Surviving Mars: RelaunchedMods / Gameplay
Surviving Mars: Relaunched mods
Surviving Mars: Relaunched gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
105 gameplay mods, most downloaded first · newest update 19 Oct 2026
AllGameplay105Buildings74Research31Colony Logos22Mission Sponsors20Interface19radio13Cosmetics7Translations6
105 gameplay mods
- Rx - RxResearch Agencyby DashNew Building: Rx Automated Factory A fully robotic industrial facility capable of producing one resource at a time: Polymers, Machine Parts, or Electronics. It works outside domes and provides stable automated production, balanced by high power consumption and maintenance. The player can switch t...10.3k downloadsupdated 8 mo ago
- Rx - Passage Hubby DashNew Building: Rx Passage Hub A central connector that links up to four domes through a single structure. It allows highly flexible and modular dome networks, opening new layout possibilities for advanced colonies. Features: • Connects up to 4 domes • Drones can travel through the hub, improving l...10.0k downloadsupdated 11 mo ago
- Rx - Automated Factoryby DashNew Building: Rx Automated Factory A fully robotic industrial facility capable of producing one resource at a time: Polymers, Machine Parts, or Electronics. It works outside domes and provides stable automated production, balanced by high power consumption and maintenance. The player can switch t...4.0k downloadsupdated 8 mo ago
- More Depositsby NeonessConcrete, Metals, Rare metals, Water deposits are doubled Fix Deposits Grade to Very High *Applies to new games only. *Applies to Surface deposits only. *You can change bonus in Option > Mod Option Menu!3.5k downloadsupdated 11 mo ago
- More Breakthrough Optionsby James187More Breakthrough Options More Breakthrough Options expands the breakthrough selection popup, giving you more control over what appears when a breakthrough anomaly is completed. My other mods I focus on enhancing gameplay by increasing player agency and choice. This mod is part of my Surviving Ma...3.3k downloadsupdated 2 mo ago
- More Anomaliesby NeonessAdds an anomaly bonus to vanilla sponsors. +6 Breakthrough +20 Event +10 Technology *Applies to new games only. *You can change bonus in Option > Mod Option Menu!3.2k downloadsupdated 11 mo ago
- Dome and Extractor Range Extendby NeonessDome and Extractor Range doubled3.1k downloadsupdated 11 mo ago
- No Passage Penalty (Game Rule)by LolerAdds a Game Rule to remove the Penalty from using Passages3.0k downloadsupdated 11 mo ago
- Start with all Breakthroughsby NeonessAdd Game Rule - Grant Breakthroughs, Discover Breakthroughs Start with Breakthroughs Grant Breakthroughs - All Breakthroughs granted Discover Breakthroughs - Discover Breakthrough every 3 Sol You can change discover interval in Option > Mod Option Menu! (Default : 3 sol)2.6k downloadsupdated 11 mo ago
- Omega Telescope Unlocks all Breakthroughsby LolerThe Omega Telescope will unlock all breakthroughs. Configure how it will do that in the mod Options.2.5k downloadsupdated 1 mo ago
- Passage Networkby LolerThis mod allows your Colonists to travel to any Dome connected through Passages regardless of distance or number of Passages between the Colonist and his target. This is a maintained conversion of the Passage Network mod for Relaunched. Original mod by ChoGGi2.4k downloadsupdated 1 mo ago
- Speed Modby ZavichijIncreases the medium speed to 5x (default is 3x) and fast to 15x normal (default is 5x).1.8k downloadsupdated 25 d ago
- Exotic Minerals Expandedby James187Exotic Minerals Expanded. Exotic Minerals Expanded adds meaningful, balanced, late-game surface applications for Exotic Minerals. Exotic Mineral powered building upgrades deliver significant advantages to your colony. My other mods I focus on enhancing gameplay by increasing player agency and cho...1.7k downloadsupdated 1 mo ago
- Superior Cable and Pipeby NeonessAdd Game Rule - Superior Cable and Pipe Start game with breakthrough technology Superior Cables - Free build and never fault Superior Pipes - Free build and never leak1.6k downloadsupdated 12 mo ago
- Super Big Mapby 76561198691209684Super Big Map: 3x more map. No extra fries. This mod expands the playable area on any new map from a 10 × 10 sector grid to a 20 × 20 sector grid, giving you 300 additional sectors to explore and build on. To activate it, toogle the button Expand Map in the Colony Site screen. Zoom can be changed...1.5k downloadsupdated 15 d ago
- Unlock All Domesby ZavichijUnlocks all domes1.5k downloadsupdated 12 mo ago
- Super Droneby NeonessAdd Game Rule - Super Drone Start game with Strong Drone bonus Drone Movespeed +200% Drone Carry Amount +5 Drone Battery Max +200% Shuttle Movespeed +200% Shuttle Carry Amount +51.4k downloadsupdated 12 mo ago
- TG Technology Packby Tymewizard🌐 TG Technology Pack Expand Mars with 32 new technologies across every research field The TG Technology Pack is a large-scale expansion for Surviving Mars: Relaunched that adds 45 carefully designed technologies to deepen progression, enhance terraforming, and reward long-term colony planning. Bu...1.4k downloadsupdated 10 mo ago
- 30x Zoomby Nimir-RajThis mod allows players to zoom out much further. Inspired by Wolvyreen's Better Zoom Distance for the original game.1.3k downloadsupdated 11 mo ago
- Custom Modifierby NeonessYou can change game properties 1. Option > Mod Options > Change the properties you want 2. Select Custom Game rule and start game! Modifier Applies to new games only.1.2k downloadsupdated 11 mo ago
- TG Sponser Packby Tymewizard🌌 TG Mission Sponsor Pack Five new mission sponsors, five new paths to conquering Mars. Created by Tymewizard 🚀 Overview The TG Mission Sponsor Pack adds five fully unique sponsors to Surviving Mars: Relaunched, each featuring: A custom mission logo Custom colony color schemes Eligibility as Riva...1.1k downloadsupdated 10 mo ago
- Wazpzzzby ZavichijUnlock Flying Drones for all mission sponsors, should work on saved games too. If you load with the mod and see only normal drones, pull them all back to dronehub then back out again and it will be wasps1.0k downloadsupdated 11 mo ago
- Geyser Enhancementsby James187Geyser Enhancements Exploit Dust Geysers for Polymer production, or permanently reclaim them to create valuable buildable land. Dust Geysers are no longer just obstacles. Construct a Geyser Reclamation Facility directly on an active geyser to generate a steady supply of Polymers. Later, launch a...1.0k downloadsupdated 2 mo ago
- Reinforced Power Buildingby NeonessAdd Game Rule - Reinforced Solar Panel, Wind Turbine, Battery Solar Panel, Wind Turbine, Battery no longer require Maintenance.923 downloadsupdated 9 mo ago
- TG Commander Packby Tymewizard🌑 TG Commander Pack Expand your strategic options with six new, fully unique Commander Profiles. Created by Tymewizard 🚀 About This Mod The TG Commander Pack adds six powerful, lore-friendly Commander Profiles to Surviving Mars: Relaunched—each with exclusive colony-wide effects, unique playstyle...919 downloadsupdated 11 mo ago
- Auto Researchby ZavichijAuto Research Automates the usage of tech points. Unless you premarked a tech, it will simply use the tech point to unlock a research on random.917 downloadsupdated 1 mo ago
- Career AI (Relaunched)by MasterOfGreyAn almost direct import of SkiRich's Career AI mod from the original: If SkiRich decides to republish for SM Relaunched I will GLADLY hand this over and take it down. Original Mod Description: The Intelligent workplace selection and jobhunting A.I. for colonists. Career A.I. introduces three new...913 downloadsupdated 6 mo ago
- Spire Anywhereby NeonessPlace Spire anywhere863 downloadsupdated 11 mo ago
- More Rivalsby lukeh_roAllows selecting up to 10 rivals when starting a game. Works for new games only. Buy Me a Coffee Paypal Support853 downloadsupdated 11 mo ago
- Start With The Domes You Wantby James187Start With the Domes You Want Configure exactly which domes are available from game start — or use ready-made presets for a faster setup. This mod gives you full control over starting dome availability, without touching costs, research pacing, or vanilla balance logic. My other mods I focus on en...841 downloadsupdated 8 mo ago
- Alien Imprints is Configurableby James187Alien Imprints – Configurable Artifact Spawns Gain full control over how many Alien Artifacts anomalies are created when the Alien Imprints breakthrough is researched. In the vanilla game, Alien Imprints spawns a random number of anomalies between 3 and 10. This mod allows you to define your own...811 downloadsupdated 2 mo ago
- Nano Refinementby Spanish InquisitionAdd Game Rule - Nano Refinement Start game with breakthrough technology Nano Refinement - All extractors still extract a small amount of resources after the deposit is depleted796 downloadsupdated 11 mo ago
- Tech Mex Delightby ZavichijTech Mex Delight Updated for Feeding the Future, if you find it not working, please tell! This massive package consists of: 96 Techs 40 Buildings with a separate tech tree 1 Game Rule for Chaos Theory that always unlock Micromachines. Changed so when this mod uses the new Tech Tree Rebalanced mod...796 downloadsupdated 20 d ago
- Compressed Storageby GromGorContains three buildings (in their own build menu Compressed Air Storage (CAS) Compressed Water Storage (CWS) High Efficiency Capacitor HEC) 50 Concrete, 50 Metal, 50 Polymer. CAS & CWS require 5 Machine Parts as well whereas HEC needs 5 Electronics instead. CAS & CWS store 3k by default, fully u...795 downloadsupdated 10 mo ago
- Real Artificial Sunby Commisar Jon FuklawThis is a simple value change for the Artificial Sun wonder, as the mod configuration menu and configurable artificial sun have not been brought over to the remaster. Increases effect range of the Artificial Sun from 5 to 16 Hexes from the edge of the wonder. Once fueled and active, this allows f...757 downloadsupdated 11 mo ago
- Meteor Discoveriesby James187Meteor Discoveries Bring unexpected discoveries to the chaos of meteor impacts. Rare meteor impacts can reveal Vistas or Research Sites across Mars. Normally, when a meteor lands on open ground in Surviving Mars, it may leave behind resources such as Metals, Polymers, or Anomalies. This mod adds...749 downloadsupdated 8 mo ago
- Nurseries Limit Birthsby James187Nurseries Limit Births Adds a new Birth Control Policy that limits births to available Nursery capacity. Births Limited to Nurseries When active, births are permitted only while the number of children in the Dome remains below the current operational capacity of its Nurseries. Features Adds a new...700 downloadsupdated 2 mo ago
- Tech Anomaly Unlocks Are Configurableby James187Tech Anomaly Unlocks Are Configurable This mod allows you to configure how many technologies are unlocked when an Explorer Rover analyses a Tech Anomaly. Configurable Behaviour You can set a minimum and maximum number of technologies to unlock when a Tech Anomaly is analysed. Each anomaly will th...662 downloadsupdated 2 mo ago
- No More Locked Mega Minesby Angielski Świstak⛏️ NO MORE LOCKED MEGA MINES ☀️ Tired of artificial limits? This mod removes hard restrictions and allows you to build multiple powerful structures with no limits. No compromises. Full building freedom. ⛏️ The Excavator – build as many as you want ⛏️ Moho Mine – no more single-instance limit ☀️ A...620 downloadsupdated 10 mo ago
- Easy politics, smart colonistsby NeonessEasy politics, smart colonists Factions likes changed Factions tasks changed Positive Traits weight 5x Negative Traits weight set 0605 downloadsupdated 11 mo ago
- Asteroid Rocket Waste Fixby OxygenusDrones will no longer try to load the rocket with waste. Should work for existing save game, but asteroid should be unvisited when mod is installed.588 downloadsupdated 12 mo ago
- Red Horizon - Coreby DashAbout Red Horizon was originally a personal mod where I improved several aspects of the game and added new content, with limited mod compatibility. It is now split into several independent mods, with improved compatibility. All Red Horizon mods depend on this Core module. It includes: Quality of...581 downloadsupdated 8 mo ago
- Disaster Preparednessby NeonessAdd Game Rule - Disaster Preparedness Start game with physics technology and prefabs Subsurface Heating - Unlock Subsurface Heater Meteor Defense System - Unlock MDS Laser575 downloadsupdated 12 mo ago
- Wondrous Wondersby Commisar Jon FuklawBasic info Re-balances all Wonders, as well as the two Breakthrough dome designs. Some changes are major, whereas others are significantly less so. Multiple Artificial Suns no longer cause issues with solar panels due to some legacy scripting from ChoGGi. Compatibility Incompatible with anything...536 downloadsupdated 11 mo ago
- LukeH's Outpostsby lukeh_roSend rockets with resources, drones and colonists to build outposts around Mars. To start the construction select an empty spot on the planetary view. The Research Station can be built in orbit once Interplanetary Projects are researched. The station is built in stages and then scientists can be...525 downloadsupdated 11 mo ago
- Meteor Captureby James187Meteor Capture Turn a disaster into an opportunity. Construct the Meteor Lure and deliberately draw a meteor strike to a location of your choosing — transforming risk into reward. My other mods I focus on enhancing gameplay by increasing player agency and choice. This mod is part of my Surviving...484 downloadsupdated 2 mo ago
- Better Disastersby James187Better Disasters Disaster system improvements for Surviving Mars: Relaunched. Does Mars feel too tame? Do disasters feel like they don't matter? Then this is the mod for you! Better Disasters restores the disaster system to a fully functional state and enhances disaster mechanics to deliver a mor...483 downloadsupdated 2 mo ago
- Gromby GromGorMod languages: English, Russian<br> Языки мода: Английский, Русский<br> ---------------MOD FEATURES-----------<br> AUTOMATION. Added auto mode for valves, switches, stirling generators, drone hubs, drone factories, tradepads. You can enable automatic sector exploration in the mod options. <br> SP...476 downloadsupdated 29 d ago
105 gameplay mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.