Humankind mods
Humankind unit mods
Everything filed under unit by its own author, ordered by how much it is used.
AllMap1.9kMap Creation Contest351Nanor259Gameplay140Balance134culture113CustomMap110Unit59Quarter52Esseb49Technology42Infrastructure30 resource30Terrain28Ayairi27religion24Civic23Wonder22Art20
- ENCReloadby FreeThinkerIntroduces expanded technology tree and many new military units, districts and infrastructure.99.7k downloadsupdated 3 mo ago
- Vanilla Improvement Projectby DocktorKainVanilla Complete Overhaul Modpack96.3k downloadsupdated 1 mo ago
- True Endless Speedby BaraquoiIncrease Duration of the Endless Game Speed, Rework Neolithic, Add/Rework Stars, Try to balance other features.15.0k downloadsupdated 2 y ago
- North American Culture Packby KcaztheMightyA collection of 7 cultures from North America: Alutiiq (Ancient), Adena (Classical), Missisipians (Medieval), Comanche (Early Modern, Millitarist), Nēhiyaw (Early Modern, Expansionist), Diné (Industrial) and Oceti Sakowin (Industrial)11.4k downloadsupdated 5 y ago
- GUI Toolsby rbeltran8000In-game UI Tools for mod developers. Create any unit in a few clicks, constructibles, paint any district directly on map. Allow AI to control ur empire, watch the game evolve at full speed, control othr empires, unlock civics, techs, achievments,etc10.2k downloadsupdated 23 mo ago
- Polynesian Culture packby KcaztheMightyA collection of 6 cultures from Polynesia: Lapitans (Ancient, Agrarian), Samoans (Classical, Expansionist), Tahitians (Medieval, Scientists), Rapa Nui (Medieval, Aesthete), Maori (Early Modern, Millitarist) and Hawaiians (Industrial, Expansionist).9.8k downloadsupdated 5 y ago
- Long Range Nuclear Missilesby FreeThinkerAdd 4 additional long range nulcear missiles and balances their contruction and project cost9.7k downloadsupdated 20 d ago
- Tonlo's Religion Gameplay Extendedby TonloThis mod greatly expands and rebalances religious gameplay in Humankind, making religious builds a viable option.8.1k downloadsupdated 5 y ago
- Sirius's Game Rebalanceby wangxs11Almost remake HUMANKIND! Try this mod and you get a brand new game.6.6k downloadsupdated 3 y ago
- BigPharma's Han Empire [Classical]by [GIL]BigPharmaAdds the Han Empire as a playable Classical Era Expansionist culture, centered around claiming new territories and facilitating the exploitation and trade of Luxury Resources.5.8k downloadsupdated 5 y ago
- Culture Rebalanceby KcaztheMightyA general rebalance of most cultures with a focus on buffing weaker cultures instead of nerfing stronger ones.5.3k downloadsupdated 5 y ago
- Andean Culture Packby KcaztheMightyA collection of 4 cultures from the Andean region: Caralans (Ancient, builder), Nazca (Classical, aesthete), Tiwanaku (Medieval, Builder) and Incans (Early Modern, Expansionist).4.9k downloadsupdated 5 y ago
- Sirius's Culture Packby wangxs11Add several Chinese Cultures to HUMANKIND.4.7k downloadsupdated 4 y ago
- Additional Mechanic Complexityby FurryProfilePicThe goal of this mod is to add some strategic depth in many different aspects of the game, including but not limited to food, districts, city and territory sprawl, and city and empire stability.4.1k downloadsupdated 3 mo ago
- ADF-01 FALKENby SalteriusAdds ADF-01 FALKEN plane from Ace Combat series.3.7k downloadsupdated 5 y ago
- Submarine Aircraft Cruiser 'Alicorn'by SalteriusAdds a submarine/aircraft carrier Alicorn from the Ace Combat Series + Stealthed Multirole Fighters to go with it. SALVATION!3.6k downloadsupdated 5 y ago
- City Walls Combat Buffby shakeeThis buffs the city walls family to give various combat bonuses for units inside city walls against attackers from outside. Ranged units also gain increase CS for attacks and +1 attack range.3.0k downloadsupdated 4 y ago
- Docktor Kain's Unit Rebalanceby DocktorKainThis unit rebalances unit costs, power and requirements2.9k downloadsupdated 5 y ago
- BigPharma's Normans [Medieval]by [GIL]BigPharmaAdds the Normans as a Medieval Era Militarist culture, heavily emphasizing the use of cavalry units.2.7k downloadsupdated 5 y ago
- Balance buffs and changes collectionby SmileyDAA collection of mostly buffs for underused Culture, Civics, Wonders and Religious Tennts + some extras2.4k downloadsupdated 5 y ago
- Crusadersby [GIL]BigPharmaAdds a Crusader unit in the Medieval Era for empires following Christianity2.0k downloadsupdated 5 y ago
- BigPharma's Bagratid Armenians [Medieval]by [GIL]BigPharmaAdds the Armenians as a Medieval Militarist culture, centered around the use of their Emblematic Militia Units as a standing army strengthened by Faith from their Emblematic District.2.0k downloadsupdated 5 y ago
- Bellum Et Paxby BaraquoiReworks Warscore et make Diplomacy more intereting through Eras : Badges gamplay reworks + WarScore will change depending on the Era, Civics and Tenets you have taken + Civics conditions changed + others things focused on the Embassy (TWR)2.0k downloadsupdated 3 y ago
- ENC Unique Infrastructure Patchby FreeThinkerCompaibility Patch between Extended Naval Combat and Unique Infrastructures1.8k downloadsupdated 4 y ago
- BigPharma's Dai Viet [Early Modern Era]by [GIL]BigPharmaAdds the Vietnamese as an Expansionist Early Modern Era culture, centered around gaining food and influence from settling forested territories.1.6k downloadsupdated 5 y ago
- Modernized Infantryby GysselythModernized Infantry introduces a new unit unlockable in late stages of the game. The new unit allows emblematic units that typically stop at "Rifles" to become a late game stronger unit. I made this quite some time ago and just never uploaded.1.6k downloadsupdated 17 mo ago
- Sirius's Culture Pack CNby wangxs11Add several Chinese Cultures to HUMANKIND.1.6k downloadsupdated 4 y ago
- BigPharma's Tibetans [Early Modern]by [GIL]BigPharmaAdds the Tibetans as an Early Modern Builder Culture, centered around defensive gameplay and the conversion of Faith to Industry via their Emblematic Quarter.1.6k downloadsupdated 5 y ago
- BigPharma's Chola Empire [Medieval]by [GIL]BigPharmaAdds the Chola Empire as a Medieval Merchant culture centered around large navies, naval trade, and the conversion of Industry into Money through their unique Emblematic District.1.6k downloadsupdated 5 y ago
- Brand New Neolithicby BaraquoiReworks Neolithic Era adding Stars, Units and new Mechanics. Also fixes events in the process.1.6k downloadsupdated 2 y ago
- Southafricansby TonloThis mod adds the South Africans as a Contemporary Era Aesthete culture. No other cultures are replaced or added.1.5k downloadsupdated 5 y ago
- Zanzibarians culture modby TonloThis mod adds the Zanzibarians as a playable Merchant culture during the Industrial era. No other cultures are replaced.1.4k downloadsupdated 5 y ago
- Scouts to Archersby Barok van ZieksChanged the UnitFamilyDefinition for Scouts from Light Cavalry to Ranged.1.4k downloadsupdated 4 y ago
- THE BEST EARTH MAP V.2by sauce_a_nThis is a fix up of all the problems on the first "BEST EARTH MAP". -Also added more such as, redid territory borders, switched some spawn locations, and added more depth to the map.1.3k downloadsupdated 4 y ago
- Revised Unit Combatby shakeeA small mod which changes the gunner and archer combat versus armored and ships. It also adds a new battle effect to the Continuous Track technology, which helps infantry combating armored units1.3k downloadsupdated 3 y ago
- Rebalance Modby Xotiq1This mod changes various game features to offer more strategic game choices and promote better decision-making.1.2k downloadsupdated 4 y ago
- Ancient Era - Slow Transport Galleysby waykotThis mod adds a slow transport galley in Ancient Era, allowing units to embark earlier in game.1.2k downloadsupdated 5 y ago
- Shamanby FilipinoFOX*MOD IS NO LONGER BEING UPDATED1.2k downloadsupdated 4 y ago
- Scouts to Warriorsby Barok van ZieksChanged the UnitFamilyDefinition for Scouts From Light Calvary to Melee.1.1k downloadsupdated 4 y ago
- HK Overhaulby EudaimaniaThis mod aims to rebalance the game for Online Multiplayer games. It also comes with 13 exclusive cultures (4 ancient, 2 classical, 4 medieval, and 3 contemporary).1.1k downloadsupdated 2 y ago
- XModby Xotiq1This mod balances the game to promote better decision-making.1.1k downloadsupdated 4 y ago
- Bugfix for Naval CS Buffs [OBSOLETE]by DocktorKainTHIS MOD BECAME OBSOLETE AS OF 1.111.1k downloadsupdated 4 y ago
- AffinityTechnologiesby WhatAGoodDayToDieAdds an additional technology per era based on your chosen culture's affinity.1.1k downloadsupdated 15 mo ago
- Seafarersby DocktorKainAn Experimental mod intended to make naval gameplay more engaging by giving units reasons to go to sea1.0k downloadsupdated 4 y ago
- Endless Moving Armiesby rbeltran8000Automatically restores all movement points of armies to provide infinite movement for the armies in any empire, human controlled empires (for multiplayer) or your empire only.994 downloadsupdated 4 y ago
- Neanderthals & Denisovansby FilipinoFOX*MOD IS NO LONGER BEING UPDATED976 downloadsupdated 4 y ago
- Lancersby GarkesModsThis mod adds on a new common unit, the Lancers to the the Early Modern Era.910 downloadsupdated 5 y ago
- More Aggresive Animalsby LakerBkMore animal spawns. Increased Spoils, More Frustration810 downloadsupdated 5 y ago

