics, tourism, rival colonies, robots, wonders, terraforming, and more. News items are dynamic, inserting col...4.0k downloadsupdated 10 mo ago
- No More Pointless Clickingby Angielski Świstak🚀 NO MORE POINTLESS CLICKING 🚀 Tired of endless clicking while ordering resources from Mother Earth? You’re in the right place. This mod is a pure quality-of-life improvement designed to save your time (and your mouse 🖱️) by streamlining resource management. No more manual clicking to top up tank...1.2k downloadsupdated 9 mo ago
- Triboelectric Scrubber Max Range (Quality of Life Mods)by AurarixThis is a a ported version of the original Surviving Mars mod by DeProgrammer. It simply shows the maximum possible range of the Triboelectric Scrubber while building it, which can help with placement.895 downloadsupdated 6 mo ago
- Red Horizon - Coreby DashAbout Red Horizon was originally a personal mod where I improved several aspects of the game and added new content, with limited mod compatibility. It is now split into several independent mods, with improved compatibility. All Red Horizon mods depend on this Core module. It includes: Quality of...581 downloadsupdated 6 mo ago
- Red Horizon - ResearchUIby DashThis mod improves the technology tree interface. Features Visual improvements to the UI Adds missing information: Boost effects per tech field and per technology Estimated time for the current research Indicator for repeatable technologies Automatically queues a repeatable technology when no othe...452 downloadsupdated 5 mo ago
- QoL and UI Additionsby lukeh_roThis mod adds QoL features, UI enhances that imply no changed mechanics. Current features: - Faster speed button - Rover commands: = call an explorer from the anomaly infopanel = call a transported from a deposit infopanel - Visitors portraits list for service buildings = can be used to evict cus...435 downloadsupdated 8 mo ago
- AutoMatic Research Repeaterby essellAutomatically Repeats Research if the last item was repeatable, and the queue is empty.412 downloadsupdated 5 mo ago
- GromRby GromGorMod languages: English, Russian<br> Языки мода: Английский, Русский<br> ---------------MOD FEATURES-----------<br> Automated valves and switches,<br> Automated Stirlings,<br> Auto mode for drone Hubs and drone Factories,<br> Auto mode for tradepads, adjustable trade interval,<br> All resources in...360 downloadsupdated 3 mo ago
- More Rocket Controlsby lukeh_roAllow automated rockets to bring tourists and adds more infopanel buttons. In automated mode, rockets can be configured to bring tourists from Earth up to the selected number in the slider. The incoming tourists are capped to the available hotel places on the surface colony and are filtered accor...359 downloadsupdated 8 mo ago
- Red Horizon - Safariby DashThis mod improves Safari gameplay, making it deeper and more flexible, and enhances the interface with more information. Features Disasters (Dust Storm, Cold Wave, etc.) now affect Safari Reworked route creation tools and interface Displays Satisfaction points and buildings affected by each waypo...359 downloadsupdated 6 mo ago
- Red Horizon - Tourismby DashWarning: This mod is still in development, but it already provides a stable foundation. Additional content is planned. This mod expands tourism gameplay, making it more engaging and rewarding, while improving the interface. Features Tourism Level system (1 to 5 stars) Colony gains XP when tourist...356 downloadsupdated 6 mo ago
- Martian Expressby lukeh_roChanges to trains and stations: - Increased the maximum train passengers from 8 to 12 and changed Train Cargo Standards law to increase passengers instead of cargo - Waste rocks can be stored at stations and transportable by trains (there's no visual storage for those for now) - Make colonists bo...297 downloadsupdated 8 mo ago
- 5xSun - AutoRefillby Speedle5xSun - AutoRefill automatically scans and replenishes your resource deposits 5 times a sol (at hours 0, 5, 10, 15, and 20). By default, it refills surface and subsurface deposits (Concrete, Metals, Rare Metals, Water, and Rare Minerals) to their maximum capacity when they drop below 30%, ensurin...166 downloadsupdated 2 mo ago
- Nurseries Limit Birthsby James187Nurseries Limit Births Adds a new Birth Control Policy that limits births to available Nursery capacity. Births Limited to Nurseries When active, births are permitted only while the number of children in the Dome remains below the current operational capacity of its Nurseries. Features Adds a new...158 downloadsupdated 2 mo ago
- Force Deleteby 76561198691209684Delete what normal demolition cannot: stuck objects such as bugged train tracks, and advanced targets such as colonists, deposits, scenario decorations, etc. Level 1 — Standard Force Delete For normal demolishable objects. It uses the game’s standard demolition path when possible, making it the s...122 downloadsupdated 2 mo ago
- Bug Fixesby 76561198691209684REMARK: • This mod will be superseded by SMR Community Fixes. Please switch to it if you can. • Do not enable the Bug Fixes and SMR Community Fixes mods at the same time. They will interfere with each other. ──────────────────────────────────────── A collection of fixes for some Surviving Mars: R...101 downloadsupdated 1 mo ago
- Martian Toponymy - A Placename Generatorby HandyVacDo you think it's a bit boring that all the vistas on the Martian surface are simply named "Vista", and all the restaurants in your domes are simply named "Diner"? This mod aims to add variety with procedurally-generated place names, describing the nearby terrain features and resources, and expre...90 downloadsupdated 2 mo ago
- CTRL + C Copy Selected Buildingby KlyptoIt adds a new key binding defaulting to CTRL+C on the options menu that copies the currently selected building for construction (the copy button on the bottom of the info panel). The error sound will play if you are not able to copy the object.79 downloadsupdated 7 mo ago
- Rival - Terraforming Initiativeby HandyVacMakes the Terraforming Initiative mission sponsor available as a Rival Colony, who will gradually terraform your planet as their colony grows. This does not in any way change the playable Terraforming Institute sponsor. Rival Terraforming As and when they acquire the needed techs and resources, t...30 downloadsupdated 1 mo ago