Humankind mods
Humankind balance mods
Everything filed under balance by its own author, ordered by how much it is used.
AllMap1.9kMap Creation Contest351Nanor259Gameplay140Balance134culture113CustomMap110Unit59Quarter52Esseb49Technology42Infrastructure30 resource30Terrain28Ayairi27religion24Civic23Wonder22Art20
134 balance mods
- ENCReloadby FreeThinkerIntroduces expanded technology tree and many new military units, districts and infrastructure.99.7k downloadsupdated 3 mo ago
- Vanilla Improvement Projectby DocktorKainVanilla Complete Overhaul Modpack96.3k downloadsupdated 1 mo ago
- InfiniteGrowthby EnchanteurRemoves the +1 pop/turn limit.20.9k downloadsupdated 5 y ago
- Previous Era Building Cost Reductionby PreytorianReduces production costs of buildings by 25% per Era ahead of that building's Era (example: Grainary = Era 1 being built in Medieval (Era 3) = 50% cost reduction.16.1k downloadsupdated 4 y ago
- True Endless Speedby BaraquoiIncrease Duration of the Endless Game Speed, Rework Neolithic, Add/Rework Stars, Try to balance other features.15.0k downloadsupdated 2 y ago
- BuyThis!by EnchanteurEasy money, influence and pop buyout. Pop competitive Vs Quarters. Industry no more the only choice, without be nerf.12.5k downloadsupdated 5 y ago
- Rebalanced Infrastructuresby DocktorKainThis mod aims at making the infrastructures more unique and interesting.10.9k downloadsupdated 5 y ago
- Long Range Nuclear Missilesby FreeThinkerAdd 4 additional long range nulcear missiles and balances their contruction and project cost9.7k downloadsupdated 19 d ago
- Tonlo's Religion Gameplay Extendedby TonloThis mod greatly expands and rebalances religious gameplay in Humankind, making religious builds a viable option.8.1k downloadsupdated 5 y ago
- NoExponentialDistrictCostby EnchanteurRemove the Quarters Exponential Cost added in Fabius Maximus Patch. Just give how the base game was before the patch, nothing more. It's the end of the nightmare and the road to a safe heaven. ;-)7.7k downloadsupdated 5 y ago
- Enhanced Eventsby DocktorKainRebalances and generally increase the effects of Narrative Events7.1k downloadsupdated 4 y ago
- Persona Handicap Bonusby shakeeA small mod which summons some choices for you at the start of the game for persistent buffs. They are similar to the strength of the persona AIs in the FIMS, Civic and Army/Unit category. Updated to Bolivar.7.0k downloadsupdated 3 y ago
- Sirius's Game Rebalanceby wangxs11Almost remake HUMANKIND! Try this mod and you get a brand new game.6.6k downloadsupdated 3 y ago
- Historic Speedby DocktorKainChanges the Endless Speed multipliers to create a hybrid speed6.0k downloadsupdated 4 y ago
- Reduces the cost of a districtby QuevlahrPendragonLower the cost of all common districts and emblematic districts.5.3k downloadsupdated 5 y ago
- Culture Rebalanceby KcaztheMightyA general rebalance of most cultures with a focus on buffing weaker cultures instead of nerfing stronger ones.5.3k downloadsupdated 5 y ago
- Cultural Wonders Rebalnceby SmileyDAMajor Buffs to Bad Cutural Wonders5.1k downloadsupdated 5 y ago
- Fame-based Era Thresholdsby DocktorKainThis mod overhauls Era Star values to reduce snowballing4.8k downloadsupdated 4 y ago
- Unique Wondrous Luxuriesby BaroqueLinguistReplaces the vanilla percentage yields for wondrous resource exploitation with new bonuses unique to each resource. They do not stack per extra resource you have.4.8k downloadsupdated 5 y ago
- BetterDistrictsCostby EnchanteurNear perfect District Costs. Correct 2 vanilla main flaws : non prod districts increasing other costs, non district slots increasing basic district costs.4.8k downloadsupdated 5 y ago
- ProgressiveDifficultyby EnchanteurAI difficulty increases during the game, and offers a challenge to snowballers.4.3k downloadsupdated 5 y ago
- Additional Mechanic Complexityby FurryProfilePicThe goal of this mod is to add some strategic depth in many different aspects of the game, including but not limited to food, districts, city and territory sprawl, and city and empire stability.4.1k downloadsupdated 3 mo ago
- Docktor Kain's new Commons Quarterby DocktorKainThis mod changes the common's quarter to help the AI3.8k downloadsupdated 5 y ago
- FIMS Overhaulby shakeeUpdate to Metternich. This is an Economy Overhaul. This moves the majority production of a city to pop jobs over time with a lot of changes to infrastructures, districts, LTs and culture EQs.3.8k downloadsupdated 3 y ago
- Docktor Kain's Culture Rebalanceby DocktorKainCulture rebalance mod, inspired by Kcazthemighty, SmileyDA and Emblematic Quarters3.2k downloadsupdated 5 y ago
- [MAP] The World of Lyriamby FuryokLyriam is a world I created to be full of discoveries to make and strategies to build, focusing on making any zone of the map different! I tried as much as I could to mix creativity and strategic thinking into this, enjoy! ^^3.1k downloadsupdated 5 y ago
- Simpler Buyout Costsby DocktorKainThis mod changes the money buyout costs from a complicated formula to 3.5 times the amount of industry left to build the unit, district or infrastructure.3.1k downloadsupdated 5 y ago
- The stars shine(群星闪耀 )by 华12In the Battle Diversity mod I made very many interesting modifications to create a more complex guessing system that makes battles more intense and allows for a combination of troop matching, geographic use, and civilization output that is more play3.0k downloadsupdated 3 y ago
- Docktor Kain's Pollution Reworkby DocktorKainThis mod reworks pollution to make it more compelling3.0k downloadsupdated 5 y ago
- City Walls Combat Buffby shakeeThis buffs the city walls family to give various combat bonuses for units inside city walls against attackers from outside. Ranged units also gain increase CS for attacks and +1 attack range.3.0k downloadsupdated 4 y ago
- DocktorKain's Revised Tenetsby DocktorKainThis build makes balancing adjustments to Religious Tenets to make them more interesting.3.0k downloadsupdated 5 y ago
- TES & VIP Compatibilityby DocktorKainCompatibility patch for True Endless Speed and Vanilla Improvement Project3.0k downloadsupdated 3 y ago
- Docktor Kain's Unit Rebalanceby DocktorKainThis unit rebalances unit costs, power and requirements2.9k downloadsupdated 5 y ago
- Community Progressive Difficultyby DocktorKainChanges AI bonuses to scale over time2.8k downloadsupdated 5 y ago
- Religious Tennets Buffsby SmileyDAThe focus of this mod is to give you more choices for religous Tenets by buffing weaker ones.2.8k downloadsupdated 5 y ago
- Docktor Kain's Miscellaneous adjustmentsby DocktorKainAn assortment of miscellaneous changes to the game2.6k downloadsupdated 5 y ago
- Rebalanced Religionsby Barok van ZieksA big religion mod. Comes with 32 tenets for 8 full religions. Very well made and thoroughly tested.2.6k downloadsupdated 3 y ago
- Docktor Kain's Civic Reworkby DocktorKainReworks the Civics and Repeatables2.4k downloadsupdated 5 y ago
- Balance buffs and changes collectionby SmileyDAA collection of mostly buffs for underused Culture, Civics, Wonders and Religious Tennts + some extras2.4k downloadsupdated 5 y ago
- Civics and Ideology Rebalnceby SmileyDAA mod focusing on making the civics tree choices more euqual in Power and to improve the 2 horrible axis.2.4k downloadsupdated 5 y ago
- Humankind Cultures Rebalanceby SmileyDAA culture rebalance mod, with the Aim to buff weaker cultures.2.3k downloadsupdated 5 y ago
- ISM - District Cost Reduced For Bigger Citiesby animecentralThis mod was created to help boost big cities. Every territory added to a city reduces the cost of common and emblematic quarters by 20%. The rational is that more space lowers costs. Part of my Individual Small Mods series.2.2k downloadsupdated 3 y ago
- 2x Deposit Accessby Rei_the_GoatDoubles all potential resource deposit access.2.0k downloadsupdated 14 mo ago
- IERby MadEorlanasMod that reduces the cost of infrastructures from past eras, in order to avoid some choice paralysis and to have new cities be too advanced compared to the older ones.1.8k downloadsupdated 4 y ago
- BuyIt!by EnchanteurVarious Buyout costs greatly reduced.1.8k downloadsupdated 5 y ago
- ENC Unique Infrastructure Patchby FreeThinkerCompaibility Patch between Extended Naval Combat and Unique Infrastructures1.8k downloadsupdated 4 y ago
- Scaling Public Ceremoniesby SmileyDABuffing and scaling Ceremonies1.8k downloadsupdated 5 y ago
- BalanceOverhaulby TheTheJeffAn attempt to overhaul the interplay between the various currencies and settlement/empire development.1.7k downloadsupdated 5 y ago

