Humankind mods
Humankind art mods
Everything filed under art by its own author, ordered by how much it is used.
AllMap1.9kMap Creation Contest351Nanor259Gameplay140Balance134culture113CustomMap110Unit59Quarter52Esseb49Technology42Infrastructure30 resource30Terrain28Ayairi27religion24Civic23Wonder22Art20
- ENCReloadby FreeThinkerIntroduces expanded technology tree and many new military units, districts and infrastructure.99.7k downloadsupdated 3 mo ago
- Vanilla Improvement Projectby DocktorKainVanilla Complete Overhaul Modpack96.3k downloadsupdated 1 mo ago
- Official ENDLESS™ Modby AmplitudeStudiosWelcome to the Official ENDLESS™ Mod for HUMANKIND™. Roam the Earth looking for traces of the ENDLESS™ universe, while combining cultures to create a civilization that is as unique as you are.85.3k downloadsupdated 3 y ago
- Emblematic Infrastructuresby WhatAGoodDayToDieUnique Emblematic Infrastructure for every culture, WIP.6.9k downloadsupdated 6 mo ago
- BigPharma's Han Empire [Classical]by [GIL]BigPharmaAdds the Han Empire as a playable Classical Era Expansionist culture, centered around claiming new territories and facilitating the exploitation and trade of Luxury Resources.5.8k downloadsupdated 5 y ago
- Tonlo's 6-culture packby TonloThis mod adds 6 cultures, one per Era, without replacing any of the existing ones. These cultures are, on order, Aleuts, Hebrews, Galicians, Portuguese, Zanzibarians and South Africans.5.3k downloadsupdated 5 y ago
- Additional Mechanic Complexityby FurryProfilePicThe goal of this mod is to add some strategic depth in many different aspects of the game, including but not limited to food, districts, city and territory sprawl, and city and empire stability.4.1k downloadsupdated 3 mo ago
- [MAP] The World of Lyriamby FuryokLyriam is a world I created to be full of discoveries to make and strategies to build, focusing on making any zone of the map different! I tried as much as I could to mix creativity and strategic thinking into this, enjoy! ^^3.1k downloadsupdated 5 y ago
- BigPharma's Normans [Medieval]by [GIL]BigPharmaAdds the Normans as a Medieval Era Militarist culture, heavily emphasizing the use of cavalry units.2.7k downloadsupdated 5 y ago
- Humankind Cultures Rebalanceby SmileyDAA culture rebalance mod, with the Aim to buff weaker cultures.2.3k downloadsupdated 5 y ago
- ENC Unique Infrastructure Patchby FreeThinkerCompaibility Patch between Extended Naval Combat and Unique Infrastructures1.8k downloadsupdated 4 y ago
- BigPharma's Dai Viet [Early Modern Era]by [GIL]BigPharmaAdds the Vietnamese as an Expansionist Early Modern Era culture, centered around gaining food and influence from settling forested territories.1.6k downloadsupdated 5 y ago
- Zanzibarians culture modby TonloThis mod adds the Zanzibarians as a playable Merchant culture during the Industrial era. No other cultures are replaced.1.4k downloadsupdated 5 y ago
- AffinityTechnologiesby WhatAGoodDayToDieAdds an additional technology per era based on your chosen culture's affinity.1.1k downloadsupdated 15 mo ago
- Darker Egyptiansby TyrannoNinjaGives the ancient Egyptian units a darker skin tone, as well as African unit icons in the user interface.420 downloadsupdated 5 y ago
- Carthaginian Ethnic Fixby TyrannoNinjaChanges the unit appearance and icons of the Carthaginians to a West Asian/North African instead of Greco-Roman look.315 downloadsupdated 5 y ago
- Darker Indian Culturesby TyrannoNinjaThis mod changes the skin color of human units from the South Asian cultures to darker shades.264 downloadsupdated 5 y ago
- 唐和清by 华12Introduced the Tang and Qing dynasties to fill in the missing Chinese culture 推出了唐朝和清朝来补全缺失的中华文化246 downloadsupdated 4 y ago
- 周汉唐明清by xuzheqi需要搭配VIP使用排序为:VIP+VIP中文+周汉唐明清240 downloadsupdated 3 mo ago
- Nubian Hair Dyeby TyrannoNinjaGives the units for the Nubian culture red hair dye in honor of ancient Egyptian portrayals of Kushites.53 downloadsupdated 3 y ago

