Surviving Mars: RelaunchedMods / Gameplay
Surviving Mars: Relaunched mods
Surviving Mars: Relaunched gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay105Buildings74Research31Colony Logos22Mission Sponsors20Interface19radio13Cosmetics7Translations6
105 gameplay mods
- Rx - RxResearch Agencyby DashNew Building: Rx Automated Factory A fully robotic industrial facility capable of producing one resource at a time: Polymers, Machine Parts, or Electronics. It works outside domes and provides stable automated production, balanced by high power consumption and maintenance. The player can switch t...10.3k downloadsupdated 7 mo ago
- Rx - Passage Hubby DashNew Building: Rx Passage Hub A central connector that links up to four domes through a single structure. It allows highly flexible and modular dome networks, opening new layout possibilities for advanced colonies. Features: • Connects up to 4 domes • Drones can travel through the hub, improving l...10.0k downloadsupdated 9 mo ago
- Rx - Automated Factoryby DashNew Building: Rx Automated Factory A fully robotic industrial facility capable of producing one resource at a time: Polymers, Machine Parts, or Electronics. It works outside domes and provides stable automated production, balanced by high power consumption and maintenance. The player can switch t...4.0k downloadsupdated 7 mo ago
- No Passage Penalty (Game Rule)by LolerAdds a Game Rule to remove the Penalty from using Passages3.0k downloadsupdated 10 mo ago
- More Depositsby NeonessConcrete, Metals, Rare metals, Water deposits are doubled Fix Deposits Grade to Very High *Applies to new games only. *Applies to Surface deposits only. *You can change bonus in Option > Mod Option Menu!2.9k downloadsupdated 10 mo ago
- More Anomaliesby NeonessAdds an anomaly bonus to vanilla sponsors. +6 Breakthrough +20 Event +10 Technology *Applies to new games only. *You can change bonus in Option > Mod Option Menu!2.7k downloadsupdated 10 mo ago
- Dome and Extractor Range Extendby NeonessDome and Extractor Range doubled2.6k downloadsupdated 10 mo ago
- More Breakthrough Optionsby James187More Breakthrough Options More Breakthrough Options expands the breakthrough selection popup, giving you more control over what appears when a breakthrough anomaly is completed. My other mods I focus on enhancing gameplay by increasing player agency and choice. This mod is part of my Surviving Ma...2.4k downloadsupdated 3 mo ago
- Start with all Breakthroughsby NeonessAdd Game Rule - Grant Breakthroughs, Discover Breakthroughs Start with Breakthroughs Grant Breakthroughs - All Breakthroughs granted Discover Breakthroughs - Discover Breakthrough every 3 Sol You can change discover interval in Option > Mod Option Menu! (Default : 3 sol)2.4k downloadsupdated 10 mo ago
- Omega Telescope Unlocks all Breakthroughsby LolerThe Omega Telescope will unlock all breakthroughs. Configure how it will do that in the mod Options.2.0k downloadsupdated 6 mo ago
- Passage Networkby LolerThis mod allows your Colonists to travel to any Dome connected through Passages regardless of distance or number of Passages between the Colonist and his target. This is a conversion of the Passage Network mod for Relaunched. Original mod by ChoGGi1.6k downloadsupdated 9 mo ago
- Speed Modby ZavichijIncreases the medium speed to 5x (default is 3x) and fast to 15x normal (default is 5x).1.6k downloadsupdated 9 mo ago
- Superior Cable and Pipeby NeonessAdd Game Rule - Superior Cable and Pipe Start game with breakthrough technology Superior Cables - Free build and never fault Superior Pipes - Free build and never leak1.4k downloadsupdated 10 mo ago
- TG Technology Packby Tymewizard🌐 TG Technology Pack Expand Mars with 32 new technologies across every research field The TG Technology Pack is a large-scale expansion for Surviving Mars: Relaunched that adds 45 carefully designed technologies to deepen progression, enhance terraforming, and reward long-term colony planning. Bu...1.4k downloadsupdated 9 mo ago
- Unlock All Domesby ZavichijUnlocks all domes1.3k downloadsupdated 10 mo ago
- Super Droneby NeonessAdd Game Rule - Super Drone Start game with Strong Drone bonus Drone Movespeed +200% Drone Carry Amount +5 Drone Battery Max +200% Shuttle Movespeed +200% Shuttle Carry Amount +51.2k downloadsupdated 10 mo ago
- 30x Zoomby Nimir-RajThis mod allows players to zoom out much further. Inspired by Wolvyreen's Better Zoom Distance for the original game.1.1k downloadsupdated 9 mo ago
- Custom Modifierby NeonessYou can change game properties 1. Option > Mod Options > Change the properties you want 2. Select Custom Game rule and start game! Modifier Applies to new games only.1.1k downloadsupdated 10 mo ago
- Exotic Minerals Expandedby James187Exotic Minerals, relaunched. Exotic Minerals were introduced with Below & Beyond… but they were never truly integrated into the surface economy. This mod changes that. Exotic Minerals Expanded adds meaningful, balanced, late-game surface applications for Exotic Minerals — giving you real reasons...1.1k downloadsupdated 6 mo ago
- TG Sponser Packby Tymewizard🌌 TG Mission Sponsor Pack Five new mission sponsors, five new paths to conquering Mars. Created by Tymewizard 🚀 Overview The TG Mission Sponsor Pack adds five fully unique sponsors to Surviving Mars: Relaunched, each featuring: A custom mission logo Custom colony color schemes Eligibility as Riva...991 downloadsupdated 9 mo ago
- Wazpzzzby ZavichijUnlock Flying Drones for all mission sponsors, should work on saved games too. If you load with the mod and see only normal drones, pull them all back to dronehub then back out again and it will be wasps901 downloadsupdated 10 mo ago
- TG Commander Packby Tymewizard🌑 TG Commander Pack Expand your strategic options with six new, fully unique Commander Profiles. Created by Tymewizard 🚀 About This Mod The TG Commander Pack adds six powerful, lore-friendly Commander Profiles to Surviving Mars: Relaunched—each with exclusive colony-wide effects, unique playstyle...827 downloadsupdated 9 mo ago
- Reinforced Power Buildingby NeonessAdd Game Rule - Reinforced Solar Panel, Wind Turbine, Battery Solar Panel, Wind Turbine, Battery no longer require Maintenance.825 downloadsupdated 8 mo ago
- Auto Researchby ZavichijAuto Research Automates researching. At the start of the game and every time a research is completed this mod will make sure to fill the research queue with the cheapest non-repeatable research. If there are multiple cheapest it will choose one at random. This mod will not populate the research q...809 downloadsupdated 10 mo ago
- Career AI (Relaunched)by MasterOfGreyAn almost direct import of SkiRich's Career AI mod from the original: If SkiRich decides to republish for SM Relaunched I will GLADLY hand this over and take it down. Original Mod Description: The Intelligent workplace selection and jobhunting A.I. for colonists. Career A.I. introduces three new...779 downloadsupdated 5 mo ago
- Spire Anywhereby NeonessPlace Spire anywhere762 downloadsupdated 10 mo ago
- More Rivalsby lukeh_roAllows selecting up to 10 rivals when starting a game. Works for new games only. Buy Me a Coffee Paypal Support752 downloadsupdated 10 mo ago
- Nano Refinementby Spanish InquisitionAdd Game Rule - Nano Refinement Start game with breakthrough technology Nano Refinement - All extractors still extract a small amount of resources after the deposit is depleted750 downloadsupdated 10 mo ago
- Tech Mex Delightby ZavichijTech Mex Delight Updated hopefully without issues for Relaunch, if you find it not working, please tell! Wanted to have some more late game, at the time terraforming was 100% all techs was long gone researched. I have used Extended Research Pack to make it a little more fun, but its not been upda...737 downloadsupdated 4 mo ago
- Real Artificial Sunby Commisar Jon FuklawThis is a simple value change for the Artificial Sun wonder, as the mod configuration menu and configurable artificial sun have not been brought over to the remaster. Increases effect range of the Artificial Sun from 5 to 16 Hexes from the edge of the wonder. Once fueled and active, this allows f...702 downloadsupdated 10 mo ago
- Compressed Storageby GromGorContains three buildings (in their own build menu Compressed Air Storage (CAS) Compressed Water Storage (CWS) High Efficiency Capacitor HEC) 50 Concrete, 50 Metal, 50 Polymer. CAS & CWS require 5 Machine Parts as well whereas HEC needs 5 Electronics instead. CAS & CWS store 3k by default, fully u...673 downloadsupdated 8 mo ago
- Start With The Domes You Wantby James187Start With the Domes You Want Configure exactly which domes are available from game start — or use ready-made presets for a faster setup. This mod gives you full control over starting dome availability, without touching costs, research pacing, or vanilla balance logic. My other mods I focus on en...594 downloadsupdated 7 mo ago
- Alien Imprints is Configurableby James187Alien Imprints – Configurable Artifact Spawns Gain full control over how many Alien Artifacts anomalies are created when the Alien Imprints breakthrough is researched. In the vanilla game, Alien Imprints spawns a random number of anomalies between 3 and 10. This mod allows you to define your own...585 downloadsupdated 7 mo ago
- Red Horizon - Coreby DashAbout Red Horizon was originally a personal mod where I improved several aspects of the game and added new content, with limited mod compatibility. It is now split into several independent mods, with improved compatibility. All Red Horizon mods depend on this Core module. It includes: Quality of...581 downloadsupdated 6 mo ago
- Asteroid Rocket Waste Fixby OxygenusDrones will no longer try to load the rocket with waste. Should work for existing save game, but asteroid should be unvisited when mod is installed.565 downloadsupdated 10 mo ago
- Easy politics, smart colonistsby NeonessEasy politics, smart colonists Factions likes changed Factions tasks changed Positive Traits weight 5x Negative Traits weight set 0556 downloadsupdated 10 mo ago
- Disaster Preparednessby NeonessAdd Game Rule - Disaster Preparedness Start game with physics technology and prefabs Subsurface Heating - Unlock Subsurface Heater Meteor Defense System - Unlock MDS Laser531 downloadsupdated 10 mo ago
- No More Locked Mega Minesby Angielski Świstak⛏️ NO MORE LOCKED MEGA MINES ☀️ Tired of artificial limits? This mod removes hard restrictions and allows you to build multiple powerful structures with no limits. No compromises. Full building freedom. ⛏️ The Excavator – build as many as you want ⛏️ Moho Mine – no more single-instance limit ☀️ A...529 downloadsupdated 9 mo ago
- Meteor Discoveriesby James187Meteor Discoveries Bring unexpected discoveries to the chaos of meteor impacts. Rare meteor impacts can reveal Vistas or Research Sites across Mars. Normally, when a meteor lands on open ground in Surviving Mars, it may leave behind resources such as Metals, Polymers, or Anomalies. This mod adds...516 downloadsupdated 6 mo ago
- Wondrous Wondersby Commisar Jon FuklawBasic info Re-balances all Wonders, as well as the two Breakthrough dome designs. Some changes are major, whereas others are significantly less so. Multiple Artificial Suns no longer cause issues with solar panels due to some legacy scripting from ChoGGi. Compatibility Incompatible with anything...489 downloadsupdated 10 mo ago
- Tech Anomaly Unlocks Are Configurableby James187Tech Anomaly Unlocks Are Configurable This mod allows you to configure how many technologies are revealed when an Explorer Rover analyses a tech anomaly. My other mods I focus on enhancing gameplay by increasing player agency and choice. This mod is part of my Surviving Mars: Relaunched collectio...485 downloadsupdated 7 mo ago
- LukeH's Outpostsby lukeh_roSend rockets with resources, drones and colonists to build outposts around Mars. To start the construction select an empty spot on the planetary view. The Research Station can be built in orbit once Interplanetary Projects are researched. The station is built in stages and then scientists can be...463 downloadsupdated 9 mo ago
- AutoMatic Research Repeaterby essellAutomatically Repeats Research if the last item was repeatable, and the queue is empty.412 downloadsupdated 5 mo ago
- GromRby GromGorMod languages: English, Russian<br> Языки мода: Английский, Русский<br> ---------------MOD FEATURES-----------<br> Automated valves and switches,<br> Automated Stirlings,<br> Auto mode for drone Hubs and drone Factories,<br> Auto mode for tradepads, adjustable trade interval,<br> All resources in...360 downloadsupdated 3 mo ago
- More Rocket Controlsby lukeh_roAllow automated rockets to bring tourists and adds more infopanel buttons. In automated mode, rockets can be configured to bring tourists from Earth up to the selected number in the slider. The incoming tourists are capped to the available hotel places on the surface colony and are filtered accor...359 downloadsupdated 8 mo ago
- Red Horizon - Safariby DashThis mod improves Safari gameplay, making it deeper and more flexible, and enhances the interface with more information. Features Disasters (Dust Storm, Cold Wave, etc.) now affect Safari Reworked route creation tools and interface Displays Satisfaction points and buildings affected by each waypo...359 downloadsupdated 6 mo ago
- Red Horizon - Tourismby DashWarning: This mod is still in development, but it already provides a stable foundation. Additional content is planned. This mod expands tourism gameplay, making it more engaging and rewarding, while improving the interface. Features Tourism Level system (1 to 5 stars) Colony gains XP when tourist...356 downloadsupdated 6 mo ago
- Superior Superconducting Computingby ClearwaterSuperconducting Computing has always been quite weak and does not effectively delay colonists if you have enough income. This mod aims to make it more viable. The base SCC gives 1.5 RP per electricity up to 500, then 0.375 (1/4th of the original) beyond 500 excess power. The mod now has a mod con...348 downloadsupdated 4 mo ago