Total War: ATTILA mods
Total War: ATTILA campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.2k campaign mods
- 1212 No Pop Limit for Unit Recruitment (Updated)by 76561198379686318My game works again and thanks to Mingles I have been able to fix this. Because of a recent update of this game the way my mod was making there be no pop limit no longer works. So now the price of recruitment will be one singular man, besides for some artillery. For the artillery the cost will be...2.5k downloadsupdated 16 mo ago
- Rome Era Chapter X: Flagellum Dei- The battle of Catalaunian plains(Aetius Vs Attila)by XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Serie This mod is the tenth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requir...2.5k downloadsupdated 20 mo ago
- Medieval Kingdoms 1212AD Submod - 1 Turn Unit Recruitmentby Batmane ✝Overwrites: Overwrites entire 1212 Unit table and needs to be updated with 1212 Load higher than the main 1212 mod in your order list2.5k downloadsupdated 5 y ago
- Rome Era Chapter IV.2: Romani nominis causa - The year of the five emperors and Mesopotamian campaign.by XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Seire This mod is the fourth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requi...2.5k downloadsupdated 19 mo ago
- 30x Income Per Turn (Player Only) (Grand Campaign)by EmpireEraserThis mod will increase the income for the player by 30x the normal amount on any civilization for the Grand Campaign except the Huns/White Huns (not sure why).2.5k downloadsupdated 3 y ago
- Autoresolve for busy players: +12% human bonus on aggressive autoresolve. +8% Bonus for all settlements and forts.by ShephAn Innovation for Modders and Hardcore players 1) Gives humans, and only humans, the advantage in autoresolve battles of all kinds without weakening AI vs AI battles in any way. For a 25% boost, use this mod: 2) It is only activated with the aggressive strategy button, enabling players to engage...2.5k downloadsupdated 8 y ago
- rich_romans.packby Theo14Changes the starting treasuries of the Roman factions. ERE - 900,000 WRE - 500,000 This is the first Attila mod I have ever gotten to work. It took 30 hours of trouble shooting to discover that the problem was that my working data was deeply corrupted from all of the other mods countless mods I h...2.5k downloadsupdated 11 y ago
- Campaign Army Movement Reductionby TEKAATired of having land armies march from city to city? No more land battles? Well, fret not! With this mod, all land units have had their movement range reduced on the campaign map! This mod changes the movement through the difficulty modifier. It should be compatible with all mods as I've added ne...2.5k downloadsupdated 3 y ago
- Aggressive and Historical Campaign AI for Advanced Players and Modders Updated!by ShephMod For Veteran players Use this mod plus MAGA if you play as WRE/ERE and hope to win: Beware Attila players 2023 AI improvement mod! Are you tired of conquering half the world by turn 60 and giving up when the huns seem to be doing nothing? Even harder Huns Script. They make more vassals and all...2.5k downloadsupdated 3 y ago
- Turn Time Improvement Fixes for Attila for Better Campaign Map FPS (and slow computers)by ShephMajor Update: Added forests back in, but reduced their special effects by 50% Improve Your Attila Turn Times Are you tired of having trouble moving around the campaign map of Attila? Do cities or armies take more than a few seconds to display when clicked? This is a special compilation mod using...2.5k downloadsupdated 6 y ago
- Roman Civilisationby Greq7Roman Empire Strong and Powerful! Compatible with all other mods unless they also included startpos This modification makes both empires stronger: - Faction traits has been greatly improved - Some technologies has already been researched - Starting treasury has been changed for most of the factio...2.5k downloadsupdated 7 y ago
- Five Kingdomsby StuieFocused solely on Ireland, this makes the five Irish kingdoms playable in Age of Charlemagne. Initial release includes: - Five Irish factions playable: Ailech Connachta Leinster Munster Ulaid - Victory conditions - Offices - Unite Ireland Mission (need to start new game to take effect) - Added Ho...2.5k downloadsupdated 11 y ago
- Cheaper Main Building Conversion Costsby Working JoeThis mod makes it much cheaper to convert the capital buildings of settlements/provincial capitals (50% to be exact). The intent behind this mod was to make it easier for the AI to form empires. Enjoy!2.5k downloadsupdated 11 y ago
- Radious - Strong Western Roman Empireby Greq7Western Roman Empire Strong and Powerful! compatible with mods in my collection. There are also other versions, but are not compatible with this mod: "Strong Eastern Roman Empire" and "Roman Civilisation" Very Hard Campaign Overhaul project combined with this would make Rome even stronger because...2.4k downloadsupdated 7 y ago
- Roman Paganismby 76561198889397559It's a mod for Attila in 2021! So... I started playing this game recently and was bothered, like a lot of people back on release, by how little design support there is for the Paganism path for the WRE. This mod is basically a fix for that. It puts together a few things that were done separately...2.4k downloadsupdated 5 y ago
- Medieval Kingdoms 1212AD Submod - 24 Turns Per Year (TPY)by Batmane ✝Credits Osgiliath This is a 24Turn Per Year(TPY) version of the Medieval Kingdoms 1212AD mod. Place above other mods in the manager and start a new campaign Save game update Instructions 1. Download EditSF 2. Find latest save in C:\Users\Joe Smith\AppData\Roaming\The Creative Assembly\Attila\save...2.4k downloadsupdated 5 y ago
- Armyby Greq7Improved Army Composition for AI Recruitment and Tweaks to Land Units Warning: Land Units Edited (not compatible with mods that did the same) "Battle" modification is not required in order to use this one. This mod has been a part of it and tested only with my mods but it is a fully functioning s...2.4k downloadsupdated 7 y ago
- 100% agent chance cheatby StrangeAK47100% agent chance for player/s only gives agents 100% success chance for campaign actions save compatible enjoy2.4k downloadsupdated 3 y ago
- Rome Era Chapter XVI: Roman sins:" Ordinatio imperii and the treaty of Verdun"by XxRedHornetxX/Resonare RomanorumRome era Serie This mod is the sixteth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. ALL THE CHAPTERS after XIII are considered to be more focused on MEDIEVAL STUFF THAN ROMAN HISTORY. Anno domini models Go to...2.4k downloadsupdated 20 mo ago
- Invasionby Greq7Realistic Hunnic Invasion Contains a script but its compatible with most mods out there Best used with Diplomacy and AI, but also mods like Faction, Empire and Movement + Supply System would really make a difference. Submod and stand alone version of "Very Hard Campaign Overhaul" and "Radious - V...2.4k downloadsupdated 7 y ago
- Chrissant's MK1212 More Lootby ChrissantTHIS MOD REQUIRES ALL OFFICIAL MK1212 PARTS!! _______________________________________________________________ Introduction & Contents This mod removes income from occupying settlements, but highly increases the amount of loot you gain from looting, sacking, or razing settlements. This mod isn't e...2.4k downloadsupdated 4 y ago
- Playable Roman Empire In Last Romanby 76561198385684533This mod adds the Roman Empire into the last roman campaign If there are any questions, ask them below2.4k downloadsupdated 9 y ago
- Fury of the Steppes (playable Avar grand campaign with new roster and unique strategic map playstyle)by Plsdontuse6poolThis mod accelerates the potential Avar invasion to the late 4th century. Latecomers to the migration period, the Avars were a Turkic group from around the Altai mountain range with a shrouded past. A group of warriors, noted to have been somewhere around 20 000 strong, they moved through the for...2.4k downloadsupdated 10 y ago
- Romano Britainby MercenaryAs of 6/26: Mod broken because of the patch. Havent had time to work on it as of yet. Warning: Broken Family/Politic Page. This can freeze/crash your game. So make sure your autosave is on. And Save often. Many Thanks to MalisKrieg from TWCenter for his great help in advice and help in putting th...2.4k downloadsupdated 11 y ago
- Rome Era Chapter II.2: Ad astra - From Mutina to Philippi.by XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Seire This mod is the second part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requi...2.4k downloadsupdated 20 mo ago
- Rome Era Chapter V.1: Licentia militaris - The year of the six emperors and the start of the crisisby XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Seire This mod is the fifth.1 part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requ...2.4k downloadsupdated 20 mo ago
- Rome Era Chapter XIV: Imperial Trauma: War of Faiths- Arab conquest of Iberia and Magreb and the Fall of the Exarchates.by XxRedHornetxX/Resonare RomanorumRome era Serie This mod is the fourteenth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. ALL THE CHAPTERS after XIII are considered to be more focused on MEDIEVAL STUFF THAN ROMAN HISTORY. Discord If the link do...2.4k downloadsupdated 20 mo ago
- Marca Hispanica 1.2by Miguel_BtKThis mod for Total War: ATTILA - Age of Charlemagne unlocks and modifies the factions of the Kingdom of Pamplona, the County of Barcelona and the Banu Qasi dynasty. The campaign it's situated when Charlemagne gets the territories of his deceased brother. I will be adding gradually more things and...2.3k downloadsupdated 8 y ago
- AncientEmpire_SizeX2.pack_OUTDATEDby XxRedHornetxX/Resonare RomanorumIMPORTANT: ANYONE CAN USE ANYTHING OF THIS MOD TO MAKE A NEW ONE WITH NO PERMISSION WITH THE AIM OF REINFORCE THE EXPERIENCE OF THE OTHER PLAYERS. NEW VERSION: Unit sizex2 for the player and ai to have more realistic battle sizes. The effect is applied for all new recruits and starter armies and...2.3k downloadsupdated 5 y ago
- No Cheats for Charlemagneby MINOSThis Mod removes the Cheats for the AI, playing the Charlemagne Faction / Franks Faction. ------------------------------------------------------------------------------------------------------------------------------ Note: This is NOT a Difficulty Touching Mod ! It ONLY affects the FACTION of CHA...2.3k downloadsupdated 11 y ago
- Disciplined Roman legions with formation attackby TheBlackGrouseThe goal of WRE/ERE is to restore the glory of Rome, right? Then you would expect real legionaries in late game. Not the faint-hearted who flee as soon as their general dies. And what's more likely, they fought in formation or ran to the enemy as a disorganized loose mob? We put an end to this sh...2.3k downloadsupdated 8 y ago
- MK-1212-Horse-upgradesby Gluteus maximusThis mod adds the ability to upgrade Mounts through estate buildings . effected cultures. -Iberian factions -Italian factions -Orthodox factions -Crusader Factions Able to Update Horse Speeds Load mod above MK 1212 Files. Also Load above any Overhaul Mods. mk_bld_crukingdoms_civic_major_estate_1...2.3k downloadsupdated 4 y ago
- 1212 byzantium universe.packby 원주딸배거지박종우This mod allows the Nicaea Empire to use the special units of the Epirus and Trebizond Empires.2.3k downloadsupdated 4 y ago
- Double unitsby Boos PILFINGERDANSENIn this mod I basically reduced the upkeep of every Roman soldier to 50 so you can have more armies. This mod is just for the people who want to dominate as rome. GL HF -Ciiges2.3k downloadsupdated 11 y ago
- Strong Eastern Roman Empire - faction traitsby Greq7Eastern Roman Empire Strong and Powerful! Only faction traits version making it compatible with all other mods. links to other versions: Radious -Strong Eastern Roman Empire2.3k downloadsupdated 7 y ago
- No immigration public order penalties for Western Roman Empireby 𝓑𝓮𝓵𝓵𝓸𝓻I hate the fact that with the Western Roman Empire I have constant immigration because in all cities I have always -9 public order so I decided to create this mod. This mod remove the penalties of public order due to immigration. Compatible with Radious and most other mods Save game compatible P....2.3k downloadsupdated 9 y ago
- Rome Era Chapter XVII: Human & Divine-The Anglo-Saxon Chronicle & the partition of Lotharingia; Treaties of Meerssen & Ribemontby XxRedHornetxX/Resonare RomanorumRome era Serie This mod is the seventeenth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. ALL THE CHAPTERS after XIII are considered to be more focused on MEDIEVAL STUFF THAN ROMAN HISTORY. Anno domini models Go...2.3k downloadsupdated 20 mo ago
- A Reduced Bastard Version of Family Tree & Marriage more realisticby 76561198860803021Basic changes: Character creation max age 30 Family base illegitimate child chance reduced from 6 to 3 Family base illegitimate child chance reduction per child 2 Family (max.) bastard gravitas remains on 100 Family age of (possible) adulthood reduced to 13 Family age of guaranteed adulthood redu...2.3k downloadsupdated 6 y ago
- 1212Maximizing the benefits of warby 76561198421122995As long as you capture the city, you can get a lot of booty. When money is tight, it's time to go. 只要攻下城市就能得到大量战利品。资金紧张的时候就到了出征的时刻。2.3k downloadsupdated 5 y ago
- Strong Western Roman Empireby Greq7Western Roman Empire Strong and Powerful! Compatible with any other mods except startpos This version is focused on making WRE stronger. ERE also benefits from traits and techs but not as much and it's a perfect mod for ERE campaign actually so your WRE AI ally is not as weak as in vanilla. This...2.3k downloadsupdated 7 y ago
- Half Research Timeby Commander_MondlichtHi everyone, this little mod is what the name is meaning. It halves the research rate of all technologies and effects the AI too. Greetings Commander_Mondlicht Please note: I haven't checked for long time if the mod works well. If you want to use this mod and mod does what it should i am glad tha...2.2k downloadsupdated 8 y ago
- Rome Era Chapter I.5: Semper Fidelis - From The First Civil War to Pirates Warby XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Seire This mod is the first part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requir...2.2k downloadsupdated 20 mo ago
- Imperial Wars version 1.0by ArtLecksStudioThe Imperial Wars project Total War ATTILA There is an opportunity to transfer outdated basic operating time! To modify Imperial Wars to Total War ATTILA! Add to friends on Steam! The modification Imperial Wars version 1.0 will be available in 2024! In the development team you need: 3D designer!...2.2k downloadsupdated 5 y ago
- Bug Fix for #Medieval Warfareby 76561199071403099//What the mod does: ~Some of you fellas might remember this mod as the 'Faction Unlock' submod, but Axxxe the author of the original mod has a no-submod polity, since unauthorized edits could compromise his constant updates. So here we are, a heavily truncated version of the original one offers...2.2k downloadsupdated 2 y ago
- Double unit size+ 1 turn recruit for all units minus artilleryby Mar45690The purpose of this mod is to double the size of the unit sizes and make them all one turn recruit for those who want to be able to recruit their cavalry/infantry/skirmisher (minus artillery). Listening to any suggestion on Turn mod for units (ma2.2k downloadsupdated 8 y ago
- +50 sanitation / regionby StrangeAK47+50 sanitation per region player only cheat works with dlc save compatible enjoy2.2k downloadsupdated 2 y ago
- 400 legionsby Son_Of_PeleusSimple mod that allows you and the A.I. recruit 400 armies in the grand campaign. This mod isnt compatible with any other mod that increases the amount of armies you can raise in the grand campaign.2.2k downloadsupdated 10 y ago
- United States of Romeby MadflavorGreatly strengthens both the eastern and western roman empires, and turns some provinces within their control into vassal states of their respective empire. Basically what this does is give rome more armies to defend itself through the vassal system and ive developed both roman empires a little b...2.2k downloadsupdated 10 y ago

