Surviving Mars: RelaunchedMods / Interface
Surviving Mars: Relaunched mods
Surviving Mars: Relaunched interface mods
Everything filed under interface by its own author, ordered by how much it is used.
19 interface mods, most downloaded first · newest update 5 Oct 2026
AllGameplay105Buildings74Research31Colony Logos22Mission Sponsors20Interface19radio13Cosmetics7Translations6
19 interface mods
- Rx - Soly Newsby DashContent: Adds an in-game newspaper system that regularly publishes short, humorous, and thematic news about Martian colony life. Articles cover categories such as daily life, science, politics, tourism, rival colonies, robots, wonders, terraforming, and more. News items are dynamic, inserting col...4.0k downloadsupdated 12 mo ago
- No More Pointless Clickingby Angielski Świstak🚀 NO MORE POINTLESS CLICKING 🚀 Tired of endless clicking while ordering resources from Mother Earth? You’re in the right place. This mod is a pure quality-of-life improvement designed to save your time (and your mouse 🖱️) by streamlining resource management. No more manual clicking to top up tank...1.4k downloadsupdated 10 mo ago
- Triboelectric Scrubber Max Range (Quality of Life Mods)by Aurarix*** Verified to work with game version 1.1.0. *** This is a a ported version of the original Surviving Mars mod by DeProgrammer. It simply shows the maximum possible range of the Triboelectric Scrubber while building it, which can help with placement.1.2k downloadsupdated 1 mo ago
- Nurseries Limit Birthsby James187Nurseries Limit Births Adds a new Birth Control Policy that limits births to available Nursery capacity. Births Limited to Nurseries When active, births are permitted only while the number of children in the Dome remains below the current operational capacity of its Nurseries. Features Adds a new...700 downloadsupdated 2 mo ago
- Red Horizon - Coreby DashAbout Red Horizon was originally a personal mod where I improved several aspects of the game and added new content, with limited mod compatibility. It is now split into several independent mods, with improved compatibility. All Red Horizon mods depend on this Core module. It includes: Quality of...581 downloadsupdated 8 mo ago
- Gromby GromGorMod languages: English, Russian<br> Языки мода: Английский, Русский<br> ---------------MOD FEATURES-----------<br> AUTOMATION. Added auto mode for valves, switches, stirling generators, drone hubs, drone factories, tradepads. You can enable automatic sector exploration in the mod options. <br> SP...476 downloadsupdated 29 d ago
- AutoMatic Research Repeaterby essellAutomatically Repeats Research if the last item was repeatable, and the queue is empty.473 downloadsupdated 2 mo ago
- QoL and UI Additionsby lukeh_roThis mod adds QoL features, UI enhances that imply no changed mechanics. Current features: - Faster speed button - Rover commands: = call an explorer from the anomaly infopanel = call a transported from a deposit infopanel - Visitors portraits list for service buildings = can be used to evict cus...468 downloadsupdated 9 mo ago
- Red Horizon - ResearchUIby DashThis mod improves the technology tree interface. Features Visual improvements to the UI Adds missing information: Boost effects per tech field and per technology Estimated time for the current research Indicator for repeatable technologies Automatically queues a repeatable technology when no othe...452 downloadsupdated 7 mo ago
- More Rocket Controlsby lukeh_roAllow automated rockets to bring tourists and adds more infopanel buttons. In automated mode, rockets can be configured to bring tourists from Earth up to the selected number in the slider. The incoming tourists are capped to the available hotel places on the surface colony and are filtered accor...417 downloadsupdated 9 mo ago
- 5xSun - AutoRefillby Speedle5xSun - AutoRefill automatically scans and replenishes your resource deposits 5 times a sol (at hours 0, 5, 10, 15, and 20). By default, it refills surface and subsurface deposits (Concrete, Metals, Rare Metals, Water, and Rare Minerals) to their maximum capacity when they drop below 30%, ensurin...412 downloadsupdated 4 mo ago
- Martian Expressby lukeh_roChanges to trains and stations: - Increased the maximum train passengers from 8 to 12 and changed Train Cargo Standards law to increase passengers instead of cargo - Waste rocks can be stored at stations and transportable by trains (there's no visual storage for those for now) - Make colonists bo...363 downloadsupdated 9 mo ago
- Red Horizon - Safariby DashThis mod improves Safari gameplay, making it deeper and more flexible, and enhances the interface with more information. Features Disasters (Dust Storm, Cold Wave, etc.) now affect Safari Reworked route creation tools and interface Displays Satisfaction points and buildings affected by each waypo...359 downloadsupdated 7 mo ago
- Red Horizon - Tourismby DashWarning: This mod is still in development, but it already provides a stable foundation. Additional content is planned. This mod expands tourism gameplay, making it more engaging and rewarding, while improving the interface. Features Tourism Level system (1 to 5 stars) Colony gains XP when tourist...356 downloadsupdated 7 mo ago
- Force Deleteby 76561198691209684Delete what normal demolition cannot: stuck objects such as bugged train tracks, and advanced targets such as colonists, deposits, scenario decorations, etc. Level 1 — Standard Force Delete For normal demolishable objects. It uses the game’s standard demolition path when possible, making it the s...231 downloadsupdated 24 d ago
- Bug Fixesby 76561198691209684A collection of fixes for some Surviving Mars: Relaunched v1.0.7 bugs. Every fix is independent and can be turned on or off on its own, and turning one off puts the vanilla behaviour back. indicates that a fix still requires further testing. Access it from: Main Menu → Options → SMR Community Fix...160 downloadsupdated 24 d ago
- Martian Toponymy - A Placename Generatorby HandyVacDo you think it's a bit boring that all the vistas on the Martian surface are simply named "Vista", and all the restaurants in your domes are simply named "Diner"? This mod aims to add variety with procedurally-generated place names, describing the nearby terrain features and resources, and expre...141 downloadsupdated 4 mo ago
- CTRL + C Copy Selected Buildingby KlyptoIt adds a new key binding defaulting to CTRL+C on the options menu that copies the currently selected building for construction (the copy button on the bottom of the info panel). The error sound will play if you are not able to copy the object.108 downloadsupdated 8 mo ago
- Rival - Terraforming Initiativeby HandyVacMakes the Terraforming Initiative mission sponsor available as a Rival Colony, who will gradually terraform your planet as their colony grows. This does not in any way change the playable Terraforming Institute sponsor. Rival Terraforming As and when they acquire the needed techs and resources, t...93 downloadsupdated 3 mo ago
19 interface mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.